Infinity General: May Releases Edition

Infinity is a 28mm scale skirmish game by Corvus Belli where there's a lot of nasty bio-robot aliens and opening your helmet visor is the latest chic.

>All the rules are for free. Buying the books is only relevant for fluff:
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>Provisional Catalog where you can look at pretty pictures of the miniatures you're thinking of getting:
infinitythegame.com/catalogue/

>Rules wiki:
wiki.infinitythegame.com/en/Main_Page

>Official Army Builder:
infinitythegame.com/army

>New Official Army Builder that still doesn't work properly but is slowly improving:
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>Token Generator:
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>N3 Hacker Helper:
captainspud.com/n3hacking/

>N3 Reverse Index Web App (so you could compare units across factions)
n3index.bastian-dornauf.de/

>Batreps:
youtube.com/#/playlist?list=PLzrPO7KIAtwXlOUh545nq21WQaW7YxuGc

>Terrain:
pastebin.com/Hy9SRkmJ

>Faction Rundown:
mediafire.com/view/mqaaf5fosmti5b4/Infinity_Faction_Rundown_v.1.3.rtf

>All Consolidated Rules:
mediafire.com/?xm5aqb4sdx4g446

>Operation Icestorm Scan (beginner missions)
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>Latest news is the Economically Questionable RPG Kickstarter
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>Scans (More Needed):
mediafire.com/download/a6nel34mw0la3bb/Infinity 1st edition Rulebook.pdf
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>Character Creation
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Previous Thread

Which ISS stuff do I buy next?

Currently I have:

Everything Aleph they can field
Multiple ninjas
The new starter
A pair of old Celestial Guard (one with Combi one with KSCD)
3 Kuang Shi
Hsien HMG
Converted Pheasant Red Fury
Converted Crane Spitfire
2 Su Jian (1 old, 1 new)
GML / TR Remotes

Do I get more Kuang Shi, Celestial Guard SWC box, a box of Bao or wait for the Wu Ming resculpt?

How many points does this add up to?
I don't really know anything about Yu-Jing.

Kusanagi is actually pretty good now. Specialist operative and an actual mid range gun to utilize her BS14 ODD.

You've got a pretty good smattering of units for the cost. Unfortunately they are all the higher end expensive ones and you really don't want to fall below 10 orders starting.

If you are willing to proxy someone as a Jaguar, You could try something like this:

10
KUSANAGI Lieutenant Spitfire / Pistol, Shock CCW. (2 | 43)
LIZARD MULTI HMG, Heavy Flamethrower / . (2 | 87)
LIZARD PILOT Pistol, Knife. (0)
GECKO 2 Combi Rifles, Chain-colt, Panzerfaust / . (0 | 53)
GECKO PILOT Assault Pistol, Knife. (0)
SPEKTR (Forward Observer) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0 | 32)
DAKTARI Combi Rifle / Pistol, Knife. (0 | 14)
ALGUACIL (Forward Observer, Deployable Repeater) Combi Rifle / Pistol, Knife. (0 | 12)
ALGUACIL (Forward Observer, Deployable Repeater) Combi Rifle / Pistol, Knife. (0 | 12)
ALGUACIL Combi Rifle / Pistol, Knife. (0 | 10)
GRENZER (Forward Observer, Sensor) Combi Rifle + Light Flamethrower / Pistol, Breaker Pistol, Knife. (0 | 27)
JAGUAR Chain Rifle, Smoke Grenades / Pistol, DA CCW. (0 | 10)

4 SWC | 300 Points

Gets you in the game with a bit more stompy than Nomads are known for, but it should give you even odds against equally skilled players.

Adding on, I'd swing for those sweet 10-25 point range models that tend to be workhorses in Nomads.

These include Zeroes, Jaguars, Zond Remotes, Interventors, Tomcats, and Moran.

it's well over 300, but difficult to actually make a balanced list from, so I need more tactical options

I don't have time to do a proper photo session for those, but I wanted to show off my ORC Duo.

I think I did an OK job.

Thin your paints.

fuckin' ell thin your paints man

Kanren, more Celestials (hacker and BS)

I swear it's the camera. The paint is not any thicker than on this guy, but when I'm not using the big camera with macro lens and use the shitty small one instead it looks all blotchy.
When I paint I use about 25% water.

jesus, what are you using, crayon?

Cheers

Here's a question. You are making a list, have 10 orders, a decent core link, a big guy or two and some extra specialists.

