(The following Quest is set in a very, very loose interpretation of the Taimanin Asagi setting. This isn't an inherently adult-rated Quest, despite the setting inspiration.
Also, this is a second shot at it, hopefully at a better time.)
It is the end of the world.
The plantation is a vast place. Dark, oppressive, tightly clustered trees and hedges rise like the walls of a labyrinth, the night lit by the flicker of flashlights and under-muzzle torches. For five hours, war - Open war - has been waged here, in the shadow of the grand, crumbling manor that looms inexorably across it all.
The house is dead and dark, all power killed in the first, furious exchange. Behind you, the main doors are splintered on the pitted floor - where breaching charges blew them from their hinges. The windows are smashed holes, too, the writhing mosaics fused and charred; Smoke, the glow of flames, issues from all around.
Bodies are everywhere.
The roof has fallen in, and - overhead - thunder rumbles, lightning flickering across the pitch-black clouds. Every step crunches glass, or disturbs debris.
There's blood in your mouth. Your eufiber armor is caked in gore, plastered by it - Your ears ringing with tinnitus, lungs aching with every sharp-edged breath. You can feel glass slicing your hands, like a thousand papercuts; a vile throbbing light in the distance, from the main hall...
The first wave went in, an hour ago - After the first demands were issued, after sniper fire shattered the sweeping spotlights and punched men from their feet in bloody coughs. Then it came down to the crack-crack-crack of gunfire and murder in the dark.
Everything aches. You remember - Keeping your head down. Stumbling after the other Investigators. A blur of motion, a shout-
"-he's got a-"
Then the blast. The explosion. Wringing you inside-out, blasting the world away.
(More)