>General Rules This is NOT /tesg/ minus waifus, so behave properly. No waifus or husbandos except for Master Neloth. Keep the MK/Lady N related squabbling to a minimum.
Somewhat in theme with the edition, share your knowledge of Tamriellic cuisine, even if it's a small tidbit mentioned by an NPC or in a book.
Red Kitchen Reader is an obvious one. A Dance in Fire mentions Jagga and Rotmeth, Bosmeri alcoholic drinks made with fermented pig milk and fermented meat juices, respectively.
Jayden Hughes
Nordic Ale (The Brand, not every ale from Skyrim) is illegal in most places in the empire, very dangerous, and gives the impression that your tounge, throat, and stomach are all on fire.
Benjamin Martinez
...
Andrew Bennett
what do they do to flin to eliminate the bad side effects, its like getting drunk with no hangover.
James Murphy
It's just Maptools, a virtual tabletop software. We were using it to play Scrollhammer, which is a tabletop wargame based off TES. Ended up being an annihilation match between a Dunmeri army and a Khajiiti army.
Joshua Thompson
Province: Cyrodiil's worldbuilding is so fucking based.
Carter Jenkins
>Scrollhammer I've been on-and-off working on a Dark Elf WHFB/AoS army designed to look like Dunmer, should I look into this?
Logan Flores
>not changing the names of real world alcohols >kirsch is the german word for cherry >calvados is a place in france
Cooper Ramirez
>Bretons
Levi Richardson
keeping the same name for things named after real locations in fantasy is still in poor taste imho
Agreed, but there's precedent in the series and it's pretty well disguised imo
Joshua Evans
www.nexusmods.com/skyrim/mods/50995/?
Might as well post this again, new UMSO is up, with the old versions' bugs fixed(it's likely there will be new ones). It's a requiem-style redo of the game that keeps things as vanilla as possible, think the Skyrim equivalent of Oscuro's Oblivion Overhaul.
How is Scrollhammer doing right now? I really should get working on it again, lots of armies probably need codexes.
Is the current system satisfactory, or would it be better to switch over to using Age of Sigmar as the core rules?
Hudson Johnson
>>How is Scrollhammer doing right now? That's probably a better question for Duke.
>Is the current system satisfactory, or would it be better to switch over to using Age of Sigmar as the core rules? Again, that isn't in any regard up to me, but I don't see any reason for that. The current core system seems fine to me, based of my admittedly limited playtime. As someone who hasn't had a lot of prior wargame experience (always been more into rpgs), I quite liked it.
Ryan Fisher
It's me btw, forgot my trip.
I played it too when Duke first wrote it up, and enjoyed it a lot.
I'll look it over and see what's new.
Nicholas Moore
Sweet, I'll check it out. Thanks for the link and pdf
Zachary Sanders
fuck it, I'm in
Evan Rodriguez
Could you not?
Cameron Murphy
Do tripcodes trigger you?
Juan Adams
Sload caused Thrassian Plague to overload the Dreamsleeve with souls of the dead and drown the whole Tamriel in Memery so they can successfully colonize it. This is now canon.
Ryder Morris
Sload are pretty much the Tamriel version of planned parenthood, they literally kill their larva and sell their guts as soap
Nathaniel Myers
Sloads' lack of morality and overall outlook on life make them one of my favorite Elder Scrolls races. They are all about planning and efficiency and I can appreciate that.
Jordan Nguyen
Oh shit, I forgot to check the previous thread; hopefully someone will be kind enough to repeat themselves if my questions was answered:
I will be playing an alchemist in UESRPG and I was wondering if I need alchemist tools because in the book the only things I found for making potions was vials and ingredients. So do I not need mortar etc? Because I didn't find them in the items section, looked through all the tables.
Any help would be appreciated
Elijah Wright
Alchemy in UESRPG is super abstracted right now, with the most obvious example being ingredients. This is another example of that trend. If I were you, I'd shell out for some "Craft Tools" and just say that those are your alembic etc.