It's 270-280/300 points. What do you spend the last points on and how do you divide the combat groups?

The other comments are a little harsh. The paint is pretty thick dude but they look okay, on the table will look decent.

Buy a TR bot, put it in its own gourp

It's weird that this game is cheap enough that even me on neetbux can save to get the occasional group of models.

BAKUNIN TIME BABY

group 1: 4.5/217
Lizard (MHMG, HGL)
Clockmaker
-zondbot
Moderator (combi)
Moderator (combi)
Moderator (combi, LT)
Moderator (hacker)
Moderator (MSR)
Lunakhod (HFT)
Lunakhod (arklyat)
Uberfallcommando (3 pupniks)

group 2: 1.5/59
Salyut (evo)
Tsyklon (fuerbach)

6 SWC 300 Points

Lizard is a rambo, shocker. Moderators hang back and act as turn 2-3 obj grabbers if needed. Uberfall is a backup/counterstrike unit. REMs' exist just to set up a web of doubletap ARO's and because I love them.

Is this dumb? I give up early mid board control, but with the speed and flexability i think this should do fine. Mostly V USAriadna.

Is rules that allow it. CB creates units that all do something useful and the focus of the game is the missions. It allows smaller model count and is more about the game state than list building like other games. It's the best game out

I know I have a decent Tohaa force I've gradually built up since their release. And no I haven't unemployed that long only two months.

Hassassin bahram question. Can you add a spec ops ghulam to a ghulam fireteam? Ghulam are ava 4 normally and I want to know if a spec ops can be added to make it a five man team.

Army 6 does not show the spec ops with the fireteam core rule

Yes you can. That's what makes the Hafza Spec ops so gud in QK

As a sidenote: Ghulam are only good as a defensive link, so the best option would be to give him the Viral Sniper + Mimetism and get that sweet +3 Bs.

Kuang Shi. Having a group of 8 Kuang, Controller and Hsien is awesome, plus you can have 5-8 models in the other group to do objectives.

I'd say the attack remotes. They are a big staple unit, though you can proxy ALEPH'S 55mm remotes.

The Guifeng is a safe bet for proxy duty. Might want to hold off on a CG SWC box because that maybe updated soon.

Oh my

Why oh why is there not a fem-Hsien so I can make the reverse harem combat group?

>ara ara, all these men just DYING to serve me, ohoho~

I have two Guifeng, I may use them as Zhanying

What are you using the EVO for?

It doesn't seem like you're bringing enough REMs to make much use out of overclock. And I really don't like the Arklyat as an ARO piece, one ARO and it's unloaded... Don't be one of those people putting orders into reloading it.

If I was going to try and stay with that concept I'd tweak it to try and get another Tsyklon in. Maybe something like this.

Also I'm assuming this is all non ITS.

Awkward question. How thin should my paints be? I've begun painting my dudes and think it's pretty fun. Stuff doesn't look too quality, but it's a start. I first tried going with the idea that 'can't go wrong with thinner', but I found that paint can easily get so watered down that it loses cohesion and starts pooling in tiny detail indentations while leaving flat areas clearly showing primer. Multiple Coats can fix the latter problem, but then the repeated pooling from extra thin paint will kill recessed details.

Reveal your secrets of proper paint mixing technique, Infinity general.

That's a really cool load out. I. Doing a theory craft\overview of the ghulam from a HB perspective but I am not too familiar with the spec ops, since my group considers it a crutch.

Thanks for the info

Paint should be a milky consistency and take a few coats for complete coverage .

Every paint is different. And I don't mean brand I mean paint. Getting experience means experimenting and figuring out what works with what you have. I think most people say you want the paint to be the consistency of milk.

I'll have to see what my store has in stock-- I want some good stompy backed up by all the hacking and debuffs nomads tend to be known for.

Who does the engineering work for Nomads? I need a few if I am TAG heavy because having someone else shut down all my giant robots strikes me as a bad idea

I saw that half the units i have have a marker listed under their loadout and I was reading something about those being used to direct guided missiles from outside LOS. Which unit actually has the missiles?

Vertigo Zond has the guided missiles. Trying to fit that in with a TAG is probably a bad idea. They both hunger for orders.

Nomads have great engineers. Clockmakers are your basic loadout one. Then Tomcats for AD entrance and packing a light flamethrower. There is also Zoe and Piwell and Carlota Kowalsky which are both characters that are engineers.

