Death Among the Stars Quest 54

With the last remaining pockets of resistance cleared out on the surface of the desolate world anchoring Station 88 your Reconstructed turn to scouring the world for these supposed ruins that drew the Confederates in the first place. Nails and Coffins fly search patterns alongside the serpentine Drakes searching through canyons and mountains. It did not take long for a high flying Drake to spot something odd with the placement of rubble at the base of a steep cliff-face.

Folding its wings against its body it plummets like a shot through the air before unfurling them with a snap of air to descend slowly to the ground. Up close it was easy to see the area had been recently occupied with vehicle tracks and debris from excavations. The cliff-face showed signs or recent collapse and a closer look revealed it had been detonated to cause it to fall, explaining the heavy pile of rubble.

By that point a Coffin appeared with a team of Reconstructed and as it lands the Drake gives a mighty flap of its wings to return to the air. Trolls and a lumbering Brute emerge and begin hauling away the rubble and before long they reveal the edges of a large opening. As they cleared more under the morning sun they spot carvings in the stone not destroyed and soon your suspicions were confirmed as the Brute hauls away a slab of stone that revealed carvings in the stone wall.

Dominated by a depiction of a swirling star, while faded and worn, it was a bittersweet sight. The symbol of the Wormstar with the sigil of Ruscuv one of your lesser sisters in lichdom, a grasping claw of a hand reaching for the star, carved below it. As your Reconstructed continued to haul away the rubble they are quickly reinforced by more troops and a small base being constructed from materials brought by Coffin.

You could only guess what awaited you below in this vault as Gargoyles moved to search the darkness.

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Aw yeah, DAtSQ time. I'm so glad we got that nat100 now.

Welcome back folks! Let's get this going

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Stockpile:
>9,613,165B (50 Biomass Farms: 2,250,000, 40 Lichen Farms: 6000, 200 Solar 8000, Tributes: 2500)
>11,226,920M (20 Mining Facilities 1,200,000, 15 Omega Fleets 975,000, 30 Reaper Fleets 39000)

Troop Totals:
>7 Necromancers
>6 Voidknight Disciples
>9000 Talons (30 Clutches)
>300 Aquatic Talons (1 Clutch)
>750 Cyclops: (15 Squads)
>100 Aquatic Cyclops (2 Squads)
>6000 Stingers (30 Platoons)
>250 Gargoyles (5 Flights)
>150 Aquatic Gargoyles (3 Flights)
>200 Flatbody Gargoyles
>3000 Trolls (20 Packs)
>1800 Shock Troops (12 Packs)
>240 Looms (8 Shoals)
>225 Crit Crawls (125 EMP 100 Exp)
>100 devouring swarms
>400 Stalkers (5 Packs)
>5 Alpha Stalkers
>240 Shadows (4 Clusters)
>200 Scourges (1 Swarm)
>501 Dirges
>200 Think Tanks
>50 Demi Think Tanks
>150 Cauldrons
>550 Glutton Spheres
>240 Large Glutton Spheres
>200 Requiems
>400 Brutes
>100 Crawlers
>100 Drakes

Necrolyte Legion:
>1 Voidsinger Commander
>15 Officers
>10 Voidsingers
>1290 Legionnaires
>1 Light Cruiser
>2 Frigates
>2 Corvettes

Living Subjects:
>Jor
>7 Necromancer apprentices
>96 Colonists
>540 Stonestar
>24 Plainsrunner Osogo
>50 Tyrre Gladi
>100 Osjiic
>225 Confederate non-combatants
>10 Dagger Piratesators

Prisoners:
>Dne'tec Ahkam Male
>Cve'jok Ahkam Juvenile
>5 Voidsingers
>2 Deathshead Guardians
>440 UON forces

Guests:
>Obsidianborn Construct
>30 Stonestar Researchers
>300 Stonestar Warriors

Vehicles/Ships:
>1 Flagship "Charnel Vault"
>Fury of the Wormstar
>Blackscale Destroyer "Pestilence"
>7 Void Terrors
>The Wick - Confederate Smuggler
>100 Chariots
>50 Hearses
>300 Coffins
>600 Support Coffins
>2175 Common Nails
>1300 Piercing Nails
>815 Gunships
>300 Corvettes
>90 Support Corvettes
>131 Frigates
>78 Boarding Frigates
>161 Light Cruisers
>30 Boarding Cruisers
>135 Heavy Cruiser
>80 Plasma Weaver Cruisers
>100 Bloat Carriers
>25 Terrordromes
>97 Battlecruisers
>50 Hangar Battlecruisers
>38 Destroyers
>20 Void Destroyers
>43 Battleships
>20 Eyegores

Captured Ships:
>1 Dagger Clanship
>1 Osjiic Heavy Cruiser
>3 Osjiic Frigate
>8 Osjiic Corvettes
>1 Ahkam Battleship
>1 Ahkam Battlecruiser
>2 Osjiic Battleship
>2 Osjiic Destroyer
>2 Ahkam Corvettes
>3 Ahkam Frigates
>1 Osjiic Battlecruiser
>10 Dagger disguised Frigates
>5 Osjiic disguised Frigates
>14 Osjiic disguised Fighters
>4 ahkam frigates
>6 ahkam corvettes
>30 ahkam fighters
>1 UON Battleship
>1 UON BattleCruiser
>1 UON Heavy Cruiser
>2 UON Light Cruisers
>6 UON Frigates
>7 UON Corvettes

