Noise marines, dirge casters and marching band cultist spam, or SoB with a metric shit ton of Exorcists?
Chase Garcia
First for Codex: Deathwatch scan
Ryan Davis
REPACKED VANGUARD VETERANS FOR DEATHWATCH WHEN
Gavin Myers
What's considered to be the most overpowered bullshit army/list right now?
Cameron Rodriguez
Other than Space Marines or any variation of them, by the way. Chaos is okay, though.
Ayden Barnes
Eldar, tau, war convo(?), daemons(?)
Austin Cooper
W-would it be ok to use 30k Iron Hands Red Talon transfer decals for soon-to-be-manifest 40k Red Talons?
Also how much Heresy gear is too much for a Second Founding chapter? They're an Iron Hands successor, and Iron Hands still produce MKIV, so I imagine I can justify using lots of it? Not entire squads of it, just intermingled with MKVI/VII here and there.
Sternguard will use some MKIII, maybe for 1 character MKII, mainly MKIV and MKVIII
Charles Nguyen
And to completely overdo it cataphractii termies and a contemptor
Austin Phillips
if I want to play a list that's fluffy and competitive, what should I pick?
Gabriel Thompson
>war convo What? Are Daemons really that powerful? I thought Chaos was pretty weak right now.
Adrian Adams
CSM sucks, KDK is okayish, renegades&heretics are decent and Daemons are good.
Brandon Thompson
We played a 6000 per side apocalypse game for the first time last night. Primary takeaway: Superchicken is not to be fucked with.
Nathan Hall
Cool. I do already have a fair few Daemons. I've been collecting models for years but never played a game before last night (using a friend's army). Got totally ass fucked but I'm hooked on the game now.
Here's what I've got in terms of Daemons right now (single units each): Bloodletters Horrors Flamers Plague Bearers Exalted Seeker Chariot Soul Grinder Lord of Change
What to add/not bother with?
Angel Baker
Oh I also have 3 Bloodcrushers. I don't think that's enough for a full unit.
Angel Anderson
Specific demons lists can be stupid. Mass summoned free shit, psyker phase domination, nearly army wide 2++ rerollable are all possible.
Angel Smith
Ugh forgot one, also have a generic Daemon Prince. There's probably more I'm forgetting. Like I said, I've been collecting for a really long time and it's easy to forget about things I have.
Ian Torres
Daemons aren't, but spamming summoning is, and Daemons can overflow the board with it in like 2 turns. It's hilarious and OP as fuck.
War Convo's pretty good too, all that Plasma's gonna do something, plus 300 pts. of free wargear and relics is nothing to sneeze at.
Angel Baker
Get rid of everything that's not tzeentch.
You win by drowning the enemy in summoned psykers that genere psychic dice for summoning psykers that summon psykers and improve invulnerable saves.
Nolan Gutierrez
Tzeench I want to make a Daemon army just for the stupidity of Summoning while summoning summoners that summon.
Juan Adams
For what army?
Wyatt Kelly
Hmm, any advice for me on Daemons if I don't want to do the summoning thing? Will I have to pick a different army? I just wanna stand up to my buddy's armies, not drown him in bullshit and make it not fun to play against me.
What's a war convo
Dominic Howard
Special group Admech formation, dominated competitive stuff back when you could embark in battle brothers drop pods.
Pic related
Brandon Anderson
Summoning and spamming psykers to buff invulnerable saver is the power play for daemons.
The issue with daemons is they have only three units with actual shooting attacks so it's down to psychic shooting and melee.
Slaanesh chariots make for very destructive missiles, though like missiles they can't take hits themselves, their troops are good at tearign into quality units.
Nurgle are decent at the take and hold game, their cloud of flies makes them tough against shooting, especially when in cover, but not as tough in melee unless you get a Herald with the Feel No Pain Loci to buff.
Khorne... are better used in KDK armies.
Blake Taylor
Are you fucking kidding me? Free upgrades?!
Well you can do summoning, but play with restriccion, like only one summon per turn.
