Tundra civ ep.60

Welcome everyone, new and old players alike! This is Tundra civ, a civ thread series in a fictional, non-fantasy setting where you play as the rulers of the White Republic, a nation in a world similar to our own.
Check out the pastebin for story, technologies, stats etc (updating it right now)
pastebin.com/t7gWa2pa
And an archive of previous threads if you want to skim through some of them.
archive.4plebs.org/_/search/boards/pol.tg/subject/Civ/username/Civ bulgar/page/1/
Previously on Tundra civ:
We spent a bit of time on internal development and strengthening our military, after which a series of important events took place which defined The Crisis of Summer in 1194 After the Exile. Negotiations between the Axis nations and the New Pajit Union were successful, which led to the last remnants of the Organisation being flushed out of hiding - or so we thought. What occured were a series of clashes, covert operations and terror atacks around the globe, during which the Organisation secured a key to a Vault underneath Vajni. From there our enemies unleashed a mighty warmashine - an enormous flying battleship, which we dubbed "the doomship". It was only through the sacrifices of many thousands of soldiers that we were finally able to bring the doomship down, just as it had entered the outskirts of Centerhold, our capital.


>Population:182 000 000 (78% white, 15 % chink,2%hibibi, 3% darkskin,2% pacharnati)
>Colonials: 28 600 000 Eyerdar 15 800 000 Veita 15 800 000 Ocras

>Economy:8//10
>Food stockpiles:8/10
>Food production: 8/10
>Political Stability:7/10
>A.Exploration
>B.Food production & Population growth
>C.Improve religion/culture
>D.Settle new lands
>E.Construction
>F.Improve Military
>G.Research science
>H.Improve Navy
>I.Improve economy
>J.Regional development
>K.Diplomacy and war
>L.Government and laws

Other urls found in this thread:

youtube.com/watch?v=HHgxOXEQaFU
twitter.com/NSFWRedditGif

The doomship blasted a number of towns and cities on its way to Centerhold, which was its ultimate target. We were able to shoot it down before it could reach the Coucil Palace - it crashed in the southern industrial district, which was thankfully the first to be evacuated beforehand. Emergency responce crews are there and are working on putting out fires and rescuing any civilians who are still there.
Little has remained from the ship, its wreckage is strewn across the entire quarter.

Also, the world map's proportions aren't right, I make a new one every update, it's just there for a sence of relative locations.
The NPU was given parts of its former territory back, settlers were compensated for having to move away. The pro-white government of the NPU is being cooperative and abiding by the terms of the post-Great War treaties. They revealed the information they had on the Organisation, which led to the entire event chain afterwards in the last thread.
Currently the fate of the Four remaining Spirelords is unknown. The doomship crashed into Centerhold with no survivors.

>G.Research science
Study the remain of the doomship, every single piece of it is an artifact of highly advanced technology.
dear god so soon you're not giving us a break at all, not that we wanted one, nice change of pace.

The public is disturbed by the discovery of such advanced technology - the information on the Spirelords was held as a top government secret and even then all we knew came from second-hand sources. The flying super-battleship with its kinetic barriers and whatnot is taken by many as proof of what we had until now only hypothesized.

K. Issue martial law in Centerhold to prevent the stealing of parts of the doomship. That and send military forces to the ruins of Vajni. There must still be secrets there..

We also got to see the God-Emperor of the Kaichou at last - though he was entirely clad in his black armour, he is in fact a person - some theories were held that there was no God-Emperor and that it was merely an idea propagated by the Imperial Court. The Emperor sent reinforcements, an entire airfleet as well as some special kind of ballistic missiles that were able to disrupt the electronics of the doomship. He personally fought against the Spirelords' agents and is now overseeing the repairs in his capital, Kotoima.

This

Right Vajni, good thinking Galenus.
switchingtoEnact martial law, draft every mens that are still working for us, and send a few strike forces to Vajni to secure what may remain there, meanwhile secure all remains of the doomship.

