/btg/ - Battletech General

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Remember Coventry Edition

Old Thread: ===================================
First Succession War
mediafire.com/download/dp9iiecoaz4c29k/E-CAT35235_BattleTech First Succession War.pdf

TtS: Brownsville
mega.nz/#!7xMngZBR!d0Ayoy_8rDrtsXZ7-M6wGPrmDq8O8F5_0d4G8dkLxzM
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>/btg/ does a TRO:
builtforwar.blog(not spam)spot.com/

>How do I do this Against the Bot thing?
pastebin.com/pE2f7TR5

>Overview of the major factions?
bg.battletech.com/universe/great-houses/
bg.battletech.com/universe/the-clans/
bg.battletech.com/universe/other-powers/

>How do I find out what BattleMechs a faction has?
masterunitlist.info/

>Map of /btg/ players (WIP):
zeemaps.com/map?group=1116217&add=1

>BattleTech Introductory Info and PDFs
bg.battletech.com/?page_id=400

>Rookie guides
pastebin.com/HZvGKuGx

>Sarna.net - BattleTech Wiki
sarna.net/wiki/Main_Page

>Megamek - computer version of BattleTech. Play with AI or other players
megamek.info/

Unit Designing Softwares
>SSW Mech Designer
solarisskunkwerks.com/
>MegaMek Lab
megameklab.sourceforge.net/

>BattleTech IRC
#battletech on irc.rizon.net

>PDF Folders
mediafire.com/folder/9q792hobnbpw3/Battletech
mediafire.com/folder/sdckg6j645z4j/Battletech

Other urls found in this thread:

youtube.com/watch?v=UX8qhZlsMKo
twitter.com/NSFWRedditGif

I'm doing a Clan retrofit of a captured Panther -10K, and after swapping out the weapons and heat sinks I still have 3.5 tons left.

What should I use them for?

Max the armour. Replace the SRM-4 with an LRM-15 that has 2 tons of ammo. Add a DHS and an ER Medium Laser.

Or boost the speed to 5/8/5 and add 2 ER Mediums.

Active probe and Ecm if You use advanced rules from Tactical Operations.

I am trying to create a list of 3145 experimental tech. Already looked into 3145 NTNU and TRO:Prototypes. To this moment I got just a few things on the list: Har Jel II&III, Chameleon LPS, Null&Void Signature System, Interface Cockpit.

Do You know of any more experimental tech in 3145?

Also anybody knows why are Dragon II 11R and Hatamoto Godai from Kurita 3145 marked as experimental on their record sheets?

Regards and thanks in advance.

I maxed the armor, boosted to 5/8/5 and added an ER Med.
Ready for a death ride now.

I could swap out the ER Med for an ECM. I might just throw the AP on another mech in the Star (I have a Jenner and Spider left to play with).

I gotta say, I quite honestly did not remember Coventry. OldAnon is getting old, damn.

>New to Battletech
>First time playing will probably be today or tomorrow
>It's going to be on TTS

Looks promising.

The Clan retrofit Jenner is pretty much the same in terms of available space after swapping out the MLs for Clan ERMLs and the SRM-4 for a Clan SSRM-4. Switched to DHS of course. With only half a ton left I simply allocated it to more armour.

Spider was a little better, switching to DHS and swapping in Clan MPLs gave me one ton left which I allocated to hosting an Active Probe.

It's time to paint the galaxy purple lads.

already did it

>solitary
>charismatic
wasted traits

The crappy sector AI that builds over your improvements for no apparent reason is actually lore-friendly for the Free Worlds League.

Between that shit and the warscore I have to assume they didn't testplay the game before they released it.

Does this mean that the game is an official Battletech product?

I would prefer ap over ecm. For the added accuracy when firing through woods, also being able to detect mines can save Panther from death.

>Also anybody knows why are Dragon II 11R and Hatamoto Godai from Kurita 3145 marked as experimental on their record sheets?
Godai - It's MixTech, plus it's packing bC3.
11R - Mixtech again.

Mixing hasn't stopped being Experimental yet.

>Mixing hasn't stopped being Experimental yet.
Actually it has.
It goes from experimental to advanced in the Jihad tech advancement table in TRO Prototypes, and in RS 3145 NTNU's DA tech table, it becomes TL.

