>Wizards of the Coast in charge of logical decision making
Carter Richardson
In almost every session, I leave a little bit of time that in one way or another incentives the PC's to RP in character to each other in bits of the session, i.e. if a player is on a solo stealth mission or something they're encouraged to talk during it, and might receive inspiration for it. or perhaps if they're at a campfire theres usually a allotted bit of time to chat with each other.
Oliver Sullivan
>Veeky Forums anons in charge of quality content
Jaxson Watson
None, practically all conversations between my players are OOC
I wish they at least tried
Liam Davis
So thinking of running Curse of Strahd, couple Q's:
Is it as deliciously dangerous as it seems to be?
How would you classify "occupants" for keeping vamps out or letting vamps in? Rightful residents? Current squatters? Anyone in the house at the time, guest or homeowner?
Know of any good music I can spoop my players with?
Jace Gomez
It's amazing how many people leave the "role play" out of RPGs, and it ends up getting substituted with table talk and snark.
I'm a long-time DM working with a new group of people who've played D&D for 10 years, and never once Played a Character.
Wyatt Howard
I've gotten them to role play with NPC's, the next step is to get them to role play against each other.
The old group I moved away from was roleplay heavy, there were a few sessions with no dice rolling whatsoever.
Carter Martin
>players start RPing whenever I have some downtime to do a little ad-hoc prep >if some players are off doing one thing that I'm focusing on in voice, they'll often start inter-party RP in the Roll20 chat so they're never bored >have consecutive sessions dedicated to RPing, interacting with NPCs, and solving problems without combat It feels so fantastic. I love my group.
Camden Sanchez
Tiny fluffy/feathery wind dragons are my favorite
Christian Reed
It's always great when players have that breakthrough where they realize their character can be more than a miniature/pawn/chit that is "doing stuff".
Alexander Price
since when are dwarves that short?
Landon Allen
don't worry about it, it's a shit post. Hill dwarves are a minimum of 3' 10" Gnomes max at 3' 7"
Jayden Cruz
Manlet detected!!! How can dwarves even compete!!!!??
Jose Diaz
Our party has a lot of PC interaction, especially since our resident half-orc fighter insists on maintaining his idiot personality despite his character having higher intelligence than the rest of the group whenever he does stuff
Lincoln Howard
just finished running the lvl 1-3 beginning section of that. knocked 1 play out with the first encounter, killed the other 3 with the third. its brutal.
Joseph Ortiz
My party has essentially been babysitting two Kobold clerics for two sessions.
I think they've both survived enough shit to get player character levels. However, I really don't want to make them DMPCs, especially since there's two of them.
Is the best way to avoid this to have them both just leave the party quickly?
Aiden Young
Just give them the stats of an Acolyte (MM appendix) and call it good. Maybe someday if they stay in the party they'll upgrade to Priest.
Jaxson Taylor
Does the player let the smarts shine through here and there?
Jack Powell
Have them be camp followers for the PCs.
They watch the horses when the PCs go into a dungeon. They help cook the dinner. That kind of thing. They can have acolyte/priest stats, but they will only come up if the PCs are attacked in their camp, or while traveling.
Oliver Baker
My setting is high-magic, so the PCs have floating motorcycles, not horses. This lead to the amusing visual of a Tiefling with leather armor riding a Harley through a forest, so I think it was worth it.
Then again, somebody needs to make sure the bikes don't get scratched.
Lincoln Allen
Nope, he plays him straight dumb 24/7 Although he did end up becoming a politian/ruler of the orc tribe whose leader we ambushed and killed. It's less a case of he has high intelligence and more of a case that his lowest roll is higher than our lowest roll
Levi Robinson
I have no experience with the adventure path, so I'm no help there.
To that end, certain selections from Midnight Syndicate, the soundtrack to the Resident Evil remake for the Gamecube, Resident Evil 4, 5, and 6, and parts of the Eternal Darkness: Sanity's Requiem soundtrack, would be good places to start.
The Scarlet Monastery and Scholomance tracks from World of Warcraft: Mists of Pandaria are also pretty ambient, and from that same game, Icecrown Citadel and Naxxramas, along with Tirisfal Glades, the Undercity, and Felwood are all pretty nice as well.
I'll search through my library and see if anything else comes up. There's also-
If you are looking for ambient sounds to go along with it.
Hope any of this helps.
Michael Torres
So have the NPCs be on the lookout to prevent thieves from taking their motorcycles.
They also let you have larger, more dramatic encounters with bandit groups that are still fair by CR rules, since you're adding a couple of low-level PCs to the PC side in some encounters.
