Beast in the Sky Quest 12

Twitter:
>twitter.com/AM_in_PM
Previous threads:
>suptg.thisisnotatrueending.com/archive.html?searchall=beast in the sky
For Crew, Location and Ship information, please refer to the pastebin below:
>pastebin.com/u/AM-PM
Now with themesong!
>youtube.com/watch?v=5eVrlMoombE

Previously you met Devith and Chris, two men from Tabby's former hometown of Blakkaz apparently living in the ruins, and brought them aboard as your newest crew members. Tabby was able to say her farewells and was able to discover something exciting: her brother whom she hadn't seen in years was alive! You're unsure of where he could be, but there are only so many places he could be right now.

Later you had a chat with Kakei about the trade situation in Ao as well as the murder victim. Things got a little heated for a time, but nothing a little diplomacy couldn't fix. He also warned you to avoid any dealings with the local triad, citing that they are dangerous and untrustworthy.

Welcome back to Beast in the Sky Quest!

You have, counting the rest of today, two days left before work is done on the Vapor Cannon and three left on the commons room. You still haven't solved the murder, Tabby is still working on her "condition" and recently you learned that the government has mentioned your theft, though with very little elaboration.

It's around early afternoon, all your crew are aboard doing their own thing and you've got time to kill. What would you like to do?

I can't remember what we were doing.

Do we still have to stick around, or can we go? If we do, I guess we can do those flight lessons.

You had just finished speaking to Kakei about trade, the murder and Neil/the triad. You can go where you please, but it'll be two more days before the Beast is done being worked on, so it'll have to stay in the city for now.

Also, your hangar hasn't been set up to launch your planes yet.

Look around the town for traders who might be willing to set up shop on board the beast.

But we can still get training, which I told you before. Go to the people selling the civilian models, they should be able to direct us to teachers.

We don't exactly need dogfighting training yet when we're still concerned about our "pilots" taking off and landing without breaking anything.

Go do legal trade stuff.

Please roll 1d100. Best of 3.
Will write after rolls have been done.

Rolled 5 (1d100)

Rolled 14 (1d100)