Lost Colonies of Nibiru

>Nation Name: Volden
>Race(s):Humans
>Color: (Your Color on the map)
>Fluff: Formed out of the unification of over twenty bloodthirsty tribes, the Kingdom of Volden is very martial in their traditions. Stubborn and unyielding, the men of Volden are a strong people. Known by their neighbors as being backwards due to their tribalistic practises, some of which are very frightening. the Volden intend to expand and survive in this harsh new land, conquering it and making it their home.

bump

Nation Name: The Kashiragi Shogunate
Race(s): Humans
Color: Cyan
Fluff: A heavily centralized country that is defined by its heavy reliance on its warrior class as well as the political power that its shogun holds. The shogun is typically the Commander-in-Chief of the Kashiragi military and as such is the de-facto ruler of Kashiragi. The people of the shogunate also uphold a strong sense of tradition and reverence for their ancestors. Despite having a strong sense of national pride in their military, the common folk of Kashiragi are also mainly farmers, working the land just as their families have done for generations.
Location: The eastern grasslands
-Don't fill out (unless told)-
Settlements: (Player-named capital)
Territory: 7
Population (+growth/turn): GM Generated
Food (+growth/turn): GM Generated
Currency: GM Generated
Structures: Government Building
Defenses: GM Generated
Military: GM Generated
Tech: GM Generated (Somewhat determined by Fluff)
Resources:
Eccentricities: GM Generated

Nation Name: The Kingdom Tsabos
Race(s): Alphamen
Color: Darker Red
Fluff: The descendants of a nation that once relied on advanced cloning technology, the alphamen are a superior breed of both muscle mass and intelligence now dedicated to maintaining their power in the vast lands of Nibiru. War is the voice of Tsabos, relying on it to judge both allies and foes, alphamen utilize their army often, calling others to the field of battle for little more than a show of new military might. Tsabos doubles on a study of new technologies, however, but rarely are they unrelated to the alphamens' war purposes

(I apologize in advance for the amount of poorly-written fluff, I got carried away)
Nation Name: The Church of Pure Ocean
Race(s): Humans, Octogoblins (Goblin from the waist up, octopus from the waist down)
Color: Chartreuse if you have it. If not, lime green will suffice.
-Cont in next post-

Fluff: The Church of Pure Ocean began as an ascetic order of wizard-mystics on the north end of the continent. Through ardent preaching and devotion to their religion, they drew converts from all rungs of the society where they originated. This budding religion remained, however, ruled by wizards and exclusively human. They believed that the human mind was unique in that it could bear the awesome might of the successive revelations that occurred as one reached their inner circle. That is to say, after rigorous magical training.

Also of note is that they clashed with the established ruling elite over who should rule the lives of men.The pre-Church fathers maintained that a prophet-king would be born among their converts, marked by certain signs that heralded his arrival, who would one day rule over the entire world. This man and his descendents, they would go on to say, are the only ones TRULY fit to rule.

The time came, by and by, when all the sacred conditions had been fulfilled by the birth of a male child, the later Archt-Prophet Angeloi the First. A general rebellion against the local king occurred soon after, which resulted in a resounding defeat of the pre-Church. The remaining members fled with the child north, across the ocean. Thereafter they cursed the continent they came from, vowing to never set foot on it again. After days of sailing they came to a stretch of open ocean where the wind did not blow. Legends of the church say that the child then “let out a triumphant cry, and as he did, ripples appeared on the surface of the water and shortly an island rose out of the waters, several miles in diameter”. Angeloi, eyes glowing, then spoke his first words: “Damned land of our fathers, your time is ended! A new nation springs forth! From this spot; above, under, and on the waters shall my people make their home. These places I gift to you, my children, the sons of man alone!”
(cont next post)

And with that, Angeloi returned to his normal, cooing self. The church’s later exploits include the enslavement and subsequent extermination (after a slave revolt) of the mer-men, and also the defeat and enslavement of the octo-goblin tribes. With the combined effort of the wizards and slaves, they have managed to build impressive underwater citadels and cities, in addition to a metropolis on the island where they first landed.

Location: the island I circled

Claiming crossed mountains in northern center map as starting point btw. Sandwiched between desert forest forest and more mountain.

Nation Name: Kingdom of Madness
Race(s): Slimes
Color: Purple
Fluff: The stories of the Kingdom of Madness tells of a great land in the old Niburu, long long ago, ruled by a man only remembered as Mad, it is in honour of that man that the people of Madness named their lands. The people of Madness long to recreate the wonders of that man and his companions, to be able to shape life itself into whatever form they so desired. And so they study, they experiment, and they explore, looking for the long lost mysteries of the Mad who were their ancestors.
Location: That island in the South West with the lake, unless that's taken.
Backup location: If it is, then the island in the north west with a similar lake

nother bump. Will be here tonight to hopefully officially start the game; if not, tomorrow morning.

Location already taken