So today I sat down to run my weekly game of D&D at a local store. I was a little light on players so I accepted new ones who just walked in. One of them was a child with their mother, who then left and came back when the game was scheduled to be done. The kid seems to have either autism, or ADHD, or some other kind of learning, or behavioral disability. I actually already have a player with autism in my group, but he isn't a problem at all, he's one of my best players.
Explaining the game's scenario was most likely 5 minutes of explanation, and 15 minutes of trying to get him to listen, and not talk about a phone game, or Fallout.
Character creation was most likely 15 minutes of actually creating the character, and 30 minutes of bringing up the same phone game, or Fallout, or asking how to craft potions, or how to craft super +10 armor, or how to craft flame arrows, or how to craft poison arrows, or how to craft a million individual things.
I had to skip buying equipment at that time because I had a group of people sitting around talking for about an hour.
Throughout the game he seemed to be unsatisfied unless the focus was purely on him. He even said "It's my turn." after about 5 minutes of focusing on the other 4 players was too long.
I'm fine with kids, I'm fine with autistic people. Perhaps I have a problem when it's both. I don't want to let people down, and kick literal kids out, but I also have to want to run the game, or I wouldn't be able to do it at all. For all I know this is the only peace and quiet his 50 or so year old mother gets in life.
What if your take on it, Veeky Forums? I almost never deal with players in an indirect fashion, but I kind of want to put up a retroactive 'No one under the age of 18.' rule as a crock of shit just to tell him I want him to go without saying that there's a tangible problem with who he is.