Pathfinder General /pfg/

Pathfinder General /pfg/

Storytime edition

What's the craziest and zaniest story you've got in recent memory?

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Old thread:

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d20pfsrd.com/bestiary/monster-listings/outsiders/bebilith
d20pfsrd.com/bestiary/rules-for-monsters/universal-monster-rules#TOC-Web-Ex-
d20pfsrd.com/feats/combat-feats/shadow-strike-combat
twitter.com/NSFWRedditVideo

Dunno about craziest or zaniest but the most recent one we had was we encountered this one asshole NPC who was trying to get the crowd on his side and paint us as the bad guys. Our caster was a diplomancer and nothing she did seemed to beat this guy, which was really frustrating for her. So in desperation she threw a dispel magic at him, figuring he had someone on that was making this so difficult. And then he turned into a young adult green dragon when his alter self was dispelled.

It was a pretty big WTF moment.

>Go semi pacifist non-lethal style
>Diplo captured enemies and try my best to work out our differences
>Some of them like me well enough and have nowhere else to go that they decide to live with the party
>Most of them are too poorly adjusted that they cant get jobs and reintegrate into society without significant time investment
>Before I realize it our base has dozens of enemies
>Eventually forced to sleep on the roof because all rooms are taken and the werewolves living in the shed like to huddle up with my PC

Being a nice guy sure is rough

is there legal way to get to do actions after using dimension door

Early-deiselpunk setting. Our magus drove a motorcycle at full-speed down a street, still-spellstriking enemies as he passed, bag of holding on his back. Rest of the party is in the bag of holding, popping out to cast spells or shoot their guns at enemies.

Dimensional Agility.

Dimensional Agility. There's a whole feat tree based on it that lets you teleport around in a full-attack and even flank with yourself that way. Would be good on like an Eldritch Scoundrel type.

oh
so our gm was legally one shotting our casters with dimension door hopping rogues

>Not being immune to sneak attacks by the time they can afford to get that feat

dimensional assault can happen really early

Eh? Dimensional typically doesn't come online until like level 9 though?

Enemies can get dimensional door as SLA easy

Unchained monks can get it much earlier than oter classes now.

Not rogues though, which is what he was apparently being attacked by.

Devilbound rogue

Path of War is shit :^)

d20pfsrd.com/bestiary/monster-listings/outsiders/bebilith

d20pfsrd.com/bestiary/rules-for-monsters/universal-monster-rules#TOC-Web-Ex-

The wording says that its an attack similiar to a net attack, does that mean that a hasted bebilith can fire two webs per round?

>Being immune to sneak attacks
Like there's any easy way of doing that at low-mid levels.
There isn't, is there?

Monsters with class levels.
Seems right to me.

>Anthro characters are integrated into the setting as a beastfolk kingdom
>Everyone seems to be playing either a human or Demi-human

Should I make a Not!French wolf-man Landsknecht seeking revenge on the pack that exiled him after they went rogue, or an Akkadian lion-bro burdened to look after his dead brother's children and wives?

If your enemy has the bare minimum for dimensional agility (which is only one SA at best) then you can certainly afford displacement at the very least. If he has the dimensional assault or better then you probably have access to elemental body IV for sneak attack immunity.

Worst come to worst, cast obscuring mist while wearing a goz mask. And even if all you had to defend yourselves was 2nd level spells, you can always get mirror image which stops aftermentioned one attack at a time.

Oh right, forgot the ol' concealment rule. Don't think it's reasonable to assume you have 7th level spells by the time your enemy has 4th level spells+2 feats though, and most people don't use stuff like the Goz Mask.

Well its only 4k if you craft it and if you're too cheap to craft it then you can prep barrow haze instead.

Really the best you need when you're playing a caster is obscuring mist or mirror image.

That is, if this boogeyman rogue of yours that can allegedly 1hit a not-shit caster.

Blur will work as well to shut down chained sneak attack. Get a minor cloak of displacement.

Don't cut yourself on that edge, now.

Protips on making a Witch not suck against undead at least during the first few levels? I may have fucked up by getting my STR mod down to -2 so I can't even do touch attacks reliably

Wait, even if you bypass the 25% miss chance on blur, it still cancels out sneak attacks?

Don't use Slumber. Play like a normal low level caster. If you've got dex, you might want Weapon Finesse for touch attacks, or just focus on ranged touch rather than melee. Remember your familiar can deliver touch spells as well, and it's probably better at attacking than you.

