Warhammer 40k General

MURDERWINGS edition

>Rules databases
mega.co.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
kat.cr/warhammer-40k-pdf-library-t9575373.html

>FAQs
games-workshop.com/en-GB/Rules-Errata

>40k 7th edition quick reference sheet(s)
dl.dropboxusercontent.com/u/4104995/Games/7edRef_V7.pdf

>Forgeworld Book index
dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>White Dwarves
mediafire.com/folder/tx4hcy4u487pv/WD

>Novels (Working link as of 02/02/2016)
mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q

First for sexy SoB and thread wars!

Silence! This thread is undead!

So a Frag Cannon and a Heavy Flamer is better for Furioso than Blood Talons?

the slightly older new threas with more posts in it is here
no point splitting eveyone up.

Third for Wallpaper generals belong on

REEEEE OLDTHREAD SCUM GET OUT

REMOVE SKUB

Kill yourself.

What games do you plan on doing soon? Any new models that your getting ready to build?

Roboute Guilliman is the best primarch.

Anybody have any predictions about when a new CSM dex will come out so being a traitor won't be suffering?

More like the blandest

I'm doing my best to assemble and paint the remainder of my Chaos force. They've been sitting around for a while, but I've promised myself that I won't start on anything else until it's done.

We had so many threads with the paneled image that were great.
Go check, hardly any OP images related shitposting

>he doesn't need a retarded gimmick to succeed or stand out

That means he's the best, just like Horus.

I need to paint my second dreadknight. But I'm getting really tired of painting marines and leadbelcher. I honestly don't know how hoard armies, or armies with lots of vehicles paint their stuff without dying from boredom.

Horus had so much potential... Too bad he wasn't smart enough to keep himself from being a pawn of chaos. Imagine if he instead reigned in the chaos gods powers and then didn't betray the emperor.

It pleased everybody bar the autistic ones who want to post whatever and shitpost.

It's so stupid. The general image is fine. The panelled one is great. It's easy to spot and it's recognisable. That's it. It means people who don't want to be here, don't click on by mistake.

If the rumours are right

Warzone: Fenris (Part 2)

Which will include updates for:

Rubric Marines.

Which will lead the way to CSM revamp.

Whether or not CSM is linked to a Warzone book (CSM vs SoB + Catachan would be amazing, SoB fight Chaos scum, Marbo can be re-introduced or die heroically ARRRGHHHHing everybody) is unknown.

The other shit is Jean Steelers Codex and Deathwatch Codex (Thank fucking Christ, wanted this for years).

>implying it won't somehow be WORSE.

Hope is the first step on the road to lol it's gonna be shit.

Its called 30k, go play that.

^_^

So, playing against a friend of mine who likes Chaos Space Marines soon. He's been trying to up his game with Renegades and Heretics, but it's still Chaos, y'know? I'm wondering what you all think of this, for 2000 points?

++ Imperial Fists 2000 ++

+ Sternhammer +

5 Assault Marines: 110
- Flamer
- Drop Pod

3 Grav Centurions: 500
- Land Raider Crusader

Chaplain: 110
- Digital Weapons
- Angel of Sacrifice (Crozius that lets him attack even if he's killed in overwatch/before his init)

10 Tactical Marines: 160
- Meltagun
- Combi-Melta
- Drop Pod

10 Tactical Marines: 160
- Meltagun
- Combi-Melta
- Drop Pod

10 Tactical Marines: 165
- Plasmagun
- Combi-Plasma
- Rhino

5 Devastators: 150
- 4 Lascannons

5 Devastators: 110
- 4 Heavy Bolters

5 Devastators: 130
- 4 Missile Launchers

+ Combined Arms Detachment +

Librarian: 90
- Bones of Os'Rak (+1 Warp Charge, can reroll psychic tests)
- ML2

5 Scouts: 70
- Sniper Rifles
- Camo Cloaks

5 Scouts: 70
- Sniper Rifles
- Camo Cloaks

Imperial Bunker: 115
- Ammo Store
- Ammunition Dump
- Void Shield

The idea is the Devs hang out on/in the bunker, while the drop podding marines create a line between him and it. If he can break the line, he can get the delicious candy inside into close combat.

>Warzone: Fenris (Part 2)


UGH
G
H

What? Shield of Baal got two. Damocles got two. That means Fenris will get two.

Why are you surprised? They use it to release stuff together. As I said, this time it's Rubric Marines update (apparently, which makes sense). Followed by CSM update.

Confused why you're shocked.

>we're doing two threads and arguments episode

I'm sick of these re-runs and I don't know which channel to watch.

Who said anyone was shocked?

,':)

You're disgusted, but that's like being disgusted of your own shit when you knew it was coming out.

