>Robutt cannot remember what race he actually was anymore. >Maybe he was a Volucer? >Yes let's go with that, Volucer
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Robutt [Volucer] HP: 6/6 Str: 2 Dex: 3 Act: 3 Mov: 4 Aff: 1 [Chiroptera] [T] to apply flight to self [Whirlwind] [2A] DEX x ACT attacks divided between all adjacent enemies [Pinion Strike] [A] Deal DEX damage to target in STR range Equipment: -H1: Poker [Dmg; 2+DEX, Rng; STR Melee, Rapid, Puncture (DEX)] -H2: Poker [Dmg; 2+DEX, Rng; STR Melee, Rapid, Puncture (DEX)] -Belt (2 Inventory Space -4x Knives [Dmg; DEX, Rng; STR, Melee, Quick, Rapid]
James Perez
"A1 is the bold, savory sauce that makes any food better. With the subtle grace of an experienced masseuse, he swopps from the shadows and caresses your tongue with mouth-watering flavor!"
[A1] [Steak Sauce] [Bold Adept] HP: 5/5 Str: 3 Dex: 2 Act: 3 Mov: 3 Aff: 2 [Flying Knee][A] STR+MOV Dmg Strike [Terra Skin][A] AFF to HP and Armor; [T] STR Dmg Strike [Skulk][2A] Cloak; [P] Hang from Structure or Wall Equipment: -Katar [Dmg:1+3, Rng: Melee, Traits Rapid, Strike] -Katar [Dmg:1+3, Rng: Melee, Traits Rapid, Strike] -Belt: Poor
Andrew Baker
Checks out. Welcome back hero. [AB0] [Bo] [B.Adept]
Good adventuring golem, your return is most welcome! [G1] [Nid] [Golem]
Strange. Maybe some form of trickery is afoot? Welcome back anyway. [V1] [Robutt] [Volucer]
I'm going to be using this format to showcase who is playing and their status before and after any runs or quests. If a character gains a skill or has something else develop, it'll show up somewhere in their box.
For now though, first run incoming within the next hour or two.
Elijah Lee
Some more clarity because holy crap my eyes.
Charles Cook
Bevy, the golem with the projected face and rabbit ear antennae, calls the group to the foyer.
"Clean the pests out of the basement, you'll get a reward. Reward for recovering furniture. Reward to seek and destroy whoever is the Blunder leader. Keep anything else you find. Smith might have something to do if none of this interests any of you."
>If venturing into the basement, treat your turn as if starting from where Bevy resides. >If you wish to make inquiries with the Smith it will take a whole turn to do so.
[Action!]
Jose Harris
"Let me go talk to the smith about additional opportunities. I'll come back with good news!" Bo says, as he dashes off to go talk. with his superior adept speed, this shouldn't take him that long. >Go inquire with the smith
You're under a chandelier if you didn't notice. Also a ceiling.
Caleb Parker
>override >move 2R >jump 1U1R
Nolan Clark
Those who approach Smith are met with the sight of a golden helmet poking out from a poncho. His hands are clad in golden gauntlets encrusted with precious stones, and he waves to the band.
"Oh splendid! Feel free to browse the shop to your own discretion. If you're here for work offers, I'm currently requesting labor to repair damages caused by the recent blunder infestation. Oh, thank you kind hero for that. It is so pleasant to sleep by the hearth each night."
"For the work itself, I would either need supplies to make the repairs or if any of you know how to Repair then you could perform the task yourself. I would offer to allow renting of my Smithy Fists, but feel parting from them once again would be a mistake on my part. If any of you would like to learn how to Repair, just find yourself a proper Hammer and bring it to me. I do also sell them myself for 50 zeni each. (Can't be putting myself out of business you know) Oh or you could pick up a Jimmy for a mere 5 zeni to help dismantle items for those resources I require. Otherwise, while undertaking this quest I'll repair your equipment for free."
"Ah, I sell my helmets for 15 zeni without adornments, 25 zeni with adornments. Just pick your style and I'll have one crafted within a mere moment. I can also craft Gauntlets, but am lacking the materials for those. I just need some fabrics, and given how easy they are to work with I'll perform the craft in trade for the supplies. 5 Scrap Fabrics, 3 Clean Fabrics, or 1 Tough Leather will be enough for a gauntlet which provides protection. If you can find or bring any Metal resources I will either buy those off of you based on quality or will add it to the Armour you wish to have crafted for free."
>Make sure to mark down the quest name: [Fortify!] if helping the Smith. >Make sure to mark down the quest name: [Error Purge] if helping out Bevy. >You can attempt to do both simultaneously.
[Action!]
Cooper Miller
"I see no reason we can't do both. BO'S BRIGADE, ONWARD TO GLORY!"
