Dragonball Quest #76

>>Previous threads

suptg.thisisnotatrueending.com/archive.html?searchall=dragonball quest

>>Information

This quest, as the title suggests, takes place in the world of Dragon Ball. You're playing as a nineteen year old man named Tofoo, and will adventure through the story of the Dragonball series alongside characters such as Goku, Yamcha, Bulma, Tien, and many others. Through your actions, you can make significant changes to the story, and perhaps even become the strongest fighter on Earth.

>Rules

At the end of each update you'll have ten minutes to vote on options. Write-ins are allowed, but I do reserve the right to veto them.

In the event of a draw, the option to receive the next vote wins

Rolls will be used on certain occasions, such as attempting a technique for the first time or attempting something extremely difficult. You will have three rolls, and if one succeeds, you succeed. There are no crits.

Rolls are made AFTER an option wins, not during the voting process

I hope everyone has fun.

>Current Saga

23rd World Martial Arts Tournament

>>youtube.com/watch?v=K8JwUGR9Sok

Other urls found in this thread:

strawpoll.me/10978793
twitter.com/NSFWRedditGif

strawpoll.me/10978793

It's time to get a bit creative.

You haven't used this technique since the last World Martial Arts Tournament, when you used it against Goku. There's a chance Kami doesn't even know it exists.

Stretching your arms out to your sides, you move them at an incredible speed, creating the illusion that you have eight arms.

Kami's eyes go wide behind the glasses, and you rush in to attack.

The speed of your attacks immediately puts him on the defensive, the constant motion of your hands making it difficult for Kami to track where your attacks are coming from. He's quickly forced into a retreat as he does his best to fend off your rapid flurry of strikes.

He can only do so for so long, and soon you land a punch that catches him in the face, knocking his head back and breaking his defense, allowing you to land several more hits on him.

Just as Kami would have wanted, you hold nothing back, striking with all of your power and making sure each punch leaves a mark. But, he doesn't let you continue forever, and makes a quick use of the Afterimage technique to get out of there.

By tracking the vibrations in the air, you learn that he's behind you, and spin around expecting an attack. Instead, you find him standing across the ring, holding his right palm out toward you, gripping his wrist with his left hand.

>A. Attack before he can! (90)

>B. Dodge!

>C. Kamehameha

>D. Deflect it into the air (70)

>E. Something else

>>C. Kamehameha
Meet his power with our own!

>D. Deflect it into the air (70)
Can't let the people behind us get hit

I mean, you can, but it would be a serious dickmove

>D. Deflect it into the air (70)

>B.
I don't want the crowd to get hit either but I don't know if we can get that 70

ROLL

Rolled 61 (1d100)