Yeah, but its more like watershit where you were hoping for some solids but ended up with a liquid.

where*

Not really, the first shit (Part 1) came out, you knew you weren't done and you have only eased the blockage. You knew the 2nd part was coming. So you shouldn't have been expecting watershit at all, just the same old.

You knew it was going to happen, you knew a popular army wouldn't be ignored. Fuck knows what will happen though, user.

You're not disgusted by your own shit? Shit is shit, dude.

Not really, it's shit, we all poop. Even apples, according to the famous book "Everybody poops".

>you just took a shit, but you know you'll need to take one later
>whatever, it's fine, at least you got the first one out of the way so you can get a bit of stuff done. we'll worry about that second shit when it comes around
>second shit arrives after you forgot about it/sooner than you thought

What would you first reaction be to this? Probably SW

How could we turn the Scions into an army of their own without adding Inquisitors ? Add Vendetta and meele Scions ?

Also is there any reason to take the Commisar instead of a Command squad in a CAD list ?

It's natural. What isn't natural is sexualizing it.

So you're saying you would be fine reaching in the toilet and smearing your shit all over your face? You should be at least somewhat disgusted by your own feces. It's an ingrained survival instinct to stay away from unsanitary and dangerous things that cause disease and death, that humans haven't out-evolved.

commissar is cheaper and thats about it

HOW DID THIS TURN INTO A POOP FETISH DISCUSSION

Making them a shock and awe kind of army. Give Scions some sort of Orbital deployment where each scion can be "deepstriked" onto the table for 5 points each and don't count as having been moved or deepstriked. Make all vehicles have outflank. Give them faster vehicles.

No one is fine with that. The reason being the unpleasant smell and social normative programing causing stimulated sickness during the act before sterilization and constant exposure. Now, on the other hand: It's a factor of life. You have to deal with it. No need to go "EW, YUCKY" every time you go poop.

>vendetta and other variants
>scion drop Sentinels
>infiltrating CC scions
>heavy/special weapon scions
>shrouded till they fire their hotshot long-las scions
>more weapon variety-instead of hotshot lasguns, make an s3 ap5 assault 3 12" version that can be bought for an entire unit and similar wargear options
>Leman Russ Conquerors
>Rapiers and similar portable artillery
>Tauros Venators and such
>Fast light superheavy a la the malcadors, preferably not amazingly good but not stompa-tier either
>Lord Commissars having officer rules
>option to take inquisitors, fuck you

So what you're saying is you admit it's disgusting but try to claim it's not.

>Give them faster vehicles.
They have a flier and a Fast transport vehicle.

They already have enough deep strike, they should get more unit choices.

They were, it was called Elysian Drop Infantry.

time
also the reason why I have 3 armies in 'production'

I don't mean deep strike. I mean a rapid deployment. Something that gets them onto objectives before anyone else and then fortify. It's a niche that hasn't really been filled by many. A turn 1 deployment.

Someone asked on the Facebook page if they can officially take forgeworld stuff. If it's given a green light then they'll have access to fast leman russes and stuff. Though if you're using a vulture with them there's nothing to stop you from already taking these units

Also give the Commissar a Voice of Command upgrade option

Let sergeants take melta bombs

Let Tempestor Primes take a refractor field

Pretty much take the commissar if you're only bringing scions for cheap deep striker's and slap him in a squad that could benefit from stubborn

>mp4

You won't fool me into clicking that scat porn video of some dude rubbing shit in his face!

choice of infiltrating or deep-striking
option to buy their pistols back
option to take units as "platoons" (0-2 command squads, 1-5 scion squads) in troops, and introducing a proper HQ unit that can issue multiple orders a turn

Vultures and Sentinels for some extra heavy weapons alongside the taurox prime and valk.

That's it.

>Too bad he wasn't smart enough to keep himself from being a pawn of chaos

Yeah, too bad he couldn't outwit the cosmic scheming of unfathomable intelligences that exist outside of his plane of existence that he didn't even know existed, and had him in his grip long before they made their existence known to him.

I wish they would update them for the current edition or make them completely separate from the regular IG codex so that they're not stuck with outdated or not working rules within a year or two.
Air support from FW would be cool, same with quickly deployed turrets but tanks or other slower vehicles don't fit them. Those Elysian buggies on the other hand...

oh also

Bringing back the "special mission" rules as some sort of chapter-tactics/doctrina imperative equivalent. That would be pretty neat.

Yeah I'm struggling through the last few models in a Nurgle Daemon army. It took me 6 weeks to do
21 Nurglings
40 Plaguebearers
GUO and 2 Heralds
3 Plague Toads + Riders

12 plague Drones and it's complete. I have 6 done in 3 weeks, I can hardly bring myself to finish, so close to the end.
Why does this happen. It happened with my IG army too. last few units take as long as the rest of the army did.

>Damocles got two

Actually, three.

>GUO

I pity you, theyre so hard to do well

Three? Mont'ka and Kauyon or whatever, what was the other one?

