Infinity General: Wulver Waifu edition

Infinity is a 28mm scale futuristic skirmish game by Corvus Belli where guys who live in spaceships have lots of flamethrowers.

>All the rules are for free. Buying the books is only relevant for fluff:
infinitythegame.com/archive.php

>Provisional Catalog where you can look at pretty pictures of the miniatures you're thinking of getting:
infinitythegame.com/catalogue/

>Rules wiki:
wiki.infinitythegame.com/en/Main_Page

>Official Army Builder:
army.infinitythegame.com/

>Token Generator:
inf-dice.ghostlords.com/markers/

>N3 Hacker Helper:
captainspud.com/n3hacking/

>N3 Reverse Index Web App (a bit outdated as of HSN3 but still a bit viable to look at)
n3index.bastian-dornauf.de/

>Batreps:
youtube.com/#/playlist?list=PLzrPO7KIAtwXlOUh545nq21WQaW7YxuGc

>Terrain:
pastebin.com/Hy9SRkmJ (embed)

>Faction Rundown:
mediafire.com/view/mqaaf5fosmti5b4/Infinity_Faction_Rundown_v.1.3.rtf

>All Consolidated Rules:
mediafire.com/?xm5aqb4sdx4g446

>Operation Icestorm Scan (beginner missions)
mega.nz/#!AkkG0ZZA!CE-YzCWIWVROcSnnlkZI8SMWxWoNb1LkFbWI-LamYR8

>The RPG Kickstarter
kickstarter.com/projects/modiphius/corvus-bellis-infinity-roleplaying-game

>WIP Tactica
1d4chan.org/wiki/Category:Infinity_Tactics

>Character Creation
infinity.modiphiusapps.hostinguk.org/

>Faction colour scheme creator here:
dl.dropboxusercontent.com/u/61395031/Infinity/index.html

Last thread

Other urls found in this thread:

army.infinitythegame.com/index.html?l=MwBgjAPqIRYKQCZEHZ4oKzHgQgctFAFgDZd9V1TcAOJYI GkRW x5kXRRxDLmilY5syAJzoSCHDyT8mKbDiL4SaMYjp4klTAgACwfBjQ0xGXEQtCLPKblByyZ4RUIZpb9B/j79QA]Open
twitter.com/SFWRedditVideos

How does this look for a list?

Ariadna
──────────────────────────────────────────────────

GROUP 1 9 / 1
LINE KAZAK Lieutenant Rifle / Pistol, Knife. (0 | 9)
LINE KAZAK Rifle / Pistol, Knife. (0 | 9)
LINE KAZAK Rifle / Pistol, Knife. (0 | 9)
VETERAN KAZAK Paramedic (MediKit) AP Rifle, Light Flamethrower / Heavy Pistol, Knife. (0 | 39)
VETERAN KAZAK AP HMG / Heavy Pistol, Knife. (2 | 47)
HIGHLANDER GREY T2 Rifle, 2 Light Shotguns, Grenades, Smoke Grenades / Pistol, CCW. (0 | 33)
SPETSNAZ (CH: Ambush Camouflage) Sniper Rifle / Pistol, CCW, Knife. (1.5 | 34)
HIGHLANDER GREY AP HMG, Smoke Grenades / Pistol, CCW. (1.5 | 34)
WARCOR (Aerocam) Flash Pulse / Stun Pistol, Knife. (0 | 3)
LINE KAZAK (Forward Observer) Rifle / Pistol, Knife. (0 | 10)

GROUP 25
TRAKTOR MUL (Total Reaction) Uragan MRL / Electric Pulse. (1 | 18)
MARAUDER Rifle, Heavy Flamethrower / Heavy Pistol, Knife. (0 | 21)
DOZER (Traktor Mul Control Device) Rifle, D-Charges / Pistol, Knife. (0 | 14)
LINE KAZAK (Forward Observer) Rifle / Pistol, Knife. (0 | 10)
LINE KAZAK (Forward Observer) Rifle / Pistol, Knife. (0 | 10)

6 SWC | 300 Points

[url=army.infinitythegame.com/index.html?l=MwBgjAPqIRYKQCZEHZ4oKzHgQgctFAFgDZd9V1TcAOJYI GkRW x5kXRRxDLmilY5syAJzoSCHDyT8mKbDiL4SaMYjp4klTAgACwfBjQ0xGXEQtCLPKblByyZ4RUIZpb9B/j79QA]Open in Infinity Army

Complete newbie looking for help assembling an Ariadna list.