What do you guys think of my map for my campaign?

The idea is it's pretty much a war between two factions over a resource rich island that rose out of the ocean a hundred or so years back and the Odomus Society are pretty much aristocratic higher races with a militant "purge and enslave those beneath us" and Untamed are more or less monster races or generally those looked down upon by most society who are getting steam rolled and put into concentration camps for the past 20 years and are losing the war. Doesn't mean the Untamed are the underdog good guys, they're pretty much the Horde just a bit more savage and ruthless and the Odomus have a Nazi Germany feel to them.

My players will be the Untamed and it's up to them to win/lose/backstab the island etc.

If you ignore concealment no, but if you have to roll concealment, you don't get sneak attack, unless you have Shadow Strike.

d20pfsrd.com/feats/combat-feats/shadow-strike-combat

Seems like Unchained fixed and made that feat useless.

"A(n) (unchained) rogue cannot sneak attack while striking a creature with total concealment."

So they can still sneak attack if you have partial as long as it isn't total.

Look too much like the map from the old Merlin books.

Right, I tend to assume chained until told otherwise. Nice to know though.

Which stat array do I use for cohort? Heroic array like NPC with player class?

Sir I'm sorry it took so long, there was a lot of traffic and Debbie from accounting showed me baby pictures of her new dog, but it's here, I've got it. Your (You).

NPCs should be built like PCs, and scrap the NPC rules
The world should exist independently of the PCs.

Transparency is and always has been a lie. NPCs and PCs by necessity have to run on different sorts of rules and build philosophies. There's some things PCs can have that should almost never he used on NPCs.

How do I become immune to command undead?
I like having my free will.

What's the deal with Shield Brace feat?

I can use Two-handed Polearm while wearing Tower Shield? Do I still wield the polearm two-handed? Do I still get x1.5 STR and x1.5 Power Attack? Can I make a shield bash attack?

How do i create a Wizard focused on rune magic?

lvl. 1, Human.

I mean i guess it could become pretty powerful, but it would cost a huge amount of money

You take a penalty to your attack equal to the ACP penalty on the shield. You are still two handing your weapon so I see no reason you wouldn't get all the benefits attached to it.

As for a shield bash... I'm not sure.

Please explain why this is so?

The discrepancy only artificially slaps the heroic attribute onto the PCs

Spell focus and mage's tattoo and a greed rune mage specialist wizard. Get transmuter, means you cast at CL3 for your transmutation spells at level 1.

Because most players are big babies who can't deal with the chance their character might die. They want the illusion of danger, not actual danger.

Well.. I forgot that Tower Shield couldn't be shield bash.

I wonder how our character are holding both tower shield and still wielding weapon two-handed though...

Hahahaha, you're goddamn right
Fuck the lot of them, fucking pieces of shit. Stop whinging and accept a challenge you pathetic ranksacks

The game wasn't designed to deal with PC vs PC.

Path of War question:
Are these the only ways to counter-attack?
>Primal Fury's Bloody Riposte
>Dervish Defender Warder's Dervish Defense

I'm looking for a way to AoO whenever someone attacks me or an ally.
Help please?

If I were in that setting i'd roll a Peacock noble samurai/knight/sunbro so fast...

Iron Tortoise's Quick Snap
Black Seraph's Vengeful Riposte and Devastating Riposte
Scarlet Throne's Sanguine Riposte (It does block the attack though before attacking back)

What feats should be chained into one feat?
What feats should inherently be part of a class?

Someone is certainly ether bitter or being very sarcastic, the way that was written could be taken both ways.

Because PCs are fucking whingers and can't handle their chars dying?throw tantrums and their colossal weight around?

Is there ANY way to add a new discipline to your list of disciplines?
I mean, not swapping for one but just getting another one on top of the ones you already have.
A wondrous item?
Training of some kind?
Reading a minor artifact book?
I guess the Martial Training feat chain is kind of it, but is there a better option?

Where did the bad players touch you?

Thanks for your advice.I've already picked Misfortune and Cackle for my first level (human, took extra hex) feats. Not sure at all what I should take next - I know Healing, Slumber, Flight and Evil Eye would be good choices in general but it's a bit hard to put them in order. My dex is 14 so WF would give me a bit of a boost for melee touches, on the other hand casters tend to be quite squishy and undead tend to have really nasty melee abilities -> perhaps I'll only take ranged touch spells. I could use my familiar to deliver touches starting from level 3, but that would make it fair game for the GM to target it and I'm not sure that would go well.