>Buy Jimmy (152 zeni left) >CHARGE! BACK TO THE ENTRANCE! move 6 Left, 3 more left if buying wasn't an action
Juan Bailey
Clarity edits. [A1] Steak Sauce's shadow has also been darkened to better self-locate.
Christian Richardson
"Steak Sauce seeps into every nook and crack, for delicious flavor throughout the whole meal!"
Move as if you were starting where Bevy currently sits.
Jack Fisher
Almost walked right into a huge mess. Good thing nobody's been loud upstairs or the party would have been in quite a mess.
>[Sneak Action] Move at half speed (rounded up) to avoid catching the attention of enemies. Enemies cannot perceive the character unless they end the turn within Line of Sight. Dropping into the same space or next to an enemy does not automatically alert them. Fails if enemy is in Overwatch.
Michael Ross
Phase ends between 8~12 hours from this post.
Joshua Brown
>-sneak >move 2R >Bite and engulf the sleeping Blunder
Given that this is side-scrolling and not top-down, the directions are Left, Right, Up, and Down. That and you're currently up against a wall already. You can >Jump UL to get on top of it and then proceed to the Left more, or if you really want to make a hole in that wall you would need to attack it.
Brody Ward
My Bad >Jump UL >Move 2L
Alexander Bell
Remember that as a Golem you have three actions to employ. Try not to miss out on your potential.
Easton Richardson
>Move 1D1R (Apologies, i didn't realize that i had three)
Given how close this was to being posted before [Dungeon!] these actions will be shown at the end of the current phase. Pretty much assume a 5 minute leway time for things like this.
Ayden Richardson
It's a bit early to give the birds and the bees speech, but it isn't too early to inform on where crystals come from.
Also Steak Sauce puts one blunder to sleep, permanently.
[Action!]
Caleb Mitchell
Bo responds to other adepts doing cool things like an underdog being told he won't win the boxing title; by showing everybody how rad HE is.
>Parkour move 3l, let gravity drop you 3 down. >FLYING KNEE! (6 mov +3 str + 2 same space + 1 helmet) = 12 dmg >tap rapid on nail, shift from a knee to a strike to the face (3 str + 3 wpn + 2 same space + 1 helmet) 9 dmg >Say cool phrase, like "Sorry for 'dropping in' unannounced." >Tooth+Nail defense up to the right.
>Jump 2L >-Tap Terra Skin for +3 Earth Strike Dmg >Attack Jobber D with Katar! (1+3+3e+2 = 9(3e) Dmg) >-Tap Rapid for follow-up attack on Jobber D! (1+3+3e+2 = 9(3e) Dmg) >Jump into Maw's space 1UR 1R >-Face L
"Marvelous teamwork and tactics, if I do say so myself."
[Dungeon!]
Cameron Watson
The sensation, the flavour! Why, Maw feels their gullet rumble straight into their brain while images of the entire race spring into their mind! Unfortunately... it looks like their Skill is far from preferable.
>Aquire Basic Skill [Blunder]? >Y/N?
Jayden Rogers
Robutt hears the sound of running water from the other side of the wall. Meanwhile some of the blunders have a plan, and one sheds a single tear.
Why? Anyone would cry at least a little if their nice dream was interrupted for this nightmare. Blunders are people too. (Note: Blunders are not people, they're dangerous if left alone, and take pleasure in destroying elemental structures!)
[Action!]
Austin Morales
"JUSTICE RAINS FROM ABOVE!" >Move 1 R then drop >Use [Rocket Jump] to move 1 R into the Elite Blunder once I landed >-tap to apply [Juggernaut] to [Rocket Jump]
"Well well, you think you can box in a masterful adept? Let me show you how wrong you aren't! I mean, are!"
>Wave hi back to the blunder on the ledge >Attack blunder 3r: Tooth (reach 3) (3+3+1 dmg), tap pull, pull back two. >Follow up: Quick Nail attack (3+3+1.) >Repeat above two steps for second action with the other blunder on that space. > Action 3: Snag the overwatching guy with Tooth (3+3+1), don't bother trying to pull him back, just (hopefully) leave a pile of Blunder Corpses on his space
>Move 1R and Drop >Move 1L and Drop >Attack the Blunder [Jobber] [G2] [Sacataro] [Golem] HP: 7/7 Str: 4 Dex: 1 Act: 3 Mov: 2 Aff: 2 [Big Impact] [Ablative Barrier] [Seismic Anchor] -Foerazor [Dmg:8 (4+Str) Melee: Bleed, Cleave] -Belt: Nothing
Aaron Bennett
>Move Down >Open up that door below me >Overwatch stabs for hostile mans behind it.
