>Drow assassin player robs Dragonborn monk of his last two gold pieces. >Dragonborn player is fairly new and decides that his character knows he stole the gold when he does not. >Kicks down the Drow's door and begins to assault him. >Guards come in and throw his ass in jail for attempted murder. >Drow ask the druid if he can borrow two dragonfire flask. >The druid being neutral just shrugs and hands them over. >Drow torches the Dragonborn in his cell and he dies. >Same session we get him a new character. A half orc ranger. >They tell him to walk up to this warband and distract them while the rest of the party dispatches the orc sentries on the cliffs above. >Immediately stabs lead orc and they throw down in an honor duel. >Gets decapitated after 3 rounds of combat.
>Shit GM detected. I didn't tell them to trust him. I bet you railroad your PCs fgt.
Luis Cruz
>an unknown just airdropped and killed the last enemy of the PCs >doesn't look like anything they've ever seen, the tech is radically different >PCs call the boss man to see what he knows >doesn't look like anything he's ever seen >they try communicating with it in a multitude of languages >nothing >it's just standing there >looking at them >one player thinks it might not be hostile >another much louder player knows it's hostile >because his parents were military >so this means he knows tactics and procedure >or something >rest of group falls in with him because he's louder and that makes him right
Jacob Ramirez
>Because I'm louder I'm right
i shit you not, this is how most of the NPC's in my game die
Austin Edwards
I don't think I want to play with these guys.
Adam Gomez
always safer to assume something IS hostile than to assume it ISN'T.