>They have a line for the J. Edgar as well, it's pretty good. Maultier production later on but it's more of an APC. The MUL has them with the Gabriel, Saladin, Condor, Pegasus, Maxim, Blizzard, Harasser, and Regulator but that last is contingent on the Trinity Alliance.
Which of these are actually solid designs? I seriously know less than nothing about this area of BattleTech and am not sure I'm a good judge of which are good and which are VROOMVROOM.
>Also I'd take the "all Heavies, all the time" line with a grain of salt. Having a line for a certain design doesn't mean it's being pumped out in huge numbers, or that they're deployed and surviving on a wide scale. Like, the Dracs have two Atlas factories and between them make five a year or so, but the Lyans have one Atlas factory and build more per year.
>Lighter machines are always more common by the fluff for everyone. FM: P says that they have a lot of Mediums, followed by Lights and then Heavies which seems a fairly standard distribution for the era.
Ok, I think I see what you're saying. What about something like this:
Scout:
Toro
Locust
Locust
Phoenix Hawk
Striker:
Talos
Toro
Marshall
Griffin
Line/Command:
Warhammer
Centurion
Mackie
Archer-6W
Tank Lance
1st Maniple
2x LRM Carrier
2nd Maniple
2x Rommel
3rd Maniple
2x hovertank TBD
It seems to fit with acceptable and expected Periphery forces (4 Lights, 5 Meds, 2 Heavies, 1 Assault), it still is pretty Taurian (given faction specific designs and the presence of one of the beloved trinity they have), and it also seems appropriately Periphery (Archer-6W, one of the Locusts is a RL variant).
>But, AU and if Lights and Mediums bore the shit out of you play what you want I guess. Just a thing to factor in.
Nah, the AU I'm working on is still pretty reasonable. It has only minor allowances for stuff I personally like (see: Toro/Talos and the like). Combat doctrine remains basically as it is in canon.