Tundra civ ep.64

Welcome everyone, new and old players alike! This is Tundra civ, a civ thread series in a fictional, non-fantasy setting where you play as the rulers of the White Republic, a nation in a world similar to our own.
Check out the pastebin for story, technologies, stats etc (updating it right now)
pastebin.com/t7gWa2pa
And an archive of previous threads if you want to skim through some of them.
archive.4plebs.org/_/search/boards/pol.tg/subject/Civ/username/Civ bulgar/page/1/
Previously on Tundra civ:
The Second World War has been waging for over 2 years now. The nations of the Occidental Axis are fighting a bloody war that has already taken the lives of over 8 million soldiers and civilians. The enemy - the mysterious Spirelords, posessing technology far beyond our own. Their robotic armies have been repelled from Aymsland, Ocras and Veita, but in Eyerdar they have gained much ground.
Last time we managed to capture the enemy's flying doomship for study. In retaliation, the enemy nuked the city of Babaduad and looted the contents of its Vault.
It is mid-1198 After the Exile, the war goes on.

Other urls found in this thread:

youtube.com/watch?v=AniH_l_ViTE
twitter.com/SFWRedditGifs

We've got around a million men on each of the fronts at all times. They are periodically swapped out with forces in the rear, we have a total deployed manpower of 4 million troops in Eyerdar, our allies have about as much.
The enemy has us beat on a pound-for-pound measure in every way, but we still have a large numerical advantage at sea, where our navy has claimed several key victories during the war. The enemy's main naval power now lies in their super-advanced submarines, which they used to sneak past our defences and attack Babaduad.
On the ground and in the skies our forces hold a numerical advantage, but the enemy neither tires nor loses morale. The more ground they secure the more resources and manufacturing they gain, the more civilians they put to labor for them.
We have 5 nuclear warheads with a total explosive power of 200 kilotons, a large array of ballistic missiles and one operational doomship we are currently using for research.
Suggest war strategies for the present situation.

First set up some defenses for the rivers that head inland to stop those subs from getting into strike range of areas inland
Can the southern fleet provide assistance to the 1st army group or is that fleet near by a problem?

We have naval superiority at present and the kaichou fleet is also available to provide support, so yes.

Launch an offensive on Silverbird and have the northern fleet support this operation. We also need to have a permanent garrison of Maargard in Victory city seeing as it is the only remaining vault under our control. Say 2 divisions of Maargard totaling around 30,000 men.

The initiative is ours and we will be coordinating with our allies. We have naval superiority, the question is, what direction shall we take?
A.Focus on a southern offensive
B.Focus on a northern offensive
C.Have our allies hold the enemy in the center while we advance in the north and south
D.Coordinate a full-on offensive with our allies on all fronts
E.Stick to the defensive

B.

E

>C.Have our allies hold the enemy in the center while we advance in the north and south

Well, while we're waiting for other players...
I'm thinking of making a fantasy civ quest, probably on /qst/ in the future, after I finish the story here. While in the current game everyone's jointly making the same decision, I'm thinking of making the next game less unified, maybe have players represent factions within the civ and have each faction looking after its own interests - right now we have the benefit of hindisght, modern knowledge and such that allows us to make wise decisions, so it'd be interesting if players actually had goals of their own. Factions and player interactions would be more central and they would influence the civilization's development. For instance, an aristocratic faction(or several) that seeks to gain lands and privileges for themselves.
It would be a fantasy setting so we'd have various human and non-human cultures, technological progression, deities and magic.
What do you guys think about the idea?

I would be all for it.

sounds good

changed to B

Northern offensive it is.
Give me one roll for our allies and one for us.

Rolled 94 (1d100)

rolling

Rolled 10 (1d100)

god dam it galenus

Rolled 67 (1d100)

The enemy expected an attack through the north, it seems - we suffered heavy casualties and made no progress, but on the bright side, our allies have pushed the central front and the south has been relieved, allowing for some gains there.
Rolling for development.

The enemy's counter-attack towards Newport was beaten back soundly.
We've got reports of a strong resistance movement in enemy-occupied territory. The fact that most adults in our nation have undergone militia training and own weapons definately helps.
While the northern forces are exhausted, other fronts are now viable.
A.Southern offensive
B.Central offensive
C.South and center offensive
D.Defend for a while, strengthen our forces

B.

>A.Southern offensive

B

Oldfag OP checking in.
Also I'm all for your idea, sounds good.

A.Southern offensive

>A.Southern offensive
we took their doomship there, they likely didn't reinforce afterwards.
Also sorry for being late

The enemy only recently took the southern coast territories and resistance among civilians is intense - we have a chance at swiftly seizing the south back.
Give me 3 1d100 rolls and the average is the result.

