My god, this page is a goldmine
invisiblesunrpg.com/corona/allthecomponents/
>The Books: The box contains four beautifully, intricately presented rule and setting books called The Key, The Gate, The Path, and The Way. These contain everything you need to start an Invisible Sun campaign. You’ll also find them to be filled with hidden puzzles, codes, and mysteries all their own. While solving these isn’t crucial, it will enhance your experience.
>Testament of Suns: An imposing resin sculpture that holds a Sooth card that is active long-term for all to see.
>Secrets Envelope: A sealed envelope with some of the deepest secrets of the setting. This is different than the secrets that all vislae (backers) will get in addition to the game, tied to the active sun on the day that they cast their spell to summon the Black Cube.
>Character Tomes: The four orders of magic, plus the order-rejecting Apostates, each get their own unique four-page character tome. The game contains six blank copies of each type of tome, ready to use to create characters.
>Bookmarks: Four special bookmarks, each tied to a different book, not only help mark important pages, but list frequently referenced pages for important topics. And might they be part of a larger clue to yet another mystery? Everything’s fair game.
>Sun Medallion: Every game contains one of eight metal medallions, each tied to one of the suns of the Path of Suns. Fate will decide which medallion you get, as there will be equal numbers of each made.
>The Cube Itself: The Black Cube is a mystery box taken right from the game’s setting. This incredibly sturdy box folds in a unique design, and it includes a special compartment for the books and a plastic tray to hold the cards and components of the game.
>Secrets: Are there still more mysteries hidden in the box somewhere? Probably, for those who look carefully.