Warhammer 40k General

F R E S H M E M E D
E D I T I O N

>Rules databases
mega.co.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ

>Not the FAQs
games-workshop.com/en-GBö/Rules-Errata

>40k 7th edition quick reference sheet(s)
dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf

>Forgeworld Book index
dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>White Dwarves
mediafire.com/folder/tx4hcy4u487pv/WD

>Novels (Working link as of 02/02/2016)
mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q

Other urls found in this thread:

1d4chan.org/wiki/Chapter_Master_Smashfucker#Angels_of_Death_supplement
youtu.be/rcULmqxqdlE
games-workshop.com/en-GB/Webstore-Blog/2016/07/25/Using-all-the-Space-Marines
twitter.com/AnonBabble

First for Pelagers as the only good abhuman waifus.

IC's are very very powerful. Named ones, less so. They're still fucking great, and outside of a competitive meta will do really well, but they aren't a deathstar, if only because a deathstar requires multiple models.

In short though, a death star is a unit of ICs and sometimes a regular unit, that combine to form a massively powerful unit, such as the unkillable SMASHFUCKER PRIME, who can really pack a punch. You'll see variations, such as dragiostar, screamerstar, wolfstar, etc, but they all boil down to one thing: a unit that is almost impossible to kill, and one that is capable of dealing a fuckton of damage.
Honestly, they ruin the game in many ways, and aren't that hard to beat, just ignore them if you can, go after the rest of the army and play objectives. Frontline gaming actually has a pretty good podcast episode on how to deal with deathstars

Librarian Conclave or Knight Titan with a Nemesis Strike Force? I have a semi-competitive thing i'm doing soon.

I asked in the old thread by mistake...
If I use assault marines, how could I make them good? I'd rather have a stronger CC unit, like a terminator squad.

Is it best to just include the squad and leave it bare to be able to fill out the strike force?

Xth for fuck off with the monstergirl shit.

Alright, if I don't *need* one not to be annihilated then I won't use one.

I'd prefer to sit back and shoot, having some CC units to soak up enemy melee if needed.

Lysander gives the tacticals around him some cool stuff, but perhaps I should go with the librarian with chapter relic?

A lot of things to consider.

>punch. You'll see variations, such as dragiostar, screamerstar, wolfstar, etc, but they all boil down to one thing: a unit that is almost impossible to kill, and one that is capable of dealing a fuckton of damage.
>Honestly, they ruin the game in many ways, and aren't that hard to beat, just ignore them if you can, go after the rest of the army and play objectives. Frontline gaming actually has a pretty good podcast episode on how to deal with deathstars

Do you mind linking, user?

As someone who actually likes Herohammer a lot, it worries me how powerful that is and whether GW will obliterate multiple-IC units in the future.

So has anything new happened this week?

Good night, /40kg/. Have sweet dreams, and take this so you can learn what taste in helmets looks like.