EDH/Commander general

AMERICA edition

Old: RESOURCES

>Official Site: Contains deck building rules and the current ban list.
mtgcommander.net

>Deck List Site: You can search for decks that other people have made. Authors often have comments that explain their deck’s strategy and card choices.
tappedout.net

>Another resource for commander discussion; they have an entire forum dedicated to discussing decks. People often make primers, which go into detail about how they built and play their deck.
mtgsalvation.com/forums/the-game/commander-edh

>Statistically see what everyone else puts in their commander decks based on what is posted to the internet.
edhrec.com/

>Find out what lands you can add to your deck, sorted by category, based on a chosen Commander’s color identity.
manabasecrafter.com/

>CARD SEARCHING

>Official search site. Current for all sets.
gatherer.wizards.com/

>Unofficial, but has GOAT search interface
magiccards.info

Other urls found in this thread:

tappedout.net/mtg-decks/kazuul-test/
tappedout.net/mtg-decks/mushroom-madness-1/
tappedout.net/mtg-decks/mo-knows-overkill/
tappedout.net/mtg-decks/dakkon-blackblade-edh-4/
twitter.com/NSFWRedditVideo

magiccards.info hasn't updated in forever. What's up?

Building Alesha, any spicy stuff Edh rec doesn't know about?

Any thoughts on how fun it is to play it?

Should I build Arcum Dagsson artifact toolbox, or Daretti stax? I can only build one. I will be playing primarily multiplayer.

Agreed, voltron isn't particularly god strategy, nor is it interesting
Moat is probably the most expensive.
Best stax decks use Mangara, Hokori or most of all, Nahiri. Last one is the most efficient in my experience.
Some staples include Swords of X & Y, Jitte, Aven Mindcensor, Linvala, Lodestone Golem, Land Tax, Butterskull, Extraplanar Lens, Gauntlet of Power, and Humility, to name a few. I know that a lot of them are artifacts, but they're so goddamn good that every deck that lacks in one department can usually fix the issue with them more or less.

So I'm building a Ghave deck that's trying to avoid going infinite. Synergies that I can elect not to abuse are okay (like Cathars' Crusade), but I don't want the Ghave + Altar + One of five other pieces infinite engine there (or if I have it there, it's an emergency panic button, not the primary win con)

I'm thinking Fungus/Saproling heavy, using all of the reasonably-okay Thallids/Fungus creatures and Saproling stuff, as well as general token-enabling things like Doubling Season, Crusade, Intangible Virtue, etc.

On a scale of 1 to 10, how terrible of an idea is this? I don't need it to be the best deck at the table, I'd just like it to have a fighting chance.

Well, Ghave is a card that goes infinite with pretty much every card ever printed, so people mighy gang up on you, hard to say. Around here, everyone that has a Ghave deck runs it as basic tokens deck, I seem to be the only one that has just infinite combofest.
Tokens work pretty well, but for efficacy, don't just stick every mushroom and vegetable in there, as there's only couple good funghi, like Utopia Mycon and the Thallid that draws cards.
Ghave's an awesome card, and nice commander, but he has the stigma. I totally would love to play against that kind of deck.

I'm not worried about the gang-up, actually; I HAD a Ghave deck for a while (started with the precon) and it just kinda got unfocused into "general token nonsense" that didn't gel well, and I gutted it a while ago. The stigma (locally, at least) is a non-issue, I just want to avoid the combo-tastic because I don't enjoy it.

I don't know your playgroup, but I imagine you would have more fun playing Arcum. I think Arcum would give you more options for building other decks and making adjustments to your list.

arcum is so boring imo