Do Core Links not have to be 5 man? Thought that was the whole point?

Get a guy with a big rapid fire gun, then get a sniper, then get some infiltrators, then get a smoke platform, then get some cheap dudes for orders.

Nope. They can't go above 5 but there's no rule that says they can't take fewer dudes. You don't get the +3BS or sixth sense if you've only got 3 guys though, so a lot of people see it as a waste.

gonna be completely honest with you user, all I want to do is play space werewolves
who are the non-werewolf units I have to surround them with to use them to their full effectiveness

The ones I mentioned, minus smoke platforms because wolves do that. Doggos are good supplemental units, they're basically something dangerous that your enemy is forced to deal with, and that keeps pressure off the rest of your force. If they manage to kill a few guys then that's great too, infiltrators are often very vulnerable to sensor from antipodes or chain rifle spam from dog warriors.

I guess playing Caledonia might scratch your itch? 3+1 full werewolves supported by a team of Wulvers and lots of hairy smoke tossing savages?

Looks like a butt.

Asswang resculpt?

It's just a butt, not a dickbutt. So it can't be Asswangs.

>see this
>wat do

Drop your pants.

What, is this a trick question?

aro: shoot

Shoot the filthy Nomad scum before she give me space aids

Demand sauce, and then speculate on the specifics of what lies under the censor stickers.

Sorry to disappoint you.

Apply plasma directly to the human filth. No human mutant shall take me, I'm saving myself for Anathematic-senpai.

Why does she look like she just pulled that sword out of her hairy puss?
Just what does that expression convey?!

The LSD just started kicking in.

>Just what does that expression convey?!

She's just realised how stupid it is to lug around a giant Claymore in a modern combat setting.

One would think they would use some sort of teseum-coated hand claws instead.

But it's not a modern combat setting. It's a future combat setting where it's apparently appropriate to take armor-piercing heavy machine gun wielding power armor double the size of a man on stealth incursion missions. It's a setting where Caledonians deliberately misread their own history and wear woad and kilts (despite it being completely anachronistic) into battle. It's a setting where mecha are a viable battle tactic, and weaponized tits and ass give +3 ARM.

Well, the mecha are pretty small and used mostly in urban environments and spaceships, so I'm willing to give them a pass. It's less strange than the massive swords everyone seems to be using. Seriously, I wouldn't mind a 1-handed sword or a TAG machete once in a while. Even when the guns got scaled down most CC weapons remained excessively large.

And weaponized T&A can actually give up to +5 ARM.

Forgot the pic I was planning to use as an example.

Because swords ignore thermo optic camouflage and optical disruption devices.

So do flamethrowers though.

...

And if we don't have a flamethrower? Yes, I agree that fire is awesome. But sometimes, life isn't fair and our guy with the flamethrower is dead or on the other side getting molested by blueskinned space police.

As the man once said, 'when all you have is a hammer'.

>if we don't have a flamethrower
I... I don't really understand what you're getting at. That sounds like a result of bad planning. You should always have at least one flamethrower on your person at all times. Otherwise how are you supposed to deal with unexpected ninja ambushes?

>Otherwise how are you supposed to deal with unexpected ninja ambushes?

With whatever I have to hand, what else? Swords, chain rifles, rocks, bare hands, or teeth.

Look man, not all of us are tactical geniuses. We make mistakes, we get outmaneuvered. In the end, when you get stuck, sometimes you gotta power on through.

In my Caledonian list, only my LT has a flamethrower, a combi-one at that. So I gotta play really careful. Luckily, I got 2 kinds of HMG and grenades.