Isaac Lopez
>Is it as deliciously dangerous as it seems to be? It can be fairly dangerous, especially if you play some of the things straight and brutal. They can come in contact with things resistant to nonmagical weapons before they get any, and in sizable portions, meaning martials are going to have a hard time cleaving shit down without getting wrecked.
>How would you classify "occupants" for keeping vamps out or letting vamps in? Rightful residents? Current squatters? Anyone in the house at the time, guest or homeowner? Occupants would likely be anyone in it at the time.
>Know of any good music I can spoop my players with? Darkest Dungeon's OST is all on Soundcloud. The Souls games (Demons' Souls, Dark Souls 1-3, and Bloodborne) all have great horror-themed sound tracks for ambiance, fights, and they even have a few pleasant, peaceful ones for towns and downtime.
Matthew Martin
I hope yours isn't as bad as ours.
Anime girl waifubait who acts crazy and stupid all the time even in fights, by neckbeard-kun.
David Jenkins
I am a first time GM soon, and I have trouble u understanding the DC. Do I just make it up? The book says I so, but what do I base it off of?
Also I don't understand why The health rules have to be so complex, or what hit die are.
Justin Kelly
It's mostly fine. He at worst plays his character sub-optimally rather than doing stuff that's group suicidal, and his dumb antics are always fun, although the rate he manages to be successful with his rolls for them is much to the chagrin of the DM.
There's one time his player rolled a 1 on a check to search the city which started a whole side quest of him getting kidnapped by a group of smugglers luring the dumber orcs/half-orcs of the city into labor camps
Jacob Walker
Check the DMG (pg. 238) for advice on setting DCs.
The rules for hit points aren't difficult. Hit dice are a resource used to heal on short rests, and that's all they're used for. Check PHB pg. 186 (Resting section) for pretty much all the rules covering them.
Luke Davis
Hit die are basically just the hit points you get each level, rolled separately as healing during downtime.
For DCs it's probably best to go by fives categorize them according to how impressive the task is. DC 10 is something anyone can commonly do, DC 30 is outstandingly epic feats. Scale along there and it should be fine.
But always remember if something is too easy or too hard, there shouldn't really be a roll.
Also, although skill checks aren't meant to crit fail or succeed, I like to add a little something extra when it swings hard either direction if the situation merits it.
Gabriel Jackson
Thank you senors
Gabriel White
As I recall they recomend that the DC should be; For an very easy task - DC should be 5 For an easy one - 10 For a average task - 15 A hard task- 20 A very hard task - 25 Near imposible task - 30
Just ask yourself what the task they are doing fits in to.
Brandon Parker
Post your character sheets and describe your character in a sentence, I'm curious.
Brayden Bailey
As a new player I find it much easier to RP with NPCs than with other people in my group. I think it's because our DM is more comfortable and willing to commit to RP than the other people in the group, since they're new too. There's a certain vulnerability in RPing, especially to people when you're not sure if they're taking RP/the game as seriously as you are. And I love joking around and not really taking it super seriously, but there's definitely that subtle barrier to RP which manifests itself in that.
Matthew Lopez
Well put. Players know that (a good) DM is fully committed to the seriousness of the game. And newbies are certainly more comfortable role playing against the DM's NPCs, particularly if the other players are fairly new to each other.
David Adams
I might do it in a while. But I can't right now.
Julian Gutierrez
Healer by trade travelling to find a new home for her family but has realized that she would much rather keep moving than settle down when she finds it. I use a paper sheet and I'm too lazy to take a photo.
Connor Torres
She lived her life as a cleric until the head priest came to her and gave her a secret book and was told to keep it safe from everyone, including herself.
An oily black smoke rolls out of nowhere, obscuring sight and sound. It leaves a distasteful residue on everything within, and the scent is one of open sewers and putrefied flesh. Create 20 ft radius sphere of Darkness. Any creatures starting their turn within or entering the area must make constitution save or spend their action retching and reeling for that turn. Creatures that succeed their save are poisoned instead. They can attempt a new save when they start their turn outside of spell’s area to be rid of the poisoned condition. Creatures that fail their constitution save three times are incapacitated for the duration of the spell. Furthermore all sound within the sphere is blocked as per the spell Silence.
thoughts?
Owen Sullivan
It doesn't make sense that the once failing the save DON'T get poisond but the once how succeeds do. Otherwise I like it.
Parker Anderson
oh shit youre right. herp derp.
not sure if they should be poisoned no matter what or poisoned on a failed save..
