No shitposting contrarian non-sequitors, and lets have a proper thread edition
==Discussion Topic== Fun combat styles. What fun weapon combos and styles would you want to use, given enough support for them? I personally always thought using Shotel and Tekko-Kagi was conceptually cool, even if the mechanics are awful.
Get the latest compilation of DSP's monster classes here, now with hound archon and succubus: sendspace.com/file/uanv1c
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Honestly i was really happy in the weapon master's handbook when they let you use a polearm as a double weapon and get access to crazy spinny tripping shit.
Samuel Phillips
Our monk has been taking massive advantage of the new Unchained "monks have proficiency in all monk weapons" rule, since he's been pulling out four or five different weapons for any given scenario, alongside his unarmed strikes. Can't say I'm complaining, though, he's making it work.
Dylan Barnes
>What fun weapon combos and styles would you want to use, given enough support for them?
Chain Whips, Sword Whips, Wire Swords, whatever you call em.
Andrew Bennett
Please tell me he's using a rope-dart with Hamatula Strike
Blake Young
What's a definite inclusion at your tables?
Eli Howard
New DM here, pretty new to the game and using Roll20. Anyone have any tips for making maps?
How much planning ahead is too much? How many screens should I have made ahead of time? Any suggestions for a first campaign? Should I have more of a focus on roleplaying, or combat?
Players are also new, if that makes a difference.
Owen Perry
thats baller though.
Camden Roberts
It bothers me that only anime has ' razor wire strings' as a viable weapon while most of western fiction treats them as garrotes.