Tracking Ammo

What are good systems to keep track of ammo? It always seems like a pain in the ass to keep track on how many bullets/arrows every player and npc has during combat.

If you're going to track ammo, the only real way to do it is just to do it manually or not at all. There is no system that makes it easier afaik

Basic arithmetic on a sheet of paper tends to do the job

Tokens. Let the players track it.

Give them dummy bullets as tokens for fun.

Put them in a campaign that has only black powder rifles and maket them track both shots and gunpowder

1. Pen
2. Paper
3. Not being a lazy sack of shit with a milennial's zip-zip attention span.


Alternatively there are rules-lite pleb systems for people like you where you don't bother to track ammo at all, and in some there are even rules whereby players can bullshit up ammo (and whole weapons too) by fiat.

>Dropping mags right on the ground

Here's how.
>Write Quiver (20/20) on your character sheet in the item/equipment section.
While you're in combat if you shoot two arrows out of the bow then adjust it to
>Quiver (18/20)

I always do action movie ammo, where you run out of ammo at a dramatically appropriate time, considering it makes some kind of sense

If you don't want to track it

Then don't.