Would it be worth it to take Scribe Scroll to make scrolls of mage armor and other 1st level spells for myself and my familiar?

>GM won't turn off babymode
>Every PC is complaining that the game is too easy
>We don't even take damage in some encounters
>GM won't make it harder because he's afraid we'll get upset if our characters die
>We tell him we have enough money to resurrect the whole party 4 times
>Still won't listen
WAKE ME UP INSIDE

Power attack/deadly aim/combat expertise should not be feats, simply options one can take at +1 BaB.

Point blank shot should be taken out as a concept entirely.

Improved X feats should be consolidated into larger feats.

Those are some big ones off the top of my head.

What are some cheap ways to boost my Stealth as a character with shit-tier DEX?

That GM and GMs in general need to realize PCs shouldn't need to be handheld through the world and that actions have consequences, sometimes far-reaching. You can't just start shit and be above consequence

Who cares if your precious PC dies, you get on with creating a new char and inserting that into the party and the world

>you get on with creating a new char and inserting that into the party and the world
Or the party takes like a quarter of your old PC's gold, throws his corpse and the money at a priest, and your guy comes back.

I fucking hate it when a DM pulls their punches.

Give us fast-and-loose character creation rules, let us create what we want... And we'll give you the green light on pounding our asses with whatever you feel like throwing at us.

No really, we can take it!

Being small, shape change helps

>Power attack/deadly aim/combat expertise should not be feats, simply options one can take at +1 BaB.
>Improved X feats should be consolidated into larger feats.

Should these be freely given at certain levels to all martial classes?

>tfw I'm in the same situation
>figured the gm would up the difficulty after we were imprisoned in a city
>nope
>we bust out and somehow become even more powerful overall thanks to my characters necromatic sheinanegans
>currently praying he takes the bait and has my necrocraft, which was recently embued with intelligence, not want to fight
>tfw I want to gimp myself because I accidentally a 30ft Nito look a like

Broken Blade has some too.

Magic really does remove most consequences

A good challenge makes it all the more worthwhile, and gives a feeling of satisfaction not that gnawing feeling of hollow victory

That works too; though depending on resurrection rules in the setting

Tengu, Syrinx and Strix are included among the beastfolk. Peacock Noble samurai is not only possible, but probably encouraged.

The campaign is recruiting on Roll20.

That's what I'm saying for deadly aim/power attack/etc.

I say no for improved X. They should stay feats, simply larger ones so two feats cover all combat maneuvers. The higher end ones, Greater X, should still be separate feats.

Also greater fortitude, iron will, lightening reflexes should be combat feats so they can be taken with bonus combat feats.

Some DMs really dislike the hassle of magically inserting a new character who also happens to be the same level as the PCs etc, especially if the story is in a critical moment where it is just absurd for this new PC to suddenly appear offering their aid.

That said, my DMs typically avoid having monsters use power attack until he feels we are powerful enough to handle it, such as having access to raise dead, etc.

Some enemies with power attack are just absolutely absurd.

>Level 5
>60 HP
>DR 2/-
>Resistance 2 to everything
>10 Temporary HP I can refresh every turn with a standard action
>PoW counters with like a 95% success chance
>24 AC
>20% Concealment
>.
>.
>.
>GM's encounters are so easy that no one has taken damage yet
>We're 4 sessions in

I see people on /pfg/ whine ALL THE FUCKING TIME, about characteright die. Literally the last five times I talked about the subject I was branded a massive degenerate for the fact I have PC death as a consequence on the table. Fucking Christ you people say you want this then you throw a tantrum because your character dying was "unfair". No, you chose to die, you made the decision.

>power attack
>worth shit
what the fuck are you fighting, 40 orcs?

Is your DM using other PoW classes against you?

The best part is when the DM throws off the limiters and just gives your party a rough time.

Sure, you're 32 PB with PoW and PoW:E at level 5, but when the DM says you're getting attacked by a raiding party he *means* you're getting hit with all the orcs.

