Oceanside has seen better days. Forced to cope with the influx of the displaced during the Conflicts, the small research outpost blossomed at first with the addition of a thousand bodies. And then ten thousand. And then a million. And then more. By now the situation has calcified in the intersection of economic and political interest. People cope. The infrastructure expanded to offer succor for the people who know they're unlikely to ever leave.
A boon presents itself as the city was never officially incorporated under Hong rule - Minoris itself still classified as a penal and research institute planetoid - so now people live on with shipping, smuggling and all the myriad happy nearly legal trades.
In a place like this, a wanted person could disappear. Many do. Official population numbers is off by what some estimate is a magnitude.
Slim hope as it is to find it, at least the locator beacon is pinging softly. Somewhere within the depths of a dillapidated parking garage rests the prize.
The building itself as at the edge of town; local forecast is "Lightly Criminal With Chance of Gang Activity" according to the SMPA Public Server.
You're pretty sure you passed a gunfight in progress on the way. ---
Parker Johnson
Rolled 29, 60 = 89 (2d100)
Alright, Lets take a shot at this. I'll figure out a name after something
I'm guessing the circle with an X through it is accuracy, Dice come out to attempts, and you take a skillset, not just one of the skills listed.
Chargen Rolling the first d100 for "Funny Story". Rolling a second d100 for "Old Scars"
[To be determined] Vitality: 14 Move: 4 Dice: 4 Accuracy: 4 Processing: Ha. Skills: Cyber: Iaji? Drawback: Chipless
James Gray
Rolled 37 (1d100)
>How'd you get those scars : Funny story, there was this poker game...
[SynNet] - +1 Processing per drone that participates in a hack on the same target [RID Implant] - Remote Infantry Drone Control [BruteForce] - 2 dice, but -1 Proc per to [Hacks] when used [Tower] - Auto-React to hostile hacks on your network
INT 5 Move = Controller (follows or guards only) AP = 4 Proc 7 Acc 7 Chiron-D DMG 6, FA 3 2 AP [Barrier] 2 AP [Grav] (Interact at range = acc) 2 AP [Tesla] (Shock 10) 2 AP[cooldown3] [Controlled Jaunt+Controller] (Range=Acc)
Josiah Barnes
You pick a single skill, but they're grouped by general usage. In your case you have picked Iaji.
>29 Tacticool: It's all about the little things. Occassionally reveals danger.
>60 Speed. Finesse. Panache. Three years of service and then? Just scars. >[T-Kat], a wellworn blade. 6 dmg, bleed 1 [Sword] >[Dead Nerves] -2 Vit but resist 1 stun
>37 You travel a bit, you see the world, you get caught up in a crackdown and arrested. But it's never as bad as all that! Found a penny on the pavement. >Optimist - First attack that'd put you at 0 ignored, criticals get a slight bonus effect.
---
[Crew on Call] 1 ??? 2 Azir 3 Dandy 4 Tatiana
This old garage is located in a back alley behind another alley behind a lot that was probably construction once, but is now a scrapyard of someone's failed architecture dreams. Hinged on all sides by rising blocks of hastily built shelters, it's not much to look at.
[Player Phase]
Josiah Hall
Rolled 3, 9 = 12 (2d10)
>move 333 >Sense east >Sense south >prepare dodge 2 if targeted "I can see EVERYTHING."
Azir Vitality : 10/10 Move : 3 Attempt : 4 Accuracy : 5 Proc : 4 RES : 2 Skills : [Tesla], [Sense] Drawback : [Crash] Optimist - First attack that'd put you at 0 ignored, criticals get a slight bonus effect.
"Are we almost there yet? Seriously does time not work right on this damn planet? We've only been en route for a couple of hours but it feels like MONTHS."
>I got that homing chip on my minipod system. Tell me if this is how it's supposed to look like.
==Inventory== [Chirni] 3 dmg, FA 2, 4 ammo [smg] (-1 Acc) | x2 [First Aid Kit] +4 vit | x2 Aidkit | [KnifeFite] |
Jordan Cooper
Rolled 2 (1d10)
"Since when was there a girl?" Says a somewhat beaten-down man with some kind of Tacticool blade at his side and nothing else. He may or may not have lost actual weapons in a poker game...
>Move 3333 >Hustle 44 behind the tire pile >Prepare to cut up any drones that come near me
The Drones - whatever make they are - do not approve of resonance induced lightning. They spark and splutter and then detonate as their cores overload.
BruteForce hack on S4 unsuccesful Bruteforce hack on secondary S7 succesful! S7 subsumed into RID network.
Updating network information!
Cameras are running old software slaved to master security control hub with 2 ! layers of Nova on it! That's high level encryption!