Sebastian Gonzalez
Better to allow a save. Not like poisoning alone is all that consequential, anyway.
Alexander Garcia
Also, you should add that anything immune to poison or doesn't breathe should be immune to the spell.
Christopher Murphy
Except to the darkness, obviously.
Grayson Fisher
Guys I fucked up bad how do I break a contract with a demon help....pls....
John Davis
We'd need details on the deal and the setting. But generally, you could offer it a better deal, doing it some favor or procuring something of value to it.
Levi Miller
Is this better than Dungeon World for first time players? Dungeon world seems alright in theory, but upon actually reading the rules it seems too open ended, yet strict in the wrong places (bonds)
Daniel Rodriguez
please explain why a lawful good individual doesn't need to be a fucking goody two shoes, because people don't believe me when I say a crusader can be lawful good
I posted this in another thread too, but I think discussion is a good thing, so I'm posting it here too
Ian Thomas
The Pugilist from the DM's Guild got endorsed in the recent issue of Dragon+ so is added to the list. They also have a code (DMG001BFTU) to get the Battle for the Undercity adventure for free, but I think it is also in the mega.
Nolan Anderson
Best answer is that having an alignment doesn't mean you're the most extreme example of the alignment. Give the reasons you have for being good and lawful, and act accordingly.
updated the spell lists a bit and added a few more mysteries. Can someone provide feedback, possible broken spells or features, underpowered spells or features, or horrible typos I missed?
Jace Myers
Your formatting is exploded.
Angel Phillips
doesnt work on firefox, only works in chrome.
Easton Turner
Been playing in store for a few months now. It is deadly and dangerous and we've only survived some really stilted ecounters by means of being clever and lucky.
And then there was the time we were NOT clever in Valaki...
Luke Kelly
heres the pdf.
Jacob Walker
What exactly is in each issue of Dragon+, I'm stuck with a first gen Iphone 4 and I've never been able to successfully run the app and WoTC support at the time said I couldn't read it with a web browser.
Kayden Adams
My DM hasn't given us a plot. He's left little nudges and mysteries along our path, but has given us practically free reign on where we want to go and what we want to do. The party is setting the goals, and as far as we know, there's no BBEG yet.
In this regard, is he a good or bad DM?
Hudson Lewis
Are you enjoying yourselves? Same answer
Elijah Collins
Bonds are better than you think, lots of first time players freeze up when you ask them to think for themselves instead of picking an option from a list.
Asher Ortiz
I got this free from the DM's Guild with a promo code from the latest Dragon+ magazine.
There are also two adventures from the latest Acquisitions Inc PAX whatever event for free on the DM's guild, I'll post those too for anyone interested.
Noah Sanders
How Not to Host a Murder - murder mystery set in a wizard's mansion
Jonathan Cooper
I.S.T.A.R. Facilities - fix a Zhentarim training facility.
Kind of lame that so much stuff on the DM's Guild is set in the Forgotten Realms.
Jaxson Mitchell
Several builds I've been contemplating that I'd like guidance on:
Battlemage. Eldritch knight is obviously there to fill that niche, but I'd like them to take battle master's maneuvers to reflect their mastery of martial combat. So in the context that I want battle master is the only other way to take 2-3 levels of wizard?
Punch-Wizard. Same thing, but with unarmed/grappling as the prominent form of melee. Assume also, with battle mage, I'm more interested in the mystical/arcane magic stuff over icewalls and lightning bolts.
A gruff/tough/armored grappler. Obviously monks excel at unarmed combat, but I'm more thinking like a gruff brawler. Would a str-based monk just be the best way to go regardless? Like super strong, super dexterous, but not very wise or cunning; wearing armor and punching shit as hard as possible to make up for it. Human with the free feat makes it work by 12, and the three +1s to your STR mean you could secure at least 18 STR if you wanted to go with monk, but could it work at least as well any other way?
William Cox
*before Humans can make it work before 12; assuming you've got feats in the campaign.
Chase Reed
Several ways to do your first one, feel free to experiment.
For number two, sounds like you might want to look into a grapple-Bard build.
Third one sounds like a good Battlerager so you can pick up spiked armor.
Logan Gomez
> Battlerager Well, maybe, but more so I'm thinking like a stern, strong-silent-type of character, rather than an aggressive/angry lashing-out type of situation. Like, his shit's all skill-based, but instead of being quick and flippy he's like a rock that reacts/slams out slow but devastating blows.
Nathaniel Perez
There's no point in being a monk that wears armor, you just loose out on too much. You would literally have to homebrew to make that work.
