It is the 41st Millennium. For more than a hundred centuries the Galaxy has been beset by strife and torn by war. The Emperor, who had once dreamed of uniting the Galaxy under His banner, is long dead. Half of the Primarchs, his demigod sons turned against him, and in a climactic battle on Terra the Emperor was cast down. With his death, Terra was consumed by a Warpstorm and half the Imperium fell forever under the shadow of Chaos.
The Dark Imperium reigns in the ring of Segmentum Solar, where the watchful Eyes of the Warmaster consume the souls of the weak. A 1984 state of utter madness where groupthink doesn't even begin to describe things. The Warmaster's agents could be anywhere, and you can be sure they are watching you at all times. Dark foundries churn out metric gigatons of munitions for the Long War, Temples to the Gods of Chaos are found on every street and Daemons lurk in the shadows. Those who grow tired or too weak to work are never heard from again. Those who ask questions are never heard from again. Those who deviate, those who hesitate, all who are doubted even a hair, are never heard from again. Men who whisper dark rumors about the dark things that happen to those who are never heard from again, are never heard from again.
Surrounding the 'ordered' heartland of the Dark Imperium is the Chaos Marches, a screaming anarchy comprising hundreds of chaos warlord states. Some are ruled by Veterans of the Long War that still wear the colors of their legions, but most are ruled by warbands of outcasts, exiles and dissidents with their own ways. Some of these states may last for centures or millenia, while others rise and fall in a matter of years. The borders between them are constantly shifting as Warlords rise and fall. The citizens of this area live in permanent fear that the Angels of Hell may come from the skies to reap and enslave, to sacrifice and feast.
Falk knew not what crime the populace of Drügal 6 had committed, only that they had incurred the warmaster's wrath. Their commissar had led Falk's squad in prayer to the Four before the battle so that they may survive to bring glory to the Warmaster and sight to His eyes. Imperial Army soldiers were taught that the enemies of the Imperium were disorganized and disheveled, but their foes on that day wore uniforms and seemed to have the demeanor of professional soldiers. Falk had assumed they would be ill-equipped, but that was before half of his squad were wiped out by a burst from a heavy bolter emplacement as they tried to storm a dug in position. His faith in the Four and the Warmaster was bolstered when he saw meteors rocket to the surface from space and the commissar told him that his squad would be able to say that they had fought alongside the Warmaster's own angels.
The commissar was dead now, torn to shreds by the guns of the angels as he had strode out to meet them. With the angels was a mechanical monstrosity that roared with a fury that shook the earth and forced Falk to the ground, holding his ears and howling in pain. Falk watched as the support chimera was torn in half by the massive sword wielded by the metal monster, as the angels smote his squad with bolter-fire. Falk could not move as he was held in the cold metallic embrace of a massive power claw, his faith in the Four well and truly fled. The last thing Falk did was ask for an explanation for the angels' actions, and the last thing he felt was terror at the answer. "We are the angels of the true Emperor. This world has been returned to His light, and the chains of the Warmaster have been cast off. The punishment for treason is purgation." "Death to the false Imperium!"
Cameron Hill
Previous thread:
Adrian Russell
Also from last thread: 1/2
Captain Gaspar Armistead stood on the embarcation deck of the Executioner, flagship of the 46th expeditionary fleet, and personal vessel to Balthasar the Bloody. The Gloriana class ship floated elegantly in high orbit above the planet 46-8. 46 because of the fleet which discovered it, and 8 because it was the 8th world discovered by that fleet. Gaspar's men had taken to calling the planet Octarius, and now that the Remembrancers had heard it, the name was likely to stick. Gaspar himself stood on a gantry overlooking the rows of Thunderhawk dropships filling the deck. His armor was the deep red of wet blood. Speckles of dried blood, deliberately left uncleaned, made a camoflage pattern across the red plate. He wore no helm, instead favoring an eye-mounted auspex. Strong across the top of his power pack and over his shoulder was a long black cloak made of fine, dagger-sharp quills. On his equipment belt were two blades, one crimson, and one black. The crimson blade was a sawtoothed beast, three feet long and with a chainblade which could tear a man apart in seconds. The black sword was simple thing, its blade apparently of knapped flint, and its hilt of unpolished gold.