Case in point, look at the Avalanche N and R configs, simply labelled as Mixed [IS]. And BC3 is only advanced by the DA.

That's a good point but I threw it on the Star's Spider.

Does the LCT have any advantage over the RCT?

It's cheaper.

Yeah 3145 has many mixtech designs that are rated as advanced (not experimental).

So anybody else can explain this, or shall I bring it straight into errata/question on offical forums?

So I guess the AFFS has been operating on a reduced budget then.

I'd assume so. Unless that graft and corruption issue has reared its head again.

I've seen better.

Here's where that Crusader thing is at. Went for a narrower torso and bulked up the shoulder mounted missile pods. Also reworked the midsection to pay more homage to the original.

Damn, looks nice. The only thing missing is a catastrophic ammo explosion.

It's a little overpaneled at the hips compared to the shoulders and arms, but I really like what you've done with the face. Digging the shoulders too. Maybe refine the ass end of the laser housing a little? I know you're still in-pro on it, but making it asymmetric would emphasize the presence of the MGs and look a little less like a massive block of left-over sprue.

Just an idle question, but if Trent had never defected and Huntress hadn't been invaded and wrecked, what Home Clan do you think would have been the one most likely to absorb the Smoke Jaguars?

Star Adders?
Steel Vipers?

>if Trent had never defected and Huntress hadn't been invaded and wrecked, what Home Clan do you think would have been the one most likely to absorb the Smoke Jaguars?
They'd have wound up as a "heel" clan like the Spirits, kept around for the tradition of the thing (since they were still technically an honorable Clan) but largely used as target practice by someone. The Snakes were still busy dealing with the political fallout of trying to dick over the Falcons at the time, IIRC, and if they pulled too much attention off of the Burrocks and Spirits they'd have been in some serious fucking hurt.

I didn't think they'd be large enough to maintain viability, but you're probably right.

So is best clan completely and utterly extinct and gone in the current butteholdtech?

"Best Clan" implies that any of them are good.

Some of them were

Oh man, Coventry. I remember playing one of my first proper campaigns based on the old Battle For Coventry scenario pack. My unit was replacing the Crazy Eights, and I actually managed to change history and save the Waco Rangers.
That was a fun campaign

Your post implies your opinion is important

It built over your improvements because you didn't check the box that tells it not to.

dumping 4th edition mechs

...

I still have my books for that. Wish I still had the mechs.

what, the shitty cardboard ones?

...

I've still got all the die-cut cardboard stand-ups and use them sometimes, since I've not got many minis

...

If Yovnne's reforms weakened the AFFS, how is it they were able to hammer the Confederation in the Victoria War and pry Victoria itself away from them?

...

...

Man, that Hermes II is a lot better than the original

...

most of these mechs, if not all, look better than the original

...

CCAF didn't want to tip its hand to the RotS. If they'd pulled out loads of hidden units they'd have found themselves in a much vaster war.

Also Wizkids reasons. The map had to be made sense of.

...

...

>If Yovnne's reforms weakened the AFFS, how is it they were able to hammer the Confederation in the Victoria War and pry Victoria itself away from them?
Because they fucked up the AFFS, but not completely and utterly so

Damn that's a beautiful Awesome. Properly built like a brick shithouse.

>If they'd pulled out loads of hidden units they'd have found themselves in a much vaster war.

I thought overall if the Republic tried to pick a fight with a Great House that they'd come out worse for wear at the very least?

It certainly has the best Quickdraw and Cyclops. The Atlas is pretty good, too

You know how it often gets said that CGL crowd-sources their proof-reading and fact-checking? Yeah, that.

Everyone has.From an objective standpoint the idea behind the LCT isn't even that bad since an LCT is supposed to be more tightly integrated than a RCT and thus better at mixed-forces operations.

Steel Vipers had their own philosophy that probably wouldn't deal well with an influx of hard-core Crusaders. The Star Adders were still digesting the Burrocks.

It'd probably go something like Asa Taney calling for the right to Absorb them, being smug and thinking his Clan was relevant, and then the Jade Falcons winning the bid and being given the right to Absorb the Jaguars. The Falcons were positioned to replace the Jaguars pretty blatantly in the Twilight of the Clans arc, where they get nearly a third of the total page time. And more than the actual Jags.

