/epg/ - Eclipse Phase General

"What is a Shredder anyway?" Edition

OFFICIAL BOOKS
>Eclipse Phase PDFs
robboyle.wordpress.com/eclipse-phase-pdfs
>Zone Stalkers
mediafire.com/view/d0hpgo776xpx50p/Eclipse_Phase_Zone_Stalkers.pdf
>Morph Recognition Guide
mediafire.com/download/j4bjbba89kw8v0y/Eclipse_Phase_Morph_Recognition_Guide_(6098716).pdf
>Million Year Echo
mediafire.com/view/f53f1c5yq777tpk/Million_Year_Echo.pdf
>Firewall (Updated):
mediafire.com/view/9jg6q9d9kqa59qu/Eclipse_Phase_Firewall_(7029562).pdf
>Transhumanity's FATE (FATE Conversion)
mediafire.com/download/ae113ujgd3hggpl/Transhumanitys_FATE.pdf

PLAY AIDS:
>10 things you should know about Eclipse Phase
docs.google.com/document/d/1Qnrh0w7H0Jl2_CSsySRxcs4ugw27xsBIk5MYwXq2nDQ/edit
>Advice for new players and GMs
pastebin.com/e0EErN6X
>Online character creator
eclipsephase.next-loop.com/Creator/version4/index.php
>Eclipse Phase hacking cheet sheet
mediafire.com/view/?axe1vs35muk4juh
>Eclipse Phase xls Character sheet
sites.google.com/site/eclipsephases/home/cabinet
>Package Character Creator
firewallagency.wordpress.com/

COMMUNITY CONTENT:
>3 new adventures for your use in convenient PDF form
awdaberton.wordpress.com/about/
>Ander's Sandberg's Eclipse Phase fanmade content, including several modules
aleph.se/EclipsePhase/
>Farcast: An Eclipse Phase yearblog full of items, locations, NPCs, and plot hooks
mediafire.com/download/dhqd1m83xc1wmpj/Farcast_Yearblog_2013.pdf
>The Ultimate's Guide to Combat
eclipsephase.com/sites/default/files/UltimatesGuideToCombat11a.pdf

/EPG/ HOMEBREW CONTENT
docs.google.com/document/d/19Gy02gp6-WPQ3SoN_24kLPTUu5EjFO8qh_9pjJSVrrY/edit

Previous Thread:

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Could you dope diamond flechettes with lead or something else to make them heavy enough that they wouldn't just deflect off things?

Well, depending on the material of the armor, assuming you just get them to fly strait (can't be too hard, Accushot is pretty cheap), if they're hard and sharp enough they should still bite, right? But yeah, you could probably core them with something heavy to give 'em weight.

Given I think Shredders are also supposed to reduce targets to a pink mist I do think they operate by having a shitload of flechettes in the shot and they flay or chip at the target.

Let's assume a party of non-firewall PCs lands in hypercorp custody on Mars, for numerous thefts, property destruction, murder and general public indecency. What punishment awaits them?

You really need to ask that, on /epg/ no less? Did you miss the part where the punishment for all crimes is indenture, and all indentures are prostitutes?

Hope you like big red dicks, because you're spending the next decade and change as a pleasure pod in a Martian labor camp

Hypercorp custody? Yeah, definitely forced indenture and probably sale of a lot of your assets to to pack back all the damages.

ALL crimes? No fines? No imprisonment? No forced personality modification?

>No fines?
Fines payable through indentured labor
>No imprisonment?
Imprisonment in a pleasure pod
>No forced personality modification?
Add motivation: +Dick

>Hope you like big red dicks, because you're spending the next decade and change as a pleasure pod in a Martian labor camp

Got a name for that?

Yeah, you said hypercorp custody. What are they gonna do, PAY somebody to put them in penal simulspace? I'm not sure you get how hypercapitalism works. The goal is for them to pay you as much as you can get them to, and you pay as little as possible.