Logan Hill
2/2 Gaspar came to this gantry every time a ship launched, or near enough. He liked to marvel at the sheer audacity of it all. Their ship, and thousands of support vessels, had been parked above 46-8 for six years, and showed no signs of leaving. The planet below was an unending mountain range, with each peak climbing higher than the last. In the steep valleys between the mountains, however, lived billions of brutal Ork xenos, green monstrosities the size of an Astartes with an insane lust for war. In that way, Gaspar supposed, the Bloodhounds and the Orks were alike. Thunderbirds deployed down to the surface of the world in squadrons, dropping off companies of marines on their three week hunting expeditions. When they returned, they would bring back trophies of the hunt: Ork teeth strung along wires, weapons of the enemy, and even, if the marine were boastful enough, the decapitated heads of the foe. Gaspar had seen and liberated dozens of worlds which the foul greenskins had torn asunder, terrorizing the human populace for centuries. But here, on this crinkled ball of a world, the Bloodhounds hunted them for sport.
Tyler Long
Oh yeah, about Catachan. I had it written earlier in a pastebin that Saul Sheridan had the whole planet burned to ash with Phosphex, turning the toxic jungle deathworld into a toxic desert deathworld but with basically the same levels of badass potential deathworld recruits and monsters.
Michael Powell
>burned to ash with Phosphex within 2 years its back to where it started, now with fire immunity - thanks Sheridan.
Andrew Brown
3/4 i wrote more
The voxcasters lining the walls of the deck crackled to life, jostling Captain Gaspar out of his ruminations. The mechanical voices of a thousand speakers all spoke in unison, "A fleet has entered the system. All hands, all hands, a fleet has entered the system. Await orders as the fleet enters auspex range." The marines below stood in bemusement, unsure if they should continue boarding. The Captain, however, acted with knife-like certainty. "Disembark and muster on decks. Whether they are friend or foe, they will board us, and we must be prepared for it. Gear-check all chainswords and get your breacher shields." A holo-display on Gaspar's eyepiece informed him he was summoned to the bridge. "I am summoned to the Hunting Lodge, brothers, see to your orders."
Ryder Walker
4/4
The Captain climbed up the many passageways of the ship to it's command center, the Hunting Lodge. It was a massive circular chamber with a hololithic windowed dome, through which one could see the surface of 46-8. On the walls of the chamber were arrayed thousands of trophies of war. Rows of ork heads, monstrous talons of the megarachnids, and countless trophies of the myriad beasts of a thousand worlds. Arranged against the many taxedermied trophies hung the thousands of weapons taken from the many worlds who had surrendered before the might of Balthasar's Bloodhounds. In the center of the chamber stood six men, wearing power armor as Gaspar did. They were his brother captains of the Warpack, highest and greatest officers of the legion. One among them was absent, as Captain Blackburn was on expedition with his soldiers on the planet below. Each of Gaspar's brothers was armed as he was, with crimson chainsword and black flint blade.
Liam Walker
user wandering what exactly this is, looks cool as fuck
Jonathan Robinson
>loyalist marines screaming "Death to the false emperor!"
This setting rules.
Josiah Hill
Not true, Phosphex is worse for the enviroment than radiation or any other poison the Imperium has. It seeks out movement too, so it could get into every nook and cranny.
Gavin Bell
I thought it was just white phosphorous. I should really download a 30k book one of these days.
Jason Richardson
>fire and radiation immunity.
you're only making it stronger!
Jacob Perez
I mean, yeah. They basically just all became desert creatures. So instead of your Catachan devils hiding in the undergrowth, they're just under the shifting sands.