Martial law is in effect in Centerhold, army units and researchers alone are authorized to enter the areas containing debris.
During the battle we completely destroyed the ship's barrier and propulsion systems, but from the remains we may be able to gain insight on the basic structure of the ship - its hull is made from metal alloys, whose strength and durabillity surpasses anything our metallurgy is able to produce at present. That, at least, will be something we can learn from.
Research into the remains of the ship's hull is commencing.
In Vajni we've located the entrance to the Vault - there must be something valuable inside, since the Spirelords did not destroy it after leaving. The entrance is located in a steel and concrete reinforced underground complex, parts of which seem to have been built many centuries ago, before architects of today could construct skyscrapers and bunkers. The complex leads to massive gates made from the same material as the ship's hull.
We've kept in contact with the Emperor, who's told us not to disturb those gates "The key I spoke of - it is made of several pieces, one of which was in my posession until all of this happened - it was their target, the only way to unlock the gates to the Vault. If you somehow manage to break through with brute force you'd find nothing of value left, there are security measures in place. To gain access one would need the Key, which the enemy has right now."
"You should know something - this isn't the only Vault. The key opens the way to several locations across the planet - all located underneath the Spires the Organisation built."

>A.Exploration
>B.Food production & Population growth
>C.Improve religion/culture
>D.Settle new lands
>E.Construction
>F.Improve Military
>G.Research science
>H.Improve Navy
>I.Improve economy
>J.Regional development
>K.Diplomacy and war
>L.Government and laws

>K.Diplomacy and war
This is a war for the spires

What the doomship sorta looked like
We are still in 1940~ tech wise. We just tested out(successfuly) our first ballistic missiles.
The spire locations around the globe are as follows:
Victory City(formerly He-Sin-Ki)
Babaduad-Xinian
Ahmanud(formerly Hassayun)
Vajni
Kayans
Mikson(formerly Tahakafe)
The Eye of Sand

K. Tell the emperor to give us the key. I want to find out what's inside that vault.

this
or
>A exploration find the vaults and the keys to the

The Emperor had a PIECE of the Key. The other pieces were held by the Organisation. All the things that happened with the terrorist attacks across the world last time was a diversion so they could attack Kotoima, where they took the Emperor's piece. The Key is either destroyed, lost or in the posession of the Spirelords right now - their fates(the four of them which remain, beings from the Emperor's time with knowledge of this advanced technology) are unknown.

Contact the Sunset alliance tell them to defend the Victory city vault at all costs.
Conduct an Operation at Babaduad since it is the closest.
Tell our Prizzid-krushis vassal to guard Ahmanud as well.

In that case I say we should mount an expedition into the eye of sand. That's where the rebel convoy escaped to right before the attack and if I recall, the spire there was never fully explored.

four of the seven spire locations are directly under our control and we already have guards posted at Vajni's Vault, but we'll now look for the other six
Give me 2 1d100 rolls

Rolled 81 (1d100)

hoping

Rolled 46 (1d100)

Alright it's 127, that's pretty good on 2d100, it's even better if the first roll is for us and the second for the enemy.

Victory, Babaduad, Vajni and Mikson were quickly secured, having a rough idea of where to look, we were able to discover their respective underground complexes. Kayans was also secured, but there's bad news from Ahmanud - it seems the Spirelords are still kicking, as their forces had snuck into the city, eliminating any opposition and secured access to its Vault. Upon the arrival of our own special forces, the Vault's gates were closed once again - they're either inside or they got in and out already.
The Eye of Sand complex entrance has also been secured.
It appears at least one of the Spirelords is alive and has the Key at present, but other than guarding the Vault entrances, what can we do?

>Economy:8//10
>Food stockpiles:8/10
>Food production: 8/10
>Political Stability:7/10
>A.Exploration
>B.Food production & Population growth
>C.Improve religion/culture
>D.Settle new lands
>E.Construction
>F.Improve Military
>G.Research science
>H.Improve Navy
>I.Improve economy
>J.Regional development
>K.Diplomacy and war
>L.Government and laws

>G.Research science
I'll tell you what we can do, ICBMs in their face!

>J repair the damage the doom ship caused

A city district isn't our priority, it's to early to rebuild.
Remenber all emergency training says is remove danger first then proceed to calling help then first aid.
This is the same.
We mustn't rebuild to give them the pleasure to destruct our work once more.

>The doomship blasted a number of towns and cities on its way to Centerhold

Repair are a waste of time, if we don't focus this war will be over before we can capitalize on the repairs.

Oldfag OP checking in

>F Improve military
We need to improve our Military to be able to defeat Future doomships or whatever the spires hold.

Nuclear missiles make more sense then, since their ship are protected by kinetic defenses and the alloys they use are more dense.
Event titanium alloys would get utterly obliterated by one nuclear fission missile.
We'd just have to ask KE for they supersonic missile and slap a nuclear warhead on top and then there's not way doomship would even cause troubles.

