/5eg/ D&D 5e General

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>Old Thread
>July 2016 Unearthed Arcana
dnd.wizards.com/articles/features/quick-characters

>August 2016 Unearthed Arcana
dnd.wizards.com/articles/features/faithful/

Who has been your scariest villain so far?

Other urls found in this thread:

drive.google.com/open?id=0B3okdep5ZCtPU01ySzNySFFTZHM
twitter.com/NSFWRedditVideo

My Scariest villain so far is an Illithid Warlock, having made a pact with the Eldest Aboleth. He then walked that path until lichdom, becoming an Alhoon, leading the cult of the Eldest Eye.

His overall goal is the full awakening of the eldest, to bring about a horrifying vision of paradise that only total universal destruction can bring, and has met the party several times, stolen a magical crystal of colossal translocation magic power, and when the party eventually manages to defeat him, the warlock in the party will have a Strong compulsion to pick up the eye of the eldest - as it's an artefact warlock only implement, and he's already Star-Pact with a rival star god.

Things ought to get interesting,

There's this guy AT CR 3. I mostly wanted to post him cause he's so cute. I mean, he's a babby wyvern.

>flyby
>multiattack
>60ft flying
>save-or-suck rider
That's a pretty solid option for mid-level moon druids.

More relevant to your original question, there's this guy, who IMO is underscored at CR 2. Also, A fear of Polar Bears is not an irrational fear.

two thumbs up.

cute as fuck too. i'd totally use that.

>gains two levels of exhaustion

jesus christ. the save dc isn't that high but that's still kind of silly.

There's also this guy. It's Nice to see the nicer "clean your house and only ask for baubles" fey getting some play, even if it's racially bound.

Thinking about an undead-themed warlock patron, like you're the thrall of a lich who gives you powers to exert his will outside of his lair. Sound interesting enough to think it all the way through?

I'm thinking the player gets more undead-like as they progress, maybe the capstone is resistance to normal damage types. Is this in a book already and I'm forgetting? Is there already a popular one in the dm guild?

Next we're going to prove spoony right, that the pretty woman IS always out to kill you.

Some western Sadako, if you're into that.

>Is this in a book already and I'm forgetting?

Yes, and it's kind of fucking lame but I guess that's all you can do in a warlock archetype. Read SCAG.

Another hunny who wants your D eath

>1d6 strength damage
>Permanently deafened in a huge radius

I like some of this stuff conceptually and fluff wise and some of the crunch is cool too but some of this stuff is just...

We should purge the Fey.

Is there a scan of tome of beasts yet or these just the preview images.

It has a simultaneous digital and physical release. An user is showing some pages with his name watermark cropped off. There still isn't a full cleaned PDF out there.

Yeah, it's Obvious they're too used to 3.PF.

Here's an evil Elsa to throw at your players.

>Fey General
stop

Or you can have a half invisible creature from the Triassic if that's more your speed. Also a great choice for when max level moon druids wanna be stealthy.

i'm trying to run red hand of doom for my 5e party. how do 3.5 challenge ratings compare to 5e?

Stat your favorite guy from Monster Hunter.

Think this is cool except for the exhaustion, but her HP is low so I guess it's kind of a race. When I think about it like that, it's cool.

Also, why the fuck is a wall of snow resistant to bludgeoning and piercing damage. If anything shouldn't it resist slashing???

KNOCK KNOCK MOTHERFUCKERS, GUESS WHO?!

Seems like a cool druid form.

A lot of the elder dragons would make pretty cool boss fights. Especially Kushala/Teostra/Chameleos/Lunestra

>Fiend
But... aren't Lichs undead?

Similar to a lich

Are there any player race options?

Are there any other Midgard Campaign setting books made for 5e or is it just PF?

Looks like just PF and AGE. There are supplements for it in 5e but the base campaign setting book hasn't been converted.

We return to your regularly scheduled sexy lady who wants to kill men.

No unfortunately.

But here's something to put in unga bunga land when your players go there.

Help me out guys. DMing for a group that likes intrigue and combat most out of everything. My one player that's a gnome wizard has joined a wizard's guild to help the party acquire relevant info.

How do I create a simple rank/reputation for this that doesn't make my other players feel irrelevant or left out? Wizard seems invested and is pretty much the only player working towards developing the party's presence in the world (getting a keep, official titles, etc) rather than working through the campaign and plot hooks. When I humor him (because the party isn't opposed to it, they just don't really take part) it essentially becomes a 1 on 1 session. What do?

Roll20, if that's important at all. We all know each other and played irl but people moved to different places for college etc.

Any time you would roll an ability check, attack roll, or saving throw, the following rules apply.

If you roll 5 or less under your target roll, you can choose to succeed anyways, but with some disadvantageous circumstance determined by the DM.
If you roll 10 or more under your target roll you fail with a disadvantage
If you roll more than 5 or more over your target roll, you succeed, with an advantage.

why do you keep posting this

Still taking requests.

