ITT: Shitty GW Art Design

In this thread, we criticize the stylistic choices by GW's art team and describe exactly why we don't buy their minis any longer, and it has nothing to do with the price.

First Entry: The Imperial Knight

Looks like a giant Space Marine with weapons for arms. GW has consistently failed to demonstrate that they have any concept of how hydraulics work on machines. The design of this thing is ridiculously top-heavy. The cannon arm is just preposterous. Where is the ammunition stored for a weapon of that caliber?

What is the point of the shoulder pauldrons? They protect the knight from above, but leave a massively juicy weak point for any AT-armed infantry firing from short distances, which would make this thing a fucking nightmare to deploy in urban combat.

Just imagining the locomotion of this thing is silly. The legs would need to be perfectly perpendicular to the plane of the earth to have this thing walk straight forward, at which point the feet would probably catch on one another and bring it tumbling forward like it's had too much to drink.

Dreadnoughts weren't much better, but their short stature at least made the simplistic, squat leg design plausible for locomotion, however goofy it would look.

Other urls found in this thread:

en.m.wikipedia.org/wiki/Hard_science_fiction
twitter.com/NSFWRedditGif

Second entry: The Land Raider (and all Imperial Armor generally)

Why do these things look like they came straight from 1917 when the Imperium fields jet fighters, hovercraft, space cruisers and more?

90% of all GW tanks should have a 2+ to immobilize rule, because the exposure of the treads to enemy fire is insane. At least with WWI armor, anti-tank infantry wasn't really a thing, so keeping the tracks from getting destroyed wasn't a big deal seeing as artillery would likely tear through the hull anyway.

In 40k however, AT weaponry is everywhere. How does this technology supposedly come from a more advanced time in the past, yet lacks basic fundamentals of armored vehicle design? Frontal deployment is also insane, considering it then provides no cover for the disembarking troops. Why wouldn't the driver just run over enemies in front of him, rather than risk the lives of the soldiers inside?

This shit makes no sense.

OUR SHIELD'S CAN'T HANDLE AUTISM OF THIS MAGNITUDE!

PULL THE FLEET OUT

And then these guys here might just be the worst offenders.

Seriously. What the hell is going on with these? It is becoming apparent that GW hires 13 year olds to draw their concept art for them, and bring it to life with no regard to aesthetics.

They don't look bulky. They look like they literally cannot do anything but shuffle around like penguins. How does this get approved by the creative director? Terminator armor is difficult enough to imagine moving gracefully. This thing is a monstrosity.

>Why do these things look like they came straight from 1917
because those tanks look cool

also when you have the technology to drive a battle tank along the ocean floor, you can afford to make it look cool

So you're telling me you like this art design? I did too, when I was in my early teens. Games Workshop has absolutely killed it when it comes to Tau, Eldar, Necrons, etc... but the human factions are just laughable. Please, deny this. Just try.

It's a shame because the setting is so amazing and deep, but the key players (the humans) look so damned silly. I think the Imperium needs a reboot, stylistically.

God I hate these things. Shit to look at and shit on the table.

Literally wasted codex space.

you do realize 40k is pulp action first and last, right? If you want tediously researched and sensible design, it's really not for you.

It's run by the rule of cool dumbass, they sell because they look cool, and people like them because they are cool. Nobody cares about realism you autist, and if you are looking for realism in 40k you really are autistic. You also know absolutely nothing about Warhammer because everything looked even more ridiculous in its past, modern 40k is actually MORE grounded.

>It's a shame because the setting is so amazing and deep,
>he actually believes this

Holy fuck you're not autistic, you're completely retarded! 40k isn't any deeper than the water in a filled petri dish. It is entirely unoriginal, made by shamelessly ripping off every major sci fi and fantasy of the 1980's and mashing them all together with injections of historic warfare for the coolest looking and coolest playing setting. The fluff itself is utter garbage and posses nothing notable, and is only special because no other franchise really goes to the lengths of 40k to produce the sheer amount of fluff. Only movie franchises like Star Wars do (and it isn't a customizable tabletop wargame, which 40k is).

40k is cool, 40k is fun, but 40k is not deep, well written, or of any true quality for that matter. It's the action movies it was made from, Terminator, Predator, Commando. Flashy, fun, cool, but utterly brain-dead.

Dude, I'm saying that literally every other faction was designed sensibly and looks appropriate and/or plausible. Even Ork machinery looks like it might actually work. Imperial machinery is just so out of place and silly. It's just ridiculous. Why can't humanity get the same mature art direction as the rest of the galaxy?