Knot/Unknot can make or unmake knots.
Irritate forces the target to involuntarily blink, nod, itch, giggle, or some other small body movement.
Flavor/Putrefy makes food taste however you want it to, up to and including making it taste like it has gone bad.
Clean/Dirty makes a square foot area clean or dirty.
Transfigure is a minor transformation. You could change hair color with it, but the change isn't permanent. Living things created with the spell don't last more than 10 minutes.
Flare is a flash of fire or a puff of colored smoke.
Animate Tool causes a small tool (up to a small hammer) to do a repetitive task for 10 minutes. It cannot animate weapons.
Inscribe can engrave a square foot of almost any material with writings or drawings.
Open/Close opens or closes a normal unlocked window, door or similar entrance.
Orisons
Guidance/Misguidance gives a +1 or -1 to the subject's next attack roll.
Ward/Curse grants a +1 to the subject's next saving throw.
Cure Minor Wounds heals 1 hp.
Mend fixes dents, minor holes, wear, etc. in small objects.
Predict Weather lets you know what the weather will be like for 24 hours.
Virtue grants a single temporary hit point.
Water to Wine does what it says on the tin. A jug of water becomes wine.
Call to Worship allows the caster to let everyone within a mile know that it's time to pray to the gods. Doesn't compel anyone to show up. Bells might be more useful.
Meal Blessing basically grants 1 hp for the meal that was blessed.
Now, a world with such an implied setting is going to have:
a.) 0 level people, and
b.) some of those people will be capable of casting at least 1 cantrip or orison per day.
c.) 1st level magic is beyond them unless they become a Magic-User or Cleric.