Where do you guys get your terrain from? As much as I'd love to be able to afford all the shit that is designed for Infinity, I'd rather not have to sell several organs to pay for the shipping from Clapmanistan and Middle East 2.0 just to fill a table

Cheaply cut HDF terrain designed by friends or swiped from free project threads on the official forums.

Getting rid of engraved hexes and similar stuff you can airbrush with stencils saves a lot in cutting-time and money.

Polystyrene and cardboard boxes, mostly. Some wood and plastic stuff as well.

Also, make planters and put cheap plastic aquarium plants in them for LVZ/saturation zones.

Speaking of lists, how do i build a viable bakunin list with a full link team of feminazis (riot grrls) + at least one remote?
Nothing seems to fit.

Why is the "normal" game size 300pts anyway? What's wrong with 400 ?!

Why not 500? Or 700? Or 250? Or 1850?

400 is a "why choose, just take all your shit" format. Sometimes people drop the tournament formats to 250 to give the option to take best stuff but make you think and choose.

Weaponized T&A is the best thing ever.

i don't understand why so many infinity models have knives and cc weapons in their hands, because it isn't like they are going to use them very often.

Because the game designers thought 300 was a good size for tournament play.
Nothing's stopping you from changing it as long as your opponent is cool with that.

A kitted out Riot Grrl link is less than 160 points, it's easy to build around. Add a Zero and a Mod/Custodier hacker, then put some remotes in there. It's not like REMs are particularly hard to fit in a list, even if you want the more expensive ones.

I'm sure at 400pts you can't take all your stuff. Also remember that if you have more stuff, so does the opponent.

What about cheerleaders and specialists?
a Rem and riot grrl link doesn't leave much to spare.

It's kind of boring, I think 250 is the sweet spot, you can take a TAG, you can take a HI link team, you can do the big stuff, but it always comes at a great cost. 400 points, just makes people take two kitted out fire teams or haqq/Ariadna/japs, 2.5. Infinity is best experience with 1 fireteam each. Fuck, it's hard to even tell if your opponent is cheating with Ariadna at 300 points, at 400 points jesus...

Mang, those things get as cheap as 8 points and some of them ARE specialists. Are you mistaking remotes for TAGs or something?

Decent REMs like tsyklon sputniks and evo repeaters.

Oh, so it's a case of "b-but muh army can't win at 400pts boo hoo ariadna op plz nerf"

BTW CB does allow and recognizes 400pts as a useable game size. It isn't even considered weird.

I go full cheeki breeki with my Adrianas

I dont use motorcycles or wolves mostly a mix of tank hunting infantry with specialists like SAS,Rangers, and Spetnaz and not to mention both my combat groups have a medic.

My next purchases will be some dogface and that Last Ranger

Nope, my faction can win at any point level. My brain though can't keep track easily of my opponents 9+ camo tokens and two order groups.

Ariadna has severe weaknesses at the higher point levels though, because while they get more dudes, we get more visors, spec fire, tr bots, etc.

I just fit both those things in a list with a full RG link, along with a Zero, Transductor, Custodier and Clockmaker+servant. I'd post it but I'm on my phone and can't be bothered doing whatever it is people do to post lists from their phone.

Any must buys for Haqq?

Anyone built the new ISS Starter? I'm having real troubles getting the CG aiming his rifle to fit together well... Everything I've tried just leaves massive gaps or looks unnatural.

D20s

Very funny. What about models?

Assuming vanilla:
Djanbazan HMG or sniper or marksman
Hafza
Al Hawwa FO or hacker
(so basically get the QK starter)
chain Ghazi
Kum
Halqa (recently OOP but amazing both ingame and sculpts so grab if you can)
Saladin
Fiday
Barid

>Is scottish
>plays a scottish army
>eats scotch eggs
>drinks scotch whisky
>uses scotch tape
>eats butterscotch while playing hopscotch

Ok im new to the game and im interested in trying it.

