Warhammer 40k General

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Previous Thread
Dreadful naughts edition

hey, how does my list look? For a 1850 nova.

+ Command +

"Council of Waaagh!" [Mad Dok Grotsnik, Da Painboss]
Big Mek (WG) ['Eavy Armour, Choppa, Gubbinz: Mega Force Field, Slugga]
Ghazghkull Thraka [Warlord]
Nobz ['Eavy Armour for Mob, Waaagh! Banner]
Boss Nob [Bosspole, Power Klaw, Slugga]
Nob [Big Choppa, Slugga]
Nob [Big Choppa, Slugga]
Warboss ['Eavy Armour, Bosspole, Power Klaw, Slugga]
Warboss ['Eavy Armour, Bosspole, Power Klaw, Slugga]

+ Core +

"Waaagh!-band"
Boyz [Boy w/ Big Shoota]
Boss Nob [Bosspole, Power Klaw, Slugga]
10x Boy [10x Slugga]
Trukk [Big Shoota, Red Paint Job]
Boyz [Boy w/ Big Shoota]
Boss Nob [Bosspole, Power Klaw, Slugga]
10x Boy [10x Slugga]
Trukk [Big Shoota, Red Paint Job]
Boyz
Boss Nob [Bosspole, Power Klaw, Slugga]
10x Boy [10x Slugga]
Trukk [Big Shoota, Red Paint Job]
Boyz ['Eavy Armour for Mob, Boy w/ Big Shoota]
9x Boy [9x Slugga]
Boyz ['Eavy Armour for Mob, Boy w/ Rokkit Launcha]
9x Boy [9x Slugga]
Boyz ['Eavy Armour for Mob]
10x Boy [10x Slugga]
Gretchin [10x Gretchin]
Runtherd [Grabba stik]
Mek [Choppa, Kustom Mega-blasta]
Nobz
Boss Nob [Big Choppa, Shoota]
Nob [Big Choppa, Shoota]
Nob [Big Choppa, Shoota]
Warboss (WG) ['Eavy Armour, Bosspole, Power Klaw, Twin-linked Shoota]

+ Auxiliary +

Deffkoptas
Deffkopta [Twin-linked Rokkit Launcha]

Deffkoptas
Deffkopta [Twin-linked Rokkit Launcha]

What's everyone's opinion of the physic phase? Does it need redesigning and if so how?

>Physic Phase
Gravity overpowered.

It's fine as is.

So I had an idea for an Imperial planet's local Arbites and regiment.
>Arbites get Komodo Dragons to aid them in crushing criminal scum
>veteran law abiding Komodos get their own Dredd helmets
>the local regiment gets Megalanias in space as mounts while the Arbites can only bring them out in case of a riot
How do I make this cooler?

Looking in all these codexes, it's strange that melee armies don't get assault transports and fragile shooting armies do.
Is there a melee army that has easy access to them?

I see a lot of upgrades on trukks like red paint job that I wouldn't take. Reinforced ram is probably more useful. Also it looks like you've got some 9 man boys squads without nobs, it's hard to tell with the formatting.

I doubt it will be super competitive, but it might be fun having every turn fearless Waaagh! Having said that, I'd trim all the boss poles from the list. And wait wait wait are Ghazghkull and friends footslogging? That's gonna suck. Also ghazzy's Waaagh! lets meganobz run, so unless you already have the nobz and don't have any MANz you should for sure take MANz instead.

It's too bad that wazbom blastajet isn't listed as an option in that formation. The Tellyport Mega-Blasta is Assault 1 so it would be able to shoot twice every turn with Waaagh Plane!

Let us know how it goes I guess.

Orks. Everything is open topped so it's assault. It doesn't help all that much, but imagine how screwed the boys would be if trukks weren't even Assault Vehicles.

As a Tau player, I'm defenseless to everything in it, so I don't like it in a sense that it's a weakness I have to work to play around. I'm decent enough to respect that I'm supposedly overpowered as is and I believe the psychic phase is done well enough for the game as a whole rather than overpowering the Tau players everyone seems to hate here. I wish Farsight's talisman relic was a tad more useful against it though.

I was planning on having war bosses take over for the nobz. Should I give ghazzy and co a mekboy junka, or a trukk? Or a battle wagon with a supa kannon?

Trash. Absolute trash. 90% utterly useless, 10% horribly overpowered with certain builds, almost no middle ground.

Clunky and awkward too. Overcomplex. Unintuitive. Bad.

>Orks
>Melee race
>I2
>S3
HA, good one!

Boys mobs of less than 10 aren't legal. Unless it's some Nova thing that I don't know about.

Also I'd go with a Battle Wagon for sure. Ghazghkull will have a big target on his head.

