Constantly play pacifist or wholesomely innocent characters

>Constantly play pacifist or wholesomely innocent characters

I just want to help...

>playing Diplomancer in 3.5

Is there any more scarily efficient pacifist in RPGs?

Heels like those are just gonna sink into the soft grassy soil.

YOU REALLY ARE AN IDIOT.

>I just want to help...
Road to hell is paved with best intentions.

Maybe it's intentional.
Oh boner.

So is the road to heaven. What's your point?

Sounds like your GM needs to throw a Majora's Mask style campaign at you where you're helping tragic lost spirits make peace with unresolved issues they had in life or something.

That there is no difference. Heaven or hell, let's rock!

Veeky Forums seems to be home to a lot of people who have this fetish for innocence/naivety.

Maybe it's just an extension of a generic love of cute things?

You know, normally, the Happy Mask salesman comes off as creepy, but in that screencap, he actually looks tired and sad. Like he went through what Link did in Majora's Mask but ultimately never could resolve anything and gave up.

>Not going full geno-run every campaign and embracing your inner murderhobo edgelord
>Together, we fight crime!

You should try Golden Sky Stories. It's literally about childlike monster spirits who help people out with entirely mundane problems they have in their lives.

She has an enchantment on her feet to harden whatever she steps on.

It's a reaction from people getting sick of murder-hobo players and their campaigns being about defeating a demon lord for the 12th time in a row.

I've noticed as time has gone on, what players want from Traditional Gaming as a hobby has become less and less about kicking ass and being the most powerful, and more about stories, character development, and actual roleplaying. It's why rules-lite and "narrative" games are gaining an ever increasing foothold in the hobby and rules-saturation combat sims like Pathfinder are quickly becoming that thing only nostalgiafags and edgy teenagers continue to show interest in.

Overall, I'd say it's a good thing. If only it didn't bring such an influx of fucking weeaboos and magical-realmers.

because innocence and naivety is a good starting point for any story. A main character should be ignorant in one way or another, and ultimately they change based on the knowledge and understanding they accrue but are still influenced by their hearts.

Does the boy who dreamed of being a great hero rise to a genuinely noble ambition? Casting aside glory for the sake of honestly helping their fellow man?

Does the all-loving child fall? Their innocence and joy forever soiled and the metaphor of transitioning between childhood and adulthood completed with the donning of the cynical armor and disdainful blade?

Or has the young adventurer always possessed some strange, innate understanding of the world and it's workings, but only when others see them in a position to act on it do they realize their wisdom.

Innocence, youth, and naivety are the fertile soils in which the seeds of character development are sown.

It's mostly weabs and neets thinking that if they play innocent, naive, and cute characters then people will love them for once in their lives.

>a mind rapist is a pacifist

There's nothing non-violent about a Diplomancer.

>rules-saturation combat sims like Pathfinder
Are still filled with people trying to play cute loli healers and pacifists. They're all over d20 games now. Heck, even WoD has it's own.

>Trying to play a non-combat character in a game that's 98% combat simulator and sucks at the 2% that isn't. and the 98% that IS.

One of my favorite, most flavorful characters ive made in table top is a pacifist. She is pure 100% cleric who does not wield a weapon. So during all of the fights her sole purpose is buffing and healing the team. And she evades all fighting situations. Ive saved many peoples lives during that campaign.

What. You probably just don't go into the generals at all. Y'know, the two most popular generals on this board, the PF and 5e ones, the ones discussing the two vastly most popular games.

Pacifist characters aren't fun if they're not challenged to break their pacifist ways. I feel like that was one of the main reasons Undertale, especially the pacifist ending itself, actually worked as a story.

Happy Mask Salesman is one of the best Zelda characters for that reason.

The Pathfinder general might as well be called "Magical Realm General".

5e tends to be considerably better, both as a forum topic and as a game itself. It's alot crunch and min-max oriented than 3.5/Pathfinder and encourages roleplaying. It's still a combat sim, don't get me wrong, but it's a big step in the right direction compared to it's predecessors.

