What are deck building games like? I've never played one before and have only heard of them fairly recently...

What are deck building games like? I've never played one before and have only heard of them fairly recently. What are some good ones to acquire and play?

Did you enjoy the tedious task of constructing, tweaking, and fine-tuning your Magic deck? Now imagine if someone made an genre out of that one aspect and you have deck building games in a nutshell.

That doesn't sound too fun.

Dominion is solid and easy to learn, but don't expect any kind of theme.
Ascension has a bit more randomness, but generally that just leads to more varied decks between players, plus it's a bit more thematic.
Thunderstone is, sadly, out of print.
Star Realms is tiny but brilliant, sadly only 2 players out of the box.
Legendary I don't have much experience with. I know setup/takedown time is a bit long, but it has some awesome flavour in all its incarnations.

I like deckbuilding games quite a bit. Starting off with some basic cards and then slowly turning those into better ones, building a point-getting engine.
It's way less like building a magic deck than you might think.

...

If you are familiar with CCG Drafts, then deck builders are basically playing a game while you are still drafting. Your deck starts small and grows as you acquire cards, the specific mechanic for which is usually built into the cards.

The game is adorbs and I really like the mechanic for scoring cards outside of your deck.
Also scrapyard maid op, pls nerf.

dominion is all you need. all other deck building games try to add stuff to make the game "better", like market row or making all cards worth victory points but it doesn't work. the point of victory points cards are a strategic element. do you want to buy more actions to make your deck better? or do you want to buy that duchy to get slightly ahead of your opponent, yet clogging tour deck? it's a good little brain teaser. the only downside I could say there is is that out of the ten kingdom cards that are in play at a time, very rarely will you actually use all of them. and there are plenty of cards that have the obvious advantage over others. dominion owns, but I suppose it's not for everyone

>Thunderstone is, sadly, out of print.
Any chances for a reprint eventually?

It doesn't seem likely.