Phosphex has the capacity to burn without oxygen and with next to no fuel source. It is capable of burning underwater (being also able to set water alight) and can burn through solid rock, adamantium, and ceramite. Known as the 'living fire', 'crawling death' and 'ice-fire' due to its attraction to movement and sub-zero burning temperature, once unleashed the green cloud of Phosphex expands exponentially, burning everything in its path. The taint of Phosphex residue is far more enduring even than radiation from nuclear fallout, rendering any area exposed to its touch uninhabitable. During the Great Crusade, not even the Death Guard would use it in any but the most extreme circumstances, and even then only on the order of the Legion's most senior commanders.
Isaiah Robinson
Wouldn't it then just literally burn the entire planet up?
It needs no oxygen, and (almost) no fuel. So when does it stop? It burns everything so it would continue to burn until only it was left no?
Jacob Murphy
>They basically just all became desert creatures.
We already have Tallarn thanks.
Gabriel Morris
Tallarn only became a desert because the Iron Warriors virus bombed it during the Heresy. Which, I now realize, makes this whole Second Sons doing it thing kind of derivative. Though they do it for totally different reasons.
It goes out when the actual phosphex chemical is all burned away. It still lights regular stuff on fire, but that obviously will go out normally.
Juan Scott
>Wouldn't it then just literally burn the entire planet up? Yes. Like the Red Death virus bombs, it's a weapon designed to exterminate all life.
Josiah Torres
I mean, like the planet itself. As in where once was a planet, now there is no longer a planet.
Nathaniel Sanchez
Once the phosphex runs out there's no more fire.
Andrew Collins
Lexicanum implies that it needs carbon to burn.
Nathaniel Ward
No death for the weary souls of this blasted place. Not yet.
Blake Myers
slow thread is slow
Logan Jackson
Is this the Asura/Tiger Claws or whatever from last thread? Did you draw this yourself?
Camden Long
Naw, they're just a homebrew chapter I've been working on for a long while. I got that done in a drawthread a few months back. I have no artistic talent or skill.
Xavier Ortiz
we should get a drawfag in here
Aaron Ward
If you could ever find the guy who illustrated all the Hektort Heresy Primarchs that would be a massive boon for you.
Carson Reyes
Unyielding, unwavering, undying.
Blake Richardson
With the unpopular/controversial decision to make Catachan an ash wasteland might I suggest a failed exterminates of Catachan that turned it into Ash Hell for all of 3 months before it reverted back to Greenhouse Hell.
Maccragge could have been give the BURN ALL OFTHE THINGS treatment. Maccragge is no Arrakis. For added Dune influence have it house the biggest concentration of Navigator Houses in the eastern half of the galaxy.
Catachan is where the forces of the Dark Imperium got to make a name for themselves. If they can survive any real amount of time on the surface then they are hard as fuck and everyone knows it. They have to contend with the dinosaurs, ants, diseases, carnivorous trees, everything is poisonous or venomous or predatory, exploding toads, mutants, ancient feral tyrannid breeds, big flying things that carry off cows, spiders the size of cars, orkoids of every variation, ogyrn, psychic ogyrns, the most unlucky gene-stealer cults in the galaxy, ork gene-stealers (bug boyz) and worst of all the humans.
It's also suspected that the planet may have some sort of weak hive mind going on. Nothing ever proven.
The Catachan Shaman are also known to summon deamons. Unlike the forces of Chaos who lure and bribe and make deals with otherworldly things the Catachan psykers beat the shit out of the deamons with mind bullets until the thing learns who is wearing the pants in this relationship. Their attitude is that deamons should know their place and come when called.
This makes Catachans prized allies and mercenaries. Problem is that once they start fighting it becomes difficult to get them to stop.
When they see that you needed their help they see you as weak and they challenge you for the right to rule.