Trips tell truth.
Last time these were posted, an user said it looked like 'an angry municipal building', which I think about covers it

Not when another Great House is already invading their foe. Plus muh Stone's Brigade and pet Clanners.

Just the republic, sure. Problem is, the republic has the ghost bears on speed dial and that's some major bad business

>Stone's Brigade and pet Clanners

Where were they when the Confederation and Combine came knocking the third time around?

It's surprising the RotS beat the Capellans given the presence of Coleman and ETERNAL XIN SHENG but that's mostly due to OOC considerations.

The Republic's military is about as strong as any one house. The problem is that they're surrounded by five houses and they hold a lot of worlds with historical significance (Liao, Deiron) or vital manufacturing sites that the Houses would love to have back. Like the post-Amaris SLDF, they can stop one invader but if any House makes a serious attack on them the others will scramble to keep up and the Republic military can't hold off all five at once.

But if the chips really go down the RotS is counting on the Bears and the Suns to back their plays, which mostly leaves the Lyrans and FWL to worry about given who neighbours the rest.

During the post-Stone era Blackout?

Looks pretty nice.

If you're done with this design, would anybody be interested in making a 3D-printable version?
Cause I'd sure as hell buy one or two as long as they weren't ridiculously expensive.

Why would they depend on the Suns of all factions given they downsized the AFFS and their leaders support Stone's disarmament programs?

Also, I'm surprised the Bears would be able to contribute anything worthwhile given they're surrounded by three or four hostile powers.

Yes, the third time around referring to the Confederation.

>stellaris

>Why would they depend on the Suns

The Suns committed to the draw-down program because they knew the RotS would come to their aid if shit got real. You don't meed to go to the effort of bulking up yourself if you know the RotS will jump to your aid so you already outnumber the enemy regardless. The shitstorm the Suns finds itself in at the moment is due in no small part to the Republic bailing on them because they were under too much pressure from all sides whereas a more normal conflict would only feature two factions duking it out and having a third weigh in firmly in favour of another has a major impact.

A lot gets made of the "downsizing" of the AFFS but really it kept pace with everyone else. Nobody could readily afford to return to the 70-80 regiment forces they had prior to the Jihad after it, 30-odd was about all they could support any way. Where they fell down was not having magical warehouses like the Capellans and Caleb getting the AFFS fucked in the ass on Palmyra.

With the Bears, it's the Bears. The idolise Stone, they love the Republic, and they've hardly lost a single fight since their introduction. They're strong enough with forces and narrative weight that they could hold off everyone on their borders combined and still fuck up another faction.

They're a bit like the FedCom, they're so strong compared to everyone else that if they get involved it should logically only end one way.

>tfw xin sheng killed the CC's russian flavor
>tfw you will never sing this song with your russian capellan bros

feels bad, бpaт
youtube.com/watch?v=UX8qhZlsMKo

I thought the Russian was still there in their military design, thinking and some worlds that have slavic names like Tikonov?

Cyka blyat

Out of the ashes of Kentares comes first sorrow, then anger.

"The only good Drac is a dead Drac!"

On New Avalon, the Federal Council convenes.

"We must meet the threat with our valor, our blood, indeed with our very lives, to ensure that Caucasoid civilization, not Mongoloid, dominates this sphere now and always!"

First Prince Davion announces plans for an offensive against Klathandu, source of the Drac army that destroyed Kentares.

Everyday Federal scientists are looking for new ways to kill Dracs.

"Your basic Drac warrior isn't too smart. You blow off a limb and it's still 86% combat effective. Here's a tip, aim for the cockpit and put it down for good."

The names for people, planets, and some designs are all that's left.

In Xin Sheng people were getting cosmetic surgery to appear more Chinese and anyone or anything who wasn't Chinese enough was regarded with suspicion.

And that was back when Xin Sheng was just starting out, the Dark Age has had almost 100 years of it.

I thought that was meant to be a historical allegory to how China turned things around after centuries of being victimized at the hands of foreign nations and powers, which is something the Confederation seems to have as a theme given their track record in conflicts.

Not entirely. There was an element of that but the most visible and far-reaching part of Xin Sheng was the WE SPACE CHINA NOW thing.

You gotta fight in a Succession War as a mechwarrior.