>thread war

welp, just gonna repost this army list then. Pls tell me if its garbo
Revised Exorcists/GK list from yesterday.

EXORCISTS - 986

White Scars Tactics

HQ - Librarian - 90
Mastery Level 2

TROOPS - Tactical Squad - 95
Gravgun
Combigrav
DT: Rhino - 35

TROOPS - Tactical Squad - 95
Plasmagun
Combiplasma
DT: Rhino - 35

TROOPS - Scout Squad - 74
Camo Cloaks
4x Sniper Rifles
1x Missile Launcher
DT: Land Speeder Storm - 40

TROOPS - Scout Squad - 74
Camo Cloaks
4x Sniper Rifles
1x Missile Launcher
DT: Land Speeder Storm - 40

FAST ATTACK - Bike Squad - 93
2x Gravgun

HEAVY SUPPORT - Devastators - 280
4x Grav Cannons
+5 Marines
DT: Rhino - 35
NEMESIS STRIKE FORCE - 510

HQ - Librarian - 110

TROOPS - Terminators - 195
Incinerator
2x NDH

HEAVY SUPPORT - Nemesis Dreadknight - 205
Heavy Psycannon
Nemesis Greatsword
Personal Teleporter


1496/1500


I might drop the scouts + speeders for deepstriking melta Scion Command squad and volleygun squad, situation depending. To bring it up to 1850 I'll bring:

HQ - Ordo Malleus Inquisitor - 80
Terminator Armor
Psycannon

Elites 1 - 50
Psyker
Jokaero Weaponsmith
Acolyte Bolter

Elites 2 - 160
7x Crusader
2x DCA
Ministorum Priest

Chimera - 60
2x Heavy Bolter
Psybolts

Not him but maybe Forgeworld?

This pretty much.

Their theme should be along the lines of "Navy SEALs in space."

So... give them a unit with a Scout move then?

are you the guy that posts on /wip/ and has that great stuff?

Something a bit more. Maybe infiltrate?

1-Warzone Damocles
2-Warzone Damocles "Kauyon"
3-Warzone Damocles "Mont'ka".

Not that guy but it would be cool if you could decide during deployment what rule each unit gets. Guys who you deploy normally get Scout, guys which you don't deploy normally get Infiltrate and guys which you keep in reserves get Deep Strike.

Four if you count the Burning Dawn/Operation Shadowtalon boxed set mini-booklet (Now in the MEGA). It introduces one of the characters who takes a knife for Shadowsun at the end.

There's also a few novels, I think.

>sneaky covercamping scouts with a ml
>and a DT
why for
>single bikesquad
pretty weaksauce
>Devsquad
gravcannons are too expensive and unreliable outside of skyhammer, i've found, but if they do get to unleash their firepower they're amazing. Your choice
>ML2 lib
its shit, free up 25 points every single time
>termies
good
>Dreadknight
good, if you can give it an incinerator too its even better

>scions instead
make up your mind

>that entire inquisition
absolutely_disgusting.jpg
inquisitor is decent but you're paying a premium for a t6 humie and a psycannon
>elite 1
dies if a tac squad looks sideways at it. Drop the monkey, take 11 acolytes with stormbolters instead for a not-awful thing. Monkeys are overpriced to buggery unless you're cruising around in a chimera, and even then they're iffy
>elite 2
Pricey, low-t assault unit that isnt even in an assault transport

I would scrap your entire Inquisition force idea, or just take an inquisitor

Not nearly enough chaos.
Wheres the cultist?
Wheres the spawn?
Wheres the daemonic shit?
And reminder you can only play against autistic 30k players who have more money than sense.
No offense.

I just checked. There two main books were Kauyon and Mont'ka. The first one only pops up the collectors edition.

The only other supplements were the Starter Force of SG vs Tau, which were mini-ones.

Wait, I forgot the Apoc Zone one. I don't think I've got it.

Okay, hear me out. This is how we make Scions great again. Deep striking formations!. They take a -1 penalty ontop of any bonus/penalty and deepstrike without scatter onto any friendly unit. 80 points and you can call down an aegis defense line around an objective that your guys are camping. 100 points for a 2 shield void shield generator. 30 points for tank traps.

>Deep striking formations

My phone auto-corrected this from fortifications.

Wasn't the Apocalypse one just called Damocles? Wasn't that all combined into Kauyon and Mont'ka? It doesn't seem to be on sale any more so I assume that.

When I was originally talking bout it, I meant major supplement books. Damocles got 2, if you ignore the starter set unique ones and the Apocalypse one which I think has been discontinued.

So Space Wolves finishing it, isn't a surprise.

anything heavier than sentinels or sentry turrets would be completely out of place

Stuff like the Leman Russ Conqueror fits, i think

Its just defensive structures. Nothing too heavy. Maybe the void shield generator being the heaviest.