I want to play that. Knew a GM online who wanted to run a game, but couldn't find any other players. Had a falling out with the group awhile later, so it's fucked now, but I still want to play it.

there's a reason I stopped recruiting from Veeky Forums

90% of people here are weaboo ugugu-sempai pathfinder and 5e fags that believe they're all normal and everyone else is wrong.

*alot less

I don't think making her shoes harder is going to help.

There is no mind rape in a very high Diplomacy check.

Like my dick.

>The Pathfinder general might as well be called "Magical Realm General".

Quoted for truth.

You're on a japan-and-anime-and-otaku-culture forum. Pathfinder and 5e really have nothing to do with it.

Except for the part where Pathfinder started selling out to the weeaboos with entire expansion books about Kitsune and making Magical Girls a playable class.

Then play a combatant who specializes in nonlethal combat. Pic related. I'd link it but I quit that wiki because the staff have serious attitude problems.

This is the daunt level page.

If you have to make homebrew rules to do something the system should let you do in the first place, you should just be playing a different system. I feel like I shouldn't have to repeat this truth ad nauseam, but here we are again...

Nah pathfinder and it's like have everything to do with it. majority of my players used to be JRT, ERB, and WH fags. Not anymore.

You can be a pacifist, but the problem is that it's not very engaging and it tends to overshadow others.

My group's dynamic completely changed after everyone played Undertale. Nobody was ever a full murderhobo in the group, but after Undertale came out (which was after our last game ended before the next one started), suddenly everyone is trying really hard to avoid casualties, even when it would be much easier, and probably with less negative consequences even, to just kill someone, only actually using violence if necessary or if a player really wants someone dead for personal reasons.

I like it.

>do something the system should let you do in the first place,
Diplomacy, fear spells, hog-tying, disarming and bludgeoning, 0fuckindamageskeleton.png, and Book of Exalted Deeds has an entire segment and lots of content centered around "waging peace".

It's just boring or overpowered.

Alright, so you're right on PF General being Magical realm, but one, how is 5e general crunch/min-maxing focused and if it is, how does the purpose of being overpowered for the sake of becoming overpowered conductive to encouraging roleplaying instead of rollplaying? 5e took out most of the big ways to get min-maxing going (while also taking the creative options attached to them out), so I don't see min-max being near the same level as PF (which can be countered by saying 'Connect whatever you do to your character's backstory and if the backstory sounds stupid/doesn't make a good character because of it, don't do it' as a hard rule and having decent story-tellers as players). As for encouraging creativity, it doesn't really since it's one, a bare-bones modular system, and two, pushes you into specific paths and backgrounds for whatever class you choose.

I've been seeing an increase in the number of ambiguously-gendered characters since it came out on FFRP sites I used to go to but now just shoot the shit on.

I did it first.
I did it better.
I did it without neutral pronouns.
I am the golden master of ambiguous gender.

>D&D when you're 15
"FIREBALL IS THE GREATEST! KILL EVERYTHING! MWAHAHAHAHAHA!"
>D&D when you're 25:
"DUDE! Gimmie a Beer! I'm gonna make the Orc champion beg like a little girl! Then maybe he'll become my slave!"
>D&D when you're 35
"Okay, i'm sure we can reason with the Kobolds... they're just protecting their home, and we want a peaceful passage that can be mutually beneficial. We are level 5, it really wouldn't be fair to fight, uh, what was their tribal name? Tuckers? Yeah, these Tuckers Kobolds just want what any of us want."

You're Jack from Pitch Black?

Did you know that there are 27 variant endings to Undertale now? peaceful, genocide, and 25 flavors of phone call from Sans with 1 for each possible combination of Kill / Mercy for the boss monsters. So you can kill every Boss Monster except, say, Papyrus, and get a totally different phone call from if you had left Papyrus and Toriel alive.

Why are you saying this, mr. Holmes?

Pffft. Exalted did ambiguous gender right hardcore. I once rolled "Resplendent Dragonfly", and my pronouns were ALL UP IN THIS BITCH.

