Dragonball Quest #34

>>Previous threads

suptg.thisisnotatrueending.com/archive.html?searchall=dragonball quest

>>Information

This quest, as the title suggests, takes place in the world of Dragon Ball. You're playing as a thirteen year old boy named Tofoo, and will adventure through the story of the Dragonball series alongside characters such as Goku, Yamcha, Bulma, Tien, and many others. Through your actions, you can make significant changes to the story, and perhaps even become the strongest fighter on Earth.

>Rules

At the end of each update you'll have ten minutes to vote on options. Write-ins are allowed, but I do reserve the right to veto them.

In the event of a draw, the option to receive the next vote wins

Rolls will be used on certain occasions, such as attempting a technique for the first time or attempting something extremely difficult. You will have three rolls, and if one succeeds, you succeed. There are no crits.

Rolls are made AFTER an option wins, not during the voting process

I hope everyone has fun.

>Current Saga

General Blue

>>youtube.com/watch?v=e6d3gm_upVo

Other urls found in this thread:

strawpoll.me/10559194
youtube.com/watch?v=t-Gs-evnBnM
twitter.com/SFWRedditGifs

Leaving the flaming wreckage of the enemy submarine trapped beneath the water and crushed beneath rock, you and your friends rush down the long passageway in front of you, moving forward into the darkness.

It isn't dark for long, as lights begin to turn on above you, and the passageway is soon illuminated.

"That's weird," Bulma comments. "I didn't think anybody lived here."

Krillin's eyes go wide with excitement, and you see him trembling with something other than fear for a change.

"What's gotten into you?" Bulma asks him.

"Don't you know what this is?" Krillin asks.

"A cave?" Goku guesses.

"Not just any cave," Krillin tells him. "The pirate cave!"

"Pirate cave?" Bulma asks skeptically. "What are you talking about?"

"There was a pirate who terrorized the ocean not too far from here," Krillin explains. "His great strength and terrible stench were legendary. He disappeared a year ago, and people have been looking for his treasure ever since. They say it was hidden in a cave that nobody but the pirates could find."

Now Bulma looks interested. "Treasure?"

Krillin nods excitedly. "More valuable than you could imagine!"

>A. Mention that you fought a smelly pirate a year ago

>B. That's just a coincidence, this can't be the pirate cave

>C. Cool, you can take the Dragonball, and some treasure

>D. Something else

>A. Mention that you fought a smelly pirate a year ago

>>A. Mention that you fought a smelly pirate a year ago
he wasn't pretty

>>A. Mention that you fought a smelly pirate a year ago

You tell Krillin that you fought a smelly pirate about a year ago.

"You did?" Krillin asks excitedly.

"You did?" Bulma asks. "Was it close to here?"

You'd swam halfway across the ocean at the time, but you're pretty sure a pirate ship could have easily traveled that distance. Besides, the big pirate guy was pretty strong, and smelled almost as bad as that Bacterian guy Goku fought in the tournament.

You give your friends some basic information, and Krillin grows more excited by the minute, while Bulma gradually looks less skeptical. You suppose her hearing a firsthand account from you is more convincing to her than an old story coming from Krillin.

"You see?!" Krillin asks excitedly. "We've really found it!"

Bulma grins. "Then let's find the Dragonball, and that treasure!"

Bulma and Krillin run forward excitedly, only for Bulma to yelp and fall onto her rear as Krillin ducks beneath a spear.

The two of them sit, trembling with fear, looking in the direction of the weapon that almost killed Krillin.

As you and Goku get closer, you can see the walls lined with holes, and the floor lined with tiles of some kind.

>A. It's a trap

>B. Suggest jumping over

>C. Carry Bulma and jump over

>D. Jump over, and Have Goku use his Power Pole to help Bulma get across

>E. There must be a way around, right?

>F. Something else

>>A. It's a trap
pretty fishy

>C. Carry Bulma and jump over

>>C. Carry Bulma and jump over
Princess carry her. She'll blush hopefully.

>>A.
Let's Ackbar this bitch.
>>C.