Indenture is basically like a fine - you do it to pay back what you owe in damages. If it was small enough you could just pay it out of pocket that'd be one thing but you made a pretty big tally of crimes there chief.

>Got a name for that?

What do you mean? A name for the camp?

Alright, let's break this down. There's several models of criminal justice systems, this tends to affect your nature of punishment.

Fines are good for a "restorative" justice, you have to pay back the harm you caused. You cause a lot of harm, you have to pay a lot back - hence Indenture.

Imprisonment is an incapacitation method, more about just keeping criminals from being around, and occasionally you say it'll teach them a lesson. Space is at a premium so the only people who use it on physical imprisonment are the Jovians, and Io is kind of a hellscape anyway. Penal simulspace is the way to go, but that wastes resources in its own way. Or, if you really just want to lock them away for however long society says is appropriate, there's cold storage, but while less resource intensive, this does little besides briefly incapacitate criminals who are unlikely to learn anything and be surly when they get back. And with y'know, 90% extinction of humans, permanent cold storage is probably reserved only for the shittiest people.

Behavior Modification is in its own way "rehabilitative" or "curative", but Psychosurgery isn't a silver bullet. It's best used like "surgery" where you go in and only break what you have to or you'll make the subject crazy and waste a lot of money. It's good for single types of repeat offenders, like a guy who gets drunk and does crime, or a habitual assaulter or a klepto. You key a particular behavior and dial it back and they can stop doing crime.

A name like our many other porn parody names.

Post writefaggotry

>Space is at a premium so the only people who use it on physical imprisonment are the Jovians, and Io is kind of a hellscape anyway.
Semi-related

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> permanent cold storage is probably reserved only for the shittiest people
Or for the former heads of Earth's states

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So, the shittiest people.

Or the one who standed in the hypercorps way.

That's all I have for now, aside from some gay stuff.

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>Hidden Concern

Nuke the colony and delete the Gate address immediately

They're too thin for that to make a difference. The only way to have it be effective and be diamond is to just have a diamond tip.

This.

>You know what would be great? If our enemies came back and bothered us again
-no one ever

>The only way to have it be effective and be diamond is to just have a diamond tip.
Yeah! That way the tip can shatter and deflect the flechette off of hard armor that way.

So no diamond, then, which is exactly what I said before. Steel or tungsten it is.

Depleted uranium is also an excellent choice

DU has a lot of fun properties.

I want to have a campaign with large combat engagements. Like, full-scale planetary battles, invasions, maybe even a little of space combat. Where would it be reasonable to place? What would start a full-scale military conflict?

Hyoden joins the Autonomist Alliance, Titanians send them antimatter missiles. Jovians demand they remove them, Hyoden refuses, Jovians mobilize a fleet and Titanians follow suit to guarantee their independence.

Barsoomian uprising with autonomist backing

Block War on Titan

Would you say it's an attack on Titan?

The Fall was an attack on titan.

Speaking of combat. My campaign will be combat-heavy. My players know that, but they don't know shit about CQC things like slicing pies or proper room breaches. Will it be an asshole move to make them learn on their mistakes?

No.

Can you name a setting with less consequence for death?

Isn't there an exoplanet full of horrifying exhuman robotank psychos in the gatecrashing book? Only way to stop them is to take their planet from them. Hypercorps might fund it, and as a storyline it dodges the Cold War stalemate elements implicit in the setting that prevent the human factions from fighting

Rorty and their Dreadnoughts, yes.

The question is where the proxy wars should be. It's not a Cold War without proxy wars.

>Only way to stop them is to take their planet from them
Or you could just not go there

Not if you make it clear from the start you are going full /k/ommando. But if your players don't expect sperglord levels of tactics complexity going in it won't be fun for them to lose at the "guess what I'm thinking" game

If it's a subject they're actually interested in then it's fine.

Otherwise it's just as bad as if you derailed the campaign with a minigame where you made them learn accounting to get their CPA

Nope they are actively trying to go through the gate network to fuck everything up and make more of themselves. Got to nip that X-risk at the bud

Martian Outback. It'll be like first Afghan all over again.