Damn. Looks like i'll have to spend actual money to make a legit force. Given what I do have it looks like clockmakers/tomcats should be my next purchase

I've seen people talking about Kasanagi/Moiras link lists. What makes those so good?

Clockmakers and Tomcats are both great. A lot of times if I have the points I bring Zoe and Piwell, Zoe is basically a Clockmaker that is also a hacker. And Piwell is an upgraded sensor REM with ODD and silhouette 2. They are expensive though since they pay for the upgrades and you have to buy them together. Zoe suffers from an old model though. I own the model but I tend to proxy her if I run her.


I don't know if I would call Kusanagi/Moira link lists good. In fact I can't make a Moira link list that I am happy with. I think they really needed an update that they didn't get with the new HSN3 book.

All of the Moiras/Kusanagi have ODD which means you take a -6 to hit them on top of cover or other mods. But because of that and being medium infantry they are expensive, and if you're running them in a link that's easily half your points. They are a very glass cannon unit. MSV2+ or template weapons break them easily.

Also note that such a list is Bakunin sectoral, which means you wont be able to bring over half of the stuff you bought. I'd say stick to Vanilla right now and if you feel like it later you could experiment with Bakunin.

Fuck Corvus Belli

A boxset of impetuous irregular mooks, maybe a cheap order generator to go with them. Just leave them to get on with shit.

Hsien HMG is very female, though the gun is comically huge.

The old Crane is also sufficiently ambiguous that it could be either female or male.

Not necessarily. It's a neat tool in the toolbox and only really is expensive SWC wise. You don't have to spend orders on both, just whichever is appropriate. Otherwise you've got something to secure your long back lines and punk AD.

Taking a HGL TAG does make it redundant though, covering both the anti armor and indirect fire aspects.

Wanted to make a list with as many different tricks as possible. Holo, Camo, AD, Smoke+MSV, hacking, 360 suppressive fire. What am I missing?

Does anybody use Nimbus Grenades? They seem pretty dubiously useful.

they're situational in their use, Nimbus Plus seems to be more useful but I could see Nimbus grenades being useful. Just imagine you have a Nimbus carrying model in cover and your looking at taking out a sniper but there is a total reaction HMG that will rip you apart, lob a grenade out and use the -6 from the visibility zone and cover plus the -1 to its burst to get some shots off. On the negative side, you need to be outside the template to not get affected and it lacks the special dodge of smoke

Based on the "Hsein's harem" idea above...

Hsien HMG Lt
Celestial Guard KSCD
Kuang Shi x8

Sophotect
Yaokong Weibing
Pheasant Red Fury, Chain of Command, Haris
Bao Multi Sniper
Bao X Visor, MSV, Combi
Celestial Guard FO
Celestial Guard FO
Celestial Guard Hacker

300/6

They're also nice in connection with direct template weapons which don't care about mods and are usually burst one.

Wait, I can't just run generic nomads? I have to make sectorial lists?

You're free to run vanilla, but only sectorials are allowed to run linked fireteams. It's their main reward for narrowing their troop choices.

Ok. So I can still do shitty gecko lists that find a way to squeeze kusanangi in? At this point i am just dumping models that look cool.

Having not gotten that far in the rulebook yet, what are the benefits to linked fireteams?

If you play Vanilla(generic) you can take any Nomad model you want. Sectoral armies restrict which types of models you can take but they let you take special fireteams depending on the models you take.

Fireteams are groups of models that work together, they get special bonuses depending on the number of models in the teams.

2 members: They can move together with a single order.
3 members: A +1 burst bonus.
4 members: Sixth Sense level 2.
5 members: +3 to Ballistic Skill, and +3 Willpower for discover rolls.

That's sort of the basics. How the models actually act with those bonuses is complicated and you really need to read the rules and play a few games to understand it. There's lots of stuff about coherency and who gets what when, how links break and form, etc.

Fireteams are powerful but you don't need to focus on them. You can make really nice lists with vanilla. Especially Nomads. Vanilla allows you to take the best of the best units like Intruders, Interventors, Zeros.

The hell you say, WIP14 & Light Shotguns means they grab and hold objectives too. Same reason Halqa are good cheap objective grabbers.

TO, parabolic fire, impersonation, mines.

use less paint, paint only on the raised surfaces if it's pooling too much

if you can't paint precisely enough to do this, invest in decent brushes or git gud

how rude

That doesn't mean much when most of your units have 14 WIP, have a shotgun and are pretty cheap. You're better of paying a little more for a higher survival rate on your specialist. But maybe that's just my preferred playstyle.