John Long
what would a strong generic KDK list look like at 1k pts? i really have no idea, i'm new
Chase Collins
whatever army. i.e. something that doesn't revolve on vehicle spam or whatever
Sebastian Lopez
Well there's shitloads of fluffy and competitive lists you could run. You need to pick an army first.
Jeremiah Miller
Or a theme at least.
Dominic Smith
honestly, I wouldn't worry about the amount of certain marks of armour you have in your squads, I'm doing a star phantoms army with almost exclusively mkIV, mostly because I'm not a fan of mkVII also >that gayboy stuttering shit stop that
Asher Nguyen
So im out of the loop when it comes to Deathwatch.
How filth are they?
Christian Bennett
Yes
Eli Turner
Soon™
Hunter Powell
lol this you people fucking stutter over text and its fucking bizarre
John Edwards
>Takeaway superchicken Sounds delicious
Nathaniel Ward
eldar, space marines, and wolves also have formations that give free equipment.
juggerlord, hounds, cultists for easy killing, skullcannon, bikers with melta
Gabriel Hall
I find it funny that people are so ass-blasted about free stuff when _ALL_ the formations give you free stuff in terms of bonuses.
Alexander Richardson
I play SoB, our formation are apocalypse only.
Tend to forget the broken shit.
Blake Hill
gorepack, skill cannons, Lord on juggernaut with the axe of fuck you, 35 point bloodthirster
Justin Myers
SoB Formation.
3 full squads of 10 Repentias, 3 Penitent.
Gives re-roll to feel no pain. Can only do it once during the game due to FNP is an Act of Faith.
Yeah sure.
Salt aside I personally think Formation should stay as Apocalypse only, or at least an agreement between the players to use them in normal games, same goes for SH, GC and Flyers.
Since unless you came prepare to face a particular Formation, SH, GC and/or Flyers in a normal game, some armies simply auto loose. Mainly due to unbalance and underpowered codex.
Angel Scott
wanna know a secret? for those armies it's not the most broken stuff
hell, my chaos daemon formations aren't so much broken as they make the army msu heavy, great at capping objectives and a modified warp storm.
James Johnson
But... there isnt any normal formations for SoB. Stop making shit up.
But I kinda agree with you. Formations should cost something if they are powerful and have more drawbacks. Riptidewing is a prime example of bad design. There is just no point at all to not take it if you are wielding 3 riptides.
Wyatt Lopez
>All the guard formation are shit
Jace Edwards
There 3 formation, Apocalypse only.
Angelic Host: Celestin and 2-5 Seraphim FORMATION RESTRICTIONS All Seraphim Squads must have 10 models. SPECIAL RULES: Fearless Victory Or Martyrdom: All models in this formation re-roll failed invulnerable saving throws. Winged Deliverance: If the unit is held in Strategic Reserve, they can Deep Strike at the start of any friendly turn. All weapons in the formation have the Shred special rule on the turn they Deep Strike.
Basically gives their AoF without rolling. Also it gives Invulnerable re-roll to Celestin, since Seraphim already re-roll invulnerable save.
Caleb Moore
>There aren't any NORMAL formations for SoB. Apo formations dont count. And apocalypse is an old, unusable book anyway.
Alexander Lopez
paint your shit faggit
Leo Watson
Indeed. I just find funny that formation SoB basically give them things they already have.
Angelic Host and Repentant Host are simply stupid.
Purge Squadron is silly but at least the special attacks are cool.
Brayden Gomez
So Daemons of Tzeentch list with lots of focus on summoning then, to sum up?
Noah Nelson
this might be the gayest model i've ever seen
Joseph Walker
It is a random list, can be fun, but if you over summon it can get frustrating to other player.
And well you need 30+ models to run it.
Levi Johnson
What did you just say about me, you little bitch? I'll have you know I graduated top of my class in the Planet of Sorcerers Super Secret College for Smart People and Awesome Psychic Powers.
Dylan Ward
>dude, let me in! i'm a fairy! >don't you believe in fairies?
Hudson Powell
Eh, I'm probably bad enough at the game that it won't get too frustrating. I mentioned earlier that I just played my first game last night using my friend's models. They run Tau, Necrons, Eldar, Space Wolves, and Grey Knights with enough heavy hitters to wipe out entire squads easily. I'm now picturing playing a take & hold game desperately summoning hordes of Daemons while I get the shit pounded out of me by Skyrays and Doomsday Arcs.