Pacifist doesn't quite work as a description for characters who use non-lethal violence, but given that it's as close as most game characters get, my Shadowrun players just completed a run they were very happy with by going non-lethal super stealthy.

Clarifying that there are numbers attached to being a callous bastard or being a professional who isn't interested in vengeful spouses helped the switch. Just a simple acknowledgement that at some point the setting will react if you murder everyone you encounter, even if the reaction isn't immediate, was enough to get the players to make decisions as PCs rather than murderhobos.

I got annoyed.
So annoyed that I started making mobs and bosses that if the party tried the whole "pacifist easy mode talking can save everyone" then there'd be a lot more unhappiness

or, you know, you could just try sending undead and constructs that can't really be reasoned with. I mean you can still defeat them without actually destroying them but that gets trickier.

And they all work.

Too bad the "different" systems suck.

You might be able to convince people to use other systems if they didn't keep finding a hundred new things they'd need to fix just in order to play them.

Every time, you try and suggest a different system, and all you end up doing is convincing people it's a lot easier just to fix the few in the game they're already playing, rather than having to learn a new but ultimately inferior game all because someone random anonymous guy is sad that worse games have fewer players like this is some sort of statistical anomaly.

Find an actually good game to suggest, instead of acting like a shill who gets paid by the post to deliver us the same ten games that are hardly as ground-breaking or revolutionary as you're desperate for us to believe they are.

>paid by the post
>never even named another system.

Calm down buddy. The aliens aren't going to take over your brain if you take the tinfoil hat off.

>tfw you no longer run dnd or pf in any form.
Feels good man.

Never ran them to begin with, feel pretty great.

>I am a pathfinder drone who refuses to play anything else and doesn't believe my system of choice has any flaws or problems.

This 110%. Quoted for Truth.

It took you 20 years to reach that point?

You run on the theory that if less people play a game, they must assuredly wind up playing whatever game you're suckling on.

That really just makes you endlessly ornery without a direct cause, which makes you sad. Sad, and annoying, because you apparently feel the need to tell people that easy fixes are wrong for some reason.

>I'm a hipster cunt who thinks he's better because he plays game very few people enjoy

I've done my post-D&D tour years ago and don't even play that system much anymore, but that doesn't give me a liscense to act like there's anything objectively wrong with playing it.

But, let me guess, you're the kind of idiot who's going to subjectively list your complaints like you think anyone gives a fuck.

Playing damage-control this hard on an anonymous image board.

Face it kid, you're just wrong. Pretend it never happened, there's no screename for people to see how butthurt autismal you're being.

Wussy. War IS the answer! They won't learn from your words alone, give them weight of your flail!
Jesus only proved it by becoming dead.

>Diplomancer
The term you're looking for is diplomat, friend.

>damage control, the post

Oh, hypocrite that you are, what can be done to make you self-aware?

Damnit Carlos...

This party's getting crazy!

FUCKING YES

>play a lawful good smite evil paladin of justice
>rest of the party is amoral murderhobos
>they kill the prisoners I take

> it's not rape if she's enjoying it

But what if she can only enjoy it if she's raped?

So, That Guy who should be bodily thrown out of the house, got it.

There's a time for murderhobo. Always remember that.

>That guy

Fuck off. Only idiots try and reason with a fucking demon that's been eating villagers just because it can talk.

What? You beat him, he says he's sorry and won't do it again and you let him go?

OOPS THERE GOES ANOTHER 3 VILLAGES BECAUSE YOU LET A SHITTY GAMES BASIC MORALITY SYSTEM MAKE YOU A RETARD.

Fuck you

Someone called?

>liu bei
>murderhobo
>not Lu I Betrayed Literally Everyone At Least Once Bu

If you're not a weeaboo, you're in the wrong place. This is a Japanese-owned and operated anime image board. Get out of here and cry on your tumblr, because you're not welcome.