[V1] [Robutt] [Volucer] HP: 6/6 Str: 2 Dex: 3 Act: 3 Mov: 4 Aff: 1 [Chiroptera] [T] to apply flight to self [Whirlwind] [2A] DEX x ACT attacks divided between all adjacent enemies [Pinion Strike] [A] Deal DEX damage to target in STR range Equipment: -H1: Poker [Dmg; 2+DEX, Rng; STR Melee, Rapid, Puncture (DEX)] -H2: Poker [Dmg; 2+DEX, Rng; STR Melee, Rapid, Puncture (DEX)] -Belt (2 Inventory Space -4x Knives [Dmg; DEX, Rng; STR, Melee, Quick, Rapid]
Oliver Bailey
As a quick shorthand: Yellow numbers will be damage dealt to enemies or npc's. White numbers will be damage dealt to players.
Otherwise, Robutt breaks in on some bathing creature! (Scandalous!) Nid deals with a pretty big problem, and makes a splendid introduction to the royal court of blunders. Look, even gave them a present! (Nice) Bo makes a friend, and doesn't have the heart to be able to attack someone they've befriended. After all, what hero would do such a thing? (The answer is no hero would do such a thing.)
>Destroyed Plant Structure The crystals have been harvested, but the structure still gives a pulse of life. Means there's other elemental structures nearby, or at least some sort of elemental is in the area.
[Dungeon!]
Jordan Flores
The blunder master addresses Nid. "Metal man! Not harm us. Us not harm you! Bury blue lizards? Bury moving rocks? Bury crazy metal man? Give rewards yes! Yes, give all rewards."
... I didn't follow any of that. >Quest offer: [Re:Quest]
>Group has acquired a Friendly! >Friendlies can be given commands by using a player Action, and those commands will take place during the [Dungeon!] phase.
>Friendly Blunder [Jobber] acquired! >Equipping a piece of Headwear will grant a boon, and make the blunder much less of a hazard to be around.
Tyler James
[Action!]
Caleb Watson
>Move 1r, 1d, 1r >"FRIEND, Follow my lead!" >Look around the area to see if I can figure out where some of these dark paths lead off to. >Put up yer defenses.
"...I WILL HAVE TO THINK ABOUT THIS FIRST." >-refuse the quest [Re:Quest] for now >Move 1 L and 1 R >-Pick up the blunder head when moving over it >Drop the blunder head onto the chest below >Move 1L 1D
"A moment of your time sir, have you seen any horrible monsters down here?"
>Quiz the creature on stuff >Quietly close the door when I am done.
[V1] [Robutt] [Volucer] HP: 6/6 Str: 2 Dex: 3 Act: 3 Mov: 4 Aff: 1 [Chiroptera] [T] to apply flight to self [Whirlwind] [2A] DEX x ACT attacks divided between all adjacent enemies [Pinion Strike] [A] Deal DEX damage to target in STR range Equipment: -H1: Poker [Dmg; 2+DEX, Rng; STR Melee, Rapid, Puncture (DEX)] -H2: Poker [Dmg; 2+DEX, Rng; STR Melee, Rapid, Puncture (DEX)] -Belt (2 Inventory Space -4x Knives [Dmg; DEX, Rng; STR, Melee, Quick, Rapid]
Jace Brooks
Sorry, That should be 2L
Parker Evans
Still a friendly. Unless you're breaking through the floor straight down.
Colton Baker
Updated action because i should stop posting past-midnight >Move 2R >Open Chest >-Loot everything that comes out pf the chest >Move 1R
Hudson Richardson
The trap door is opened, and reveals the strangest yet most radical blunder the group has seen as of yet.
Oh crap it's got a gun!
"Back away. Not get beamzie death," it says, motioning with it's gun hand for the party to leave the area. Might be it's home, might just be a poor encounter. "No want trouble."
>Actions to move past are interrupted.
Some crystals get stuck in Maw's teeth, and are now added to their inventory.
The blue reptilian turns around to look up at Robutt. "Yes! They are made of stone and skitter in the lowest portion of this dungeon. My tribe's weapons break upon their flesh, leading us defenseless to that scourge across the way. We don't have much to offer, but if you can either find us weapons, kill the stone creatures, or slay the blunders, we can give you one of our prized possessions in compensation? Each of them alone is worth a lot when seen in the market, but if you need something else my tribe can try our best with assistance."
>Quest offer [Kobold Blues]
[Dungeon!]
Jayden Anderson
Given the situation of just sort of clustering in front of a blunder willing to just let this intrusion slide, it's more than likely going to be an issue if any form of aggression is directed towards it. On the other hand, it's just one blunder. What could go wrong?
Blunder friendly takes to scouting the area. Huh, not that much to be found.