Warhammer 40k general

Late night memein' edition

>Rules databases
mega.co.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
kat.cr/warhammer-40k-pdf-library-t9575373.html

>FAQs
games-workshop.com/en-GB/Rules-Errata

>40k 7th edition quick reference sheet(s)
dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf

>Forgeworld Book index
dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>White Dwarves
mediafire.com/folder/tx4hcy4u487pv/WD

>Novels (Working link as of 02/02/2016)
mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q

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I want to stab Tau with vanilla SM. What units would be best for both surviving the charge and doing the stabbing?

Are Librarian Dreads, Furiosos, and Death Company dreads worth taking now?

I don't understand why people don't like Librarian Dreads - the argument is one lascannon can blow it up but that's also true of a regular librarian. The only difference is you can look out sir a regular librarian but they can be killed by sheer volume of fire while a Libby dread needs to be targeted by very high strength 8+ weaponry.

surviving the charge is gonna be the hardest part. Take Iron Hands Command Squad with Apothecary, Storm Shields and power weapons of choice (mauls wouldn't be bad since FWs dont have good armor anyway).

Bought the Deldar codex and my first box of warriors, I can't wait for my LGS to get the new start collecting kit!

The 40k players at my shop are mostly well adjusted, normal guys who aren't complete autists lIke the warmachine and mtg players.

skyhammer
bikes with librarian babysitters

for a non-meme answer.. it depends. A stormraven dropping off an assault unit+dread can get work done, but you're going to be running a gauntlet of interceptor/skyfire thanks to all the tau options.

Similarly, depending on what kind of AV they're packing, a land-raider CAN deliver a unit unmolested, it's just really expensive.

Drop pod saturation is another option, but that's going to be messy no matter what they have.

>FWs
what about riptides?

Get fucked, basically. Instead of taking power weapons, take gravguns on those bikes and just volley him down.

Why hasn't someone written a unique skirmish ruleset using GW models?

Not just kill team, something that's functionally and mechanically distinct from 40k. You could almost certainly do it in such a way that you're not in violation of copyright.

Or do they exist and they're just all shit?

Just sub in your 40k models for the equivalent faction in any other skirmish wargame.

I thought they did. Fucking neat. Get loads of those. Can they only be run as DKoK? I love the models, but feel traitorous using Not!WW1Germans.

Libby Dreads, and this is true of all vehicles, need other vehicles to pull fire. Throw in a couple other dreads, some tanks, and they can do okay.

What do you mean by Skirmish? How many models? What's wrong with Kill Team?

As for the skirmish shit, you could probably make your own using Age of Skubmar's idea. Give most units the same shit, with minor differences and unique skills making the difference.

There is probably more Skirmish games out there you could use.

Tomorrow's War bruh

You mean Inquisitor/Necromunda? Someone made a version of that for 28mm, search the rules for that and I found this if it intersts you and Im sure you can play Necromund if you find the rules.

drive.google.com/file/d/0BzKfXx2Gt1WdOGYwYmQ0YTAtYTg3ZS00YmFkLWEyN2MtOWI1MzBiN2I0Zjk4/view

What's a good amount of units of troops to take if they're decent/good?

Librarian Dreads are great if you get the following:

Electro Shield + Quickening.

If you also get a separate Librarian to cast Warp Metal on it, it gets +1AV everywhere.

But Electroshield is the main thing to go for, as it's a 3++. Sure, the Space Wolves get that for free (front arc only thou) for it's unique Dread, it's neat for the Librarian Dread because it allows him to survive for longer. Especially if you get +3A/3I and Fleet.

Fleet is also incredibly useful on the Librarian Dread. Since it's basically a Ven Dread with a Force Weapon. Sure, on a regular charge, he'll only do 3A, but that's potential 3 Force Hits. With best Quickening roll, could be 6A.

Of course, difficult to get it.

ML3 Librarians for Grey Knights are neat if they get Warp Metal, since it makes your Paladin units T5 and prevents several auto-kill guys.

Anyone have the rules for the new Eldar/DE starter boxes?