If it gets any worse i'll just play counts as Space Marines.

But I will say it and tempt fate, HOW COULD IT POSSIBLY GET WORSE?

I've played CSM since 4th and the only time i've had any faith in my army was for about three months after the 6th ed codex came out. Every other day I know i'm going to have to climb a mountain of glass and pray to the ficklest of the dice gods in order to win.

What could they do?
Drop the Baleflamer to AP4?
Make VOTLW 3pts?
Drop the black mace?
Kill competitive Spawn?
None of these make the codex so much worse than is already is. I honestly can't think of any other codex worst that CSM and its been that way for almost 3 editions. So go ahead Kelly, Ward whoever make the worst codex even worse I doubt well even notice as the Taudar keep turning friendly game stores into angry game stores.

I meant fortifications, guys.

Did anybody upload

"The Young Wolf's Return" somebody gave me a link, think it was Carnac, but I didn't seem to bookmark it.

There were glider delivered tanks in RL, so I don't think it would terribly out of place to drop Taurus or Hellhound variants. Devil Dogs would be a pretty good alternative version of Dreadnoughts.

Ward left GW, I believe. Memers claim people threatened his life due to his rules.

Either way, you gotta keep prodding. Waiting for an update is always better than actually getting it. As it's usually disappointing. I await the day it happens for SoB.

A full-on fortification might be a bit much, but dropping in some pylons with small walls beside them could be neat.

You don't need to fully bubble-wrap a point with walls, but giving a bit of cover in a direction could be nice.

Speaking of Elysians, can I get a clarification on of their rules ? Specifically the
>(and any units embarked upon them)
Does this mean that units embarked upon the Valkyries count when calculating how many units are deep striking ? IE Valkyrie with a Veteran squad counts as two units and you need to have say, two Drop Sentinels to deep strike them turn one ?

Hmm...maybe instead of a full aegis, you could call down just a single section of one?

It would function the same, but be much smaller unless you brought in several.

Landspeeders are to get the scouts into objectives/sniping positions and then go be a nuisance shooting things and drawing fire. Not worth the points I'm guessing?

Thanks for the advice. I'll drop the ML2 and might switch the devs to lascannons (but I'll check with a playtest). I may eventually investigate skyhammer too.

Not worth the points and you want sniper scouts to be in ruins for 3+ cover in your own backfield, not capping points.

I was saying give the gk Librarian ML3 and keeping your ML2 SM lib, by dropping your landspeeders and such. Psychic supremacy is genuinely excellent to have

Drop Sentinel squads would be a neat addition. They're definitly light enough to be flown in, and could give a bit more punch to a Tempestus force.

6th ed CSM is a massive step up from 4th ed CSM. It would have been great if the power creep didn't go up so fast with the Xenos armies and if SM weren't so heavily undercosted.

still a russ, man

A plastic vulture would be something I would buy for scions. Maybe even a light tank like the hellhound, but an MBT? just feels off.

Alright.

Actually, I could also bring a Psyker Inquisitor too. And cheap denial dice alongside some bolter tarpit dudes from the same codex.

>Drop Sentinel squads would be a neat addition

Already exist. Run Armoured battlegroup or that one drop troop guardsmen legion to get them

Its actually a lightened version of the russ tank.

Camo cloaks aren't worth the 10 points IMO. If your enemy doesn't have Ignores Cover, which is very common, your scouts are no more durable than tactical marines. And tactical marines aren't exactly durable.

Fast russ though, i could see a bunch of tauroxes and three conquerors doing a surgical strike against an enemy supply line or such. It suits the ground-assault archetype pretty well, i feel
Yes, but they also fit the fluff for scions and would be nice to have as an option for a better codex

So far, I count 19 Tau GW Datasheets that aren't in the codex/farsight supplement.
>5 Burning Dawn (Out of Print)
>5 Tidewalls from Kauyon
>Ethereal Council, Riptide Wing, and Ghostkeel Wing from Mont'ka
>Tidewall Rampart from limited release (Out of print)
>Tidewall Counterstrike Cadre from limited web release (Out of Print)
>Ethereal Honour Guard from Start Collecting
>2 replacement flyers and 1 replacement formation from Death From The Skies

Am I missing any?

Yes. It's called the final Death Litany of 40k.

thing is, you might as well just play guard if you want russes. Scions already have a light battle cannon platform, so don't really have a place for the conqueror.

sents that can get dropped alongside the infantry make sense. Maybe even cyclopses or tarantulas for some supplemental firepower that they can bring with them, but russes just can't keep pace.

but thats the thing, the conquerer CAN keep the pace, its a Fast Tank. What you lose in variety and adaptability (no other patterns of russes available, weaker main gun) you gain in speed and being able to actually use sponsons.

I don't get it.

...