Alternative Wargames General /AWG/

New Thread Beta Test Edition

>What is /AWG/?

AWG is a thread to talk about minis and games which fall between the cracks. /HWG/ doesn't entertain fantasy (for good reason) and the other threads are locked to very specific games, so this thread isn't tied to a game, or a genre, lets talk about fun wargames.

Any scale, any genre, any company, any minis. Skirmishers welcome.

>Examples of games that qualify
Mighty Armies, Dragon Rampant, Of Gods and Mortals, Frostgrave, Hordes of the Things, Songs of Blades and Heroes, and anything that doesn't necessarily have a dedicated thread (gorkamorka, necromunda, mordeheim).

>Things /AWG/ could benefit from:
pastebin
pdf repository
posters

Other urls found in this thread:

bundleofholding.com/presents/OspreyWargames
mega.nz/#F!jQwmDYpZ!aYHWwc0eRcdKUt29OzvmPQ
dropshiphorizon.blogspot.com
archive.4plebs.org/tg/thread/42898314/
yuki.la/tg/47195248
mega.nz/#!4VkgBZ5T
mega.nz/#!4VkgBZ5T!ywmu7DfIoMyDzNdKP3aJeJg9KtmQMnHKastPTvQgHRQ
twitter.com/SFWRedditVideos

Does anyone have the frostgrave liche campaign book in pdf?

Cheers

Forgot that we need a list of places to get minis.

Perry Brothers, Warlord Games, Reaper and Mantic jumps to mind, anyone have other suggestions?

First pdf posted for /AWG/ long live dice rolling!

Gripping Beast, Avatar of War, Raging Heroes, The Assault Group

So in /hwg/ someone brough Dark Osprey, a book line about alternative history and similar shit.
There are two books abot nazis but none for the other WWII factions

What kind of shit will you guys like to see for the other nations?

haven't looked at any of Dark Osprey, which mega has the pdfs? What kind of shit do the nazis get? Magic?

If they get magic, the allies should get robots for the classic science versus magic.

For easy pastebinning

Miniature Companies:

Perry Brothers
Warlord Games
Reaper Miniatures
Mantic
Gripping Beast
Avatar of War
Raging Heroes
The Assault Group
Rebel Miniatures

Bundle of Holding is having an osprey bundle right now
bundleofholding.com/presents/OspreyWargames

# In Her Majesty's Name
- Steampunk skirmish, Lead adventure dudes cream over this
# Ronin
- 7 Samurai battling it out against koreans, chinese and shaolin monks. The author released army lists for more supernatural choices.
# A World Aflame
- Interwar, mostly used to game "a very british civil war"

Bonus Content (pay over a certain value)
# A Fistful of Kung Fu
- Big trouble in little china the skirmish game
# Of Gods and Mortals
- Pick a god, grab some mythic monsters, battle it out with some followers in the middle.
# Lion Rampant
- Medieval thing
# On the Seven Seas
- Pirates Skirmish game.
# Sleeping Dragon, Rising Sun
# Heroes, Villains, and Fiends
-In Her Majesty's Name expansions

Magic and a moon colony so there isn't that magic7technology division you say
mega.nz/#F!jQwmDYpZ!aYHWwc0eRcdKUt29OzvmPQ

Who /Heroes of Normandie/?

This is probably as good a place as any to ask:

I'm currently writing a squad based wargame for the fun of it. We are talking about 3rd to 4th Edition 40k in scale here, about three or so squads of dudes, maybe a tank or two, some big guys in between, usually around 20 to 40 miniatures. I'm planning on releasing the stuff and I want to do a lot of extra stuff around it, like where to get and how to convert miniatures , listing up manufacturers and doing some tutorials.

Now, I really like 15mm for games like this, but I really wonder about the preferences of most players. I mean, I do like 28mm, but from what I can see, most people vastly prefer 28mm over 15mm, even or especially in these kinds of games.

With 28mm, you'll have a much wider range of minis to use.

That's also part of my reasoning. I really love 15mm, but it's a lot more limited and most people shy away from converting anything where you have to saw and sculpt, let alone do it at 15mm.

>Now, I really like 15mm for games like this, but I really wonder about the preferences of most player
many games have rules that can be adjusted to a variety of scales

I seem to remember chain of command having 15mm and 28mm rules. Might be worth checking out.

Unless you're doing sci-fi, where for some reason there's an insane amount of 15mm stuff for that scale of battle. 28mm is mostly dominated by single character models for small skirmishes, where ranges are lucky to be more than a squad's worth in size.

If we're talking about sci-fi then 15mm has a huge range of minis to choose from.

Check dropshiphorizon.blogspot.com for all your 15mm sci-fi needs.

I've tried to post it three fucking times

pdf for the into the breeding grounds book???

Right here!

CAn't wait for the train pack.