Ships in Construction:
>200 Battleships 2 Days
>50 Destroyers 1 Day
>50 Void Destroyers 1 Day
>70 Battlecruisers 1 Day
>30 Hangar Battlecruisers 1 Day
>100 Heavy Cruisers Completed
>50 Boarding HC's Completed
>50 Plasma HC Completed
>200 Light Cruisers Completed
>70 Common Frigates Completed
>30 Boarding Frigates Completed
>40 Support Corvettes Completed

Say, could you update your twitter? I nearly missed this thread dude.

Completed Research:
>Trusting Pheromone: Helps convince a target that the user of this pheromone is a close friend and trustworthy
>Panic Pheromone: This pheromone induces a flight or fight response in most species
>Hallucination Pheromone: This pheromone causes minor visual hallucinations and unease in those affected
>Depression Pheromone: Can cause those affected to become apathetic and upset
>Arc Weaponry: Using the breakthrough of the Arc Condenser the Predator order has created a handful of new weapons for the Armada
>War-Tank: Found in the cargo hold of an Osjiic battleship this impressive vehicle of war is a deadly force on the battlefield

Current Research
>Mental Reading: Slow
>Arc Blink: Slow
>Orbital Platform: Slow
>Space Elevator: Slow
>Advanced Void Reactor: Medium
>Heavy Exosuits: Medium
>Advanced Skip Drive: Medium
>Virus Bombs: Slow
>UON Wardrones: Medium
>Assault Drone: Medium
>Ambient Energy Collection: Slow
>Sunscale Cloning project: Slow

Sorry, just did

Unlocked:
Pheromone Manipulation: Specially modified pheromones and thorough study on a variety of sentient beings now allows the use of these pheromones to subtly influence a living beings emotional state. These give a bonus to interrogation, intimidation, and other interactions with living beings but the effects are not powerful enough to completely control the actions of another.

Arc Weaponry:
Arc-Bolter: A medium weapon with two modes of fire, the first launching metal arc-charged bolts that attract the secondary fire, a constant beam of Arc energy. Hitting the target with the bolt, then switching to the Arc beam it can then arc and twist over cover or around corners following the bolt. Up to three targets can be hit with a bolt and the beam will split but each beam will cause less damage. Critical hits have a chance for the beam to arc to a new target from the targeting bolt. Requires pairing with an Arc Condenser.

Storm Grenades: Similar in function to an arc condenser, but simplified and miniaturized, these cluster grenades are launched from a Thumper and will generate an area of effect dealing continuous Arc and electrical damage for a limited time. Fires three small grenades at a time but multiple volleys will stack and prolong the effect.

New Vehicle:
Battle Tomb: A large and heavy land tank that hovers across the terrain in support of ground troops and other vehicles, escorting troop carriers and providing heavy covering fire. Sporting heavier armor than the Large Reconstructed the Battle Tomb can be used as mobile cover for other troops or a battering ram to break through fortifications. All Battle Tombs come with a single Needle Missile pod and can either be equipped with heavy weaponry like that of the Large Reconstructed or mount Pin Missile pods. Cost: 120B 180M

Stuck in limbo at the doctors waiting room
Check twitter "Threads up"

Feeling better already

Apologies,No new fan art today I was up late drawing a candleman

All good mate.

On the moon of Horizon's Drop profane rituals were underway, the screams of Sunscale Workers ringing out through dark tunnels. Predator Nekris and Revenant Lorgul seal themselves away in their respective temples, Dominator Valresko alone in a deep pit he'd had constructed for his own eventual stronghold. Even from the Charnel Vault you could sense the powerful emanations of Void, Solar, and Arc, your Generals constructing for themselves weapons and tools of staggering might.

Across the sector you watch as Buddy meets with their new contact in one of the lower levels of the mega-city covering a portion of Veraga Primes largest continent. The Demi-Think Tank floats up to a window in a back alley to peer through discreetly as Buddy and his partners Eigha and Clud sit in a large cloud filled room across from a pair of well-dressed human and kosda. Dried narcotikelp burns in the basket of a hookah sitting on the table between them, the kosda drawing in deep lungfuls of the potent smoke before letting out a thick cloud of pale smoke. Their talks of bribes and smuggling routes and cuts bored you and you leave them to make their plans and plots. You only cared that the Narcotikelp spread throughout the Confederacy and Buddy promised these low-lives were the way to do so.

Roktir and Dretst returned to the prisoners and spoke to them during the night and now those that would fight for the Necrolyte Legion were brought to the grand plaza of Iti'a'Ropku. There the Voidsinger Commander stood with Jor and the pair of your most trusted living agents welcomed the new recruits and explained their purpose to the Armada. Those that elected not to join the Legion were there as well and as the new Legionnaires departed to be assessed and assigned by the officers of the Legion Jor stepped forward to speak to the rest of them, explaining that while they no longer had to live in cramped prisons they were still under the Armada's control.

>cont