>go down to the local GW expecting another easy fight
>bring my newly painted exalted seeker chariot
>1st game against tau, shot to bits
>managed to give my exalted seeker chariot 2++ due to book and warp surge, absorbed massive amounts of fire
>dies in overwatch due to -1 to invuls
>book betrays me twice
>tabled shortly after
>2nd game against grey knights
>exalted chariot and chariot charge invisible grey knights only to be smashed quickly
>fiends tie up invisible grey knights and eventually win
>gave up around turn 5

so i guess i didn't get good and time to pull out some more daemon trickery. i'm kinda impressed by how vastly different the games went. gotta be wary of those grey knights, i got lucky the last time i faced them. samus + skarbrand + more psychic powers + assassins

>2k SM vs 2k CSM game
>Lasts for 7 turns, either lose by 1 or 2 victory points or tie
>Beginning of the game goes great for me
>His reserves arrive and things start going in his favor and he eventually turns it around
>Biker Champion challenges my sergeant
>Sergeant rolls 2 fives to hit, 2 sixes to wound killing the biker with his power sword
>Biker rolls wounds 3 times, sergeant makes 3 6+ FNP rolls
>his Chaos lord Warlord kills my scout sergeant in a challenge, becomes a Deamon Prince
>Smashes my Ironclad dreadnought in 1 attack
>Kills the rest of the scout squad
>Dies in overwatch to The Imperial Space Marine
>My warlord techmarine charges one of his hellbrutes
>Dies in overwatch to its multi-melta
>Culexus Assassin finishes off 5 chaos marines and holds a Hellbrute and a Terminator squad off of an objective
>Before its 12" no psyker field allowed a plasma squad to kill a raptor squad and his Chaos Sorcerer by dispelling their biomancy blessing
>The Imperial Space Marine took the kill shot on the Sorcerer
>Deredeo dreadnought sat in the back of the field doing nothing until dying to deepstriking terminators
>One sternguard combat squad shot and killed a Hellbrute in the last turn to give me a victory point, they had done nothing all game because of opponent's deployment
>One dreadnought did nothing all game except sit on an objective because of opponent's deployment

What a fun match.

They have 4 base attacks now.

Say what? When did that change?

look on the 40k facebook page.

Not a regular to these threads but keep seeing them get weirder and weirder in the catalog.

What the hell is going on, is GW lacing their models with LSD or something now?

a couple of people got tired of the OP image and changed it, sometimes we bitch about it, sometimes we don't.

>lacing models with LSD
That might justify the price, actually.

Is this how the rear of a Basilisk is supposed to look? This is the first one I've built, and the I don't think I've missed a step, but it has this giant gap in the rear of its chassis. Is there a step I'm missing somewhere?

Yeah wtf is up with WM/Hordes players? The group at my flgs is like the worst of the worst. As in they might have like 4 or 5 legit autists; none of them are normal. Theres a few loud ones; one guy was loudly proclaiming his hate for GW and anyone that played 40k, while my friend and I played a 1500 point game 10 feet away from him.
None of them -not a single one- has a fully painted army. And the few painted models Ive walked up to have a look at looked like they were painted by an 8 year old. I know I sound like a dick, but its a pretty bizarre scene: a bunch dudes ranging from overtly rude to 'is this motherfucker a non-functioning autist' to low-end neckbeardery.

Id never touch WM/Hordes just because of that, let alone the artstyle.

Wow. Thanks user. I didn't notice that hidden in there.

That means a Librarian with a perfect Quickening does 8 attacks on the Charge. They do S10 AP2 8 attacks. This can also be Force against T6+ models. This also includes hitting at I7 AND it gets Fleet for that extra movement.

Conversely, Murderfang has 7A on the charge (Question; does Rage activate if the unit has Counter-Attack, it doesn't, right? Or does it?). Anyway, 7A on the charge, S7 AP2, Shred and Master-Crafted.

You could make him ML2 (BA Lib) but the 1/6 chance to get the 3++ is depressing. Rolling for Warp Metal might be OK.

>(Question; does Rage activate if the unit has Counter-Attack, it doesn't, right? Or does it?)

IIRC, it actually does, as long as they're making an Ordered Charge.

The opposite at my FLGS. I saw a couple playing a game, they were pretty cool about showing me how it works, how it compares to other games, had well painted models, etc.

Is the Necron start collecting box good enough to start an army with it?

Its good enough to start collecting with.

Huh.