Or it could be like WWI Siberia/Manchuria. It even has rail lines!

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I'm thing about making combat similar to Door Kickers. With maps and 1-minute real time turns to think and discuss shit over the tacnet.

in that case I'd go with and that one moon that the Jovians and Titanians are arguing over. Other options include Europa, Discord gate, or exoplanets.

-*superheroes

FTFY

Yeah, but I think a lot of that is going to be in use for other things. Shielding, shaped nuclear charges, armor, breeding, etc.

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And I suppose no one will ever want to use tungsten for any other purpose?

What would be a good place for Scarlet Pimpernel inspired game?

Get your benny hill ass out of here

I'm trying to think of a place where people would give a fuck how much you get laid. Maybe certain parts of the Jupiter system and more orthodox muslim habs?

Barsoomians take over Mars, you have to help people get offworld before they get caught and sentenced to a decade sucking dick in one of the People's Brothels

This one was always my favorite. She's adorable and thinks she knows everything there is to know about how really awful life can be in the Inner System.

Hi, where can I find some premade adventures for non-Firewall characters? Preferably short and not too complicated.

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>non-Firewall

It's a murder mystery

I need some inspiration for political shenanigans to make a plot around.

So a more interesting Cuban Missile Crisis?

I like it.

Not if their stacks are retrievable.

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What does any of that mean in the context of the EP rules, military characters will know that stuff, but the players don't interact with that directly, the rules filter it.

>Jupiter displayed its broad, striped disk, marred with the spreading Bright Spot where man-made silicone enzymes had stripped the hydrogen from the methane for kindled fusion: a cancer and a burning infant sun.

I know what the Jovian Republic's next megascale engineering project after the tether is going to be.

The tether?

Why would you need to use the hydrogen from methane? That is some dumb shit.

You're some dumb shit, you ever think of that?

Rimward talks about the Jovians dangling a giant cable from one of the lesser moons to generate free power from Jupiter's magnetosphere.

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It's made out of mostly hydrogen and helium, moron. It's only 3 ppt methane.

Stellification of Jupiter would be a threat to the Jovian Republic and pretty much anything else nearby. The ignition would eject the outer layers, about 10% of Jupiter's mass. It's considered the cheapest method for terraforming Mars, if done when Mars and Jupiter are at their closest. This should occur mid-February AF11. The only real question is how much damage it would do.

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>free power
Except for all of maintenance costs. Honestly fusion might end up being cheaper

Also, are the same guy who put an exoplanet with a thick CO2 atmosphere in an earth-like orbit around a G0V star and said it was cold?

>Also, are the same guy who put an exoplanet with a thick CO2 atmosphere in an earth-like orbit around a G0V star and said it was cold?

Maybe we should make some common sense tips for Exoplanets.

I fucking knew it! The probe is in the sun! ECLIPSE Phase indeed!

youtube.com/watch?v=qohnAGqkIgc

If the exsurgent infection source wasn't on Earth then why would infection be almost entirely restricted to Earth?

I've been reading the core book and it feels like I need a damn Ph.D in astronomy, sociology and anthropology just to run it. Like, it seems so far removed from the baseline human experience that I feel like I'd have trouble depicting "average" transhuman society without falling back on baseline human norms that I know. Like, trivial things such as: what the fuck kind of normal things would you find in someone's average living room? Do people even use things physical TV monitors anymore? Where do they keep their shoes and clothes, or are closets obsolete too because you can just recycle all your shoes in a nanofabber and print out new ones? Why do the books keep mentioning "offices" when it then goes on to explain that almost all businesses operate entirely online?

I must know how transhumans store their shoes, this is very important to me.

If they bother to use any forecasting they know by now the Exsurgents have relentlessly forked themselves into a mass produced line of spider-tanks. A war with those exsurgents will immediately go full thermonuclear.

That planet is going to get nuked.