Jason Walker
>super abstracted
Are you saying there are no rules for individual ingredients yet? I assume a competent GM would make sure the players know that nirnroots, fire salts and whatever else are not interchangeable and if they try to make a potion with weird stuff then weird stuff will happen.
Jayden Sanders
Really? That sounds cool. Where did you find this? From dialogue in Morrowind, Muck is in fact a food. I imagine it's pretty good for fiber. Trauma Root tea is a thing, and is evidently very relaxing. Slaughter fish scales are a nice and crunchy snack when prepared properly. Ash salts can be used in cooking. Ash yams are very acrid unless cooked right. Kwama eggs are eaten all over, and due to how large they are and how long they last, they're probably the protein equivalent of Hardtack. Or Jerky, considering that's the real life equivalent. Scrib jelly is very acrid and only eaten by locals the same way old Norwegian men might eat Lutefisk. The alchemical properties of certain ingredients is hinted in dialogue normally.
Levi Torres
Hm, thanks, might do Yeah no, there is just "ingredients" and they have a magicka pool. The more expensive the ingredients are, the more magicka they will have. I can kinda understand why they made it that way, since actually making a list of all the ingredients and what they do would be unmeasurable levels of autism no sane player would delve into. But it's very weird that there are no "tools" needed for making potions
William Robinson
>Muck is in fact a food
Elves, everyone. Literally eating muck from the fetid bottoms of swamps.
Ayden Cox
>not eating shit from giant land sponges Pleb.
Parker White
As a nordaboo, I gotta give dunmer credit for managing to survive on Vvardenfell.
Brandon Reyes
It comes from Mucksponges, actually, and are farmed regularly and not only used for food, but also used in folk remedies to cure diseases.
Where as Nords just eat cabbage and have to shell out 300 septims to cure their diseases if they don't live next door to a temple.
Mason Fisher
Nords don't have to worry about Blight tho.
Nolan Rodriguez
Have you ever dealt with chronic constipation?
Eating muck is a small price to pay for not having your asshole torn asunder daily.
Isaac Martinez
Neither do the Dunmer who live where Muck is farmed.
Also, that would be Scrib Jelly and Ash Salts.
Jaxon Bennett
From the Frostcrag Spire DLC in Oblivion.
Hell of a hangover.
Noah Morales
Excepr C-racers, rats and foragers spread the Blight everywhere anyway.
David Robinson
Sanguine would approve.
Brandon Gomez
Speaking of Dunmer farming, any chance of seeing House Dres? >Plantation and slave owning Dunmer aristocrats
Dunmer rednecks WHEN
Jonathan Howard
>How is Scrollhammer doing right now? Not 100% dead anymore, but more than a few parts of the book need to be rewritten and reordered. Going to release an update later today most likely.
>I really should get working on it again, lots of armies probably need codexes. Not as many as you might think, but it's missing some fluff text for Bosmer units, and some of the more esoteric armies could be represented.
>Is the current system satisfactory Improving slowly. Been fun to use so far.
Isaac Davis
> This is a thing
Austin Flores
Dunmer Rednecks already. Go to any rural area.
David Gray
>A poison plant, a daedra heart, a tomato and a herb makes for an excellent potion
Benjamin Perez
Would you like any sort of help?
Gavin Martin
>ESO Maybe, but hopefully not.
Caleb Cooper
Kwama cuttle is a wax-like substance from kwama foragers, it's dunmer equivalent of cheese
Luke Adams
Writing fluff text for units that are missing it, or rewriting some of the fluff text that reads strangely would be pretty helpful. Or brainstorming what units might be in missing armies, and what units might be currently missing. Pointing out units that should be stronger or weaker relative to others. Biggest help would be playtesting.
My main goal with Scrollhammer is to keep the number of unique rules for armies low (but have as many global special characteristics as needed), keep it simple and small scale. Units like Ash Vampires or Dragon Priests should probably be solo-model armies and get their own special scenarios and maps. Those would be over 100 points and have a bunch more special stuff.
Owen Wood
I have two questions. First, how and when did Cyrodiil gain this area from the Black Marsh and Elseweyr? Second, is there a definite map of what land the Bosmer consider part of the green pact, and thus unaccessible for Imperial colonization?