Rolled 38 (1d100)

i don't know if i'm lucky today

Rolled 98 (1d100)

Wecan do this

Rolled 68 (1d100)

204 out of 300

so 68 average

>38
>98
>68

888
3+9+6= 18
FOUR 8s. THIS IS AMAZING.

Average of 68
We've made good progress, retaking New Lakeside and Hillcoast.
Resistance operations are helping us, as the enemy has had to divert forces to keep the occupied territories under control.
Northern forces are rested and reinforced. mostly.
It's late summer now.
A.Advance on every front, keep the initiative
B.Focus on the south
C.Focus on the centre
D.Focus on the north
E.Defend and regroup

A

C. If we can push through the middle and take green mountain, we can divide the enemy line and cut them off in the north.

>B.Focus on the south
alright we''re doing things beyond our comprehension here but i have a plan.
Keep pushing south then circle the army in the centre with KE.

Not a bad Idea really.
Change my Vote to B.

C

If they try to counter us by bringing forces from the rear we'll be informed too and have time to react thanks to our resistance.
Heck if they focus too much on defending the centre army we migh be able to make a force go straught for their shores D day style.

>B

We'll keep up the southern offensive, led by General Malhus.
Again, roll 3 times for an average.

Rolled 86 (1d100)

if we fuck this up, well we'd fuck this up, so let's not.

Rolled 42 (1d100)

Rolled 22 (1d100)

Rolled 69 (1d100)

rolling

Precisely 50 average, the averagest

Yay?

Rolled 61 (1d100)

50
The war effort is indecisive, small battles and skirmishes are fought, the front shifts a few kilometers each direction...
happening roll

>61

>Rolled 61 (1d100)
is that good or bad?

high is always good for us

While the front is rather stale, the war industry has picked up pace with the stabilisation of trade routes. Massive developments in R&D continue as the captured doomship continues to yield useful discoveries into computing, engineering, power generation, metallurgy.
We've continued expanding our nuclear stockpile, now up to 8 warheads with a total yield of 540 kilotons. We've worked on better radar and sonar development to prevent surprise attacks like the one on Babaduad and have proceeded with dealing with the radiation from the nuclear attack on the city.
The territorial arangement is more or less the same as the last map.
Suggest some strategies and tactics, creative ideas etc.

Nerve gas

Pincer movement, Essentially have our Allies in the North Push along the coast, and us push along the southern coast, and then cut them off

While enemy officers and rear-echelon troops are made up of humans in armored suits, those suits feature a good degree of protection from chemical and biological weaponry. The majority of enemy forces are automatons, who lack biological components.

alright we have 8 nukes.
Time to make moves.
I propose to conventionally attack the south then circle their center bringing their northern foce down and western force eastward.
Then we strike their navy that has less support in the north and nuke em.
Then we D day at Marzhibur and nuke the inside of the pincer attack.
Also during this assault we should consider detonating nukes in high atmosphere to maximize EMP strengh and minimize radiation and negate any problem with blasting our own troops.
540kt is probably enough to generate EMP that can go throught portable EMP shielding.

I support this, nice plan Obelix

I'm back and ready to rol

The General Staff at High Command has proposed 3 options to the president
A.Attempt a massive pincer movement to surround the enemy in the central parts, coordinating with our allies and the resistance cells
B.Deploy our nuclear weapons to cause as much damage and EMP to enemy forces as possible, after which we make lightning assaults by land and sea
C.Slow and steady advances, stable frontlines and a focus on building up strength and research

>I'm back and ready to roll
please dont

A. Let's launch operation Bagration.

>C.Slow and steady advances, stable frontlines and a focus on building up strength and research

>A.Attempt a massive pincer movement to surround the enemy in the central parts, coordinating with our allies and the resistance cells
Let's keep the nuke as back ups, if we shit this up hard we have something to fall back too.

c

>A.
If we have more LOWER YIELD nukes, we would've used them to support pushes, but NO, these are nukes ONLY USEFUL for Strategic Bombing.

C.Slow and steady advances, stable frontlines and a focus on building up strength and research

>A.Attempt a massive pincer movement to surround the enemy in the central parts, coordinating with our allies and the resistance cells
sorry i'm cooking, my responses are slow and short

High Command has issued the files for Operation Hollow Fang - this is promising to be the single largest operation in military history in terms of ground covered and manpower used.
Give me 3 rolls now - southern fang, northern fang and allied efforts.

Rolled 11 (1d100)

We can't fail this.

Rolled 5 (1d100)

got up just in time
yes we can but no we won't

Rolled 20 (1d100)

o god no

why didnt yo do C

Rolled 81 (1d100)

Oh why didn't I roll.