>someone's average living room?
implying there's enough space for the average person to have more than one room

> what the fuck kind of normal things would you find in someone's average living room?
A bed (with bungee cords if in microgravity), a maker, shelving for a few personal effects, maybe a fabber or two, a toilet, maybe a shower. Not much.

>Do people even use things physical TV monitors anymore?
Yes

>Where do they keep their shoes and clothes, or are closets obsolete too because you can just recycle all your shoes in a nanofabber and print out new ones?

With self-cleaning smartfabrics and controlled living environments, people own a lot less clothing. Might just be some hooks on the wall. I would guess that shoes go in the corner.

>Why do the books keep mentioning "offices" when it then goes on to explain that almost all businesses operate entirely online?
Where are offices mentioned?

The TITANS did find clues of extra terrestrial presence by snooping around outside of Earth.

Perhaps they triggered something and then soon after a broadcast was sent from the Probe, wherever it was, to infect the TITANS.

Hiding the probe in the sun is just to demonstrate the ETI's tech, and if you want it to do something detrimental to the humans, I imagine fucking up the sun would be an interesting scare.

>I must know how transhumans store their shoes, this is very important to me.

This depends on your exact culture and location.

What I'd say to you is actually to read further into both Panopticon (specifically it's chapters on habitats) and in the Transhuman player's guide which talks about "lifestyle" levels and says how much it costs to afford certain amounts of living space.

But to answer that question, if you live in an open nanotech society, you either own or have access to a fabber which can simply recycle your materials when you're done with them and spit something "new" out. Or smart clothes aren't that expensive, you might save up for a single pair of shoes which can be any shoe design you like and just slap it in your footlocker.

And no, unless you live on Mars or have a shitload of money, you probably don't have more than a footlocker. Cubic volume is at a premium.

>Why do the books keep mentioning "offices" when it then goes on to explain that almost all businesses operate entirely online?

Pretty sure that's mostly "virtual offices". But you may need a physical location to hold secure servers and hold secure meetings. Because space is usually a premium resource, a corp might also flaunt its wealth and influence by having a big building which physical staff which it does not require to do business but looks cool.

>Also, are the same guy who put an exoplanet with a thick CO2 atmosphere in an earth-like orbit around a G0V star and said it was cold?

What?

To be honest, it's quite dumb. Fusion is definitely much cheaper and you get things out of it rather than lose things.

While you can recycle your shoes, it takes time and energy. If you're going to wear the same model a bunch, you might as well just use a cleaner hive with some repair spray every once in a while. I disagree with that physical monitors are used by normal people. They're mostly used for advertising, since people filter AR adverts, though you could have a blank AR overlay if you find the advert offensive.

Because some jobs still benefit from a physical place to do work, meet people, etc. Also, it's because the devs themselves have problems envisioning all of the differences at once.

A writefag posted an exoplanet writeup which showed astonishingly little consideration of planetology

>Fusion is definitely much cheaper and you get things out of it rather than lose things.
What?

>you might save up for a single pair of shoes which can be any shoe design you like
Shoes are unusual in that function is highly dependant on mass. Appearance is easy to fake, but the ability to be as light as a running shoe and as stiff and sturdy as a work boot just isn't there

Fusion: Neutron capture can be used to produce desirable isotopes.

Tether: Eventually the moonlet, the laser, and the tether are going to fall into Jupiter's atmosphere and be unable to be retrieved.

Smart clothes are probably modular, but I'm highly skeptical of the feasibility of smart clothes if you make nanobots work at the speed they should. Complex shape change should be beyond the ability of smart clothes to make.

Well, that probably depends on where you live. If you live in a cluster for instance, you probably do not need a "running shoe" ever, though you could invest in some sturdy micrograv shoes.

It also probably depends on what you can actually do with smart materials in the setting. Because it's not like we're rolling in natural leather and rubber anymore anyway.

>Fusion: Neutron capture can be used to produce desirable isotopes.
Not while generating power. There are only a few desirable fusion reactions, and all of them end in helium, protons and neutrons.

What is it like to go from a flat to a morph with a COG or SAV boost?