Battlefleet Gothic General /bfgg/

This thread brought to you by I Cato Sicarius edition.

Previous thread: youtube.com/watch?v=3pxdtigmeDY

Copypasta is still old unfortunately, newest archived version I found on google was from late March.

>Where can I find the rules?
forum.specialist-arms.com/index.php?topic=5203.0

>What the FUCK? What rules books do I actually need?
pastebin.com/6AGsum1s (Updated again)
(Short version: 2007 edition of the rulebook, 2010 Update, and Armada)

>Where can I find physical miniatures to use/proxy with?
pastebin.com/jC96JeMV (Updated, but still incomplete: feel free to chip in with others in-thread)

>Paper ship Proxies:
sendspace.com/file/h6zp53
imgur.com/a/MhFcj
(uploading more)

>Boarding action rules
forgeworld.co.uk/resources/fw_site/fw_pdfs/Warhammer_40000/Zone_Mortalis_Expansion.pdf
See the physical models link for some appropriate options for Navy troops

>Tactics and strategy resources
[Still coming soon] [ish]
Marine Tactica underway.

Other urls found in this thread:

youtube.com/watch?v=6ED8Np3ARCk
youtube.com/watch?v=ARr9XOGmkdo
steamcommunity.com/app/363680/discussions/0/351660338685538590/
twitter.com/NSFWRedditImage

>This thread brought to you by I Cato Sicarius edition.

Bumpa-lumpa.

This is the official Imperial First Contact protocol.

I'm done with work in 2hrs, can't wait to level up my SM admiral.

Tell me /bfgg/, how do you upgrade your fleet? Any ship you're particularly proud of? Tell me of your past triumphs or your finest hour.

Well, i learnt that a Mk1 battle barge with chapter master on it can wreck a 400 points worth of light cruisers and strike cruisers from rival SM forces.

>Any ship you're particularly proud of?
Everything with a ram basically. So satisfying to go into super speed and give them a good bump, immediately go back to allow them to drift a few meters away and then ram them again.
Can kill light cruisers with full health in a few seconds

>Tell me of your past triumphs
I just had my strike cruiser carry the game after all the escorts (three Hunters) got vaped, as did one of the LCs (that's the third time that's happened to that ship, waste of renown, giving it the MotF) and the other LC had to pull out.

SC killed the last two of the Eldar cruisers (one it set on fire via boarding parties and watched it burn to death as it tried to pull out, the other I didn't see) and blew up the last two escorts with a third of its health and no shields.

My Retribution class "The Shield of Tarantis"

My fleet getting hammered by all sides by chaos vessels, but in a slip of the enemy he got his admiral ship rather close to an asteroid cluster, that brief moment that he stopped to turn around gave me enough time to micro-warp jump at his side. A full broadside at 3k range from a Retribution is something to be reckoned with.

The heretic vessel tryed to run through the asteroid field, tryed. Because moments after that a really lucky volley of torpedos sent the ship to mutiny.

The rest of the blasphemouos fleet turned tail the second his Admiral was rammed with the full might of His Holyness most vaunted Imperial Navy.

>enemy is flying dangerously close to the mines all the time
>finally manage to catch him while doing it and ram him into them
>they don't go off
Unlucky or can they only explode if you fly into them yourself?