This has led to a number of interplanetary catachan empires. None lasting more than about 30 years at most. Lasting effects of catachan on an interstellar scale is the propagation of their Small Gods faith and the spread of Catachan genetic material.
Jaxon Thomas
I believe that Macragge has been renamed and is the capital of Imperiun Minorum.
Dylan Gonzalez
Any other famous planets in that part of space we could make into Arrakis?
Tellaran this time round is a walled garden and jewel of the Kor Protectorate.
Landon Perez
Does it have to be in the galactic east? Tallarn is in the Unyielding Vigil near the firewall. You could also just make your own planet.
Logan Brown
Regardless of whether or not it will actually be Catachan that is permanently a desert, it should have to be a planet that is similarly notable for it's life/verdant nature. In canon, Tallarn was a beautiful agri-world before the Iron Warriors destroyed it.
Though, I don't think I've actually heard anyone complaining about it being Catachan. In this thread or the last one.
Xavier Russell
In the last thread towards there was some disagreement on whether from at least 2 anons.
Jeremiah Stewart
Did we figure out which of the loyalist Legions was sent to bring Kor and his Legion back into line?
If it was a plot by the Warmaster, could it be possible that they ended up stationed toward the galactic east, to keep Anders hemmed in, meaning they had even further to trek when the Heresy took place?
Nolan Johnson
What do you mean? Kor didn't go renegade until after the Heresy, so nobody would be "sent" to take care of the Paladins. Before then he was just a pain in the ass.
Julian Green
Oh, really?
The timeline on the wiki has them going renegade prior to the Tournament. I guess that's in need of updating.
Logan Stewart
Yeah, we realized a little while ago that what I was saying and what I meant were completely different things. Anders is just has a little rebellious streak, and is always "busy" when the Emperor wants him to do something.
Gavin Wright
How the Crusaders travel the warp without the Astronomicon or chaos sorcerers to guide them?
Jack Gutierrez
Psychic lighthouses on various systems. They work in the same way as the golden throne in that you need to sacrifice psykers to them, but ships can't go nearly as far in one go.
Ethan Butler
I've been busy in the last few days but the wiki page for the Storm Hammers will get finished eventually.
Hudson Kelly
I'd make a page for the Scions myself but I'm terrible at formatting.
Jaxon Howard
By the way in case people wonder 'well what do the Storm Hammers DO in the setting today': you are right, that IS a good question as at times it seems like their empire is 'just there'. And you are entirely and utterly right to believe that!
They are there to crusade. They are there to wreck shit and try to retake the Imperium. I don't think they really need some higher purpose in the story since I feel they are evocative enough to be interesting (when they actually do get fleshed out and aren't reduced to 'those blue hammer dudes'). Its like asking why certain Space Marine chapters really exist in the canon lore: they exist because its cool. If we go, with the Imperium Asunder project, with the assumption of a certain status quo then the Storm Hammers fit right in. They are heroic. They are tragic. They, in fact, fucked up more than once and even lost their Primarch yet they keep fighting.
Just like the other Crusader States, they embody that potentially foolish and pointless dream of an Imperium the Emperor once had.
Elijah Richardson
Do the assassin temples still exist? Given that were created by Malcador I doubt they'd go over to the Warmaster after Terra.
Carter Rivera
Hey, been a busy past few days. What did I miss and what needs doing?
Also I need to finish that story.
Ryder Reed
VANTH wrote some stuff up for the Giant Slayers, now called the Negators. We had a discussion about a resurgent Eldar empire and whether Catachan got phosphexed or not.
Landon Brooks
I'm thinking that the Jade Empire keeps them well stocked, out of old bonds, but also because the Storm Hammers keep the pressure off. I'd assume so. Traitors probably have parallel institutions.