>Play a flexible, understanding paladin whose deal is leading by example, trying to inspire my fellow party members to be better people though my actions rather than trying to argue or forcibly drag them to the side of lawful good on a leash
>Party includes a "lol what are morals I do what I want" wizard
>We've been hired to rescue some noblewoman's daughter from a group of bandits
>I suggest we attempt diplomacy while keeping several of our number hidden in the underbrush; if diplomacy works, everyone leaves alive; if not, we get to ambush them, and the whole thing retroactively becomes a sting operation
>Party agrees with this plan
>We meet for the exchange but I notice something off about it; the girl appears bound at a glance but actually isn't, and she should know it; I mutter to myself that it feels like a setup
>Wizard reads my mind, lols, and immediately conjures a fifth-slot fireball and nukes everyone, including the hostage
>Welp
>We (correctly) figure this is probably only a portion of the bandits' total force and go looking for the rest of them; find them by the river
>"Alright guys, let's-
>Wizard lols, immediately conjures another fifth-slot fireball and nukes everyone, leaving a few stragglers only by virtue of them being outside the blast range
>Welp
>Party rushes in to fight those who remain, hopefully keeping at least one alive for questioning; we do
>Ask him what's up and he spills the beans: the girl was pretending to be kidnapped to extort money from her own tightfisted mother, was gonna split it with the bandits who agreed to pretend to kidnap her
>Also they had a ton of magic swag in one of their tents that just went up in flames
>Welp
>Have a heart-to-heart with the surviving bandit, convincing him to move far away, start over, and live the lif of an honet man; he tearfully accepts my advice and takes his leave
>Wizard lols and "Throws a fire bolt right up his ass," killing him instantly
>MFW

Lu Bu is what happen when you don't kill the combat monster the BBEG bound to serve him. Liu Bei is the definition of murder hoboism.

Did you proceed to cut off the Wizards head?

Because that was only correct action. I mean the moment one of your friends decides to be "that guy" you should have been decking your Paladin in anti-magic equipment for when you finally had to kill him

>Wizard lols and "Throws a fire bolt right up his ass," killing him instantly

At that moment the Wizard has become a Murderer.

It is your duty to take him in for his crimes, and if he resists to kill him, as you can not let someone who can summon fire enough to slay a horde of men live.

There's also a time for NOT PACIFIST ROUTE.

Though when the rest of the party surrendered, it bought me plenty of time to pull my bullshit.

>Group is playing an Eberron campaign as city-based detectives
>One character is basically a loose cannon but good cop, backed up by good-meaning muscle
>Two are mercenaries in it for money and influence but keep their methods kosher
>Last one is a stab-happy rogue that wants to solve every other thing with a knife and flips a coin to determine whether or not to kill a captured or isolated enemy, regardless of circumstance
DMing for them is like being the mom at a kid's birthday party where one of the little buggers has a metal sword instead of foam

>you have to be a weabfag to enjoy Veeky Forums
you dumb little neet you.

I almost might have under different circumstances but I was the new face around the table at the time (That Guy had been a regular for awhile - everyone else just grit their teeth and beared it, I later learned) and had never played a paladin before and didn't want to immediately make true the adage that having a paladin in the party always means slogging through inter-party strife. I couldn't really justify my character sticking around though so rather than cause the group to splinter after my first session at the table I decided instead to have my character "Report back to the headquarters," and resumed play as a different character next session, a cleric, just to avoid causing drama.

That said, a few sessions and two plot twist later, the whole party ended up having ample reason to murder the wizard, and did so. Several times.

It was immensely satisfying.

You can help more by killing.

More details!
I love these stories!

You don't understand how diplomacy and negotiation work. It's all about convincing someone they have a better option than what they've been doing--better for you, but also better for them.

If you think diplomacy is just Cosgrove saying "Hey, you! Cut it out!" then of course you think violence is the better solution, but that's a strawman. If you can turn the demon into an advantage in a way that also serve him/her better, you've provided a long-term solution that benefits more people and also won't summon the demon's offspring to come after you for revenge.

REMINDER that this goat king MURDERED seven *SEVEN* human children and got away with it

You don't know what weeaboo is. /jp/ is weaaboo. /a/ isn't weeaboo.