Why not put it in a dropbox?

Strahd.
He was a lot of fun to GM and the players loved pitting wits against him in the cat and mouse game the adventure eventually became.

Because I'm refining the idea.

If you go into the Discord and send the PDF to the guy who runs it he should be able to clean it so it can be shared with others safely.

I know you have shit Internet but it's just a thought.

>posts all those piders
>doesn't post clock pider
im curious mostly to see one of the clockworks, the spider part was just for greentext. didn't notice a clockwork on the other thread

that, or what the heck a millitaur is

Post the dinos.

Time for more archetypes!

This time around, there's the Path of the Raider and the College of Dance.

Looking for input. I'm reasonably happy with both of these, though as ever the trouble areas are included.

Who made this book?

Kobold Press, the guys who helped WotC with Tyranny of Dragons. They had a super-successful Kickstarter for it a few months ago.

>applied for r20 campaign a week ago
>first game is tomorrow night
>dm hasn't sent out invites to anyone yet

sweating man.jpg

Hello folks, just need some help: can the nothic use his rotting gaze an unlimited number of times during combat ?

Yes. It takes up its action, so it has to use it in places of its multiattack, but it can use it however many times it wants.

I'll be running my first campaign of 5E (an my first campaign ever) starting 2 weeks from now. I've played in several games but our long time DM wants a break and I want to try my hand.

My regular gaming group does pretty well with either sandbox or more defined adventures - as a new DM which is easier to run generally speaking?

welp, I guess it will fuck shit up if my players don't roll well. thx

...

i would say defined and then maybe expand yourself but not too much.

Yeah it can. It's a creature that's meant to be a deadly threat to a group of 4 level 1 adventurers and a mid/hard encounter for lvl 2 ones. Without damage like 3d6 it's not gonna manage much.

Nothics are really fun though. I managed to run a group of 3 of them working in tandem that stealthed around and manipulated my level 8 PCs in a way that almost resulted in a TPK. One of them posed as friendly and the other two drew a few Willowisps over to an ambush after the party was already 1/2 burned through their resources.

Repostin'. First level ability works gr8. 6th level ability works gr8. 10th level is 10th level.
Haven't run things outside just mind-scape hypotheticals with the 14th but I expect it to also be gr8.

I'll take the book if possible :)

I have a bad feeling about this DM.

What you guys think of going back to the Fortitude/Will/Reflex Saving throws?

Hm. I'm not sure if I want to buy the Tome of Beasts or not. I like a bit of what I'm seeing, though...

This guy is working out gr8 so far too, though I haven't done runs with the Chain-specific competition yet, and am thus comparing it mostly to an owl.

What would a wizard arcane tradition in the same vein as the Champion archetype for Fighters look like?
Crit on Spell attack rolls 19-20
Recharge feature (regain spell slot on a 1d6 roll)
Gain additional cantrips

I just downloaded it (bought it legally, shame) so far so good

Wanna help a neet out and dropbox it?

This gm is apparently a gm for 6 games and has over 600 hours on r20

I think hes just going through all the applications. Theres like 20 but im the only one who bothered to write more than four sentances about their character

If you'll help a technologically inept old soul out with a how to then sure

Posted this yesterday, looking for more feedback on it, as the only person that gave me anything asked about why I gated armor proficiencies instead of just letting the class get them all at level 1.

The reasoning behind it is to prevent a Wizard from going Duskblade 1/Wizard 19 and being able to walk around wearing plate, dumping their DEX stat and min-maxing only INT and CON. Them going Duskblade 1/Wizard 19 already would get them proficiency with light armor and some martial weapons, and that's pretty strong as-is.

custom familiar time?

OP as fuck.

>those Hit Points
wat

Anyone else? Anything to say?

REPOSTING IN A NEW THREAD.

Peep these dragon breath weapon spells for sorcerers and leme know whats up.

So far people think they are bland without spending sorc points, they need more range, sorc points should be halved.

I will take this under advisement. They are kind of bland as is without spending points. But I didn't want to make them necessarily do MORE than what a dragon breath weapon does.

ill ask to get it out of the way

why isnt this just an armored wizard archetype?

Okay, I've decided to upload it to a google drive, and then send a link to the guy who runs the mega for the DMs Guild. He should be able to clean it easy. The estimates from google drive are anywhere from sometime tonight (-7 UTC) to tomorrow afternoon.

>im the only one who bothered to write more than four sentances about their character
Really? I'll admit I don't use Roll20. but four sentences? That seems like nothing. I mean, if you cut out everything except class, alignment and general perenniality traits meaby you can do it in only four.

Do you have any file sharing service?

My PC's and I thank you

Google drive is about the only thing I am familiar with/use regularly.

Then your pretty set, just have to upload and share the link

Well I had ten paragraphs, everyone else was something like "he is a ranger and likes nature and protecting people from monsters, he uses dual swords and a bow sometimes"

Call the cops, I don't give a fuck.

