This quest, as the title suggests, takes place in the world of Dragon Ball. You're playing as a twelve year old boy named Tofoo, and will adventure through the story of the Dragonball series alongside characters such as Goku, Yamcha, Bulma, Tien, and many others. Through your actions, you can make significant changes to the story, and perhaps even become the strongest fighter on Earth.
>Rules
At the end of each update you'll have ten minutes to vote on options. Write-ins are allowed, but I do reserve the right to veto them.
In the event of a draw, the option to receive the next vote wins
Rolls will be used on certain occasions, such as attempting a technique for the first time or attempting something extremely difficult. You will have three rolls, and if one succeeds, you succeed. There are no crits.
Rolls are made AFTER an option wins, not during the voting process
You aren't really sure what to make of your current situation.
You, Goku, and Krillin were searching for something big and dangerous to hunt and eat, and were told about a sea monster. But, now you're separated from Goku and Krillin, and the sea monster has chased you into an underwater cave where a cat lady is standing with a remote control and the largest piles of fish you have ever seen.
"Get out of here, now!" she orders. "This is my cave, and these are my fish! Now get lost unless you want to be cut to pieces!"
A splash behind you draws your attention. Looking over your shoulder, you see Krillin leap so high out of the water that he hits his head on the ceiling, and splashes back down. You watch him float there for a few seconds before he shakes his head and gets out of the water.
"Tofoo, you're alive!" he says with relieved surprise. "Goku and I thought the monster got you!"
"How many kids are going to end up in my cave?" the cat asks. "Both of you, get out of here! This is your last warning!"
She draws a gun, and you're pretty sure she's willing to use it.
>A. Ask what she's doing down here
>B. Ask what the remote control is for
>C. Charge her
>D. Tell Krillin to attack while you distract her
>E. Something else
Luis Fisher
>B. Ask what the remote control is for
Luis Ortiz
>>B. Ask what the remote control is for
Asher Cruz
You ask the woman what the remote control is for.
"Stop asking questions!" she snarls, aiming the gun right between your eyes. "I said get out of here! Why I'm here, what I have, and what I'm doing is none of your business. If you don't leave, NOW, I am going to shoot you, do you understand?"
"Maybe we should do what she says," Krillin suggests.
Things are beginning to make a little more sense, now. You recall it being mentioned that the monster was taking all of the fish from the area, and this woman has massive piles of the stuff. When you first got here, she asked how you escaped something of hers before correcting herself, and she is holding a remote control.
She also seems to really not like that you're asking questions.
>A. Accuse her of controlling the monster
>B. Leave with Krillin
>C. Charge at her
>D. Tell Krillin to attack while you distract her
>E. Something else
Juan Wilson
>A. Accuse her of controlling the monster
Thomas White
>>C. Charge at her
Levi Wright
>>C. Charge at her
Easton Bailey
"You're controlling the monster!" you shout at her.
She scowls. "Really wish you hadn't put two and two together, kid."
She pulls the trigger, and you feel a stinging pain in your head as the bullet catches you right between the eyes.
Luckily, strong as you are, this isn't enough to do much more than cause you some temporary pain, and make you stumble back a few steps.
You bring your hand to your head and rub it, glaring at the cat person before charging right at her as fast as you can.
She drops her gun, and demonstrates fast reflexes by sidestepping a punch you throw, and swiping down at you with sharp claws.
Luckily, your reflexes are fast, too, any you escape with only cuts in your clothes. But, she doesn't give up, and races forward, swiping at you again.
You duck and roll behind her, kicking at the back of her legs, but she pounces out of the way, going high into the air and descending on you quickly.
>A. Roll out of the way
>B. Kick upward as she lands. You may get hit, but so will she
>C. Call out for Krillin to attack
>D. Try and guard
>E. Something else
Brayden Russell
>B. Kick upward as she lands. You may get hit, but so will she