Aiden Thompson
Possible timeline for the Eldar Empire stuff:
Late M37 >Biel-Tan moves to defend various Exodite worlds scattered across several sectors of Segmentum Tempestus. They find themselves drawn into an arduous campaign that feels like putting out fires. Early M38 >Corsair Fleets begin to arrive in the beleaguered sectors in greater numbers, drawn by romantic notions of Biel-Tan's constant struggle. Late M38 >More and more Exodites begin to abandon their lifestyles, joining Biel-Tan in the hopes of defending their homes. The beginnings of industrial capacity sprout across the less conservative worlds. Early M39 >In an unprecedented move, Craftworld Mymeara declares its intent to assist Biel-Tan. It is soon followed by Craftworld Lugganath. Mid M39 >The first rumblings of a resurgent Eldar Empire begin to spread. >Corsairs arrive in greater numbers, and begin the first tentative trade agreements with the Webway Satellites. Late M39 >Stirred by the awakening of Idrias Stern, the Undying Scions launch a crusade across the Segmentum. They crash into the tenuous Eldar territories, resulting a drawn-out, bloody war. >Eventually, the crusade is driven back, but at great cost, Biel-Tan losing well over half its population. Incensed with rage and the swell of victory, Biel-Tan declares a resurgent Eldar Empire. >By now few traditional Exodites remain, their worlds having to advance in order to survive. Massive industrial projects spring up across the Eldar territories and, to make up for their losses, the newborn empire produces wraith constructs on a massive scale, ensuring that every fallen Eldar can fight for their people.
Christopher Gonzalez
Early M40 >Iyanden, Idharae, Iybraesil, Telennar and Mynathensar join the allied craftworlds. >A Corsair fleet of unprecedented size tears its fangs across the western edge of the Undying Vigil, wreaking a terrible vengeance. >As the Empire fights to secure its borders, Muirthandril, a Seer of Craftworld Mymeara, experiences a vision, and sets out with his fleet. Mid M40 >Muirthandril's expedition recovers an ancient Vaul Engine, known to humans as Blackstone Fortress. Spurred by further visions, the forces of the Empire move to secure various other such stations littered through the Orphus Sector of the Segmentum. >Muirthrandril is not alone in this prediction, and the Eldar find themselves once again faced with the forces of the Undying Vigil. The Orphic Wars begin over the seven Blackstone Fortresses abandoned throughout the sector. There are heroes on both sides - the Vigil will forever remember Brother Estram Yorick, Interred after acting as a lone vanguard to his Brothers, and to this day Hemlock ace Jhainen Khaine-Handed is celebrated for her achievements by the Eldar Empire. >Mynathensar is rendered inhospitable, and its survivors (the living and the enshrined) are evacuated before Autarch Vaeleryss sets the craftworld on a collision course with the nearby world of Provinus IX, annihilating the Vigil forces regrouping there and cracking the planet's mantle >The war concludes with six of the Fortresses in Eldar hands, but the seventh is destroyed in a daring boarding action by Idrias Stern, who fells Muirthandril in the process. The Farseer is saved by the timely intervention of a Solitaire, but much of his body is replaced with wraithbone prosthetics.
Andrew Gutierrez
Late M40 >The Vaul Engines are stationed on the eastern edge of the Empire. Together, they form a region of veiled space where conventional Warp travel is even more difficult. Without the seventh Fortress, however, there is a small gap in this net. >More and more advanced Commorrite technology begins to reach the Empire, many planets beginning to resemble the worlds of the old Empire >Prince Uriel pushes back Waaagh! Gnarlgut, which proceeds to smash into a sector where the Behemoth Guard are establishing a number of forward bases. Two enemies are dealt with in a single blow, but the Seers fear that Gnarlgut will return with an even greater horde. >A troupe of Harlequins deliver an unknown artifact of the Old Empire into the hands of Lugganath's Seer Council. There is much discussion, but none of it is public. >Farseer Muirthrandil's prosthesis begin to fail, and his spirit is interred in a wraithseer shell.