Actually I do, but my main concern with balance is not pissing in another player's coffee. I don't care if the players are good good at killing monsters/exploration/social encounters, I care if one class is significantly better at it than another. So basically, I balance to avoid the caster/martial problem that plagues this edition.

The Man-eating vine is really OP, but only because of its athletics bonus, which makes it a better grappler than anyone can hope to be at most points of the game. I'm toning that down.

Other changes I'm considering:

Reducing the save on the evile eye stuff by one, and making its ability randomly determined per use.

Toning down the HP on Swarm of Vermin. It's probably too tanky as is, so reducing it to 25ish would be fine. Maybe.

>83 health familiar
>it can make a second of itself
>at least 2 of the pictured creatures AC is tracked wrong

That depends on what you mean by scary.

Mechanically, it was Behemoth. Ridiculous guy, he was meant to be the apocalypse and nigh-unkillable. I succeeded. Never took any damage (was only vulnerable at one part of his body), dealt a lot, and never seemed to falter. He will work better in the campaign that deals with after the failure of the party in the one-shot...

Far scarier for the PCs was one of his lieutenants, a fey sorceress (took the Lich stats and switched Int with Charisma), gave her some powerful at-wills and the ability to gate in some weak enemies, and let her beckon the party in. Oh, and she turns into a Shadow Dragon. I may have based her off of Maleficent... She ended up never being fought because the party decided to parley with her to dispose of the other lieutenant. I was okay with it because she has quite the power level...

Thanks for pointing out the AC. I think that's leftover from the randomly generated values on naturalcrit.

All of them are OP tho senpai.
You shouldn't compare warlocks to martials - they're not martials.

What in particular do you find OP about each one?

drive.google.com/open?id=0B3okdep5ZCtPU01ySzNySFFTZHM

I hope that works.

I'd probably change the 1st level feature a bit. If you get a 5-6 on a d8, the creature runs in a random direction, which is (most likely) also determined by a d8. So you roll a d8 and then roll another d8. It's not a huge thing but it'll feel a bit silly in implementation.

More importantly, I don't know if you want random chance to be a core part of the archetype like that (unless that's specifically its gimmick, like the Wild sorcerer). If it's something you can only do 3-5 times per day, you want it to be something that reliably does what you want it to do.

In that vein, I'd suggest making Mind's Eye 1/rest. You have to deal psychic damage to a creature (which almost always requires a spell slot) then use another effect which probably requires a spell slot, so it's already pretty costly for what it is.

I'd go with either blinded OR stunned for "light" half of the 14th level feature. More importantly, I'm having a lot of trouble picturing how this would work. The exact way light and shadow fall are not usually tracked meticulously. It'd probably be better to not try to fit both light and darkness into the same sphere; maybe instead "it produces darkness if you are in bright light or light if you are in dim light or darkness".

>drive.google.com/open?id=0B3okdep5ZCtPU01ySzNySFFTZHM

....it's gonna be dolphin porn. I just know it.

Next pair: the Clarity Domain and the Circle of Greenery.

The druid is the one with which I'm the least happy, so I'd be particularly grateful for input on it.

Many thanks, stranger.

It's legit.

Covered with the name, email, and order number of that guy, but legit.

Is your name related to a witch homebrew you've done?

The black cat can not only negate enemy advantages as a reaction with no cost, but can *turn them into fucking disadvantage*.
The vine has 40 HP, +6 to hit, reach, and can auto-grapple a target with a very escape DC that *ALSO* restrains them, while also doing an average of 9 damage on the hit.
The swarm of vermin has 83 fucking HP and propagates more of itself. AC fucking 18 to boot.
Evil eye has two rays that at low levels the warlock will never do anything *but* use their attack action to use.
And these aren't even everything wrong about them - they're just the most obtrusive.
You can get a familiar *AT LEVEL 1* dude. It's a first level fucking spell.

[email protected], Pretty Huh.

Yeah that's me, like I said, pretty technically inept. Hopefully this doesn't bite me in the ass

No, it's just a play on "homebrew". Because witches make brew.

Oh, I should have mentioned, these are part of a larger homebrew that requires a certain level to use. IIRC, it's a 7th level invocation to gain access to them.

I vehemently disagree that the cat feature is OP though, because it does have a cost. Use it against someone, and they can use it against you.

In D&D 5 all I do is write out a few specific parts of my character's background and maybe briefly explain the stats.

10 paragraphs is way to much for a roll20 game. Building up to 10 paragraphs during the game is fine but you don't want a super complex character on your back constraining your role playing.

Your familiar doesn't need to scale. The familiar options Pact of the Chain gives you are already amazing. Fuck, even a *fucking mundane owl* is amazing.

Question, what exactly is a familiar?

I agree. You want to have just enough so that you can reasonably come up to an answer to any question they ask. Bullet points, in essence.