Bad GMPC stories, anyone?
Bad GMPC stories, anyone?
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>On a ferry, going down a river towards a swamp town or whatever.
>Attacked by spider things that crawl up on the deck and corner the bard
>Rogue and I start hacking away, more spiders pop up.
>"You're outnumbered! You can't keep up this fight"
>Rogue is fine and I pop a healing potion. Continue to hack n' slash.
>'rescued' by one of the ferry goers. Joe, who proceeds to hit spiders with his eyes closed and one shot them.
>This NPC proceeds to follow us for this section of the campaign and continue to 'rescue' us when we're in 'trouble'
Forgot to mention that the big reveal was that he was basically a demigod in the game (custom system and setting, he was actually a dragon)
did you kill him?
Did you tell the GM that it's not cool what he did?
I had one game where the GMPC was basically a DBZ character that fucked everything
Same DM had another one that was a werewolf and tried to hide it. Badly. Like "When the moon comes up, he runs behind a tree and sends a wolf to help you fight. Bet you can't figure it out, huh?"
Different GM made a stupid-high level monk that basically existed to keep us on the railroad by attacking our characters when we tried to do something else or just say something he didn't like. Character also flirted with the party a lot, which was just uncomfortable
It's almost straight out of a textbook.
When someone demonstrates behavior like this, there's probably no point trying to reason with them.
We live in a self-serving, narcissistic culture. Not everyone is equipped with the awareness to socialize appropriately. When you are faced with stupidity, you're best bet is to ignore it, and depending on the circumstances move on.
You can't convince an idiot they're an idiot. That's how idiocy works.
>you're
*your
typo or something idk how that happened.
Nope didn't kill him. Did attempt to tell the GM that I thought Joe could've been done better, but some of the other players convinced me to let it go. That campaign went on for a very long time to test out the GMs own special system, it was all very that GM and a little bit of magical realm.