I guess I walked into that one. But they sure as hell aren't a shooty army.

As a non-Tau player I wish Tau players would stop posting in these generals.

>As a Tau player, I'm defenseless to everything in it, so I don't like it in a sense that it's a weakness I have to work to play around.

Kind of like markerlights against every army, stormsurges and riptides against non-D/grav armies, and jetpack movement, plasma, and missile spam against weak armies?

Chaos here reminding space marine players that they're all a bunch of little bitches. Complain more faggot tau are fine.

>cheap as fuck, assault 1 missle launchers that you can spam
>mek gunz
>dakka bikers
>dakka jet
I dunno user, they actually do much better shooting.

>randomly assumes someone is a space marine player while playing space marines himself
>claims tau are fine

Guess that means CSM are fine too. Chaos players claiming others are little whiny bunches is hilarious. Don't you have legion rules and 3.5 to cry about? Or how CSM is the worst book ever?

If you play Daemons that's even more hilarious.

Whine more

These generals could do without Chaosfags, Orks, and Tyranids too. It used to be just IG faglords complaining about regiment diversity and BT faggots crying about their codex, but I guess there's always going to be some kind of faggot shitting up these shithole generals.

Chaos marines are competing with Orks for worst codex in the game, what gives you the right to judge a good codex when you've never seen one?

>he said, after whining about the psychic phase

Thanks for proof number #2462575 of Tau players all being worthless, cancerous faggots who make the entire hobby worse for their existence. There's a reason people other than your close friends refuse to associate with you IRL in the store.

What's wrong with daemons.

Guess I better play Eldar

Keep it up you deluded fag.
I'm not the same user as before if you believe me, I'm just somebody else.

Besides WAACfags who can't run WarConvo anymore I guess AdMechfags don't whine?

is it that time of day(?) already

If you say so

There was this one game where this guy sent an empty Land Raider at my Pathfinders in ruins, and I was forced to go to ground to have them survive. I lost TWO guys, the nerve of this guy! I had to spend like 2-3 markerlights to make their snap-shooting even useful!

Really though, I'm on the lower end of my casual-friendly meta even with a Riptide, and I'm sorta sad about how much hate my faction gets. To spark some hopefully informative discussion, how should Tau with their current rules and models be played/added in lists to keep things fun and balanced in games below the WAAC level?

Oh, my bad. Supa kannon battle wagon it is.Should I take a deff roller, more dakka, or a reinforced ram?

"Council of Waaagh!" [Mad Dok Grotsnik, Da Painboss]
Big Mek (WG) ['Eavy Armour, Choppa, Gubbinz: Mega Force Field, Slugga]
Ghazghkull Thraka [Warlord]
Nobz [Waaagh! Banner]
Battlewagon ['Ard Case, 2x Big Shoota, Reinforced Ram, Supa-kannon (FW)]
Boss Nob [Power Klaw, Slugga]
Nob [Big Choppa, Slugga]
Nob [Big Choppa, Slugga]
Warboss [Power Klaw, Slugga]
Warboss [Power Klaw, Slugga]

+ Core +

"Waaagh!-band"
Boyz
10x Boy [10x Slugga]
Trukk [Big Shoota]
Boyz
10x Boy [10x Slugga]
Trukk [Big Shoota]
Boyz
10x Boy [10x Slugga]
Trukk [Big Shoota]
Boyz
Boss Nob [Power Klaw, Slugga]
10x Boy [10x Slugga]
Trukk [Big Shoota]
Boyz
Boss Nob [Power Klaw, Slugga]
10x Boy [10x Slugga]
Trukk [Big Shoota]
Boyz
10x Boy [10x Slugga]
Gretchin [10x Gretchin]
Runtherd [Grabba stik]
Mek [Choppa, Slugga]
Nobz
Boss Nob [Big Choppa, Slugga]
Nob [Choppa, Slugga]
Nob [Choppa, Slugga]
Warboss w/ Mega Armour (WG) [Mega Armour, Power Klaw, Twin-linked Shoota]

+ Auxiliary +

Deffkoptas
Deffkopta [Twin-linked Rokkit Launcha]

Deffkoptas
Deffkopta [Twin-linked Rokkit Launcha]

Going to footslog the one group of boyz without a vehicle, use them as objective bitches like the grots.

>Tau with their current rules and models be played/added in lists to keep things fun and balanced in games below the WAAC level?
Don't play pissy cunts who can't stand losing to someone they don't like because they play an army they don't like.

Piss off

Done.

Havent kept up with 40k in a while, did orks/chaos ever get some love?

>supposedly overpowered

Hey asshole, how about this: You play an army that actually has to make sacrifices and decisions during the game.

