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I'm running an upcoming sci-fi game and need things in the way of art and music.
For music, I'm looking for more orchestral sound to set the mood, but will look at anything.
For art, pretty much anything goes.
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I'm running an upcoming sci-fi game and need things in the way of art and music.
For music, I'm looking for more orchestral sound to set the mood, but will look at anything.
For art, pretty much anything goes.
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Intro for the first session:
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Fortunately for you, there are a lot of great games, movies, etc. out there with classic space opera-ish music.
>Halo
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>Mass Effect
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>Interstellar (great if you want to add a more classical and grandiose feel to your sci fi)
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>Miscellaneous
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>no One Final Effort
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Stellaris has some pretty amazing OST for this sort of thing.
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You, I like you.
pic reminds me of the Gift Mast
For your bars and dives, filk could work as good in-universe/diagetic music.
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This isn't really music, but it's pretty amazing at setting the mood for a brighter, more epic game. youtube.com
Space tension 12m
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Royal space court 115s
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Beautiful space mystery 10m
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Defeated in space 4m
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Space wedding 5m
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Home from space 5m
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Desperate colony 21m
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Space battle 49m
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Bit on the nose, but WTH!? JAMIE DAWSON WAS THE CAPTAIN OF THE CHRISTIAN AND HER CREW...
Some animu music I have used for Space Opera before
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Do eet!
God damn Halo had the best fucking music out of any video game hands down, now it's a bunch of techno shit. Why did they get rid of Marty?
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something about not wanting to pay him his bonuses.
Halo 4 had a few decent tracks, but none of it comes close to O'Donnell's stuff. Half of Halo's personality was it's balls to the walls amazing music.
Continuing from this post, I found the OST that I was thinking of when I thought "Space Opera".
Not general use, but if your party's ever in a seedy bar, please play the following:
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I dont want this thread to die so ill post some art.
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That suit's a good foot and a half taller than it should be.
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This is a review for the videogame Rama (based on the books) but in the description is a .zip with the soundtrack which is really dope. This guy has the best version of the soundtrack available anywhere. His videos are also pretty funny but that's besides the point of this thread.
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Not really. Spartans are HUEG and the suits are even bigger.
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arnt they just 8 foot in armour? Those techs must be manlets.
You see Chief standing side by side with normal humans a lot. He's a good deal bigger, but that suit is pushing nine feet. He's not that big.
It reminds me of Halo 4/5 art style where Brutes are literally like 14ft tall and Spartans are twice the size of normal Humans.
Which system do you use for space opera, user?
Not him but I usually like to use Savage Worlds. It's got a great sci fi supplement which gives you the toys you need for basically any kind of sci fi.
Sometimes I use Fate if I want to avoid SW's unpredictable lethality.
>but that suit is pushing nine feet.
Keep in mind that Chief was an average spartan. Sam was at least a head taller than him IIRC.
can I /r/ some skintight space suits? Like not necessarily sexy space suits, just that low-profile, high-tech look.
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Now I need to read fall of reach again.
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What are the best books of halo to read?
The first three and no more
>Halo 4 had a few decent tracks
Yeah, but it's still mostly techno/electronic stuff. I have nothing against that kind of music, I loved the ME1 soundtrack and that was mostly techno, but everything about 1-3's OST was just perfect, it set the perfect tone of this ancient, almost sacred place built millennia ago by these seemingly god-like people. But with 4, it just sounds like ever other sci-fi game to me. They even show the Forerunners but I feel they didn't do them justice.
The design and music of Destiny are fucking spot on.
>But with 4, it just sounds like ever other sci-fi game to me
That's kinda Halo in a nutshell. Went from a unique, distinctive setting/environment and turned into a mercenary franchise looking like every single military space opera ever made.
Good god someone else gets it
What makes a Space Opera good?
I think to The Fifth Element, classic Star Wars, Aliens, and Halo as some of my favorite Space Opera material. Not sure what they all have in common though..
Maybe the element of incredible possibilities.
Well yeah, of course the music's fantastic. They brought back O'Donnell
That's because 343 has a shit art direction.
I wouldn't touch the flood. It's basically halo 1. Fall of reach and first strike are great though.