Aaron Collins
>>Tau, Necrons, Eldar, Space Wolves, and Grey Knights
One of these things is not like the other things.
Isaiah Miller
so, are the marines on foot themselves not good? cause i wanna run some berzerkers or something
Isaac Green
2 of these things are not like the other 3 and vice versa, user. I'm not sure what you mean.
Wyatt Johnson
How do i play against an Imperial knight at 500pts as imperial guard?
Daniel Mitchell
You pack your shit and find a better opponent.
Gavin Bell
Tau, Necrons, Eldar and Space Wolves are all competitive-tier armies.
William Butler
Would anyone complain about me using Raptor Chapter tactics in a Sons of Corax detachment, using the raven guard relics from the Kau'yon/AoD supplements?
David Wood
Marines on foot are never good. Bolters do nothing under the current rules. You can play through a dozen games and never cause a single unsaved wound with a bolter. Melee units never make it into melee, so you might as well take them off the table as soon as they deploy. There are a few exceptions like highly mobile superheavies and monsters with melee weapons, but these will get shot to death because you have to get within 4" of an enemy to charge or else the dice will fail you. Even if you do make the charge you'll get shot up by overwatch. If you're playing against Tau then the whole army will get to fire overwatch at each unit that tries to charge, and that will happen every single time you charge. That's before you roll to see if the charge was successful or not. Then on the rare occasion that berzerkers make it into melee they're still causing very little damage.
Owen Ross
the more i learn about this game the more i'm convinced the assault phase needs a complete rework
Noah James
>i will avoid everyone that pose some difficulty like a complete asshole
what could possibly go wrong!
Nicholas Thompson
>Marines on foot are never good. Bolters do nothing under the current rules. Speaking of... Raptors allow bolters and their variants to be heavy 1 RENDING.
Andrew Rogers
He's right, even as Tau at 500 points I'd struggle to kill a Jump pack MC.
Justin Rivera
By taking command squad with meltabomb and then as my Demolition Veterans that you can shove into a list. Then tell your opponent to not be a complete bellend and play a fair list.
William Reed
and Deathwatch can have heavy 2 bolters with 30" range that are functionally rending and wound any non-gargantuan creature on a rerollable 2+. With the right psychic shenanigans you can ignore cover and LOS. But I think we're pretty far past the basic idea of "bolters" at this point. And I'd still rather have grav cannons.
Elijah Harris
Only way to have a semblance of a fair game is to 100% tailor all of your army for anti armour. Last I checked list tailoring isn't fun for anyone. But if you're going that route, proxy a Cerberus and hope you can get the shock pulse off. Or take a shadowsword. There's loads you can do but what's the point in having two SHs pointed at each other.
Ryan Reyes
Forgot to mention: also precision shots
Nicholas Sanders
if gw wanted to make 40k good they'd license the bolt action rules
Jack Garcia
>And I'd still rather have grav cannons Why, when you can just go unbound for those Wraithknights?
I mean, you are being a faggot anyway, why not go all the way?
John Brooks
Alright, i will ask the guy if i can bring a shadowsword, i do have a baneblade.
Adrian Turner
You can say everyone who uses grav cannons, wraithknights, riptides or stormsurges is a faggot. But when I show up to the local store, that's what the players bring. I'm not going to drive 100 miles for a game and I'm not gonna play in some 40k neckbeard's cat-piss-smelling basement, so I can join the local meta or I can stay at home and paint.
Easton Smith
can I do anything useful with a terminator lord's cadre in a nurgle daemons list?
John Green
>stay at home and paint.
Grab a pint and wait for this shitty meta to blow over.
Carter Gray
Great, I'll just kick back and enjoy the even shittier fluff. Can't wait to see what comes out of this "oh noes all of the eldar souls are dead forever yet the plot still won't advance in any meaningful way and the status quo is exactly what it's always been" bullshit.
Jackson Cox
have you considered playing a different game?