What are the first things i need to know?
Whats the most common army used?
The army im gravitating most towards is ALEPH. Is it any good?

All the weapons grade waifu haram you can afford.

Only Ghazi are autoinclude, really. They're underpriced as shit right now, so much so that my local Haqq player has refused to use their smoke grenades.

>Hawwa
Just use a Hunzakut.

>first things
basic mechanics (order/ARO/FTF system). Don't jump head-first into tournament format. Also, tactics trump listbuilding unless you fuck up your list real bad (hint: you want a reserve of regular orders)
>most common army
Depends on the city. One local meta will have 50% of players play Haqqislam, another none. One will have heavy Ariadnan camo-spam, while elsewhere PanO/Aleph are most popular.
>Aleph good?
It's good. Be aware that generic Aleph and pure Steel Phalanx sectorial are two very different beasts, tactics-wise.

>What are the first things i need to know?
The game is actually quite well balanced for the most part. In game tactics matter a lot. The ARO and range band systems are both big deals.

>Whats the most common army used?
Nomads, I think. That's just because they're popular among degenerates and they were part of the Operation Icestorm pack that sold really well, though.

The army im gravitating most towards is ALEPH. Is it any good?
Yeah. It's more of an elite army with a small number of good and tough troops. Lots of fancy tech as well.

"Who the fuck are you? Why the fuck are you naked? Why the fuck are you blue?! Where am I?!" Then proceed to panic a little.

So, I don't know the first thing about Infinity... I mostly buy games on the lore, so what's this about? Besides apparently, ships, flamethrowers and blue alien chicks?

It's about clandestine operations in a pre-war time, with invading aliens for shits and giggles.
She's a human actually. One from Bakunin, but technically still human.

Can someona post Massacre in bar art from previous threads?

Wormholes to other habitable star systems opened in space and half the world's nations bankrupted themselves trying to get there. Then the surviving countries went to space.

PanO is an Australian/South American/European/Indian conglomerate that replaced the US but has just as much of a hard on for capitalism. They're the most powerful human faction.

Yu Jing is a primarily Chinese empire that absorbed the rest of East Asia into its anus. They're the second most powerful human faction, and are a bit butthurt about it.

Ariadna is a bunch of Russian, American, French and Scottish assholes who went to space during the early years and ended up stranded on a hostile alien planet. They're really weak and low tech in the fluff but have access to a highly valuable mineral called teseum.

Haqqislam is a reformed Muslim faction that went to space. They're big into planetology and medicine, but they're a fairly minor nation.

Nomads are basically anarchist space gypsies who live on 3 huge ships. They deal in a lot of very illegal and advanced shit. They hate ALEPH and ALEPH hates them back.

ALEPH is a big AI that was made to keep everything relatively orderly and work for the betterment of the Human Sphere, and it has its own forces. How trustworthy it is depends on who you ask.

The Combined Army is a huge alien empire owned by an alien AI who's looking for enlightenment or something. Humanity managed to get on its shit list so it's in the early stages of an invasion.

Tohaa are an alien race that defies the Combined Army and is looking to humanity for allies/expendable goons. They're very good at biotechnology and they jack off to math.

>Nomads
>human

>so what's this about?
It's the near future, except instead of being 80's cyberpunk, it's 80's manga and anime.

So, after a series of major fuckups, and a few wars, Earth is pretty badly fucked. Two major powers arise out of the ashes, Pan-Oceania and Yu Jing, which, along with minor powers of Haqqislam, the Nomad ships, and colonies on Ariadna, form the O-12, the 12 planets in the Human Sphere. Pan-O and Yu Jing are watched over by ALEPH, a motherly sort of super-AI that regulates and controls the economy and defense of almost the entirety of the human race.

Imagine middle-class citizens working less than 20 hours a week. Upper-middle class citizens and above don't have to work at all (and can spend all their time on future-internet) since automated AI drones do all the hard work.

There's no outright war between the factions, but there's certainly behind the scenes black ops and other clandestine operations between them. In all of this, players take control of relatively small groups of troops attempting to carry out missions in order to (ostensibly) maintain the peace and livelihoods of the citizens. So, like Shadowrunner, except you're the Man.

