Sell me on your favorite superhero game, Veeky Forums. Just looking for the game with the best/most fun mechanics...

Sell me on your favorite superhero game, Veeky Forums. Just looking for the game with the best/most fun mechanics, I don't care about the setting.

Define 'superhero'

Are ancient demigods from antiquity under the umbrella?

How about anime heroes with exotic powers?

Or do you just mean capeshit.

Capes suck.

Fuck capes.

I guess any of the above? I ask because I'm thinking of running a capeshit game, but I'd be open to hearing about any system that supports characters of that power level (which, yes, would include Hercules or Goku).

Anyone who didn't like this movie is probably a marvel shill. Sure there were parts I would have removed like the Batman desert dream and the whole justice League Montage during the climax but otherwise it was great.

I lik mutants and masterminds. It does a good job with different power levels and keeping things balanced among individual tiers. I have also used it in a variety of settings, from godly battles to taking care of thugs daredevil style.

Heroes Unlimited if you can handle a bit of spread sheeting. Also, just pay attention to your players during character creation, or run through the book once or twice to see what you don't like and bar some options. It... kind of lacks in balancing powers with each other.

Go tell I'm sure they'd love to hear all about it.

I've played Savage Worlds with the Super Powers Companion and had a lot of fun with it. The hardest part is actually building the character, but the mechanics are really simple and versatile.

>Go to marveldrone central and try to convince them to stop drinking the Kool aid

Jesus Christ you are fucking tiresome.

Cape RPGs without a tight concept are literally the "Anime RPG" of the west.

Worlds in Peril, a PbtA superhero game.

Why?

Different user here.

I completely agree with your point, but I like capeshit, so fuck you buddy

Marvel Heroic Roleplaying by Margaret Weis is my Superhero system of choice. It is a rules light narrative driven system, allowing for a large amount of customization as a player or GM as long as you're willing to talk out your concept (This is an important distinction from character creation rules, as there technically are none, but the game doesn't need it).

Everything is handled via a dice pool system which keeps power levels relatively in check, so nobody feels like they're not contributing.

SFX properties for superpowers allow you to tweak how your rolls work at the time you perform an action with a super power which may allow for detrimental effects to the enemy, or positive effects for you.

Powers are left vague on purpose allowing you to do a lot of things with one power set instead of giving you hard-fast rules for lots of powers that only work one specific way.

It's quite liberating to have a game that isn't so hung up on exact details that it gets in the way of your enjoyment of the system.

much like how man of steel was basically a great DBZ movie it was a pretty good batman movie and not much else.

superman was pretty much wasted in the whole movie and the only good superman scenes would've worked better in MoS and wonder woman along with the whole justice league trailer in the middle of the movie was largely unnecessary.

/co/ is fucking devastated that the movie was so horrible they wanted it to do well.

Sentinels of the Multiverse

and Reviews were paid by Disney right?
I think you're lost

While some say M&M allows you to do whatever you like. I find it is way too restricting by virtue of establishing hard rules such as PL restrictions, lack of multiple turns a turn as befitting a speedster, or the ability to have a multi-minded organism, capable of independant actions.

GURPS has some really cool ideas, but the system is too wonky.

If there were a way to nicely combine them, I would.

>the ability to have a multi-minded organism, capable of independant actions.
What is summoner duplicator archetype.

I'm not a fan of American superheroes and I have no intention of seeing this movie but can someone explain to me how the FUCK batman is supposed to even stand a chance against superman?

Superman is an alien with demigod-like abilities. Batman is a rich guy with a fancy belt who knows a bit of kung fu.

Isn't this like Goku vs Mr Satan?

>much like how man of steel was basically a great DBZ movie
Holy shit, so it was. Good call.

>No character creation rules

but can you still make and play as your own character? I like the sound of narrative driven but fuck playing in the Marvel U.

Superman is holding back a lot of the time
And then also
>Tony Stark is just a rich guy that doesn't even know kung fu

Wild talents is pretty cool, and very setting neutral. Requires a lot of work on both the gm's and the players side though.

What about all the heavyhanded jesus imagery

Or the two reconcling because their mothers had the same name

>Or the two reconcling because their mothers had the same name
Wait what
Is that seriously what ended the fight?

It's the DC partisans. They talked mad shit for months about how this was going to be the killing blow, ignored all of the troubling news as well as the horrible title and the shitty trailers and then were genuinely surprised when they got a dumpster fire of a movie.

Just flaming garbage everywhere.

Mutants and Masterminds 3e.

MARTHA?


MAAAAAAARTHAAAAA!

That made Batman pause long enough for Lois to jump in and reason with him.

If you want to play godslaying, pseudo-ancient, pseudo-anime, try Exalted.
If you want to play Supers set in WW2 but with modern sensibilities regarding weapon lethality, try Godlike. If the system sounds cool but you want to do it in the modern era, try Wild Talents.
If you want to crawl in your skin about how you are failing to hold on to your connection to humanity, try Vampire the Masquerade.
If you want something that's almost as flexible as the system behind Wild Talents, but so granular that it can boggle the mind, try GURPS.
If you want to play using a d20 ruleset but give everyone the opportunity to be a Wizard, power-wise, try Mutants & Masterminds.

This. There were people demanding you screencap their predictions of BvS making 2 billion and CW failing at $125 million. Hell, they even predicted X-Men outcrossing civil war. They were so sure, sight unseen, of the movie's success that they could not cope with it failing.

Speaking of: Zootopia is about to hit 1 billion. I thought that movie would fail horribly, and I am genuinely surprised at both how good it was and how well it has done.

>This. There were people demanding you screencap their predictions of BvS making 2 billion and CW failing at $125 million.
Hah, those predictions are hilarious.

How good are the movies actually doing so far?

If I'm googling right, CW is at 1.1 billion and BvS is at .8 billion.