Lucas Jackson
Early M41 >Waaagh! Gnarlgut returns, savaging several systems before being turned away by a vast ghost legion of wraith constructs. >Many Corsairs begin establishing satellite abodes beyond the established borders of the Empire. They are bawdy and lawless by craftworlder standards, and continually draw the Empire into squabbles with minor powers. They also begin to employ a great many alien mercenaries. >The first forays into the use of automated, non wraith-guided constructs are made in secret, based on designs scrapped together in trade with various Webway States Mid M41 The raiding activities of a Corsair Princedom draw the Empire into yet another conflict with the Undying Vigil. The war quickly escalates, more Corsairs joining the fray, spurred by the ancestral bloodlust of the Eldar. >Wraithseer Muirthandril leads a considerable ghost legion to support the outlier Corsair territories, and once again faces Idrias Stern in battle, this time on an equal footing >The conflict is interrupted when a tendril of Hive Fleet Leviathan tears through the Tempestus. Both forces find themselves struggling to survive against an utterly alien foe, and ultimately withdraw to reinforce their own borders.
William Myers
...and that's all I've got so far.
Jeremiah Cox
I need to change my underwear. MOAR!
Jaxon Murphy
Bad ass. I imagine that the Jade Empire, being far away from Tempestus and wanting to hamper traitor expansion is supportive of Bel-Tain and the corsair, putting them in an awkward position when they come into conflict with the Undying Vigil.
Julian Sullivan
>I remember their names, the fallen. All of them. Not those interred in dreadnought sarcophagi, for they are not truly lost to us. I remember those torn from life entirely in one fell swoop by the arms of the Ork savage, the Traitorous slave, the Eldar witch. When a titan falls, I remember them too. Their names echo in my head when the Legion is called to war, a private litany of vengeance that steels the mind in preparation for battle.
-from the memoirs of Captain Venthros, senior councilor of the Faranin system.
Gabriel Bailey
Late M1 >Spread out by its initial contact with Idrias' and Muirthandil's forces, the Tyranid swarm continues to wreak havoc on isolated systems throughout the Segmentum. Considerable resources have to be diverted to keep the swarm from growing. >The ripples of a terrible premonition stir the minds of the Seer Council. They fear the worst. >A cadre of Warp Raiders attempt to plunder Lugganath for its artifacts. They make off with a number of rare items before being expelled, and brutally dismember the eldest of the craftworld's Seer Council, but the true object of their search, a wonder of the Black Library, is swapped for a replica. It explodes in Warpspace, shredding one of the Warp Raider vessels and hurling its crew to the mercies of the Immaterium. >A Chaos Cult is uprooted on the border world of Israbael. The planet is plunged into civil war, the traitors having even infiltrated its Seer Council and much of its warhost. Eventually, the planet is abandoned when the cultists re-purpose its Webway gates to draw their infernal masters from the Warp. The Empire scrabbles to investigate any and all possibilities of similar Chaos corruption. Many Corsair Princes face such accusations, and react with indignation. A secretive circle of Warlocks with previous ranger or Scorpion experience is formed to watch their realms from the shadows and strike down any hint of corruption.
Asher Richardson
uhh, that should read 'Late M41'
Chase Robinson
Early M2 >Jhainen Khaine-Handed, a hero thought killed in a controlled distort detonation, emerges from the Warp, initially believing herself gone for merely a year. She immediately sets out in her Hemlock fighter, pursuing some unknown cause. >Forces of the Extropian Collective are reported to be preying upon isolated worlds at the very edge of the Empire. Gathering a hundred Corsair Fleets, Prince Uriel hunts these vultures back to their own territories. He is joined by the forces of Duke Sliscus, and the two persecute a bloody campaign of revenge and/or enjoyment against the Collective's outer territories, withdrawing only when they are certain that the Extropians will reconsider their aggression. >As prior visions of doom begin to crystallize into a definite form, twin Farseers Sgathaich and Aoifea deliver a message to Commorragh through their Corsair intermediaries >Catastrophe strikes in the form of a Dark Crusade. The Forces of Chaos rampage through Segmentum Tempestus, the Crusader States amassing their full force to counter the wave of death. In the midst of the Crusade, forces belonging to the Silver Spears besiege the western worlds of the Empire. As the Dark Crusade is gradually driven back across the upper Tempestus, more and more Chaos Marines join their brothers in the assault. >Intent on carving through the Empire and securing further tracts of the Segmentum, the Undying Scions launch another attack from the galactic east. The Empire is caught between two vying forces, both intent on grinding it to dust and fighting for supremacy atop its ashes. Only minimal forces can be redirected from the galactic west, but Wraithseer Muirthrandil spearheads the counter-offensive, sensing the hand of his old foe Idrias.