Rolled 94 (1d100)

one roll pur purson

if this is taken into account we have an average of 32 instead of an average of 12

but its not of average

>posting a tweet during a thread
Alright i'm actually interested about how many times in a thread do you check the emperor's tweets

A complete and total failure - the enemy was preparing for such an action - as our forces advanced swiftly, our supply lines were overextended. We encountered some of the regular, well-known automaton soldiers at first and made some progress, but that all crumbled soon afterwards. The enemy has unleashed a whole new generation of machine warriors, using the technology they gained from the six vaults they've captured. The new automatons are faster, stronger, tougher and smarter, capable of limited independent action without central coordination. Their walkers are no longer the clumsy walking cannons we knew and their air support includes far superior aircraft - swift fighters, gunships and transporters, similar to the doomships, but on a much smaller scale.
We've lost contact with most of the resistance cells, the enemy has captured and destroyed New Lakeside, Hillcoast, Silverbird and other towns that we had recently retaken.
Only our allies seem to be holding - the SA suffered heavy losses, including the renowned marshal Zhui. Their government has given control over their military forces to the Kaichou, who seem to be doing better - they have adapted to the new methods of warfare quickly and have also been making great technological progress through reverse-engineering - they are building up a nuclear stockpile of their own and overall are at least equal to us on most technological levels now.
Our forces are in full retreat at present, casualties in this operation are over 300 000 in a small period of time.
A.Fall back to defensive positions and dig in
B.Deploy nuclear warheads
C.Throw more men and equipment at it
D.Other idea

My upload speed is really low so when I try to upload an image with my post and the I'm not a robot expires and I try again and again and it takes 10 minutes more than it should.

A

>B.Deploy nuclear warheads
High atmosphere attacks, they won't expect it and will get fucked by EMPs.

Also now i'm cuirrious about the upload speed in hungary, is it like 20kbps?

C. I'll make up for the mistakes of those who have failed us.

No idea about hungary, was last there 4 years ago. I think they put a tax on internet usage?
Here in Bulgaria internet speeds are some of the highest in the world, but not mine - 10mbs download, 0,5 upload.

>10mbps
>500Kbps
that's damn good considering i'm having 1Mbps and 100kbps upload.
Either way i'm now wondering what's the status on internet tech in our republic?
We have computers right?
Like actual microprocessors and all that.
We might have an internet-like military network.

In the last 4 years tech has advanced from around 1944 to at least mid 60's - we'd be able to do a lot of things right now, but the war means all resources are directed to the military.

nuke them we need to put a serious dent in the enemy

Sounds like a lot of fun, but it would be very dependent on individual players being available.
>A.Fall back to defensive positions and dig in

B

well Three people support nuclear, but here's another question.
Do we use it conventionally (put it a few km above ground and detonate)
Or do we activate it in high orbit to fuck them with gamma and beta rays and EMP them to death since robots are weak to this and they''re not hiding in structures or underground.

Emp will take more of their army out of commission and we can capture some of the equipment fully intact

that's what i thought as well.
Emp are literally a great weakness they have.
No amount of reasonable shielding on normal robots could protect them again EMP.
Maybe tanks and walkers could survive if lucky, but not a single robot can survive to this in the open or even in a normal house considering gamma radiation can go through 2m of concrete.
And that's dense as fuck compared to their chassis which likely use aluminium-titanium alloys.

>B.Deploy nuclear warheads

We've just gotten reports - our 9th warhead has been completed, giving us a working stockpile of 650 kilotons.
How shall we employ our WMDs?
A.Nuke strategic production sites and massed enemy military positions
B.Use them tactically to target enemy troop placement
C.High-atmosphere detonations, aiming for EMP
D.Other option/back down

>B.Deploy nuclear warheads
the namefags will roll like shit but fuck it

C

>C.High-atmosphere detonations, aiming for EMP
This kills the robots (and leave the human unharmed)

>C.High-atmosphere detonations, aiming for EMP
What could go wrong?

B.

If we use it as an EMP won't it effect our equipment as well?

>implying we have electronic equipement
>implying we won't tell premptively to every team to bury their radio for 1h and wait on their postion before the EMP hit.
They won't see it coming, we will.
Therefore we'll be able to protect our equipement and they won't.
And even if it did fuck our equipement, it'd fuck their troops so much we'd be facing the iron terra cota army against vietnam trooper who lost their radio.
Guess who would win.

if it works and it wont

we have 9 nukes.
assuming our science is SEKAI ICHI at least 6 will work, meaning we'll regain a very good momentum.
also we lack music so i'll repost a good old protomen cover up.
youtube.com/watch?v=AniH_l_ViTE