I dream of an era where Cyrodiil swallows everything southwards.
Caleb King
AFAIK it's only Bosmer that have to honor the green pact, so they actually let non-bosmer cut down their trees for buildings and bows.
Levi Robinson
>"Lorkhan is Akatosh, the Dragon God of Time is the Missing God of Change." - Kirkbride I still don't get this. When exactly did they become the same being? None of the flow charts clear that up.
Lucas Mitchell
>Elsweyr's overall territory, however, has not increased, due to a border arrangement which was not in that nation's favor. In the east, the long disputed border with the Cyrodilic County Leyawiin was recently resolved in Cyrodiil's favor, after an agreement between the current Mane and the Count of Leyawiin. No idea about the eastern Trans-Niben.
Jordan Brown
>First, how and when did Cyrodiil gain this area from the Black Marsh and Elseweyr? The Trans-Niben was stolen from it's rightful Khajiiti masters, likely sometime in the early fifth century of the third era.
>Second, is there a definite map of what land the Bosmer consider part of the green pact, and thus unaccessible for Imperial colonization? The entirety of Valenwood. The Imperials have attempted colonisation regardless.
>I dream of an era where Cyrodiil swallows everything southwards. Back off, Cyrod scum.
No, the Bosmer get pretty livid about Khajiiti logging in Valenwood. Which is probably why the Mane lives in a palace complex made of the finest Valenwood Oak.
I think the entirety of the Trans-Niben was under loose Khajiiti control, possibly during/following the Simulacrum.
Jordan Davis
At this point, reaching to make TES lore more convoluted is masturbatory.
Grayson Baker
Hey Duke! I still have the Falmer codex from a couple years ago, I can update it for the new rules if you'd like.
How close are the core rules to being ready? We should get those working before releasing codexes for artifacts, individual factions, etc. Want to do some rules testing sometime this week?
Brandon Torres
Trans-Niben, you say?
Chase Walker
Can't find his dialogue on the UESP, what does this guy have to say about the Trans-Niben?
Carter Turner
>likely sometime in the early fifth century of the third era It was certainly after the events of Morrowind.
Carson Kelly
Must st have happened in those few years between the games then.
Evan Wilson
>not getting the joke
Angel Williams
>Back off, Cyrod scum. Not nescecarily, I just like imperialism and borders shifting.
Jose Harris
Yeah, probably at the same time Sutch got CHIMmed out of existence.
Carson Morales
-
Ethan Thomas
If I wanted to make a "Mage Slayer" what race would be the way to go?
Breton with the Atronarch sign?
Xavier Mitchell
Definitely.
Kevin Williams
Leyawiin has been a extant human settlement since at least the time of Alessia's rebellion in the early first era. I don't believe the Blackwood was ever really a part of Argonia.
Jason Ortiz
spoonfeed me
Jeremiah Nguyen
He's a Nibenese man wearing women's clothing.
S/he's a Trans-Niben, you mong.
Luis Hill
looks pretty manly to me
Nicholas Stewart
Well the games themselves support it subtly so it's not just Kirk talking shit.
Daniel James
Ello. Core rules are pretty close to being ready. At this point it's mostly me just finding out where things are too vague and adding in rules for that. Should also be restructured at some point. Otherwise they're pretty much all there.
I've also got a copy of the codex (before it 404'd), but that's your baby. My main nitpickings with it are that I've been trying to remove redundancy wherever possible- unit special rules are mostly in the global special list, units tend to only get one or two alternate equipment options, armies for the most part should get access to the same spell list, etc. etc. I'll go through the old dex more slowly and see if there's anything else that jumps out we could go over if needed, since this is mostly going off memory.
Testing this week at some point would be neat.
Chase Williams
Yeah, it's supposed to be silly. The joke in-game is that it's a really see-through disguise.
You don't happen to butter bread with the wrong end of the knife, do you?
Connor Powell
Are you talking shit about manskirts?