Asher Young
Rolled 1, 1 = 2 (2d10)
"Yeah, my girl. My car. Same thing."
>Move 3 >Aim at S5 (+1 ACC) >Fire with BADB at S5 (7 ACC, 10 DMG**) | 10 Heat >Move 45 >Aim at S6 (+1 ACC) >Fire with BADB at S6 (7 ACC, 10 DMG**) | 20 Heat >Move 3
==Inventory== [Chirni] 3 dmg, FA 2, 4 ammo [smg] (-1 Acc) | x2 [First Aid Kit] +4 vit | x2 Aidkit | [KnifeFite] |
Logan Cruz
Rolled 9, 7, 1, 1 = 18 (4d10)
Broke stumbles forward as the power suit knocks him away. "OY! What was that for you tin can with feelings? Didn't your mother ever teach you it was rude to knock somebody out of cover!?" He kicks ineffectually at the feet of the metal man then groans. "Fine. Just.. stand back and don't run into me anymore"
>move 6 >Unzip T-Kat and start cutting towards 1, 4 times if possible. GET THEM ALL.
Inventory:: LEGION - DR 5, +1 ACC, +1 PROC Insin Ammo - Ammo -1, Fire DMG 2xHealKit - +8 VIT, Cure 2x [Cr4sh] (Breaks electronics)
Juan Smith
Broke misses one, misses two cuts mechanical shell like fine paper.
Meanwhile, Ariz just misses - but does pick up something improbable >critical sense! Three figures, waiting. Expectant, focused - they're waiting for a... signal?
Dandy finds a [listening device].
Someone's bugged this old carpark! Why? maybe they like engine roaring.
Drone C is an unknown, heavily modded model. The internals are all odd and something is definitively weird about the central processing core. It's scanning software is quite advanced, but the rest of the little bot is mostly innovative scrap.
It appears to have the standard Chrini assault gun 4 proc, 4 acc and nestled within it, something special
[Killswitch] - auto-det similar models [SelfDet] - auto-detonate self, function as grenade [????] - some sort of scan function?
>Mov 2 3 3 >Bring drone C into formation >Scan function >Hack through controlled camera into East Camera, and into server 2 (3 drones, 4 attempts, 8 proc)
"Hey, you on the other end of this device. Tell ya what; we're just here for my car. You hand over my ride, and I WON'T use this violation-of-interstellar-law of a rifle to atomize you from the inside. That sounds like a good idea to me, right?"
>- -10 Heat | 40 Heat >Attempt a hack on Camera S of security hub >Vent BABD -10 Heat | 30 Heat >Vent BABD -10 Heat | 20 Heat >Vent BABD -10 Heat | 10 Heat >Move 2222
==Inventory== [Chirni] 3 dmg, FA 2, 4 ammo [smg] (-1 Acc) | x2 [First Aid Kit] +4 vit | x2 Aidkit | [KnifeFite] |
Ayden Hernandez
Scanning module reports
003% presence of nano-scale contaminants Projected increase of +001% over the next 48 hours
Suggested course of action is full body detoxification ---
The listening device is strictly one way. Possibly. Dandy doesn't hear anyone answer, at least, yet it seems... Was that a quickly hushed gasp of surprise?
[Enemy Phase]
Liam Anderson
These drones have good scanning capability.
But their shellfish shells need some work.
[player phase]
Grayson Torres
Rolled 4, 8 = 12 (2d10)
"Haha, nope ! " >move 2, climb 2 >prepare two Tesla shots, and fire if an hostile enters range
Azir Vitality : 10/10 Move : 3 Attempt : 4 Accuracy : 5 Proc : 4 RES : 3 Skills : [Tesla], [Sense] Drawback : [Crash] Optimist - First attack that'd put you at 0 ignored, criticals get a slight bonus effect.
Jace Cox
>Minor Tac Correction.
Charles Taylor
"Wow, impressive." Broke mutters as he edges his way around the crowd towards the car on the north to search it for goodies.
>move 1112 >Hustle 16 >Search those stars for goodies.
1 Broke finds a [Stealth camera] someone installed, hidden on the battered vehicle. It's capturing a live stream of video - including Brokes own face in real time. Transmitting it to somewhere.
He also finds a [Chir77] >Shotgun! >4 Dmg, 5 rng, 6 shots >+1 dice per hex closer than 5 --
Cub fires a missile.
He also interupts a perfectly normal parking garage drug trade negotation.
"Easy Gentlemen, easy. You have the brief-case, and we have the money. There is no reason for this to end badly.
"UNCC? I thought I told you I was just here for my car. Now hand it over before you end up like those two fucks. I don't even know who you are; who are you fucks anyway?"