Levi Hernandez
changing the status quo of the game's lore isn't good for business because people don't like it when the setting is ripped apart (ie end times, age of sigmar)
Robert Nguyen
Rules-wise, I would because the Raptors are not Raven Guard nor are they using Raven Guard chapter tactics.
Alexander Howard
>nor are they using Raven Guard chapter tactics. They did back when the FW chapter rules were released.
Nolan Smith
They don't really go by what's competitive, they just pick fluff they like.
Adam Watson
It does.
I know, dude. Daemons player has conned painter dude into his greater daemons but can't be bothered to paint his eight thousand horrors. At least prime them.
Tau guy painted his entire third hammerhead over the course of this game.
Knight guy of course has his three models painted.
Necron guy makes slow progress as he bullies his wife into painting his stuff.
I'm the yellow things. Im only missing that achilles and a couple marines I think.
Collectively we need to finish our terrain.
Liam James
I don't understand why anyone still tries arguing against this.
The rule LITERALLY says "as per the Raven Guard Chapter Tactic" - The text is merely quoting the chapter tactic. So when the rule changed, then this did too - the text is just outdated.
Christopher Martinez
If you email Forgeworld they'll tell you you can use Raptors tactics with Raven relics.
William Baker
That's some pretty serious heresy you're shooting off about the emperor's perfect infantry weapon. I don't know what your meta is like but I have been loving using the boltgun and heavy bolter portfolio in a sternhammer. But I guess if you play with assholes who use nothing but T8 wraith gargantuan bullshit I can see where you're coming from.
I think my point is don't play with douchebags?
Lincoln Sullivan
okay I'll just wait until a 30k group starts up in my area, then bolters and heavy bolters will be back on the table.
Gabriel Sanchez
That's what the other user was suggesting. Stay home and wait for the rules to get better. But hypothetically, in some conceivable universe in which you decide to play a game, the choices are bring your grav (or equivalent "faggot" tool) or auto-lose.
I guess if you can get 70 bolter marines firing on the same riptide at 12" range then you might kill it.
The lore does change, though. It progresses in little baby steps. That's why it's fucking stupid to give some minor sideshow faction a massive fluff event that by all logic should completely change the outlook and direction of an entire mainstream faction.
Ian Nelson
Seconding this. I remember one user posting an email from FW confirming the use of the new rule.
Jaxon Ramirez
Holy shit. Do you have a screencap? If so, thats fucking rad!
Wyatt Price
They're terribly fun in Kill-teams. I'm trying to assemble a bunch of scouts for my next kill-team, which will take much better advantage of the whole 'rending bolters' shennanigans. Also, Heralds of Ruin list time? I'd like some critique for this list, and to see other people's kill teams:
For the most part, my Sergeant and his sternguard veterans all act as Sneeki Beeki Snipers, with the sergeant being the beekiest of snipers. Sergeant and Sternguard setup in locations where they can best be stationary snipers, in order to support a metric shitload of infiltrating scouts.
Ethan Robinson
>Perfect infantry weapon
Reminder an admech troop choice has the Galvanic Rifle which is a strictly better bolter with 6 more range AP4 and precision shot.
Jordan Perry
>pirate pdfs of rulebooks and codexes >buy as many of your models off of ebay second hand/pre assembled as you can >chinaman for resin models >if you ever need to buy new, use discount sites like wayland games
Any other tips for saving money on 40k guys?
Aiden Walker
>chinaman for resin models >chinaman for all models *Ftfy
Also, learn to make your own molds.
Cameron Perez
>all models You then have to deal with more imperfections because of casting however, and resin tends to be more brittle than plastic also.
Ian Ward
Is this true?
I really want this to be true
Nathan Collins
are there any good novels involving ahzek ahriman? i was wanting to read more about him because he seems interesting to me.
Carter Hall
Have you tried the novel series you posted the cover from? Ahriman's not in very many books.
Off the top of my head: Thousand Sons (Horus Heresy), Atlas Infernal (as an antagonist), the third Dawn of War novel (avoid), and the Ahriman series by John French. That's about it.
Hudson Edwards
If you could remove one army from the game forever, which one would it be?
Jacob Reyes
i got interested in him since i used him for a game, so much power behind the cost of a land raider.