15 PB with Core at level 1 just frustrates me.

This is probably another reason why PC creation rules should be used extensively and as the only method of world coherence. That'll give a good incentive for the GM to slot that PC into the party and give a solid reason why that PC is existing in the world

Heh, Power Attack and Vital Strike should be part of the same feat chain and stack so hard

Wait, are you the fucking idiot that has PCs get fucking killed in random bandit ambushes and by roaming manticores or whatever rather than at big, meaningful encounters where their death is memorable rather than "oh woops i rolled bad haha"
If so get the fuck out no one wants your ass in here

user people on Veeky Forums are retards who just want to find a reason to complain, don't take it personally.

Seems like GMs and players need to come to an agreement whether there will be player deaths or not

Trying to make a PoW sword and boarder with Iron Tortoise and Silver Crane. Would I be better off doing it basically Warder with Ordained Champion, or Warlord with the Vanguard Commander?

I like both classes but I can't decide..

See this is the shit I mean. I roll in the open, most bandits are strong enough to actually kill PCs, but the bridge troll might eat a player because death doesn't just come when you want it, it can come expecpetedly. You're the whiny player who only wants death on their terms.

Fuck if I know.
We massacre the encounters before anything happens.
I have a tally I've kept, here:

Spells cast on me: 2
Spells I've countered: 2
Maneuvers used on me: 0
Maneuvers I've countered: 0
Normal attacks I've countered: 4

No one has taken damage yet.

There might be player death because pathfinder has mechanics for it and D&D is a combat game.

Don't want death? Don't play a game where it's a consequence.

>Bridge troll might eat a player

So... Are you saying you target a specific character for an instant death? When those bandits attack, they're aiming for one PC at a time, right? How do you figure out which one's going to die?

Do you kill characters you just don't like, or what?

In the early parts of this campaign a power attacking boss would take out 3/4th of a players HP.

That isn't fun, so they generally stopped using power attack. Now that we are level 10 he uses power attack again since we can somewhat deal with it now.

Good, good

Nah, Improved, Greater shenanigans should really be one long feat chain, and should finish at a +5 bonus

Agree with the save boosting feats

Usually death, especially shocking or gratuitous or Unexpected death, is designed to convey something to the protagonist or the viewer, usually related to the senselessness of war and violence or something about The Human Condition.

Butt in the case of what you described it's just pointless TDM unfortunately the game you are engaged in is also a game of Storytelling. If you want to have a game where it is just pure mechanics then by all means do so but the game is not strictly about that it is a combination of both and it needs to pay respects to both.

>PCs are meant to be heroes on a grand journey
>Get eaten uneventfully by a random troll
Hey guys, remember when in Lord of the Rings, Legolas got shot in the head by an arrow?
My favorite moment was when Aragorn went to make that one jump and didn't make it and fell and died!

Im still a bit salty at the boss we fought. Broken blade can eat a dick.

What the fuck? Are you trying to put words in my mouth? No, the troll is going to attack who it can within its mental capacity. Likely grab whoever is closest and drag them under the bridge because it's a hungry troll and doesn't want to fight five people at once.

You're making a lot of fucking assumptions that in some vindictive asshole who targets a particular player. The only time particular people get targeted is if the enemy thinks they are strategically important.

Oh fuck, PC death lol

Damn fucking straight

But user, muh consequences! Everything has to end in death of the players aren't MENSA members!

How many PCs have you killed this way? With completely mundane deaths with no significance beyond "death is everywhere?"

Have you noticed a distinct drop or change in backstories? Tell us about your players and their characters.

The dicegods are fickle and flighty

> does not allow his players to roll perception or scout out and approaching area that could be a good ambush point in areas outside of walled cities, i.e. What is known in D&D/PF as possible hostile territory because they are all worlds filled with horrible monsters that roam around and bandits and other bad shit

Nah you're just a moron without an actual group who thinks he understands what the game is and how to run it, or how rational actors would behave in such a terrible existence.

Again if you don't want that happening play dungeon world.

Seriously you're the people five seconds ago begging to have the GM not pull punches. You're a bunch of hypocrites. You ask for a challenge, but only on your terms. You find it fucking offensive if something dangerous comes along that isn't what you deem of narrative importance. This is why most people on /pfg/ are insufferable to play with or GM for.

What the fuck are you blithering on about?

Not every campaign needs to be hardcore instadeath over one roll.

>Would it be worth it to take Scribe Scroll to make scrolls of mage armor and other 1st level spells for myself and my familiar?
I wouldn't, since crafting takes time and money, neither are really guaranteed. Fortune is always good for a hex. Remember that when you're buffing allies, it doesn't matter what the enemies resist/ignore spells wise.