Interesting ability, I don't know if the name fits too well, but what can you do.
To fit more in a medium setting, I'd probably tweak it so that you'd need to touch the area you want to open up to make a key for it. That way, you can "accidentally" swipe someone's chest and before they know it, you've made a key that literally opens up their entire torso
The name and ability at first glance don't seem related but you could spin it to be an ability that stores kinetic energy dealt towards you (from punches, shoves, blows, etc.) and recycles it as explosions. Hence [The Vengeful One]
Wow, this is a very good ACT Stand. With the way the powers suddenly go from memory manipulation to memory recreation reminds me of Kira's shift to BITES ZA DUSTO.
For clarification, ACT 2 makes it so that the Stand can access the memories of anything, and "replay" certain events? Like, he finds a memory from the door when it was opened and "replays" the memory in present time, opening the door miraculously?
Your abilities are always so good.
Is the only way to beat this Stand to not land on these lines in the first place, or is there a way to break free from the "train tracks"?
Either way, good shit yet again
I've always wanted to do a session based entirely off of a single album. All the enemies are based on all the songs on that album and the final boss is based on the album name itself. It would be hard to coordinate a story with such a finite amount of enemy Stands, but that's the challenge I've presented for myself.
Describe that Stand, user
The Stand can build up kinetic energy in his environment. A person will be thinking "I gotta go someplace" and put the effort into moving five steps, but they will remain stuck as the kinetic energy is trapped inside them. When the Stand releases the energy in the surrounding, immediately people will be at the end result of their stored energy.