Warcraft Lore and RPG Discussion

Gilneas Will Rise Again edition

Discuss the lore of the Warcraft setting and its relation to tabletop gaming, and plan Warcraft based games

old thread:

First for Jaina did nothing right.

Second for Horde deserve to burn.

Except the horde gets to win and even take gains like azshara with that fucking horde logo and andorhal where the alliance loses a flightpoint while the most powerful alliance leaders all become neutral questgivers

In WC3 my favorites were the orcs but I'm so tired of this bullshit, the alliance jobbing every time just to take the RvB rolling

It doesn't help that the Alliance has literal living superweapons in Velen, Malfurion and Jaina who could wreck the Horde by themselves but don't because plot contrivance.

>Theramore is allowed to exist because it promises neutrality
>immediately joins the Alliance after the Horde leaves it alone
>becomes the largest Alliance settlement in Kalimdor outside of traditional elven land
>begins funneling troops into the Barrens
>gets attacked as a legitimate strategic target
>why do they persecute me so?

FPBP

So I'm actually running a 4E Warcraft game to fill the void while some of our regulars are away. It's a Horde game and I thought I'd throw past the vague idea that I had just for some dumb adventure.

Party are in Azshara, working for Goblins who are doing their usual Goblin thing of strip mining and deforesting every square inch of the damn place. They break into some old cave system, rampaging earth elementals everywhere, a party is sent in to deal with it but they don't come back. The party are sent in to find out what happened to the other guys, turns out that earth elementals aren't the real problem as there are some buried Highborn ruins down there. Inside is/was a statue of Queen Azshara created by the greatest Highborn sculptor to ever live, and such was his overwhelming devotion (and madness) that he created a likeness so perfect that it became linked to her.

The previous party have become completely bewitched by the statue which possesses her enchanting beauty and all that, as well as passively mind-controlling people to obey the will of queen. I'm unsure exactly where to go from here but one of the party members is going to have run off with the statue and is off doing some nefarious demon summoning shenanigans. The Naga are present in Azshara doing stuff so maybe he's doing something involved with them?

It's not the most amazingly complex thing in the world but I wanted to create something that feels like one of those relatively long quest chains you get.

theramore was always part of the alliance you clod.

The Alliance has

>a navy, the horde pulled out theirs out of hammerspace despite not having a single port
>a factory city
>an airforce with helicopters, airfields and shit
>a spaceship
>established land with mines, farms, lumberyards and shit, not ravaged by war and not recently settled
>a floating city full of wizards
>a literal big G God
>all her ancients and demigods too
>even the dragons favor them
>spess windchimes too
>a 25.000 year old leader who can see the future
>not one but two commanders with 10k years of experience in guerilla warfare
>even some titan shit

But the horde wins everything everywhere and the Alliance is ebul rayciss for daring to strike back aganist the dindu orcs.