Hey fa/tg/uys, I'm running an Indiana jones style adventure with more elements of the occult in it

Hey fa/tg/uys, I'm running an Indiana jones style adventure with more elements of the occult in it.

It takes place in Ancient South American ruins where each member is trying to find an ancient relic guarded by ancient traps and unspeakable horrors.

Help me come up with some cool ideas for it.

>an Indiana jones style adventure with more elements of the occult in it.
So basically CoC?

No, you creep, the other CoC!

In essence but I'm open to any interpretation of the idea I presented.

>In essence but I'm open to any interpretation of the idea I presented.
"It's actually the other CoC".

Have you looked at Pulp Cthulhu yet?

It's really good!

>Pulp Cthulhu
Is that like Pulp Fiction except more eldritch?

They find a cave full of stonemasks, with a petrified man stuck in the wall

Nah, it's like, 'What if Cthulhu had been written in the 1920s".

>'What if Cthulhu had been written in the 1920s".

It's Pulp. Plain and simple. Mechanics are BRP based but revised.

There can be Mythos, or other horror, or no horror. Pulp villains can be quite mundane.

The setting is a very real 1930s. You can take anything from a history book or Wikipedia and use it.

The characters are not real. They are larger than life. With the new CoC7 mechanics including sanity but double the health, powers/gadgets/stunts, luck spending options, and the savvy to kick whatever threatens mankind hard enough to tell stories about it, this is definitely not CoC.

A lot of care is taken to flesh out background details. As Chaosium fans will have come to expect there is enough detail about the era, its social norms, slang, inventions, and law to make it come to life. Expand with Shorpy pictures and radio broadcasts from YT and archive.org.

It's really full of ideas, for the era, and for Indiana Jones type heroes. Just to parse it for inspiration should be a gold mine.

Commissioned 1936

stock up succubus milk son

I really can't tell if this poster is ignorant or joking.

You need to have a minecart scene.

Also Make guns powerful but limited.

This post makes me sad

Use this, OP.

Have each character have a major fear and play upon that in your story.

X players
the temple requires heavy team work to navigate, one error may harm the dependent play moderately
each player have specific artifact to collect/goal to do.
for every player, in order for them to succeed

>X*2/3 must fail
>X/3 must be forced to fail by their hand

if any players openly say they are collaborating with someone they are killed and that player they exposed has caused them to fail (so people can't spot alliances)

bring extra paper for note passing

Indiana Jones is very Mcguffin centric. Just substitute the Ark/ Stones/ Grail for a cursed artifact. Toss in some monsters, psycic powers and/ or magic, and you are all set.

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Let's have some faith in humanity and report him for Trolling.
The alternative is just too depressing to consider.

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OP here, I was thinking of something similar, but your way sounds frigging sweet!