/wodg/+/cofd/ Chronicles of The World of Darkness of the General Thread

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Promethean 2e:
drivethrurpg.com/product/189395/Promethean-the-Created-2nd-Edition

theonyxpath.com/the-quick-the-dead-monday-meeting-notes/

Promethean 2e is out! Geist 2e confirmed! Deviant is subtitled: The Renegades! Scion kickstarter soon! The Crossover Chronicle is happening! Dark Eras Anthology! Wraith 20 will feature Orpheus, so you don't have to wait another decade!
drivethrurpg.com/product/187947/Onyx-Path-20162017-Publishing-Brochure
Time to git hype and eventually let that hype wither on the vine!

What are you excited for?
And don't hate on people just for liking the classics.

What are you running?
What are you planning on running?

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Promethean 2e pdf

Step it up, fagness

Excited for Geist 2e!

Hoping there will be more on Cthonians and other antagonists. Geists also being tied more into a heavier gameplay mechanic would be nice. Read a suggestion of implementing spectres/"ferrymen" that haunt the Sin-Eater each time the Geist brings the player back from the dead after the initial bargain, because of the death being shunted off to another individual.

Also would like the Crossover Chronicle to mention making a Promethean out of changeling/fetch parts and making a Pinocchio out of the twigs.

So we've already learned that Dark Eras 2: Era Harder got confirmed today, right?

Also what's this about a crossover chronicle?

It's a new book that got announced. Gonna be full of info to help with running crossover games.

It's not Dark Eras 2, it's literally the shit that was too big to fit into Dark Eras, and we already knew the Companion was coming (it was literally a kickstarter goal).

When I was trying to do Geist 2e, I had the following changes, hopefully Travis will have some of the same ideas I did:
• Geists give a third Vice/Virtue (and Sin-eaters have one related to death and one related to life) as well as an Aspiration
• Synergy measures your balance towards Life or Death, and 5 is optimal
• Geists have Fervor, which is like Frenzy/Kuruth, except they go after their Aspirations (which isn't necessarily evil or bad)
• You can let your Geist take the wheel
• Thresholds give you a special ability and a way to regain Plasm better by "knocking on Death's Door" (which was technically a thing in 1e, but had no rules)

I also treated Keys and Manifestations like Renown and Gifts, with Unlocks being equivalent to Facets, but if they didn't announce 2e, I was going to redo it more like Princess: The Hopeful's set up. I don't actually care how they do the powers, though, so long as they're handled less shitty than 1e.

I wonder if its too early to get in on playtesting?

Speaking of Geist, anyone got the 1.1 book that they can upload?

Every single one online is the 1.0 rules

Did anything happen at the WoD panel yesterday?

I imagine Geist fervor/taking the wheel would be something sort of like Eli from the Robbie Reyes run of Ghost Rider.

>Apocalypse Tribe Novels

Is it is possible we never managed to find the first one?