Radical

>Of Gods and Mortals
>- Pick a god, grab some mythic monsters, battle it out with some followers in the middle.
This one has my attention.

>I seem to remember chain of command having 15mm and 28mm rules.
CoC is 15mm ground scale but everyone uses and is encouraged to use 28mm models.

yeah we need a mega

If you're trying for the 40k crowd you go for 28mm

My suggestion would be to write it without caring for scale, and then let people pick if they prefer 15mm or 28mm dudes

I love 15mm, whish more things used it

Its based on A Song of Blades and heroes, with a 3 tier troop system. You have your 1 god, who is mighty, independent heroes who could fell a god, and ranks of worshippers who generally are god fodder but can bring your god back through faith.

Give the allies atlantis

Follow the link for the goodies, pally

archive.4plebs.org/tg/thread/42898314/

It's basically Dominions/Conquest of Elysium, the game. It even has awe and that stuff. Pretty fun.

Another link to the frostgrave mega

yuki.la/tg/47195248

Where's the liche campaign book though?

So who here has actually played dragon rampant?

I'm pretty interested in running a few games with my buddy

I'm meh towards SoB&H.

idk, I quite like it, it's super fast and works nicely with more than 2 people

great for pick up game nights

Depending on how dead it becomes in here, I may come and dump wargame ideas, since /gdg/ doesn't give a fuck about wargames.

Just go for it, anything to keep this meager thread alive

>/gdg/ doesn't give a fuck about wargames

Too True.

I'd say if he's gonna write and care about scale, he should be working on writing a system that has a consistent ground/time scale before ever considering miniatures, since many games don't even bother having that before messing with things like miniatures scale vs terrain scale vs distance scale.

can I steal them?

Working on the idea of a progression skirmish sci-fantasy game. Players build warbands and try to find trrasure inside a giant ancient alien research lab. A bit like Frostgrave, but in space.

The setting and some ideas need fleshing out, but the core concepts are there. Players would set up markers on the board, and approaching them would cause a random "scenario" to be drawn/rolled. It'd be things like "You find an ancient store room, scatter X amount of Loot counters for models to pick up" or "A pack of Cyber Ghouls attack, deploy X amount of neutral monsters that drop Loot counters when they die". The idea is the warband with the most Loot at the end wins.

Mechanics are an AP system, where a model has an attack and defense score, and attacks are dice pook based with weapon strikes and armor protection. The attacking model rolls a number of D12s equal to the weapon's strikes and score a success on a roll of their attack or higher, with a '12' counting as two, while the defending model does the same with protection and defense. Each defense success counters an attack success, the number of success left over ate compared to the defending model's resilience and takes a point of damage for ever full amount met, i.e. it takes 2 successes to cause a point of damage against resiliense 2. The power of the weapon multiples the successes, power 2 doubles each success, etc.

I have one almost finished but I just don't trust that the idea just wont be taken

I want to design a wargame that can be played without expensive minis. Like, use standardized bases, but then whatever you damn well please on top of it to represent your unit.

Kinda like that lego one, but not shit.

what didn't you like about brickwars

also, every single historical wargame can be played without expensive minis

>what didn't you like about brickwars
the rules just seemed very soft and not rigid at all, and there didnt seem to be much in the way of governing maximum or minimum size of your mechs

like, why field some ridiculous Technic spider-bot when I can just use a minifig and much more easily take cover from things

>also, every single historical wargame can be played without expensive minis
i didnt know that, i thought they all required their own proprietary units to be "legitimate"

oh you're not talking about brikwars

I would write it the way you personally want it to be, it's pointless at this level to try to adapt to consumer wishes or whatever, you won't become the next GW.

Or if against all odds you do, it'll be because you fill a niche they don't and your game glows with the passion you put into it to the point people pick up on it, not because you focusgrouped gamers.

And besides, can't a 28mm player just double all the ranges and distances if he wants to adapt a 15mm ruleset? It doesn't seem like a supremely complicated pain in the ass.

what the fug is brikwars then because i remember a lego-based tabletop wargame that was mostly garbage and had a lot of SJW fluff about third genders and shit

You might be thinking of Mobile Frame Zero?

Brikwars is a rules light minifig scale one.

>Mobile Frame Zero
that name does ring a bell

a shit-covered bell

>Druuna the Wargame

If you have more than 20 - 25 miniatures on the table or any vehicles whatsoever 28mm is a bad scale

Basebuilding in a wargame.

Can it be done?

Like Mordheim? Or are you talking about something more indepth?

Haven't tried Mordheim. Will look into it.

On the one hand, probably, but on the other hand, do you really *want* to reduce your wargame to a speed-production simulator the way every Blizzard RTS works?

>My suggestion would be to write it without caring for scale, and then let people pick if they prefer 15mm or 28mm dudes

This. Scale agnostic is best. An easy way is for 15mm and smaller, all units are centimeters. 20mm and larger scales all distances are in inches.

