Bitching and Moaning General - /bamg/

>it's a GM who treats the game like GTA and lets the players do whatever while nothing happens in the world because he has no consistent characters except for weapon merchants and a single quest giver
>it's a party that's more interested in making quips than progressing the narrative
>it's a GM who forgot to write his own campaign and just lifted characters from the latest episode of Game of Thrones
>it's a character that doesn't speak common and the player refuses to speak english and is terrible at determining what is an In-character and an Out-of-character question
>it's a GM who just makes the BBEG generic "evil" without motive or purpose
>It's a player in a superhero campaign who actively attempts to avoid being a "special snowflake" by trying to be an average joe
>it's a GM who doesn't understand history and creates some crazy world non-centralized nations are able to raise huge armies on a moments notice, while small wealthy kingdoms have no mercenaries available to hire in defense
>It's a player who thinks he's smart because he brings modern fireteam tactics to a pike and shot game
>it's a GM who puts traps on every single door and hallway, then complains when the players all get Boots of Spiderclimb and walk on ceilings
>it's a player who tries doing a shitty accent
>it's a GM who spends most of the game talking to himself because he has too many DMPCs

>It's a player with ten pages of unintelligible backstory
>It's a player playing a rebellious noble

>it's a communist in the 12th century

>the GM has been brewing an "epic story' for years in notes and scrawlings
>when the game is actually run, we shoot holes in the grand schemes and plots within seconds
>game falls apart in less than a session

I swear, I just wanted to play a gunslinger with a heart of gold. Why did your universe make so little sense?

>Me, DM: Hey, have you come up with a character idea for the game yet? The key themes of the game are this, that, and those, and here's the list of what's available.
>Player: no not yet

One Week Later

>Me: Hey so the game is starting soon, do you want me to help you come up with a character? I name off some character concepts that would work well with the game
>Player: nah it's cool I'll think of something

One Week Later

>Me: The game's starting in a few days, have you decided what you want to play?
>Player: no not yet
>Me: Do you... want some help?
>Player: nah it's okay
>Me: Do you even want to play in this game?
>Player: yeah dude you're a good DM I'm totally still interested

I am starting to believe that last line is a complete lie. Maybe I should hand him a premade character and tell him that this is what he's fucking playing, unless he can come up with something in the 15 minutes before the game starts.

>It's a player who thinks he's smart because he brings modern fireteam tactics to a pike and shot game
This.
The 95th Rifles only worked because they had line infantry to fall back behind.

>that player who gets tired of his character every few sessions and wants to make a new one

>that player who thinks his wikipedia-level knowledge of chemistry means he can have his 8 intelligence barbarian invent gunpowder

FUCK THAT GUY

>it's a strategy campaign based on total war
>the GM didn't warn the party and half of them made dickstabbing rogues, bards, and what have you