>Be LN Hobgoblin Warblade, just a mecenary that is clear and cut about following the contract.
>Group is assaulting bandit fortress
>Kill bandit chief
>Mfw the LG member commands the bandits to surrender, so that they are spared from battle and given mercy in a fair trial (To note, these bandits were showing signs of an extreme lack of morale)
>Mfw said LG member had forgotten that the local lord quartered bandits, and they are aware of it
>Mfw I look at the now horrorized LG player.

No, six. Seventh was merely an attempt.

>insert joke about stepping on my dick here

>/a/ isn't weaboo
It is by the standards of normie faggots that complain about posting anime and manga or using anime character art etc. such as the person I was responding to.

All the human mercenaries worship this guy.

I should hire more.

Source? D:
Seems pretty cool.

And then user, was a faggot.

>see, problem is, this warrior's limbs are so horribly deformed that he has almost no balance. Totally worthless as a fighter
>as you can see our quadruple amputee veteran has no such problems
5e in a nutshell

play fantasycraft

You're fucking retarded.

Lets break down the post that you were responding to, and find where he was complaining about people posting animu or mango's and use animu character art:

>"there's a reason I stopped recruiting from Veeky Forums

>"90% of people here are weaboo ugugu-sempai pathfinder and 5e fags that believe they're all normal and everyone else is wrong."

Oh hey, he never does.

Reading comprehension nigga. Some one complaining about weeaboo faggots isn't complaining about manga or anime or people enjoying them. They're bitching about the fags like you who assume that everyone who enjoys anything out of japan is a weeaboo faggot who has to shove "mah nippon superiority" in everyone's face.

>Party comes across this really tired-looking old swordsman dressed entirely in black; seriously, this dude looks beyond ancient
>He's sitting down, leaning on his sword (which is also black) asking "If anyone would like to inherit my sword," which is about the most suspicious thing he could possibly ask
>Detect Evil; the old man and his sword both radiate pure, unleaded, unquestionable evil; but before anyone can say anything-
>Wizard: "I take the sword!"
>Snatches away the sword
>The old man exhales dust like a vacuum cleaner in reverse, "AT LAAAAAAAAaaaaaaaaaaaaaaaaaaaaaaaassssssssst-" and crumbles into dust
>Whole party turns on the wizard, "WHAT DID YOU DO THAT FOR?"
>Wizard: "I just wanted a really cool sword."
>Surprising absolutely no one, the sword turns out to be sentient and bloodthirsty; demands tribute in the form of human lives - taken by the sword, of course
>Wizard is a huge nerd despite his cosmic powers so of course he's utterly useless at swinging a sword; when he casts spells instead the sword doesn't like that and punishes him by plaguing his psyche and driving him crazy
>Sword eventually dominates his mind, turning him into its servant
>Whole party turns on the wizard and kills him, but the sword revives him; "I won't let my servant die so easily."
>Party realizes we need to destroy the sword to end this madness once and for all
>Party swarms the wizard, killing him again (turns out he only revived with 1 HP), then focuses on attacking the sword (which of course is capable of defending itself since it's alive and stuff)
>Wizard revives automatically at the beginning of every round only to immediately get struck dead again by someone
>Eventually the sword shatters and the wizard instantly flares up and burns away in ephemeral flames, dead for good
It's since become kind of an unspoken rule around the table that player isn't allowed to play spellcasters anymore.

fuck off
at least you're not one of the dungeon world shills

I do the same thing - everyone else usually plays selfish murderous dickbags and my characters usually ends up liking NPCs much more than the party.
I ONLY WANT TO HELP.

Maybe if you didn't try to push your shitty magical realm and ego masturbation into my games, I might run a game for you.

Instead I'll keep running games for the people who know better than to put their jap wankery everywhere.

Currently running a super sentai game and my players are all mature and fantastic about it. Unlike most of you.

I had a bard that manipulated her way to power of a small kingdom, then when the BBEG was weakened by the othe party members, she dealt the killing blow and took over his stuff. When the other members started to get weary of her power, she started a war that two members died in, then personally killed the last member. Now I'm playing a grand strategy table top as her.