Aiden Clark
That picture might be the coolest thing i've ever seen.
Josiah Hernandez
More Early M42 >While the warhosts mobilized to the west begin to push back the forces of Chaos, the Undying Scions tear through the satellite Corsair states in the east, the defense steadily losing ground. When it seems that the Scions will soon breach the Blackstone Array and penetrate deep into the heartlands of the Empire, the Eldar forces dig in, determined to hold the line, choosing to lay down their lives to grant their comrades in the west even a tiny morsel of time. Determined to inflict as much damage as possible upon the Scions, they take the conflict to new heights of brutality. >On the world of Ikarius II (Rhondgromryn to the Eldar), Muirthandil and Idrias meet once again, but again, their feud is interrupted. Stirred by Sgathaich and Aoifea's promise that Sarco Funerus would be present, a full compliment of Negators descend upon the world, the Giantslayer himself at their fore. A maelstrom of blood and carnage envelops the planet. >Eventually realizing that he has been tricked, Aodhán explodes into a furious rage, distraught at Sarco's absence, howling for his brother. His Legions rampage across the sector, battling Eldar and Astartes alike, until a tenuous alliance sees Idrias and Muirthrandil leading a vast host of venerable giants against the Warp-touched Primarch. Eventually overcome, a sullen Aodhán withdraws to his flagship, the Resolute Will, departing the sector. In a fit of spite, he tracks down Sgathaich and Aoifea in their personal vessel and returns to the Webway with them in tow, claiming them as payment for his services. >Both sides still licking their wounds, the Scions and Muirthrandil's forces retreat, leaving a decimated system in their wake. The Eldar still in fighting shape move to reinforce their comrades in the west, and the forces of Chaos are finally fought to a standstill. >Somewhere in the Webway, Eldrad Ulthran keks heartily.
Sebastian Roberts
God dammit I fucked up again.
That should be 'Early M42'.
William Ross
Haha is your keyboard sticky or something?
How do you guys feel about sniper dreadnoughts?
Austin Morales
Nah, I'm just a twat apparently.
I could get used to the idea of sniper dreadnoughts. The concept reminds me of those long-range dread patterns FW puts out.
Brandon Turner
Rifleman Dreads are a thing
Kevin Peterson
The deredeo is actually what made me want to create OC 'naughts. I can't decide what they'd be used for though, because most combat niches are filled by an existing pattern.
Angel Green
I imagine you're thinking of something with a suped up lascannon? Low mobility, one extremely large, long-ranged las weapon, lots of targeting systems, etc...
Nathan Campbell
Yeah, something like that. Doesn't really fit the Scions' siege doctrine though.
Justin Flores
If you're manning a wall long-range weapons are pretty useful.
Brayden Mitchell
Anyone here?
Asher Hughes
Hello.
Colton Rivera
Samson returns.
Michael Watson
How's it been? I think that while you were gone we decided that you should rename the Hekatonkires, but I don't remember the proposed replacement names.
Sebastian Long
Someone posted ideas about a chaos legion with !Indian (red dot kind) culture and a focus on daemonic posession, with imagery based around indian mythological Asura, many-armed dudes. Thus the connection to hekatonkires was born.