What're your Shikami, Taskmaster, Black Friar, and Locust Proxy ideas?

Domaru with oni mask headswap.

>That doesn't mean much when most of your units have 14 WIP, have a shotgun and are pretty cheap
True, I guess.
But still, I don't even run high-order count lists and can still appreciate Ghulam as more than just a defensive link. Just because there are better choices out there, doesn't mean Ghulam are a bad choice in isolation.

Carrying on from the theme of Line Infantry, with some idle speculation, does anyone reckon we'll ever see a Line Infantry Haris choice? Maybe Naffatun in Caliphate?

The good old wait for the model to come out within 5 years special.

>Black Friar
Nisse with sculpted cowl.
>Locust
Pic related.

Don't give much of a toss about the other two.

As the others have said, Kuang Shi are really quite important in ISS to provide orders for your expensive toys. Conversely, while your opponent have to deal with your expensive toys he probably won't have much attention to deal with the swarm of chain rifle good-PH mines that like to hug everyone flooding the board.

So you need more Kuang Shi. A Wu Ming link is also very solid, if quite expensive (which is why you need lots of Kuang Shi), able to tank up to most objectives.

If you run a Su Jian you'll probably want a Sophotect as it's one of the few units that can possibly keep up with the kitty (when it's being powered by 7+ Kuang Shi orders) and repair it when it inevitably gets shot to shit.

Hello.

It´s me Dimitri

Do you mean what do I proxy as one or what do I expect one to look like?
Because Black Friar concept has been shown a long time ago.

I'd say an Order Sergeant or Crusader Brethren would be better base to convert one than Nisse. Or a Teuton, let there be some use for one.

nyet, is Sergei

They're the rude ones

Too excited for the locust, so I built one

Niiiiiiiiiice

>I've seen people talking about Kasanagi/Moiras link lists. What makes those so good?
They're a bit of a glass cannon (especially if your opponent has a good MSV troop, like Aquilla or Hsien), but they're hard to hit and have punch, especially now that Kusanagi has a Spitfire. They're also a good way to escort your Healer to objectives.

However they compete for the main offensive link spot with Riot Grrrls and those got a bit better recently, so you don't see Moiras too often.

But there's always Custodier Haris with Kusanagi option. I'm not sure if you can fit both Kusanagi and Healer in a Custodier Haris, the wording is a bit vague. But Custodiers are definitely worth it and they look a lot like Moiras, so proxy ahoy.

Just start with 200 pts to learn the basics. Use Brigada at first, then upgrade it to a Gecko. Learn how to take advantage of cover and range bands, what to keep alive and what to sacrifice. See how lethal the game is.

After you get a good grasp of the rules start experimenting with Lizard + Gecko lists or Moira links or Gecko Duos.

Do you have a problem with the Holy Inquisition, son?

Do I smell kebab on you?

Look harder frater

Why must people in this thread be so much better than me.

Well done, 9/10 fail all my MSV attack rolls and then be butchered by.

...

Since they fucked up WH Fantasy a friend and I want to try a new wargame. Infinity seems interesting because you don't have to get another buttload of figures that need painting. What are two nice and balanced factions for beginners? We'll probably stay 2 in case we won't find any other players or we won't able to win over some friends.

Well there is the super convenient Operation Ice Storm box that comes with a good starting point for Nomads and PanOceania. Both are good starting factions, and the Icestorm box is a great place to get introduced to infinity. It's actually basically for people like you.

Icestorm is a good introduction that has PanOceania and Nomads. If you wait a few months there will be another starter box with Yu Jing and HaqqIslam

Don't joke like that user. That would make sense, but the inevitable Siestas will delay any coop Gencon resculpt bonanza and instead be replaced with something else that was delayed

>Minamoto Musashi is the Gencon hype train release! That arm swap option? The second set is now the Gencon exclusive mini.

can you post a pic of the back of the model? nice work

Sounds good. Is it just an alternative starter box or is it kinda like a new edition?

It's two starter boxes, some terrain and a glossy paper 'board' and starter rules. The full rules are online for free on the Corvus Belli website, under downloads

There's also starter boxes for pretty much all of the factions/sectorials that'll start you off with just about half a full army.

That man has two knives. He must be very happy.

