Turn 2:
Quest Battle; On the Road vs Rival Adventurers (Brotherhood of Santiago, Castilian knights)
After lurking in the heavily forested foothills for a week, Daud’s company takes a supposedly forgotten pass up into the heights. The Brotherhood of Santiago spring their trap as our heroes struggle up a narrow defile.
Despite having a numerical advantage, Daud’s company is scattered by charging horsemen and a vicious crossfire of steel-tipped bolts. Daud, Big Ears, Hooked Nose and Reeve make it to safety, Little and Large are taken out of action and Damon routs.
Little is knocked out but quickly recovers, Large receives a minor wound (7 days recovery time). Damon eventually limps back to camp later that night, reducing morale by 1.
Thankfully, the valiant rearguard action fought by the two Orc revenants killed several of the attacking knights, increasing the group’s morale by 1.
During his panicked detour, Damon discovered a switch-back goat trail continuing over the mountains. Travel time is reduced by 6 days, but the trail passes close to the lair of a family of man-eating ogres.
Daud loses his footing while traversing a network of perilous canyons, nearly falling to his death.
Big Ears stumbles across the remains of a human outpost on some forgotten cliff shelf, acquiring a rusty polearm from the dilapidated armoury.
Damon acquires a shirt of mail rings from the same armoury.
Travel time is reduced by a further 2 days. (34 days remaining.)
Despite getting their arse kicked by a superior foe and streaking up the mountain with their tails between their legs, our plucky band is doing pretty good. Morale is down to 2 points, but no serious injuries this time around, plus a short cut across the Pyrenees.