Lincoln Wright
ESO is good now desu
John Roberts
I'd totally be up for playtesting, though time zone difference is a bit of an issue most days. Maybe I can rope some other Yuro into playing with me sometime.
Anyway, I had a thought about the rules. Currently, I don't think there's anything that prevents a mounted unit from going to ground. Which means that as things are now, a knight and his horse may jump out of the way of a an attack, throwing themselves prone. And get up again unharmed the next turn. Is that intentionally possible?
It's also possible for a Rawlith Khaj Dos to throw a unit prone, without this necessarily dismounting them. And the proper title for a martial arts master is Do.
Brayden Ramirez
I wish Imperials having purple eyes was still canon.
Carson Myers
I've never heard of this. What source?
John Gutierrez
Morrowind. One or two of the faces have purple eyes. And it doesn't really look like an error as much as something intentional.
David Foster
I was under the impression that the Tran-Nibben was a part of the Aylied Empire (given the prescence of ancient Mer Ruins near Leyawiin.)
So It's likely that the Entire region was never really ruled by either the Argonians or Khajiit. It's likely that the Human Rebels simply took up ownership of the region once the Aylieds had been routed.
James Myers
>armies for the most part should get access to the same spell list
I think not doing that way is a good way to differentiate factions. In the lore, different factions use different styles of magic anyway.
It's definitely not meant to be included in the rulebook, though, it's meant as a longer "complex rules" variant: I could make a simplified version for the core rulebook with all the extra options removed too.
Brody Campbell
Codus looks like he's about to say some deep shit in that pic.
Ian Bennett
Have any better pictures of this?
Carson Rodriguez
That just looks like dark blue to me. You sure your monitor's not off color-wise?
Asher Bell
Seems more like brown than blue to me. I could see purple before blue from that image
new things: > grammatical corrections > 1-2 new boons/flaws > re-balanced some set boons/flaws > added first draft of Suthay/Ohmes rules for Khajiit
Still looking for more suggestions for Boons/Flaws, as well as any other ideas.
Ryan Wilson
Did somebody say food?
Brayden Reed
>I think not doing that way is a good way to differentiate factions. No, I agree completely, but there's only so many variations of 'Throw fire at someone' that there needs to be. Something that bothered me back in Scrollhammer 1E was how every army had a very similar spell list, with different names, but most of them had the same effect.
Something wherein an army uses the same spell list, but then also have a few unique spells to choose from just for them would be neat. That'd also get rid of most the baggage of a thousand spells doing the same thing.
A lot of that does depend on how large of an addition an army book is, though. A more in depth stand-alone bit on an army would make sense to have some more stuff.
Liam Ramirez
obligatory old meme.
Nolan Myers
Oh shit, it's dem honey nut treats.
I love dem honey nut treats.
Charles Jones
>Apple cinnamon oatmeal & a slice of toast.
Nailed it.
Isaac Phillips
>Currently, I don't think there's anything that prevents a mounted unit from going to ground. Which means that as things are now, a knight and his horse may jump out of the way of a an attack, throwing themselves prone. And get up again unharmed the next turn. Is that intentionally possible? Not intentionally possible, I'll fix that and the throwing thing.
I could also maybe run a game earlier in the day, if that'd help. But finding more people would be best.
Sebastian Hernandez
>Toast
>Not half a loaf of bread
Step it up Elf
Cameron Flores
That's apple cabbage stew, but the honey nut treat contains oats.
I understand, I love oatmeal as much as you do user. Yeah, I always loved the idea. It's like something out of a lifestyle magazine. I hope they do more of that in the next games, especially if they do Highrock or Summerset.
Also, hear's something even more mouthwatering.
Jose Hughes
>Elsweyr Fondue >Cheese >Moonsugar It must be the best food for dem Khadjeets
Juan Barnes
I donno, I think chocolate fondue would be even better, but cheese does sound good.
Either way, I like to imagine a Khajiit merchant sitting their guest down on cushions to discuss business over some fondue. Super comfy.
Brayden Bailey
Actually the more I think about it, fondue is a terrible food to eat if your face and body are covered in fur.