So I've been playing nomads for a little bit. Since Icestorm. I could use some input on my thoughts, having played vanilla (the least), and both sectorials (heavy on Corrigidor)

Brigada 5 links are really hard to build around.
Lizards (and HMG's) are great but mostly pseudo sniping tools.
Putting a tag into suppressing fire is practically required to survive reactive turn
alguicile 5 links aint bad. Moderator five links are a joke. Bad luck?

I find I do well first turn, but once firefights start to get close my shit falls apart. I love mobile brigada, Lizards and such.... So I'm thinking Gecko's might suit me with their shorter range weapon loadouts.

Also, are Chimera's hard to use or am I retarded? Best I've done is scare someone into spending like 4 orders to get into suppressing fire position to deal with it. It's never actually attacked in several games...

They're 23 points for a team, what are you expecting?

I WAS EXPECTING GODDAMN RENT A COPS

I'm not saying I'm surprised, but... goodness. One point of BS and ARM go a long way.

But they get that 3 BTS for hacking :^)

They couldn't hack their way out of a wet paper bag!

I think you are barking up the wrong tree. Use that eclipse and climbing plus to get into uncomfortable positions. Either commit them as a guided missile or hang back denying an area/supporting with eclipse.

Once your get into melee, your opponent will potentially be eating burst 4 x NBW/ikohl ph 16 viral . That can wreck pretty much anything.

>Moderator five links are a joke. Bad luck?
they are more or less cops and are cheap as chips.

>They're a bit of a glass cannon (especially if your opponent has a good MSV troop, like Aquilla or Hsien)

They are a glass cannon in as far as, you are sinking about 50% of your points into a link of single wound models, but kusanagi at least has NWI, and you can still build a very competent list around them.

They really aren't that MSV vulnerable though because you know you are doing an ODD all in so you take a Reverend Custodier for White Noise. which means the only thing that isn't at -6 to shoot you is a linked MSV unit with at least 4 models in the link, and unless it's MSV2 they are still -3.

Obviously it's not as simple as all that in the reactive turn, which is why you need to prioritize taking out the enemies MSV, but it's not that hard to do, and Bakunin happens to pack one of the strongest reactive models around (ignoring suppression options) to buy you time in turn 1 when going second.

I guess I'm not saying you are wrong, but I've seen a few too many people dismiss it as a gimmick list, whereas I think it's a really strong way to run a low order count list. Also BS17 on Kusanagi is horrifying.

>Chimera
Remember to use eclipse grenades. Half the time forcing them to piss away orders is all you're going to get, but if you get into CC then those things are a fucking meat shredder.

I think they'll really come out into their own now that Kusanagi has a spitfire profile. The real problem with Moiras has always been that without ODD they're simply not a good unit, and there's multiple ways to get rid of ODD or render it irrelevant. Kusanagi is still completely solid without ODD.

Is it legal to have both a Healer and Kusanagi in a Custodier haris link? If so, that could be extremely powerful.

>Is it legal to have both a Healer and Kusanagi in a Custodier haris link? If so, that could be extremely powerful.

No, Custodiers can only have 1 or the other, gotta be Moira Core Link to take both.

Infinitybros, please seduce me back into playing. I quit when I realized that I was an absolutely garbage painter, and I have some of the worst blank canvas syndrome around. Plus I'm fairly broke and can't pay somebody to do it for me (not that I'm sure I want to)

Don't worry about it, I've been playing for years, and I've never used a painted force

The miniatures are so good that they actually look really nice even with subpar painting just don't fuck the faces up man oh god

>just don't fuck the faces up man oh god
Jokes on you, nigga. I play Helmets-only Nomads! I never want to try painting Alguacils.

This is very true.

I am a bad painter and my Morats look passable. It's weird how tons of fiddly details actually make things easier to paint. Beats tons of flat open spaces any day.

>just don't fuck the faces up man oh god

Yeah, heavily washed eye sockets 4 lyfe

Quick question:

How many of each fire team can you have in a list? I know you can only have 1 core and 1 haris, but if I have the haris, am I able to take a duo, or is there only 1 non core type allowed?

I want to paint my dudes though. I'm just kinda terrible at it, and the models are so beautiful!

One Core, One Haris, as many Duos as you want. Tohaa can have as many Triads as they want, Steel Phalanx can have as many Enomotarcho teams as they want.

Just paint, but also don't be afraid to chuck your models into jar full of paint stripper and do it again if you aren't happy. The nice thing about metal models is that you can basically paint the same one over and over again forever.

Practice you fag. You might never become a master painter but you can at least become competent with practice. Infinity models can look decent even if you aren't much good.