Then you tell me how you feel about myopic, self-absorbed faggots who can't admit that they're playing the game on 'beginner'.

Until then go fuck yourself.

Nope.

Nope. People only play Marines now, except a few faggots who play Eldar because they want to win and get beaten up. Forge World even invented a new version of the game where you can only play as marines.

>get spotlighted for being a retarded faggot with a retarded complaint
>go full retard even harder

Taufag behavior.

The faggot complaining about other people complaining is the biggest complaining faggot of all. Keep that in mind user.

...

Or, you know ..just tone down the list you're using? your stupidly powerful codex is full of gifts designed to nudge waac retards into buying a Tau army. That doesnt mean you have to see how badly you can beat lesser opponents in every game you play. It's no wonder everyone hates Tau players. The vast majority of them have zero social awareness/skills.

You still have raw converting potential, user.
But that's not much, is it?

stupid question but are tau and eldar the only ones who can consistently field D weapons in moderate point games, putting asside markerlight and general eldar having pyschic rerolls, fleet, auto dodge, and whatevre else

How do eldar corsairs compare to the following armies
Tau
Deldar
Skitmech
Space Marines
Orks
Tyranids

Eldar outshadow everyone else by a lot, the Tau can only field D out of the stormsurge, Eldar have multiple, commonplace units with S:D weapons
Everyone can field S:D in moderate point games because of Lords of War though, so your question should be re-worded as consistently field D weapons with just their codex.

Better than all of them.

Fuck xenos. Thank you and good night.

>Fuck xenos
Heresy

Tau and Eldar are the only codexes with Str D available to non-LoW. The psychic Vortex ability notwithstanding.

Corsairs are about equal to Eldar in strength. I cant recall off the top of my head, but they have a trick or two that are absurd. In addition to having Eldar units.

I hope the people in your store don't act like this.

>>I'm such an autistic faggot that I live inside my own toy soldiers' universe and I can't stand seeing non-humans on the tabletop even though they're only there so I can kill them for fun

>moving everytime they shoot
they are very very good

Everyone at my lgs vapes :(

>good
>don't access to wraith knights
>only good thing they get is move d6 inches when shooting and their own gay second movement phase like tau
They're shit

I'm sorry to hear that
>tfw the only stoner at flgs

and overwatch

>Implying boys are what gets it done, or that what gets it done cares about I.
Yer a grot

>tfw you set up for a game and ask your opponent if you could step out for a smoke before the game.
>In your pocket are a joint and a cigarette and you've been gauging your opponent.
>He follows you outside to talk about the hobby and you ask if he smokes
>"Smoke what"
>Got 'em

We have our flgs in a good neighborhood near a Community College. I would never ask one of the vets or familymen if they would want to but if they are like me in my mid 20s, no kid and a blue collar job I have had 80% accuracy with judging if my opponent smokes.

Anyone?

I am interested in playing 40k again, but I want to play 30k.

Is 30k actually a thing or am I better off just spamming space marines or csm with the current rules for 40k?

get a 30k legion you can play in 40k

nice nice
I mean I wear a bone thugs hat and always come in high as shit
Its one of the few times I can have fun and shit
Plus it keeps the games more relaxed

>Dude starts comin back to the club
>do basically your move with the joint
>burn one in my car and smoke a cig
>go back in, start drinking scotch and infiltrating my GSC
>dude's opponent comes in to see if I am functioning correctly, obviously I am
>go to dude's table
>dude's trying to keep it together
>looks at me and says "das bretty guud weede mang"
>tfw crossfaded as fuck every league game
>tfw play nids and I re-roll failed to hits with my devourers

I can only really smoke on my days off because I work a lot and it makes me groggy the morning after.
My most usual adversary has a similar situation with his work and the first time we smoked before playing he admitted he was a lightweight.
We walked around the block and smoked my a small joint and when we get back to playing he was all red eyed and almost hysterical. We had a good time and I am glad not too many people were in the shop but I creamed him and he made the game take way longer than need be.
Now he may just take a hit or two and be relaxed and want to sit instead of stand the whole game.

I usually get into trouble when I drink beer
Ive dropped my models n shiit, not even real drunk
So I usually drink scotch and it kinda bears it down

I'm always playing against super sober, although very nice and fair, guys and it just sobers me up some too

>also sober opponents remember the rules

Not a big drinker myself though with the Bar right next door we would go for rounds after a campaign night.
I wouldnt get super ripped and try to play but just a small joint to stand around and tolerate the time the games can take as it isn't uncommon to play 3000/4000 point games every few months.
Luckily my army is pretty fast and the action goes fairly quick. I hate playing my Necrons because they are so dumb and slow.

>Went to the Open Day
>Spoke with some of the FW designers

There was SO much subtle butthurt out of them regarding Fires of Cyraxus.

