"Monocolored" is a valid descriptor. >If target creature is monocolored, it gains indestructible until end of turn. Otherwise, destroy it.
Matthew Smith
Compare to Weed Strangle, Sever Soul, or Death's Caress. Should cost at least 5, and since it has an effect that reduces its cost and lets it be played as an instant, at least 6.
Jonathan Baker
Which do you prefer in limited: Hybrid or multicolor?
Fast paced (zendikar), moderate paced (innistrad), slow paced (khans) or Battle cruiser paced (ROE)
Stronger spells in limited or stronger creatures in limited.
Discuss.
Chase Barnes
Hybrid seems better in limited to me. It gives people more options than they would have otherwise, while multicolor tends to lock people in more.
I think I prefer a slow or more moderate pace. Makes the inevitable high-cost cards more useful and likely to be played.
I think overall I prefer strong spells over strong creatures. Everyone is playing the creatures anyway, and strong spells help ensure variety and break up stalemates.
Brayden Ross
I prefer multicolor cards when drafting. Hybrid gives you more options, but also delays when you lock-in your colors and can make the draft really tiring. RTR had a good amount of hybrid vs gold. Lorwyn-Shadowmoor had too much.
Christian Bailey
So for spells. Removal should be on par as m10/m11?