Another user suggested that they worked as a re-design of the Hekatonkires, but that both Asura and Hekatonkire share the problem that you have to explain to the reader what the fuck those things are. He suggested Tiger Claws or something.
Logan Clark
I could totally see a Daemon Primarch based on Asura.
Jaxson Thomas
The name stays.
Owen Martin
I'm neutral on this, so I'll let you hash it out with the people who were talking about it.
Brandon Jones
It's been a while so I don't think I know the arguments. What was their reasoning?
Eli Adams
I think it was something about naming conventions for the legions. All the others are in English and it's a little jarring to have one in Greek.
Camden Butler
Oh right.
The Greek thing is true, but in reality there is no naming convention besides being English.
Jacob Diaz
So is this basically "if Horus won the heresy"? Or does it have original Space Marine chapters like that other tg project?
Dylan Rodriguez
The latter.
Parker Cox
>The Greek thing is true, but in reality there is no naming convention besides being English. So comply with the literally one that exists?
both
Dominic Hughes
>So comply with the literally one that exists? Why?
Adrian Anderson
To be fair, Hundred-handed-ones is kind of an awkward name in English.
Lincoln Phillips
Think about it. Every single time someone wants to writefag about the hekkauniquenames, they have to dedicate two or three sentences to explain what the fuck one is. That's not a good idea in a medium that's 99% writing. Additionally, there's a lore presumption that the dialogue of the setting is translated to english for the reader's sake. The Word Bearers aren't colchisian, and we don't have to read dialogue in the mangled latin of Gothic.
What if their homeworld is called Asura? >Asuran Warriors >Arms of Asura
Logan Ward
>Arms of Asura I like that one.
Chase Hernandez
Good stuff. The comment about Titans made me think maybe the Scions would also support a number of titan legions and knight houses. Big mech guys gotta stick together, right?
What did you think of my bloodhounds writefaggotry?
Camden Price
Yeah, it's got a ring to it. The Asuran user proposed an orange paintscheme, which is why Tiger Claws got suggested. It's definitely better than the clowny pink one.
Lincoln Collins
>Think about it. Every single time someone wants to writefag about the hekkauniquenames, they have to dedicate two or three sentences to explain what the fuck one is. Not unless I'm explaining why they're named that, which I only have to do once on the Hekatonkires page. Writers don't have to explain what basilisks are, or why the chapter of black pyromaniacs is named after an amphibian.
Not to mention the shitton of chapters that use words you've never heard of.
>The Hundred Arms? Not as good as Hundred Hands.
I once had an idea for a legion based on India called the Asura Tears. Their mutation was weird vestigial limbs that sprouted from random parted of their backs, which they lopped off and replaced with mechadendrites.
Christopher Davis
Their primarch also had six arms.
Aiden Gray
So, to paraphrase this and what I read in the last thread,
Legio ###: The Arms of Asura >Six-armed primarch >homeworld worshiped chaos long ago >Join Warmaster >Become obsessed with ritual posession >Their marines are many-armed posessed marine monstrosities >Tzeentchy? >Animistic cultish organization, like the Tiger Clan, Elephant Clan, shit like that >!Indian culture
Adam Bennett
I liked it, but who was the fleet entering the system? Was I correct in thinking the daggers were athame blades? Speaking of the anathame, do the Interex exist in this setting?
Jackson Cox
>who was the fleet entering the system? Stay tuned to for more to find out.
>Was I correct in thinking the daggers were athame blades? Speaking of the anathame, do the Interex exist in this setting? Yeah, they're athames. Nobody's talked about the Interex/Kinebrach but I brought up a while ago that Athames are thematically interesting in the hands of a hunter-themed legion. I thought it would be interesting to not explain where the blades came from, as if they were just more trophies like the ones on the wall. Presumably the Bloodhounds expeditionary fleet came upon the Interex and play nice like Horus did.
Sebastian Reyes
Maybe the Marines first get possessed when they wear furs that were skinned using an athame.