>They didn't want to transfer the 30k stuff over, to show the decay of technology. GW forced them after there was complaints from Admech players. "We were given a directive from on high to merge the two."
>They are replacing any volkite gear on HH stuff with Arc Rifles. They don't agree with GW's statement that volkite survived (after I pointed out standard gun for magos in cult mech), and intend to undermine it where they can.
>They didn't want to port over the robots. Now they're doing it as relics, but they promised the insane rules (not as in OP, but as in the robots lost their minds) means they're a double edged sword.
>They didn't want to port over Skitarii. They wanted to do feral warriors like in Titanicus. GW made them synch up to the new release. that's why we're getting peltasts and hoplites. They were forbidden from using the words hyspasists and praetorians.

I almost feel bad for them.

I know you two mates are having a conversation but if I could get a bit of help that'd be neat.

Recently bought B@C to start my first army and I am realizing that it needs a ton of transports and I do not find rhino/razorbacks that interesting at all.

I have done a bit of research and Grey Knights and Deathwing both seem like more of the Space Marines I was interested in.
Looking for more of an Elite force that kicks ass with good fluff to support them.

Wanting to get some heavy weapons teams for my astra militarum, what are better in general - autocannons or missile launchers?

I should add that I'm not overly concerned about being supercompetitive, and I do love the look of missile launchers

Missile Launchers it is then mate.

I thought Corsairs had a Wraithknight variant called Scathatch or something like that.

Cool

I'm hoping 30k armies aren't ridiculously OP, what is the likely hood of other players agreeing to games?

30k armies are low power compared to 40k because they don't get the free unit formations, insane LoWs, or superfriends bullshit.

B@C isnt good for GK or Deathwing.

Daemons and KDK can bring/summon a bloodthirster with a D weapon and the new Tzeentch spells has a strength D spell. (although it is one of the worse spells on the list imo)

HH is mostly vehicles and meq. Their are Legion RoW, but they arent as gamechanging as the better formations in 40k.
You can do it, but you'll get worked by competitive lists.

Yeah moving flyrants around is pretty easy

but playing a warconvocation when drunk, thats a bitch
so many buffs to keep track of

Going dark angels means your tac marines can still be useable, you can't really go mono deathwing anymore anyway.

I run only suits, drones, and PF.
I have all suits magnetized, so while my opponent and I unpack our armies, I stick the optimal loadouts on everything. Haters feel free to kiss my ass.

What army offers the most versatility AFTER you've chosen your list and placed your initial forces?

Or, to put another way, what army plays the least one dimensionally?

I don't know how you can manage it drunk, that shit's obnoxious to follow sober. Add in a Librarian for 2x the fun!

>tfw someone steals an idea before you do

Your Stormsurges are useless now, faggot.

That looks fucking abominable even without the cringeworthy paintjob

Marines. Eldar is only specialists, Tau only shoot, 'Nids Zerg rush, Orks and CSM die, daemons and GK Psych you out, Necrons don't fucking die, and Admech holds its 10k pose. Marines have the most options (shocker, the most popular and focused on army has more dimension) for gear, tactics, etc., and base can do everything pretty well.

I truly do not understand this mindset, it just means you can't put the anchors down without fear anymore if the opponent has tanks or vehicles that can tank shock

Marines.

>haters kiss my ass
spotted the guy who still listens to rap at 35+

Is there another army that offers a similar level of versatility?

Daemons you can literally summon a completely different army comp after the game begins.

Well atleast people won't be able to deny me bevause of how OP forge world is.

I am very interested in playing the Death Guard. I really like the idea of spamming foot slogging infantry backed by some heavy weapons.

I'm going to be mixing the FW nurgle marine kits with calth tactical marines for that fall to chaos look. I want them to look like they just fell to chaos thanks to typhus being a dick hole.

Fucking disgusting, ruining a knight with memes

I ran it with a White Scars Librius conclave
But I'm trying to build an Iron Hands Fist of Medusa Force to go with the war convo and switch the white scars to IH obviously

I'm pretty excited about 4000 pt games of IH/Warconvo
>so much OP flavour

you really like winning huh

On demand, or through randomness?

Either way, neato. I'll look into the codex.

>atleast people won't be able to deny me bevause of how OP forge world is.

They will, because FW FEELS overpowered. Logic ends where a gamer's feelings begin, so be prepared for a lot of denied games.

Knights are already a meme.

Other marines. Besides the chaos kind. Or the wolfy kind. Or the vampire kind.
Sometimes the closest heretic kind.
But no, only the vanilla kind really. But, given all the different chapters that exist, I'm sure you can find one you like.

Do you have a problem with mrines or something?