Eldar gets twinlinked on fireprism if target is in sight of farseer
Dark eldar get preferred enemy if within 12' of the archon(yes, you can take less than 10 kabalites and put the warriors and archon into the raider)

That Eldar box is very attrative to me.
Not because it's a good formation but the box itself is some 150 USD for 85 bucks and with a couple parts from Ebay you get a wave serpent or flacon instead of the fire prism

pretty shure, you use the wrong bit when putting the chimera chassis together.
The red one is for a chimera who uses a rear door, hence the doorhinge parts.
The orange one is for the others.

You can get a nightspinner, without modifications from that.

For extra cool buy the FW serpent turret instead of the GW one

But those look worse

Okay, wrong picture, now posting the right one

Yes.
Also the formation is really really good, by far the best out of all the start collecting formations.

the rulebook used to excuse being a cock with its page 5, which was the equivalent of a game intro written by someone with roid rage. they've since changed it, but the attitude still remains somewhat, not to mention the game encourages being a massive WAACfag and there's very little hobby potential due to the posing and materials used

Well fuck, that pisses me off quite a bit. The Basilisk's instructions say to use the red one!

I get to the end and its like "just shove the turret in there, no one will ever see its rear armor, right?"

Now to find out how to disassemble this shit without destroying it too bad...

good work

So again, with the +2 attacks change to dreads, are Blood Angels dreads worth taking now?

Honour Guard, supported by backline Lascannon Devastators, or a Deredeo.

Honour Guard's native 2+ saves make them a very hard target for most tau lists, since they tend to not bring that much AP2. You only need to worry about the railguns(which are very rare in competitive lists apparently), and Plasma Rifles.

With a backfield line of devastators or a deredeo, you just need to remove the threats that will Ap-out your honour guard. The deredeo does the same thing, except with split-fire so he can kerblam 2 different units at a time.

Anyone got the WD guides that was posted a few threads ago? The ones for the baneblade and gobsmasha

Hide an Inquisitor with an Ulumeathi Plasma Syphon in there and you don't even need to worry about plasma rifles either.

Does anyone agree to just scoring 2 VPs every time you would score d3? I think it would prevent people from losing based on one dice roll.

First off, that is a guess. The part migt not fit.
Rather than cut your tank, I would cut the orange part to fill the gap with. Oh and depending on your view, you might want to get rid of the hinges, too.

After doing some looking, it looks like the Orange part is indeed a part that looks rational. It fits in the place cleanly, and would cover up that gap. Anyone know a easy/good way to take this apart?

i like randomness even when it bites me in the ass. i even managed to laugh off giving myself 6++ across my army... i admit i was playing it off cringing hard as fuck inside though

>survive the charge
>tau
there won't be a charge, just a lot of shooting.

>66038▶
> (You)
> After doing some looking, it looks like the Orange part is indeed a part that looks rational. It fits in the place cleanly, and would cover up that gap. Anyone know a easy/good way to take this apart?

Not really, sorry. I would not recommend to cut there, its a bad spot.

You might wish to email GW with pictures etc. so they correct it.

CAN'T WAKE UP

>mfw i played right into a tau player's hands and damn near his entire army fired on my chariot

i need more artillery

What's the most effective way to run a tetrad without decking out all the princes? Lash prince and Nurgle prince?
What's the best way to run it under 1000 total points?

You didn't have the iron within, user. There's some shame to that.

i gave up on csm a while ago but they hold a special place in my heart, i do have some lascannon havocs just sitting in a box...

guess i should get some daemon engines eh?

IMO The randomness factor is already satisfied by the fact the TO's are random.

That's you're only hope. Your Gods want you to suffer because having sadistic gods that act more like children and have a dinosaur fetish isn't the best lifestyle.

Curious, but do the Legion basilisks have any 40k rules.

I'm kind of curious as to why they don't show up in the Traitor Legions anymore given the Iron Warriors very likely have many.

Sounds like a great game. This is what 40k should be, just pure killy fun.

be'lakor + lord of skulls/greater brass scorpion/chaos knight/kde

It is your only hope

>TO's are random.
>tfw I play Coteaz so turn order isn't random

I think in maybe ye olden 3.5 days the Iron Warriors could use them.

nope, though back in the day iron warriors could take them and were the bane of the tabletop for that edition

i have a question who do you think are better newcrons or oldcrons

i prefer newcrons, mainly because they arent metal tyranids

Yeah not being a literal NPC faction is good.