>Move 33 >Aim at line through B1 and B3 (+1 ACC) >Aim at line through B1 and B3 (+2 ACC) >Fire BADB in disintegration mode (9 ACC, ??? DMG) +40 Heat >Move 66 >Prepare Dodge 1
==Inventory== [Chirni] 3 dmg, FA 2, 4 ammo [smg] (-1 Acc) | x2 [First Aid Kit] +4 vit | x2 Aidkit | [KnifeFite] |
Bentley Young
Rolled 10 (1d10)
>move 433 >stomp out the fire >tap RES (5) >Sense
Azir Vitality : 10/10 Move : 3 Attempt : 4 Accuracy : 5 Proc : 4 RES : 1 Skills : [Tesla], [Sense] Drawback : [Crash] Optimist - First attack that'd put you at 0 ignored, criticals get a slight bonus effect.
Tyler Brown
Broke peers into the camera. "The heck is this for..." before stuffing it into a bag and taking the shotgun. "Ha, bet I could get at least a few more rounds in with this on the table... Hey guys, I found a shotgun! ...Oy, what did you do... ?" He asks as he sees the firefight break out. "Nevermind, I don't even want to know." >Move 5555 >Hustle 5566
Inventory:: LEGION - DR 5, +1 ACC, +1 PROC Insin Ammo - Ammo -1, Fire DMG 2xHealKit - +8 VIT, Cure 2x [Cr4sh] (Breaks electronics)
Jace Cox
>Move 54 >Wait to see if there's any more movement from those people down south. Last thing he wants to do is run right into a bunch of guys going the other way
Jack Watson
Rolled 1, 6, 2, 5, 2, 9, 1, 4, 5 = 35 (9d10)
>Hack green car (3 attempt) >Drive green car towards B4 >Hack blue car (3 attemp) >Drive blue car towards A1/A2 >Hack orange car (3 attempt) >Drive orange car into light blue car
==Inventory== [Chirni] 3 dmg, FA 2, 4 ammo [smg] (-1 Acc) | x2 [First Aid Kit] +4 vit | x2 Aidkit | [KnifeFite] |
Elijah Lopez
Sol1: "They're getting away with the briefcase" Sol2: "Who *are* those people?"
Sol1: "We need to go, or they'll get out of reach" Sol2: "Did we get the deal live?"
Sol1: "Camera is good. It's uploaded, we have the evidence" Sol2: "How useful is that if we don't have the briefcase?" Sol1: "Eh, s'is allright. Client ain't paying for premium"
Sol2: "It's Buccini's products in that briefcase, are we just going to let that *go*?"
Sol1: "You wanna pick a fight with everyone out there right now?"
"Thought so"
Christian Ward
Re-organize!
Re-focus.
Reload.
Prc 6 + 1 + 1 +1 = Proc 9
All cars are out of range.
[Enemy Phase]
Noah Gray
"Hey, are you the guys on the other end of this bug thing? I don't know who this Buccini guy is, or any of these other guys for that matter, but if you wanna be pals I'll get you that briefcase."
"Been sayin' it all day; I just want my goddamn car back."
Logan Smith
All that oil. Soaked into the asphalt.
Cub takes -2 Int The stasis soaks the rest, is free to break free.
[Player Phase]
Jose Green
> Just keep tight to the wall and look nonthreatening. Just let them leave. Just leeeet them go.
==Inventory== [Chirni] 3 dmg, FA 2, 4 ammo [smg] (-1 Acc) | x2 [First Aid Kit] +4 vit | x2 Aidkit | [KnifeFite] |
Adam Thompson
Sol1: "W-what?" Sol2: "RESONANCE GHOSTS!" Sol1: "Remus, c'mon. They aren't real. Someone found the bug you planted"
Sol2: "But it was so well hidden"
Sol1: "Did you hide it in plain sight again?"
Sol2: "Yes!"
Sol1: "I think you and the rest of the universe have different standards for that"
Sol2: "Sorry"
Sol1: "Listen, err, unknown interlopers. You have pretty effectively mucked over our stake-out for this here nano-hive deal. Could you maybe stop those White Moon people from getting away with that briefcas--
yes? what? Sure, I'll put you through."
SolStarCommand: "
YOU
ABSOLUTE
DORKS"
Xavier White
Rolled 1, 8, 8, 1, 2 = 20 (5d10)
>Move 443 >5 attempts to [Sense+] thoughts of where they are taking the briefcase, and where Buccini is.
>-10 Heat | 20 >Move 5556 >Aim at R2 (+1 ACC) >Aim at R2 (+2 ACC) >Fire at R2 (8 ACC, 10** DMG, Seeker) >Prepare Dodge 3
"Huh? Who are you? Hey, put those other guys back on, I was about to tell them I was gonna get that briefcase they keep going on about for them. White Moon though, that sounds a little familiar..."