I think Alien series is out of place there.
>Maybe the element of incredible possibilities.
This is actually more accurate than you think. A space opera is good when it gives us stuff we want, and especially when it gives us stuff we never knew we wanted.
That's why Star Wars became so endearing. George, for all his faults, is a remarkably imaginative person and he gave us a shitload of stuff no one ever thought of. Sure he took a lot of stuff from movies and comics he liked as a kid but he gave it to us in a way which was totally unique. None of us realized just how badly we wanted to see an evil samurai fight someone with a laser sword or watch giant robotic elephants stomp through the snow while space planes buzzed around. Even the prequels had those kinds of moments; I can't imagine anyone else having the thought of putting a chariot race in a space western.
Halo gave us this grand, almost spiritual take on alien contact. The rings are as much temples as they are alien installations, and the first three games are permeated with an air of religious mystery you don't really get in your typical military sci fi.
The key to excellent space opera is imagination.
Hemsey's got some great stuff
For me, it's the grand scale of it all. Grand cathedral-sized rooms in spaceships, grand adventures, and the grand unknown.
Also, it's very magical, either only in aesthetics or literally.
It still has some nice elements to it, like seeing what the marines were doing while Chief was away or how that one elite you kill so nonchalantly in the elevator with the plasma turret on the last level had been hunting Chief the entire time only to die like every other elite.
There was some dumb stuff, too, like the whole Jenkins subplot but as a whole it was a decent read.
So I'm watching someone play Halo 5 I don't have an XBone and is Chief's team actual Spartans? The one mentions him being in boot camp, but I thought that all Spartan-2's were either dead or in/on Onyx?
>Train Ride to Hell
Nice. That one always gave me mad Star Wars dogfight vibes
I'm surprised no one's mentioned Super Mario Galaxy yet. The first game perfectly captured that space operatic mood that's a mix of immeasurable vastness matched only by wonder and daring of those who choose to brave it.
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Holy shit.
The blaring, triumphant orchestra parts definitely make you think of a starfighter bursting out of a fireball.
Here's some more miscellaneous space opera music for OP.
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Some lyrical music
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Are they explicitly not Spartan IVs? The shitty "Almost as good as a Spartan-II and almost as easy to make as a Spartan-III guys made up in Halo 4?
Chief's team is spartan II, Locke's is spartan IV
Huh, there were a FEW others from the first three books that didn't end up on Onyx and sorta vanished, plus I think some of the Cole Protocol team may have survived, but I've not really had much interest in Halo story for ages.
4 albums i put on while playing stellaris
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(cant find a good studio version of killroy was here on jewtube but the live concert +movie is very good also.)
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>Chief's team is spartan II
I thought the idea was Chief was the last Spartan II
There were 100, so few of the SIIs were left that they were kinda forgotten in memory and put in less appealing jobs IIRC
So how come Chief was the one who got the promotion and the rest of them wound up nobodies? Luck of the draw, or was he just remarkable?
He had an impressive hyper weapon
Blue Team (Fred/Linda/Kelly) managed to get out of Onyx after the dyson sphere it was contained in was collapsed by the UNSC after the events of Halo 3.
Of the original SPARTAN-IIs, 150 were considered and 75 were conscripted (literally via coin toss). 12 were discharged from the SPARTAN-II program but remained in the military after their bodies failed to accept the augmentation process. 28 are confirmed MIA/KIA, so we've got like 45 of them running around somewhere.
Chief technically isn't the highest ranking SII since he's an E9 which, granted, is a higher enlisted rank that the rest of the SIIs, but it still means he's not actually an officer. Fred has been recognized as a superior fire team leader but John is still the de-facto leader of the SIIs.
Considering Chief has a monumental service record even by Spartan standards I can see why people refer to his leadership
You posted the wrong song from Halo 4.
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This is the best one they had. Skip the first three and a half minutes.
roflmao gaylo faggots
Starbound has an amazing OST for space adventures
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Best for more lighthearted games or moments
Endless Space is also great
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This one links to a playlist of the OST
Eh, sounds alright. Kinda of just more of that generic Two Steps From Hell style though.
quality post