>Basebuilding in a wargame.
>Can it be done?

base building like a strategy video game? C&C / AoE?

Mine does.

Sounds intriguing. What minis do people use for this?

Got a doc I can read?

No idea what Druuna is.

Historical stuff isn't copywrited so there's competition for both quality and price since everyone and their dog produces world war II germans

Not that I want to share right now, rules document around 80% complete. Im currently CAD sculpting minis that I hope to 3d print for testing purposes.
As far as base building goes the game is in 20mm influenced by Pop3. If you want to build hut you have to move your basic unit into contact with a base of trees on the battlefield that has enough wood to build the hut. More units in contact makes the hut build faster.

How would that work? On-going campaign where you track resources to spend on walls & turrets or whatever? Other plays in campaign then attack the base?

Milf pornstar from early to mid 2000s

Is there a wargame that promotes ork-like cobbling together of junk to make your units? I feel like I would take a much larger interest in wargaming if I could both cheap out on buying models, and could autistically make tiny dudes out of my ever-growing collection of junk.

Sounds like it would work better as a boardgame

do old assed wargames fit into this?

VOR the Malestrom?

Clan War?

Chronopia?

Heavy Gear?

I agree that aspect of the game would suit a boardgame but in the context of the whole game the basebuilding bit is just an optional part that I thought i'd add for completion sake.

check out brikwars, it's pretty dope

yeah, so long as other people want to talk back, no promises

I... Wut?

Brik wars has very indepth rules about biulding shit with legos in the battlefield.

Anyone got a PF of Mighty ARmies floating around? Was reading through HoTT and while I'm normally a small scale skirmish fan (Iron and Honor my jam at the moment), I've been wanting to get into element based stuff and i'm comparing my options.

Plus micro World makes that awesome, awesome brachiosaurus.

Where can I download all of the ASoBaH books? I like the core rules, but I can't find the expanded magic or the dungeon rules anywhere.

Don't talk to me or my son's minifigs ever again.

In here m80
mega:///#fm/JIEAmSSY

>micro world

I fucking love micro world. The songs series works really well as a 6mm skirmish game, hint hint

how does that mega link work?

I've got all of them, forget where I got them from originally

I really like noble armada ships, but i never played it or read the book,tough i read a bit about fading suns. Anyone knows whats the state of the minis or the wargame after moongose droped it? Or all the other a Call to arms games.

my bad, mega.nz/#!4VkgBZ5T

I get that the songs games are really ace for the people that like them, but I'm not a fan of the "two stat and a bajillion special rules" design ethos, sorry. not that it's a bad design choice, it's just one that didn't push my buttons after trying it.

key?

i've never used mega before and have no idea what i'm doing

mega.nz/#!4VkgBZ5T!ywmu7DfIoMyDzNdKP3aJeJg9KtmQMnHKastPTvQgHRQ
if that's not it i give up

you did it, cheers

This is the same with how I feel about the system.

Any of you folks played freeblades? I picked up a couple starter sets at gencon and I'll be playing with some friends next week. Rules look pretty good so far, but the dice explosions seem like they could be cool or really fucking annoying

It's a weirdly well drawn Italian porn comic about a dystopian collapsed future society on board a malfunctioning generation ship. unbeknownst to the people there.

How yo ufeel about MA? Fair enough, different strokes for different folks and all that.

Unrelated note: Endless Fantasy Tactics. I'd love to get people into it, but no one around here will even entertain the idea.

oh, hell yeah! nice!

the game is dropped. some morons have it, and they are letting some German social justice warrior turn it from Boarding parties and Broadsides in space to a sub hunt game. the cunts. CUNTS!!!!!!!

oh, so sad!


also, that ship i posted is ULTRA FUCKING RARE!!!!!

if you got one to sell, advertise here first plz!

I wish,tough I'm more a hazat kinda of guy I don't have any mini of that game. So ded game and no New ships tren?Sad...

I've played it. Pretty simple game, but the command system makes games very dice dependant.

Can anyone recommend a game that handles sieges well, or even focuses on them? Fantasy is best, but historical is fine too.

What's your problem mate

Star grunt 2?

In a campaign, absolutely.

I mix it with territorial gains and locations maps to turn combat into not just a resource grab and sabotage campaign, but also a king of the hill and territories game.

there's no MA pdf

What's MA?

Having a good terrain collection and being able to tailor the locations to the buildings there would be the dream

i have Hazat, Hawkwood, Vuldrok, Church and Kurgan

who wants to see pics?

I adore the smaller scale wargames, I wish the standard wasn't 28mm heroic.

Imo 15mm and below look the best.

we need to keep this thread alive.

talk of lesser wargames keeps them alive to.

Anyone here remember remember Crimson Skies?

also: why are all anime wargames shit?