Inventory:: LEGION - DR 5, +1 ACC, +1 PROC Insin Ammo - Ammo -1, Fire DMG 2xHealKit - +8 VIT, Cure 2x [Cr4sh] (Breaks electronics)
Jonathan Taylor
"Uhhhhhhh oh god don't tell me...Liren? Is that you? From the sounds of it, it's you and we've fucked up. I'm not even sure how I remember you. Either way it's likely you're fault considering we ended up in space prison- but yeah, hi to you too."
William Foster
On the spot utilization of vast amounts of military grade firepower forces a tactical re-assessment.
--
this briefcase is going straight to the nearest chartered vessel, the the the c'mon Morning Reckoning (really)
And then Seniral Prime
And there the journey of this little briefcase will end.
[Enemy Phase]
Jack Wright
"Conveying information. Briefcase headed for chartered vessel 'Morning Reckoning' then to Seniral Prime."
Jayden Thomas
"Whoops, heh, forgot to turn off the 'Fuck everything in front of me' setting. Silly me."
Nicholas Morales
"Oy dandy, what was that for? We almost had a clear route to the car..."
Lincoln Bell
Wraith and Cub suppressed >-2 Move, -1 ACC
The people who delivered the briefcase flee into the deeper sections to the north.
[Player Phase] [Taking a break here to sleep]
Zachary Powell
*PANICKED RATTLING* >Join the fight
[Bones] Vitality: 14/14 Move: 7 Dice: 4 Acc: 4 Proc: 4 Skills: [ZoneIn], [Jaunt+] Traits: [Threat], [Determined], [Ankh] Loadout: -BOTIS [Rifle] 5 dmg, FA 3, 4 ammo (can switch mode to 10 dmg, FA 0 for 2 dice) -[ShroudVest] [DR 4/-2, [E]]
Inventory: [SMG] 4 dmg, FA 2, 4 ammo CS: 0.3
Dylan Kelly
Rolled 2, 9, 3, 6 = 20 (4d10)
>move 222 >lob four Tesla shots over the wall, on A3
Azir Vitality : 10/10 Move : 3 Attempt : 4 Accuracy : 5 Proc : 4 RES : 7 Skills : [Tesla], [Sense] Drawback : [Crash] Optimist - First attack that'd put you at 0 ignored, criticals get a slight bonus effect.
Dylan Bennett
On map as Nr. 7.
Bones may act.
Juan Hill
Rolled 3, 9 = 12 (2d10)
>Regen 2 >Ready Inferno grenade >Throw Inferno to get all three enemies. (Acc 7) >1 attempt to use [Sense+] to locate other enemies (Acc 7) >Prepare to use Kinesis to block incoming fire from the 3 direction
>Move 4446 >Use 1 dice to shoot [Enemy 1] (FA 3) >Use 1 dice to shoot [Enemy 2] (FA 3) >Use 2 dice to shoot [Enemy 3] carrying the briefcase (FA 3) >- apply [Zone In] to all shots >Move 222
[Bones] Vitality: 14/14 Move: 7 Dice: 4 Acc: 4 Proc: 4 Skills: [ZoneIn], [Jaunt+] Traits: [Threat], [Determined], [Ankh] Loadout: -BOTIS [Rifle] 5 dmg, FA 3, 4 ammo (can switch mode to 10 dmg, FA 0 for 2 dice) -[ShroudVest] [DR 4/-2, [E]]
Inventory: [SMG] 4 dmg, FA 2, 4 ammo CS: 0.3
>Hopefully I did everything right
Isaac Kelly
Rolled 7, 5, 9, 1 = 22 (4d10)
"Oy Dandy, you shot at them first..." Broke sighs as he grips his sword. "Why is everybody so trigger-happy?"
>Follow after Bones' bullets so I don't get shot in the back >Move 5444 >Slice up the guy who still has shots left (1) and keep cutting at (4) if I have attacks left over.
[Broke] Vitality: 12 Move: 4 Dice: 4 Accuracy: 4 Processing: Ha. Skills: Cyber: Iaji, Dead Nerves Drawback: Chipless, Taccticool(?) Loadout: [T-Kat] 6 dmg, 1 bleed [Chir77] (shotgun) 4 dmg, 5 rng, 6 shots, +1 dice per hex closer than 5
Benjamin Morgan
Rolled 10, 8, 3, 1, 8, 1, 3, 6, 6, 8 = 54 (10d10)
>Hack light blue (teal?) truck through camera (6 attempt, with drones helping) >Drive in NW into A3 >Fire truck gun at A1 (2 attempts?) >Fire truck gun at A2 (2 attempts?)