That would be a good idea.

Civ, changing my vote to G.

The debris have been cleared away and given to the NAS for study, unlocking access to Master level Metallurgy
Our first generation of ballistic missiles were successfuly used against the Doomship, giving us insight into that area as well.
Nuclear scientists are working on the creation of their first nuclear reactor at present.
Some of the newer military technologies were also tried out during the crisis, particulary in the field of aviation.
Pick two areas to focus on.
A.Industrial tech
B.Rocket science
C.Nuclear research
D.Military technologies
E.Naval technologies
F.Other civic techs

>F.Other civic techs
C.Nuclear research

>C.Nuclear research
>D.Military technologies
implement thoses alloys into our gear, get us better tanks, guns ,planes, ammo and armor.
Also Nuclear is GREAT against everything that isn't guerilla

A.
B.
As seen from the doomship fiasco, we will need better weapons but we should also have a surplus of them. Imagine once we gain the secrets that lay within the vaults. Imagine entire fleets of doomships.

>F.Other civic techs
>C.Nuclear research

>C.
>B.

switching to C and B

F.Other civic techs
C.Nuclear research

The first nuclear reactor has been built in the Victory City University - it is a working, but still experimental reactor. Work continues, with generous state subsidies.
Rocket science has not only created superior ballistic missiles, who move at faster speeds, with more accuracy and at a longer range. The first plane powered entirely by jet engines has also successfuly been flown for longer periods of time - it can gain speeds far above what the normal shaft engines can provide, though current models are still wonky in their handling and practically unusable in combat.
Let's do a bit of F as well, then.
For over a decade we've had analog computers, but now scientists in Centerkot, in a joint White-Kaichou project, have constructed the world's first working programmable, fully automatic digital computer. A great step forward in the field!

1194 will go down in history as a historic year, but now our people celebrate New Year's Eve of 1195 and look to the future.


>Population:183 000 000 (78% white, 15 % chink,2%hibibi, 3% darkskin,2% pacharnati)
>Colonials: 28 600 000 Eyerdar 15 800 000 Veita 16 000 000 Ocras
>Economy:8//10
>Food stockpiles:8/10
>Food production: 8/10
>Political Stability:7/10
>A.Exploration
>B.Food production & Population growth
>C.Improve religion/culture
>D.Settle new lands
>E.Construction
>F.Improve Military
>G.Research science
>H.Improve Navy
>I.Improve economy
>J.Regional development
>K.Diplomacy and war
>L.Government and laws

>F improve military
In case.

>G.Research science
Let's learn how to use those damn alloy right.
The simple fact tha they're replicable is amazing.
Just consider that stronger shells and barrels for our weapon are already more than amazing but you're offering armor as well.
Also we need to research computers more, we just made a breakthrough.

G

>>J repair the damage the doom ship caused

G.

Since we did research last turn as well, you may choose ONE
A.Industrial tech
B.Military tech
C.Naval tech
D.Chemistry & Medicine
Also, the computer we've built

B

>B.Military tech
implement those alloys into our tanks and weaponry, also assault rifles wouldn't be a luxury at this point.

We haven't really reverse-engineered them, that would be industrial tech, which includes metallurgy, mechanics, engineering and construction
What we can do with military improvements right now are other areas.

>A.Industrial tech

B.

Also would improving industrial tech mean an increase in production output?

switching Well the A it up, we must reverse engineer them, Xcom style.
Alien alloy are on of the best thing to get.

>A

Industrial technology has progressed over the years with superior construction techniques, more advanced assembly lines that allow mass productin of tools, weapons, vehicles.
With knowledge gained from studying the ruined ship's hull, we're now able to produce industrial qualities of more advanced alloys that use steel, aluminum and most importantly - titanium! The ship's hull was made from a highly advanced titanium alloy - we are not fully able to replicate an alloy of that same strength, but it has jumped our knowledge of metallurgy at least a decade ahead. Titanium ore is precious and its refinement and the alloy's production are highly expensive, but its uses are many.
>Population:184 000 000 (78% white, 15 % chink,2%hibibi, 3% darkskin,2% pacharnati)
>Colonials: 28 700 000 Eyerdar 16 000 000 Veita 16 000 000 Ocras
>Economy:7//10
>Food stockpiles:7/10
>Food production: 7/10
>Political Stability:7/10
>A.Exploration
>B.Food production & Population growth
>C.Improve religion/culture
>D.Settle new lands
>E.Construction
>F.Improve Military
>G.Research science
>H.Improve Navy
>I.Improve economy
>J.Regional development
>K.Diplomacy and war
>L.Government and laws

>F.Improve Military
Next we're searching for them.

