Do you blindly do what the dice say, or do you cheat to get what you want?

Do you blindly do what the dice say, or do you cheat to get what you want?

I enjoy the spirit of the game like a (relatively) well-adjusted human being, and accept that chance may or may not go in my favor.

You're supposed to follow what the dice roll on. If you choose to ignore it, you might as well be reading your players a book.

For RPGs, dice can and eventually will be fudged for the sake of the story going smoothly and making sure everybody is having fun. That's something I think every player needs to accept.

They fuck right?

>an interactive smutty adventure
What do you think?

I dunno. Let's see what the dice say.

Just so long as it isn't to prevent party death. I mean, it's not a video game you don't have to force narrative scenes. But if you do, make it so that something happens to give the players a clear out several times and if they insist on fighting your big bad without being prepared then they die.

I personally prefer it be done where you inform them that it's a narrative scene and since you're a story wander running them on rails, have them instead roll at several points to determine how it goes.

Maybe they end up succeeding and giving the BBEG a debilitating wound, or they get a valuable clue, or save someone who can help them, or advance a side plot.

Maybe they Fuck up and receive a debilitating wound, or lose some gear, or break a weapon, or fail to save someone etc.

That way it feels more like they actually are playing a game and not listening to your fanfiction.

The rest of the game, let the dice fall as they may. I do like to give then a couple fate points or edge or something that they can use for really shitty rolls.

Rolled 5, 4 = 9 (2d6)

I only cheat if I feel that I've gotten very bad results repeatedly. For example, I will cheat when it comes to rolling health if I get multiple 1s in a row (which has happened a couple of times in my current campaign). I'm more accepting of fudging health rolls because I think rolling health is kind of shitty for that exact reason.

Let the dice fall where they may. (but cheating is fine occasionally)

got impatient and got blueballed for muh trouble

Fucking webcomics.

Rolling a die is a binding contract between myself and the gods of chance and fate. I'm requesting their advice on whatever topic is at hand and if I just shit on the answer they give me there'll be some bad luck falling on my head for certain.

Or maybe it's just a piece of plastic that has a roughly even chance of landing on any given side?
Do you genuinely believe in dice gods or do you think posting that makes you cool?

I'm just having a fucking giggle man chill out

>doubting the will of Lady Luck and her fickle sister, Miss Fortune
Better freeze the bad juju out of your dice before you roll them again, boy.

I don't get so autistically invested in my games that my feelings about them bleed over to making me do things in real life.

I can't help but think you know. Okay, she rolled a 6. Now she is naked now what, there is no point to the game anymore after the first roll.

1/10 horrible pacing would not play.

This game is that shitty novelty dice you pick up in sex shops or spencers gifts or whatever

I cheat to get what I want because I'll never get caught no matter what I can get away with it because I'm that good at it.

That's fucking retarded. Strip games only work if you're also doing other stupid shit and taking off your clothes is somewhat rare. Like Drinkopoly or having a full deck of cards, where all are about playing a simple game or taking a shot, except for two cards for which you have to remove your clothes.

This one is poorly thought out. I get that it's a party game, but why is there an option (strip off all your clothes) that makes half of the other options irrelevant?

Depending on the group, I'd replace three of the options with stupid dares or gay stuff.

...I don't think that strip games need to have well-thought out balanced rules in order to engage the core gameplay, user.

It's a strip GAME dude. There is no point playing a game if you roll 2 sixes and that eliminates two players in a single round. It's pointless to play it, why not just party naked or start fucking without any games.
Drinkopoly only has one strip naked field and ~10 cards where you have to discard clothing. Everything else is fun games or taking shots. So at the end of the game most will be in varying stages of nudity, everyone did or told some stupid, embarassing or dirty stuff, had fun with the silly challenges and is drunk or wasted. Which is precisely the point of drinking games. Get drunk and have fun.
With this one you go like a round or maybe two and everyone is completely naked, didn't do anything stupid and nobody got drunk. So why even bother with rolling the dice, just get everyone somewhat drunk and start undressing.

How Veeky Forums are drinking games anyway? We've got some great ones, might start a thread to get new ideas.

>implying books are bad

It's a porn comic, dude. It's not meant to be realistic, it's meant to get the characters naked so they can do sexy things. No one wants to read ten pages of people playing Drinkopoly.

I roll in the open unless there's a reason not to(like stealth vs perception, bluff vs sense motive, things like that). I find that this makes for a more compelling game.

Kill yourself

...

Post damnit

sauce?

it's in the op

>no one wants to read ten pages of plot before people get down to business

Yep. I'm hoping someone dies next session. They need character creation practice.