The 'manga' portion is highly overblown. It's got a lot more in common really with some more modern western Scifi. For example, the setting has more influences from western sci-fi novel 'Hyperion' than it does from ghost in the shell, except in the looks of a handful of units (which are still in the 'modern, techno-tacticool' look.

It's not hyperrealistic, but it's not cartoony. Somewhere in a good medium IMO. Except for obligatory alien waifus.

Id argue with some of the looks of Nomads and Yu Jiing and random mercs here and there

Adriana are fucking great when they were added they were the faction that got me into infinity

Like you got fucking body suits,mechs,cat girls and AI but these fuckers use the good ol 7.62 and old ass shit to fight

Maybe. Then again, I suppose it depends on how you look at it. The new Garuda Tacbot is, proportionally, very similar to S1 Knightmare frames. The O-yoroi pilot suit is just a plug suit and the O-Yoroi's head sculpt is just Unit-01 crossed with a landmate. And crazy koalas, tinbots, and madtraps? If that isn't kawaii-incarnate, I don't know what is. Maybe that pig-thing that follows around the Dragon Lady?

Well, I mean, it's for game balance. In the fluff it's made clear that Ariadna would have absolutely got it shit kicked in alternatively by Pan-O and YJ before Nomads/Haqq complained. On tabletop, it's closer to a regiment of Ariadna facing off against a single Imperial Agent and his personal retinue.

ARO attack, put down landmine.

jokes on here I never wear pants. Which would mean she is like a unicorn. A Virgin nomad that has never seen a man naked.

>jokes on here I never wear pants
Ey Scotty, shouldn't you be checking if your wife isn't fucking antipodes again? Or do you need more dog-face bastards?

>BTW CB does allow and recognizes 400pts as a useable game size. It isn't even considered weird.

Yeah they do that for 200 too, but that doesn't change the fact that at 200 the game balance is all kinds of fucked in favour of cheap core links.

It can be hard to get those sorts of models together, I often find I need a little bit of green stuff at the wrist of the arm supporting the front of the gun.

>>Ariadna would have got its shit kicked in

I beg to differ, merely on the grounds that the commercial conflicts were such a fustercluck that even who their allies were wasn't clear to them

Your average Ariadnan is comparable in combat ability to the spacenoids with their networked satelite ID-tagged weapons on ID-tagged soldiers, since they're all trained to what'd ordinarily be various special forces levels.

Add in some magic naturally occuring alloys to allow them to destroy the space-armor, and a lot of asymmetric warfare techniques, plus a good use of space politics, and they can keep an OK grasp on about half of their planet.

I do love the idea of a russian vet kazak, too hardened and drunk to care, taking wounds that pussy well-living PanO guys would need power armor to keep fighting in.

It's more to do with the massive gap in the shoulder, if I'm honest. I've had no issue at all with the others, they fit perfectly; as do most of my infinity models, in fact. This is the only one I've ever had a real issue with; I guess I'm surprised because it's such a new release.

While we're on the subject of ISS... Thoughts on a Wu Ming/Zhanshi HMG/Missile link?

...

There are people on this thread right here right now that pronounce the word as "Ayy-leff"

What is wrong with you? How young were you when you were hit on the hit?

How would you guys feel about a video game for infinity?

X-com is already a thing, just needs a mod

so starting to understand the game a bit better now, wanting to learn to play ITS games. What's the deal with civilians? are they required for any ITS list? do all scenarios have them?

A lot of people are saying that they'd want a shooter or an X-Com mod.

I think a video game should show the parts the miniature game isn't. The world is set shortly after the Second Paradiso Offensive, after Acheron Blockade was established. Just before that the Human Sphere experienced a wide variety of conflicts, from Neocolonial wars to Commercial Conflicts to Paradiso Crises. All saw deployment of squadrons of TAGs, big armed forces and shifts and turns, and some conflicts were not entirely resolved, starting with the Svalarheima part of Neocolonial Wars.