Now that we've Researched enough, WHY DON'T WE RESEARCH MILITARY.
>F

F.

>>F.Improve Military

Pick two areas of our military to focus on improving
A.Light armament and infantry
B.Heavy armament - artillery and tanks
C.Aviation
D.Special forces
E.Military command
F.Experimental weaponry(rockets,chemical etc.)
G.Other

>A.Light armament and infantry
>E.Military command

B and C, these are the best areas to counter doomships with.

>F.Experimental weaponry(rockets,chemical etc.)
D.Special forces

D.
F.
Make a special force specifically designed to counter any threat the spire might pose and have they be armed with the latest in weapon technology. Also experimental and secretive weapons would be useful for the same purpose.

There's no need to counter doomship if we have nuclear weaponry, which we could surely build, given that we achived controlled nuclear fission, we're clearly able to achieve uncontrolled nuclear fission.

Even in general they'll be helpful due to air support and heavy weapons might help destroy other heavy weapons that they might have.

F.Experimental weaponry(rockets,chemical etc.)
D.Special forces

Yes but consider the following.
We still have fucking MP40 grade weapons.
Not even AK47 quality.
Our infantery can't hold against them.
We need new light armament for our special forces for them to be useful and our response time is too low as well.
We need to upgrade our chain of command for fast reaction.

The chain of command isn't too big of a problem, how about this, I'll compromise, I'll change B to A, and C stays.

Not that it seems to matter , D F seems to be winning.

In my opinion, CHain of Command doesn't need to be modernized for the next turn of Research, however I can't disagree with your lack of Assault weapons.

While small arms, artillery, tanks and combat aircraft are naturally advancing at a slower pace, we've focused more intently on two other areas.
We've developed superior ballistic missiles for combat and strategic usage, improved our chemical weapons and begun the program to weaponise nuclear fission reactions. A number of experimental technologies in various fields are being accepted - amphibious vehicles, paratrooper experiments, more mechanized infantry, remote-controled mini-tanks that explode.
Now let's take a look at the special forces we have.
We've got the rangers - highly mobile, primarily used for scouting and strikes on high-value targets, they are a modern "light infantry", better armed and equipped than the average soldier.
We could make improvements on the four Elemental Orders, however.
Traditionally, the Stormborn have been elite marines and that is a role they will continue to fullfil, but we can take a look at the other orders.
The Njordgales are not considered as a frontline unit - they are our finest secret service organisation, focused on espionage, assassination, sabotage.
The Maargard have traditionally acted as "heavy infantry", being focused on the defensive and acting as elite guards.
The Blitzkriegers have been acting as elite infantry, our best shooters and experts on firearms, with aggressive methods that pioneered stormtrooper tactics during the Great War.
Now for a bit of creativity - are you fine with our special forces as they are(we'll just keep giving them the best toys and training we have) or should we make some changes? Should we create new secret service agents and/or change the roles of some of our orders?
Be creative.

My suggestions are that we should add more Njordgales, and maybe like Modernize the names for our Special forces, we aren't vikings.

Well, those are religious(elemental) orders, based on Water, Air, Earth and Fire.
I'd suggest either creating a mechanized order or two or converting one of the existing. They are all infantry right now.

I think that the Blitzkreigers should be expanded upon. They serve as elite troops that assualt enemy positions but it would be much better if they a had their own armored branch to support those assaults. We should also do similar with the Maargaard by giving them an artillery branch since field artillery is invaluable in static defensives.

The fifth element, the void, and the stars where we must go to find our destiny.
stjärn-rođen ( swedish/bosnian translation of stellarborn).
They're Airfoce focused, they shall be our eye in the sky and our greatest shield and sword to cut the heaven.

Well, a Mechanized order should be extremely well trained, especially in tanks, and they should have access to the best tanks available, and maybe they should be able to ask the factories to make a tank that suits them (Within reason)

I agree with the Blitzkriegers, We should combine it with my idea and make tanks custom made for them (Within reasons), same for the Maargard.

