Tundra civ ep.67

Welcome everyone, new and old players alike! This is Tundra civ, a civ thread series in a fictional, non-fantasy setting where you play as the rulers of the White Republic, a nation in a world similar to our own.
Check out the pastebin for story, technologies, stats etc (updating it right now)
pastebin.com/t7gWa2pa
And an archive of previous threads if you want to skim through some of them.
archive.4plebs.org/_/search/boards/pol.tg/subject/Civ/username/Civ bulgar/page/1/
Previously on Tundra civ:
The Second World War has ended - the Spirelords were destroyed along with their Spaceship thanks to the heroic sacrifice of General Malhus. Many millions of people died in the war and many cities were destroyed. After sending expeditionary forces to asisst the revived NPU government, the last remnants of the automaton forces have been defeated and the world is once more at peace.
It's now the summer of 1200 After the Exile, for the last year our efforts have been put into rebuilding the ruined cities and restoring our pre-war economic status. Great progress has been made towards that goal so far.
>Population:142 000 000 (78% white, 15 % chink,2%hibibi, 4%darkskin,1% pacharnati)
>Colonials: 12 300 000 Eyerdar 13 300 000 Veita 14 700 000 Ocras
>Agriculture:8/10
>Resources:8/10
>Manufacturing:7/10
>Trade and services:7/10
>Political stability:8/10


>A.Improve economy
>B.Culture & Religion
>C.Construction
>D.Improve military
>E.Improve navy
>F.Government & Laws
>G.Research & Development
>H.Diplomacy & War

Other urls found in this thread:

en.wikipedia.org/wiki/Amphetamine
desustorage.org/tg/thread/47725242/#q47732864
twitter.com/NSFWRedditVideo

INB4 you even tweet about this thread.
>C.Construction
Reconstruction!

Rolled 66 (1d100)

>C

Gotta rebuild everything to be better than it was.

>B
Communism

>Holodomorcausting our people
>creating marxism and other shitty cultural idea who alienate one part of the individualism/commutairanism synergy
0/10 kys

I'm not doing Stalin communism you dick.
We're going Chian communism for that easy child labor cash.

>China communism
"The Three Years of Great Chinese Famine (simplified Chinese: 三年大饥荒; traditional Chinese: 三年大饑荒; pinyin: Sānnián dà jīhuāng), referred to by the Communist Party of China as the Three Years of Natural Disasters (simplified Chinese: 三年自然灾害; traditional Chinese: 三年自然災害; pinyin: Sānnián zìrán zāihài), the Difficult Three Year Period (simplified Chinese: 三年困难时期; traditional Chinese: 三年困難時期; pinyin: Sānnián kùnnán shíqī) or Great Leap Forward Famine, was the period in the People's Republic of China between the years 1959 and 1961 characterized by widespread famine. Drought, poor weather, and the policies of the Communist Party of China contributed to the famine, although the relative weights of the contributions are disputed due to the Great Leap Forward.

According to government statistics, there were 15 million excess deaths in this period. However, the Chinese government at this time was taken over by market reformers who were strongly opposed to the Great Leap Forward.[2] Unofficial estimates vary, but scholars have estimated the number of famine victims to be between 20 and 43 million.[3] Historian Frank Dikötter, having been granted special access to Chinese archival materials, estimates that there were at least 45 million premature deaths from 1958 to 1962.[4][5]"
literaly worse than the holodomorcaust

We will continue to rebuild - Eyerdar still lies mostly in ruins and there is much work to be done. The war with the Spirelords led to much scientific advancement, progress that would've taken decades was done in years, construction and engineering have advanced greatly as we can build bigger, taller, stronger and also cheaper buildings.
A.Build affordable mass housing to allow a faster repopulation of urban areas
B.Construct great buildings, monuments, skyscrapers to make our cities beautiful
C.Build sprawling cities with suburbs and focus on infrastructural development
D.Other idea

>C.Build sprawling cities with suburbs and focus on infrastructural development
Urbanism is best if not too dense.
High population density has strange effect on the mind due to abnormal amount of social interactions.
Best to limit this by limiting the population density.

While waiting for other players:
After Tundra civ's story is finished, I plan to make a fantasy civ thread. I'm designing the setting right now, drawing maps and thinking up of starting lore - about races, deities etc. First thing the players would have to pick is a starting race, then an era(ancient, classical, early medieval, late medieval) and location/sub-culture. While in Tundra civ the players sort of take the role of the nation's ruling Council, the game I'm planning would have players be representing factions, each with their own interests. The players' decisions would influence the direction in which the civilization is headed, but it wouldn't be exactly like in Tundra civ where votes are taken and a single course is decided upon.
Only thing I'm wondering about is if I should have that fantasy civ on /qst/ or Veeky Forums.