What I mean to say is: make it a micro-based RTS. Have small units of Fusiliers and Hospitallers supplemented with a few Jotums take on White Banner on Svalarheima. Have an Ariadnan campaign set first during the Separation Wars and later Commercial Conflicts, fighting for freedom. Lastly, have ALEPH, CA and Tohaa deploy on Paradiso, with the goal being holding ground forces off until Acheron Blockade is established by the navies.

does anyone own or played terrain from losblock.com. it looks nice when painted and really playable but what the fuck material is it made of?

Give a read of the rulebook. I know it's big, but it'll help.
Each player deploys an HVT, which if killed, loses the killing player the game. Each ITS mission has one or two Classified objectives which are rolled on a table or drawn from a deck of cards and some of them require that you do stuff to enemy HVT, eg. scan her with your medic.

Cheers user, just when I start to not feel overwhelmed and want to go further with this game I got all this new stuff to take on board. Will hit the books

Armour technology has changed enough getting in and stabbing a fucker is viable tactic

Try the other arm

Id actually want something like Renegade X or Rainbow 6 Siege since infinity is focused on closed small kind of engagements

As in, you think I'm using the one for the lowered weapon? Nope. That model goes together perfectly. I also assembled them straight from the bags.

How'd I do?

Tohaa 300 08/08/16
──────────────────────────────────────────────────

GROUP 1 8 / 2
RASAIL Lieutenant Spitfire + 1 Chaksa Peripheral / Pistol, Knife. (2 | 39)
CHAKSA PERIPHERAL Heavy Flamethrower / Pistol, Knife. (- | 4)
GAO-RAEL Sniper Rifle / Pistol, CCW. (1 | 31)
KAELTAR (Chain of Command) Light Shotgun, Flash Pulse + 2 SymbioMates / Pistol, Electric Pulse. (0.5 | 21)
MAKAUL Heavy Flamethrower, Eclipse Grenades / Pistol, DA CCW. (0 | 13)
KOSUIL Engineer K1 Combi Rifle, D-Charges, Nullifier / Pistol, Knife. (0 | 29)
KAMAEL (Forward Observer) Combi Rifle / Pistol, Knife. (0 | 13)
MAKAUL Heavy Flamethrower, Eclipse Grenades / Pistol, Viral CCW. (0 | 13)
KERAIL PRECEPTOR Submachine Gun, Smoke Grenades + 2 Surda SymbioBeasts / Pistol, Electric Pulse. (0 | 28)
SURDA SYMBIOBEAST Pulzar / Viral CCW. (0 | 8)

GROUP 21
CHAKSA AUXILIAR Smart Heavy Rocket Launcher / Pistol, CCW. (1 | 15)
KAAURI Sentinel Boarding Shotgun, Nullifier / Pistol, Electric Pulse. (0 | 15)
GAO-TARSOS HMG / Pistol, CC Weapon. (1.5 | 36)
SAKIEL (Forward Observer) Combi Rifle, Nimbus Plus Grenades / Pistol, Knife. (0 | 19)
KAMAEL Paramedic (Medikit) Combi Rifle / Pistol, Knife. (0 | 14)
MAKAUL Heavy Flamethrower, Eclipse Grenades / Pistol, DA CCW. (0 | 13)

NaN SWC | 299 Points

Why are wulver girls cute

Infinity girls are cute.
Puppies are cute.
Mix the two and what else are you going to get?

>No Sukeuls

you failed user.

>Mix the two and what else are you going to get?

So a friend of mine loves mini games, but hates war games. She loves games where she can win by just running around and interacting and dealing with the mission instead of pure combat. Given how much ITS cares about interacting with stuff over shooting stuff, would this be a good game for her to learn? She plays Arcanists in Malifaux and Fishermen in Guild Ball, as the only two games she plays.

You;re thinking of the Praxis Labs in Bakunin.

>NCA Orcs don't get DUO
B-But why.. ;_;

They are trying to make orcs Teuton tier
But Varuna will save orcs