I suggest either a barbarian or a battlemaster that leaves a hand free for grapples.
Xavier Sullivan
You can refluff the name and nature of the Barbarian's mechanics to suit your needs. You can be a stoic Barbarian if you want.
Nathaniel Torres
How would you guys create a swordsage in 5e? would it require a homebrew? I was thinking a warlock archetype and custom spell list. Would that work?
Juan Bell
What exactly do you want out of a "swordsage" character?
Juan Ortiz
>swordsage DEX-based battle master.
Kayden Wilson
Well, I really liked all the maneuvers they had. Being able to cast 'spells' as attacks was also a highlight of the class for me. After that, being partially monk-like because of no need for armor. I never got to prestige into the vampire shadowlord prestige class but that would be cool too.
Matthew Watson
Martial Arts is the only thing I'd miss really. I could probably get a DM to let me keep those by willingly forgoing Unarmored Movement or something, but I'd like to get as close to my intents as possible without having to houerule it.
Colton Morgan
bump for feedback
Chase Jenkins
Hey guys, what modules feature Never winter or the regions around it?
Xavier Brooks
>warcaster >allies run past you >use your reactions to cast healing/buff spells
Cameron Powell
Allies do not qualify as 'hostile creatures'.
Grayson Carter
Beat me to it.
Nathaniel Reed
They're probably hostile if the party is in combat.
But in all seriousness, I don't think that WotC considered the notion of casting buffs when they wrote this feat. Would /5eg/ DMs allow an amendment to the feat to permit casting on allies?
Liam Jones
A surprisingly intelligence Human Totem Barbarian raised by talking animals (Result of Wizardry) who is trying to raise an animal army, give them great intelligence and make his own kingdom.
Levi Flores
> allies provoke attacks of opportunity sure, of course
Mason Hall
Hostile means hostile to YOU.
Chase Williams
allies do not count as hostiles, nor do they provoke attacks of opportunity from you; ever.
Leo King
Play a shadow sorcerer and stop making edgy shadowninjaassassin character classes that aren't needed.
Brandon Rodriguez
even if you wanted to argue that 'hostile creatures' is transitive, your allies don't provoke attacks of opportunity from you
Thomas Parker
Isn't the concept of "Ally" and "Enemy" deliberately left completely undefined?
Elijah Cooper
Sounds like a "I want to do everything cool all at once" character mess. Just stick with 3.5 or something.
I have a Sword Monk in the game I am running, it really didn't take too much tinkering to create and isn't unbalanced. That's what a Swordsage is to me.
What you want is "Le Spell Slinging Swordsman" that apparently appeals to lots of people of a "certain age", given the sheer amount of character art for them online.
Christopher Bennett
DEX Eldrich Knight and use the SCAG Cantrips for most attacks?
Nolan Parker
A for effort, not really needed though. You could easily build that off of a warlock or sorcerer.
John James
Technically neither the text for Warcaster nor Opportunity Attack specifies to whom the creature must be hostile, just that the creature must be hostile.
Connor Russell
Sure, if you want to be obtuse about it, but in that case I'll force party members to make AoOs and hostile actions at your character.
After all, the are 'hostile creatures'!
Lucas Harris
Don't forget that level 20 Monks can initiate combat with a passing horse to get free ki points!
Levi Scott
0/10 apply yourself
Eli Johnson
No, it's left undefined because the entire book is written in second person; addressing the reader, meaning both "allies" and "enemies" both always refer to the reader's allies/enemies. Please work on your reading comprehension and stop reaching for loop holes.
Connor Ramirez
yeah, i think that would work. spell list kinda sucks though.
Yeah, pretty much. Its hella edgy i know. >.>
I feel like its difficult to get a gish character without going paladin sorcerer.
Joshua Stewart
Didn't 3.PF have the old keen vorpal scimitar with a bag of rats gimmick too? Every edition has been kind of stupid.
Jacob Wilson
What about a Bladesinger Wizard? You could take defensive spells, Touch Attacks and you would have fine AC while Blade Singing unarmored.
Lucas Green
>That player whom can't keep from roleplaying an antagonistic shitlord that has to be up in everybody's face about being anti-[everything]
Colton Lewis
Just do the battlemage thing for Wizard. SCAG I believe it's in.
Henry Hernandez
I tried that, neither really got the feel of it. Hard to make a stealthy mage. >inb4 invisibility herp derp
>arent needed why not? The class casts without somatic components on all spells and has a different kind of spell progression. surely thats different enough from the base classes to give it some merit.