We could also add engineer divisions to both Maargaard and Blitzkreigers since they need to demolish and construct fortifications. However I think that Maargaard armored divisions are less needed since they're defensive troops. We still have normal army units for armor support in static defense.

All right, so here's what's changed - we've established paratrooper regiments as part of the general army, modernised equipment, improved training facilities for our special forces.
The Ministry of the Interior has control over both police and internal security teams and special services, while the Njordgales focus on more high-profile and military matters.
Maargard shall continue to serve as defense-oriented troops - elite infantry and engineers - while the Blitzkriegers shall be mechanized, serving as either motorised infantry or elite tank divisions.
Stormborn have gotten some new toys with amphibian combat vehicles.
>Population:185 000 000 (79% white, 14 % chink,2%hibibi, 3% darkskin,2% pacharnati)
>Colonials: 28 700 000 Eyerdar 16 000 000 Veita 16 000 000 Ocras
>Economy:7//10
>Food stockpiles:7/10
>Food production: 7/10
>Political Stability:7/10
>A.Exploration
>B.Food production & Population growth
>C.Improve religion/culture
>D.Settle new lands
>E.Construction
>F.Improve Military
>G.Research science
>H.Improve Navy
>I.Improve economy
>J.Regional development
>K.Diplomacy and war
>L.Government and laws

>J repair the damage the doom ship caused

>K.Diplomacy and war
Try to lead a coordinated effort with KE and SA to research the Spirelords forces.
We must regain the initiative!
This key must be ours.

J. We may as well repair any damage left over from the doomship and the rebellion.

J. Repair damage, THEN WE ASSAULT

this

Rolled 5 (1d100)

Efforts will be put to restore the damage caused by the doomship and improve the infrastructure in the affected regions. Our people will rally behind us, we shall revitalize our economy and strengthen our nation
Development roll

...

We made Detroit.

>Our people will rally behind us, we shall revitalize our economy and strengthen our nation
Apparently they won't.

Okay, so it's not that we messed something up that much, but there's reports coming in of Spirelord activity
Didn't expect a fucking 5, gotta make shit up now, hold up

let me guess turned into a sink hole
the power source exploded
one of the ships weapons fired off
or its extremely expensive

...

I'll try to guess as well, this time TWO doomship or a bigger one, Or a LANDSHIP

ON FIRE
with skulls

No, now we find out that there was no other moon around the gas giant, they have a death star.

AND WITH DAVID STAR SHURIKEN LAUCHERS.
A design stolen from the God-emperor vault.
youtube.com/watch?v=HHgxOXEQaFU
that explain the God-emperor's pic, he parked his death star and lost the key on this planet because of rebel nose scum.

While the government was working on an expensive project to revitalize the damaged lands, we've got bad news coming in.
Scientists have started detecting some underground electromagentic readings at certain frequencies. The Kaichou have also reported the same and soon afterwards we've got news from the Emperor: "I've run my calculations and there's only one thing that could be - they've finished and activated the global underground supersonic transport network. The underground complexes they have access to are linked only to the nearby ones, this network was a project that was left unfinished before the Cataclysm - it connects all of their secret hideouts across the world as well as the Vaults. They now have access to every one of them. Thankfully, the tunnels don't connect directly to the interior of the Vault - a security precaution - but they can now directly reach locations across the globe and assailt the entrances to those complexes. Now, the really bad news is that they broke through the guards in the Eye of Sand complex and have gained that Vault's contents."
As we were communicating, we recieved yet another report - the Kayans Vault has been broken into as well.
We've reinforced the defences on the three unlooted Vaults.

>Population:186 000 000 (79% white, 14 % chink,2%hibibi, 3% darkskin,2% pacharnati)
>Colonials: 28 800 000 Eyerdar 16 100 000 Veita 16 100 000 Ocras
>Economy:7//10
>Food stockpiles:7/10
>Food production: 7/10
>Political Stability:7/10
>A.Exploration
>B.Food production & Population growth
>C.Improve religion/culture
>D.Settle new lands
>E.Construction
>F.Improve Military
>G.Research science
>H.Improve Navy
>I.Improve economy
>J.Regional development
>K.Diplomacy and war
>L.Government and laws

>F improve military
WE NEED THIS

>K.Diplomacy and war
We need to get a move on, we've lost the initiative because of our hubris, we thought we had time, we didn't.

>>F.Improve Military

>K.Diplomacy and war we need to find the jews