Then again there is some appeal to dethbots. I like to think that some are still under the thrall of the C'tan and thus exist as oldcrons.

I liked Oldcrons in terms of lists
I loved having 1 OL, 5 Lords and 6 blobs of 20 warriors and it being viable to do so @ 2k

You can ally in a Purge Detachment of Renegades and Heretics for cheap artillery spam.

yea but they removed FTL travel but i like how they gave some of them personalty

Newcrons, they have personality, lulz and YourDudeness
Old "creepy ancient things that we know nothing about" crons were kind of... Not enough.

I know it's unlikely, but does anyone know what the Stormcloud: Rooty-Tooty-Fly-and-Shooty games rules are like? I'll never buy the box set, because I don't want two different factions' flyers, but I heard that there are profiles for like 25 other flyers.

I can't imagine that the rules for that could be any worse than 40k, and it might be a fun reason to take my models off the shelf.

why is Trazyn my favorite newcron

it seems like a really odd release, but I guess that shitty flier supplement didn't sell flier kits like they hoped it would

Middlecrons.

lord of skulls i could do and it seems like they're getting rid of it physically in gw stores... but it's like 888 points and i'd feel like a jerk trying to use it in 1850/1500

its not actually that terrifying, its weapons are only decent and its not particularly difficult to take down, though it is great in combat
one of the softer LoW choices for sure

Cant fire overwatch at the Tallyband. Too many flies.

Really, Necrons should just be about wacky and crazy MURDERMACHINES that MURDER things for the sake of FUN and MURDER. Somewhere out there is a necron lord who calls himself "MURDERPANTS the MURDERBOT of planet MURDER" whose entire goal is to MURDER people and take their pants.

His obvious arch nemesis is MURDERWINGS and MURDERCLAW.

Bumping question

It's already been answered. A guy literally gave you a play by play of how the old one was basically worth anyways, and then he went "oh kek he gets two more attacks now yep"

what more do you want

There was no analysis of DC or Furioso, only Libby

Short version: yeah they're deadly as fuck with all those attacks. Getting them into CC is, as always, the issue, but if you're even asking you either don't care or have a way to solve that.

>newly painted exalted seeker chariot
Pic please.

I'm about to paint my own Exalted Chariot, I'm not sure about the colours of the chariot itself.

This is my colour scheme.

>book betrays me twice
That's the think about Daemons. Everything is so random, it's normal to lose a game where you are doing great just because of a single roll. And viceversa.

Drop pods are 35 points

What is the most fun amount of points that is widely played? 500 seems a bit lacking.

I enjoy 1k with randoms
2k with m8s

So i would say 1750, since 1850 is full of cheese and WAAC faggots

1K with drop-ins is fun, 1500 with friends is best, 2000 points for serious games, 1850 is for WAACfriends and tournaments

1500 and 1850 are the point values you'll see most often. 1250 and 1500 are usually considered the best. The game is "balanced" (>40k >balanced >lel) around 1500 points. 850, 1k, and 2k are also common. 2k doubles (1000 per player 2v2) is by far the most common setup with more than 2 players

maybe later, it's 2 am here. my colors don't really match my army but i didn't intend to do a uniform look.

And deploy them right into convenient Melta range.

I love 1000 points.

It's easier to organize 1250 though.
It's in the middle and tends to be appreciated from both skirmish lovers and standard tournaments players.

Lads, I'm going over to my buddy's place to help him learn the game after like 4 years of doing nothing with it. He's got Orks and has about 2 AobR's worth of dudes and 2 Deff Dreads. He doesn't even know how to make lists so I'm gonna whip up a practice one for him. Literally anything goes.

Since I'm lugging around my laptop and some other shit, i don't want to bring an actual army, so was thinking of just running a couple of unbound CSM units (just bring the bases and we counts-as). A 5-man Cyclopia Cabal with some bells n whistles and 5 spawn attached versus like.. 100 orks and a few walkers. That good enough? Might slap on MoN to make them a bit more survivable but I realized I don't really need to use Invis much since BS2..

Is it possible to play Vet IG lists, or do the Guard just need the raw bodycount to be successful?

Really, really want to get into them, but I'm a poorfag that can't afford blobs.

>500 seems a bit lacking
500 points sucks shit for some armies cause you can barely field your basic troops. I have to field under-strength Rubric troops to fit. I get like 15 bodies on the field at those points.