Which war?
Which 'mech?
Which faction?

Today has been a good day for BT.

>Received my second package of Russian goodies.
>Shad looks better than I hoped.

>Play a simple 2 'mechs per side game in the afternoon that ends up in a sort-of draw (moral loss for me); Vindi and Rifleman both missing a leg in bad positions vs a gyroless Panther in a good firing position wouldn't go anywhere fast after the Grand Dragon fell.

>Start a demo game for a MWO player, but take out the cockpit on his Atlas on like turn 3 or 4. Time for some new forces and a restart.
>2 Mobile Clanners vs 4 much heavier IS 'mechs, ~5K BV each before making all pilots 3/4 instead of 4/5.
>He lasers (ERML) my Grand Dragon in the head on turns 1 and 2. RIP.
>Adder overheats a bit too much, allowing a Battlemaster to get within brawling range. It blasts off a leg, pilot gets knocked out in the fall.
>Panther also gets lasered out of existence, but the Clanners end up with a hard-fought loss.

How have your recent BT games gone?

>How have your recent BT games gone?

Got lumbered playing a Lyran OpFor. My Hollander failed a 3+ skid check and tore out the torso the GR was mounted in, triggering the GR to explode. Then later that turn the Fafnir I had failed its 3+ pilot check (after whiffing on its 5+ to-hits at short range against a Light that blundered under its guns), fell sideways, and critted out its left HGR. Pilot is out like a light and gets his head kicked in the next turn.

So not well, I think is what I'm saying.

>Yes
Then it should be self-explanatory.

>Which war?
Fourth
>Which 'mech?
Marauder-3D
>Which Faction?
MoC. I get to watch the capellans get shat on from great heights without having to fight anything more dangerous than a bunch of shit-tier pirates. Sounds like a pretty good deal to me

Wait long enough and there will be the new official Crusader.

How common do you guys think that all-tank mercenary units would be?
I feel like they'd be about as common as mech-only units, maybe more so at the low end

Since you've redoing all the Unseen, do you think that shimseen Unseen IICs will ever be a thing?

>Nobody could readily afford to return to the 70-80 regiment forces they had prior to the Jihad after it
Well they could, they'd rebuilt from far worse. But the plot demanded they not, so they didn't.

I think they'd be more used in riot-suppression or security roles given how vulnerable vehicles are to 'Mechs. They're easier to get a hold of and maintain but 'Mechs will really tear through vees so it would pay to keep them as far from the front lines as possible.

How tall are battle armours supposed to be in general?

About 7-8 feet

Probably there's be a lot of them, but aside from specialists (assault-weight anti-mech guys, VTOLs, conventional fighter wings, special recon units) they'd almost exclusively be used for security duty, like says

This probably works for IS suits.

Elementals that are only 8'4"* are considered short. Clan suits probably start at like 9' and go up from there.

*Santin West is 250cm-ish tall and his relative lack of height is noted in the novels.

That works well enough for me. have been comparing the miniatures and unsurprisingly whilst far too huge for 6mm infantry both Gnome and Longinus suits have heads at the same height.

So nuts to making it more accurate than one BA = 1 story of a building (I'm thinking for terrain building).

>You gotta fight in a Succession War as a mechwarrior.
>Which war?
Third. No serious action for my faction, and the planet is pretty much left alone finally.
>Which 'mech?
Mongoose. I love that crazy little bitch. Alternately, probably a Shadow Hawk. Solid, cheap, comfy.

>Which faction?
Com Guard. No action other than covert ops and thumb-twiddling. Sitting at Sandhurst fucking around on 'Mech sims all day is actually pretty close to what I'd consider the perfect job.

The post says you have to fight in the war, not just outside of it in sims and the like.

Well, personally, I always found the LCT-1E to be a damn fine recon mech and spotter.

That's not really that hard, the original was goddamn hideous even by TR3025 standards. Tiny baby flamer arm just looked too damn wrong.

Oops, should've replaced Klandathu with Luthien. Still quality though.

More like a historical allegory to the Cultural Revolution.

sweet swag

No idea. Personally I wouldn't want to do them immediately after all the IS versions. I need a break lol.

now I'm sad I hadn't the money at the time

>House Marik
>"We Stand United"

Somebody call the techs, I just keked out both my side torsos.